2013-09-12, 08:55 PM
imo Mechanics need better mobility and summons that are easier to use.
These are the changes I would have liked. They're pretty simple changes that would fix a lot of Mechanic's problems without a significant overhaul of the class.
Dash: Increase the movement distance.
Open Portal: GX-9: Should have infinite duration.
Rock 'n Shock: It's currently impractical at most bosses. It should be changed to something similar to Thief's Dark Flare after RED.
Acceleration Bot EX-7: Effects should apply to bosses.
Healing Robot H-LX: Ignore Zombify (Not sure if it already does this)
Giant Robot SG-88: Needs to be significantly stronger. 1440% damage is garbage since it's delay is 5370 ms.
Overclock: Delete the cooldown
Rocket Jump: Decrease the delay
Satellite Safety: Damage reduction should also apply to %-based attacks.
Siege Mode: Allow movement and Dash to be used. It also needs a damage buff.
Heavy Weapon Mastery and Metal Fist Mastery could be replaced with more useful skills. New summons perhaps, or more supportive skills for existing summons.
Distortion Bomb: Should not trigger DR. A damage buff would be nice as well, considering that Wild Hunters have a slightly weaker version as a regular 4th job skill.
Metal Armor: Hovering: This should have been a part of Seige Mode rather than a separate Hyper Skill. Maybe change the effect to one that allows you to soar while mounted on the Mech and also provide a small damage boost.
Move all Rock 'n Shock passive Hyper Skills into the skill itself and replace them with:
Siege Mode - Bonus Attack
Siege Mode - Reinforce
Siege Mode - Boss Killer
These are the changes I would have liked. They're pretty simple changes that would fix a lot of Mechanic's problems without a significant overhaul of the class.
Dash: Increase the movement distance.
Open Portal: GX-9: Should have infinite duration.
Rock 'n Shock: It's currently impractical at most bosses. It should be changed to something similar to Thief's Dark Flare after RED.
Acceleration Bot EX-7: Effects should apply to bosses.
Healing Robot H-LX: Ignore Zombify (Not sure if it already does this)
Giant Robot SG-88: Needs to be significantly stronger. 1440% damage is garbage since it's delay is 5370 ms.
Overclock: Delete the cooldown
Rocket Jump: Decrease the delay
Satellite Safety: Damage reduction should also apply to %-based attacks.
Siege Mode: Allow movement and Dash to be used. It also needs a damage buff.
Heavy Weapon Mastery and Metal Fist Mastery could be replaced with more useful skills. New summons perhaps, or more supportive skills for existing summons.
Distortion Bomb: Should not trigger DR. A damage buff would be nice as well, considering that Wild Hunters have a slightly weaker version as a regular 4th job skill.
Metal Armor: Hovering: This should have been a part of Seige Mode rather than a separate Hyper Skill. Maybe change the effect to one that allows you to soar while mounted on the Mech and also provide a small damage boost.
Move all Rock 'n Shock passive Hyper Skills into the skill itself and replace them with:
Siege Mode - Bonus Attack
Siege Mode - Reinforce
Siege Mode - Boss Killer

