2013-10-07, 11:32 PM
Dark Link Wrote:Oh pomegranate, that's a HUGE change!
That's so nice. Granted my OCD factor will still probably try to Rarity 0 everything.
There is no rarity anymore, the factor is entirely removed. Thank god.
Another huge change for QoL, monster level doesn't have to be a trial but retarded senators 5000 levels under you declining your bill anymore; the monster level setting factor is now located directly in the Cheat Shop and can be changed at any time. So far at level 30 I've unlocked these Senate bills; create, delete, change color, reincarnate character...more expensive stuff, switch main character (on base map), switch who follows you around on base map (up to 2 I think, by default Flonne and Etna follow Laharl around), triple exp in 1 fight, full bonus gauge in 1 fight, prinny day, extort, double jump on base, switch to classic outfits (with the free DLC). Generic characters can now promote directly to next class without reincarnation. Item World is much different now too, no more RNG every 5 levels, you set the item levelup/innocent levelup at Cheat Shop, you always get an innocent town, et cetera. All in all, a TON of RNG was removed, but...I see an achievement for "go down 3000 floors in Item World in a single dive"...so I think they increased the grind pretty heavily to make up for this. Which I'm fine with, I'd rather kill 10,000 enemies and have a 100% chance to get an item than reload 10,000 times and kill 1 enemy with a 0.0001% chance.
Ah, I see.
Quote:tem Growth and Innocent Routes are now a toggleable feature in the Cheat Shop. The player can also tweak how many enemies will appear in the Item Sea. Double killing Item Bosses has been removed in Disgaea D2. After the player clears all floors in the Item Sea of an item, the item's initial floor will reset to Floor 1 and the rarity will be upgraded from Common to Rare or Rare to Legendary. Items can be levelled to 300 like in Disgaea 4. Unlike other games, the stats growth of an item can be increased by the amount of enemies the player defeats in the Item Sea, up to 15% bonus if 1000 enemies or more are defeated. The player only has a limit of 3 bills to pass even if he/she goes through another set of 100 floors.
I have 3 ships right now, the highest floor I can currently reach is 60 based on that.

