2013-09-19, 09:10 PM
Jazeon Wrote:Why state something if it's only speculative? That's why i'm trying to get y'all to see, you are saying stuff like it's fact and it would definitely work if nexon just did this or just did that etc etc, when you have no idea how it would really affect their overall revenue be it good or bad. It's all speculative.
It's not speculation. Nexon is, for a fact, on a down path with their IPO. The problem is their current business model is they reward a small % of players. Those players slowly drip off or become seasonal. That's not a viable, nor an intelligent business design. Those are not speculation, that is common sense. You have no argument so you throw what if's and your own lack of understanding to try to justify your stance. Really strips away your credibility.
Jazeon Wrote:Think about it, everyone is saying why not do it this way and why not do it that way, but is that really going to help in the long run? The game might not even survive another 3 months with the suggestions you guys are putting forward. Unless you can say for certain that by implementing X it will increase revenue AND encourage more people to play for longer time period than they are sticking to now.
I have already explained to you in detail the intention of the implementation I have suggested. Unless you want to actually attack the points and not the ambiguity that your own clouded mind has fabricated, by all means. Other than that, your opinion is accredited to little worth based on your limited knowledge on the subject.
Jazeon Wrote:And Seanny brought up another factor to the mix, the selfish people who monopolize certain part of the game so that THEY can have an advantage.
..The advantage they already have by hacking or simply buying tons of nx...seriously I'm dumbfounded on how you can post this crap, do you double check what you post?
Jazeon Wrote:There is alot more than meets the eye than just saying do that and do that, sure i get why are you saying it and what you would like to see, but in the end you have no idea what will work 100% given nexon's current structure. Maybe it would have worked x years ago, or before Y happened but can you say with at least 90% certainty that what you are suggesting will increase revenue and keep people longer than they stay now.
....No one knows what will work 100%, that's kind of why the economy isn't fixed right now. This is a dumb point, a dumb suggestion and a f`ucking retarded analysis. "Oh I'm not sure...BETTER NOT TRY IT". That's why they check their profit margins quarterly so at the end of the year they don't get f`ucked for christ sake. There is no secret variable you're missing. The game has lost majority of its dedicated players for various reasons, but can't lure in new players with the same temptation because of the great wall they'd have to climb. This does not make them lazy, it makes them logical, sensible, and frankly realistic. No one should be spending 16 hours a day trying to accomplish what 1 single dollar can do. It's asinine.
Jazeon Wrote:They are a business, they will have had to have been constantly researching different pathways for the game and trying to optimize it, to say that they are stupid and don't know what they are doing is highly naive. Alot of games Don't last half as long as MS has so why dog them on doing something that is actually working.
"The sky is red and hippos are purple"
That sentence above as much credibility as that entire block I just quoted. First off, I don't know how you can be so oblivious to state something like that. Where was this imaginary "research team" when other branches of nexon went under hmm? Clearly you have no idea how a business operates, what a business degree consists of and frankly, the very format on how nexon is built on. Nexon America really focus' on marketing, Nexon Korea pretty much handles how the business operates, including coding of the game really.
Jazeon Wrote:Is it so bad that i have to actually pay for a few things in the game to get a better experience? Hell no, it's there to make money, if i can do everything i want without paying a cent, THAT IS A REALLY BAD BUSINESS PLAN FOR A GAME, especially one that needs constant maintenance and updates. I don't think you guys are thinking straight. Ms could be a bit better i don't disagree, but what they are doing now is working like a charm and they are even seeing profits from what i gather from the yearly reports.
Okay look, I have drawn you a f`ucking picture for christ sake. By making a free option does not mean in any shape or form that it's the best f`ucking way to do it. Jesus christ, what do I have to do? Call you on your cell phone to scream in your ear loud enough to get your brain operating again?
Let's take pets for example since you're clearly special and need some fucking specific example. You want a pet, let's say they only have a free bunny available. In order to get the f`ucking bunny pet, you have to complete the bunny quest pq 10 times and have 50 f`ucking carrots. bam you got a pet. You want the equips for it? You get them (untradeable mind you) from exchanging tokens from bunny related f`ucking items.
Considering every f`ucking cs item is untransferable for every goddamn class, that means you'd have to take the time, everytime you do a new class. Do you think people are going to do that on their 3rd or 4th character? F`uck no, they'll buy a dragon pet that's more aesthetically pleasing.
Jazeon Wrote:If you look at Red they are making it easier for free players to get past all of that crap of mastery book and skill books which only hinder your progress and slow you down of reaching that point where you tell yourself hmmm i need to spend some NX if i want to really be able to fight these bosses.
I unno the magical miracle cube which is necessary because your skill %'s aren't high enough to down the later game bosses for f`uck sake. Oh you can make sh`itty cube variants? That's a step in the right direction but it's merely a c`ock tease.
Jazeon Wrote:As someone posted on basil to remove the junk stats from cubes, or actually make a cube that's worth it, instead of all these junk cubes that are just a big gamble, maybe more poeple would be interested in buying cubes if it was that way. No idea if that would actually lower revenue or not but it's a thought worth playing around with.
Lol basil logic. Seems you're abundant in that unfortunately. What do you consider junk stats? Defense? Mp increase? Maybe accuracy? How about making the stats actually do something. I feel that's a better step in the right direction.

