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The fatal flaw with the current business model.
#78
Satellite Wrote:[MENTION=1152]byakugan[/MENTION] I dislike P2P (monthly subscription) for the reason being that I like having full-time access to my character. If I've been on break for months, I don't want to open my wallet just to see that the game is still boring and quit again after 2 days. That way I can feel that I really OWN the character and not the company (although company is always the true owner in the end but I hope you get what I mean here). It kind of feels like the character is not mine, but I'm just getting to borrow it for a fee.

I get your point and consider it pretty valid, but that's a price I am willing to pay if that guarantees there wont be in-game advantages in exchange of money. I'd rather have to pay 10 bucks after a break and finding out the game is still boring than finding out I still like it but I gotta spend thousands to get full enjoyment out of it, which is pretty much the case right now.
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The fatal flaw with the current business model. - by byakugan - 2013-09-16, 08:05 PM

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