2013-09-13, 08:37 AM
Mazz Wrote:Finish maxing Final Cut, then Sharpness, then Mastery, then Thorns, then Toxic Venom, and after that start working on Phantom Blow, level 1 should be good enough for now though. Final Cut is pretty much the biggest boost in damage you'll get, I'd suggest start collecting all the circulators/medal of honour you find and if you get lucky you'll be able to land 19/32% buff duration which is a huuuge help for Final Cut too.
PS. is that an Explorer's Critical Ring? I wish I could move mine to my DB, it's stuck on my Shadower
CherryPie Wrote:Well, skipping putting 1 point into the core 4th job skills, i'd goThanks guys! And yeah, it's the original crit ring, +2atk/1matk, some HP, and crit chance/damage +10%(I recall a 2nd one giving some static stats as well).
1. Sharpness
2. Dual Wield Expert
3. Thorns
4. Final Cut
5. Blade Fury/Phantom Blow - depending on your training style
6. MW/Venom/SuddenRaid/Mirrored Target in any order. Myself, i never use Sudden Raid or Mirrored Target, so I'd recommend going down MW or Venom route.
Also, you could decide to skip Thorns till after FC/BF/PB I think, but I enjoy the stance it gives. Seeing as you're at level 126, SP reset should give you enough SP to max DWE, Sharpness and Thorns
-edit, ninja'd by [MENTION=2375]Mazz[/MENTION]; -
Currently, am waiting for [MENTION=8831]Onion Knight[/MENTION]; to get our guild HS slave to 120, so we can level both together(so we can have some HS later on @ HoH/TP), I'll most likely get this to 200 at the least, may go farther.
Also, is +19% buff duration enough to keep FC up infinitely? I should go look at it's duration/CD later.



