2013-09-23, 06:36 PM
Aurtax Wrote:I am big on being open and being candid in my conversations, there are definitely times when that is not possible as well as a line where timing comes into play a bit too. An example of this would be when we have emergency maintenance to resolve an exploit currently being taken advantage of; it's important we don't open that information up and let the hackers know we are running investigations. This is just one example, but I wanted to try and shed light on why complete honesty isn't always the best policy. Another would be deadlines being pushed; reveiling content too soon can be a double edged sword for us. While some players may be extremely excited to hear what is coming down the pipeline we lose a lot of face if we promise something and it doesn't come to fruition.
That being said, I am constantly listening to players on multiple channels. Fansites and Official ones alike! Just because you don't see me reply doesn't always mean I haven't seen something. I also lurk at times so my name doesn't always appear in the "read" section. :0P
That's...well I do appreciate what you said in that post, but it's not exactly relevant. While transparency is a nice thing to have, what we were specifically calling for was an involvement of the community in helping to shape the game.
Like idunno, "Hey, we have this upcoming content that's going to happen sometime in the future and here's some changes and additions to the storyline. Is this all good or are there some continuity errors and lore inconsistencies?"
Of course something as big as that would probably never happen, but I do wish that at least a passive version of that could happen, because there are continuity errors and lore inconsistencies.
Personally I get the feeling that many changes are made to the game without much extensive regional market testing. I'm not sure if that could be solved with simple surveys and polls, or perhaps with organizing Socratic Seminars on things.

