2009-01-01, 08:10 PM
Private Servers use their own code. This is true. However, the code is using Nexon's copyrighted material to create the exact same service that Nexon already provides.
I'm fairly sure I know which PServer you people are referring to, and let me say that they still have to decrypt the WZ files in order for their PServer to function. The fact that the results are put in the MySQL database does not make the process of putting the extracted data in the MySQL database legal to begin with. It is always illegal to decrypt copyrighted material, especially when the material is being used to create the exact same work as the owner.
In essence, here's my argument:
1. The WZ files are copyrighted by Nexon and require decryption to obtain any information from them
2. Decrypting copyrighted content is illegal
3. Private servers are required to decrypt the WZ files to use on the server
THEREFORE, Private servers are illegal
It's slam dunk litigation. Pretty hard to fight your way around it, especially if you know where the server gets its information from.
Also, Devil, the OdinMS source code used the WZ files on the server.
I'm fairly sure I know which PServer you people are referring to, and let me say that they still have to decrypt the WZ files in order for their PServer to function. The fact that the results are put in the MySQL database does not make the process of putting the extracted data in the MySQL database legal to begin with. It is always illegal to decrypt copyrighted material, especially when the material is being used to create the exact same work as the owner.
In essence, here's my argument:
1. The WZ files are copyrighted by Nexon and require decryption to obtain any information from them
2. Decrypting copyrighted content is illegal
3. Private servers are required to decrypt the WZ files to use on the server
THEREFORE, Private servers are illegal
It's slam dunk litigation. Pretty hard to fight your way around it, especially if you know where the server gets its information from.
Also, Devil, the OdinMS source code used the WZ files on the server.
