2009-01-01, 01:08 AM
Finally I get to answer my own thread >.>
Raven:
FPS difficulty died after Quake II.
Zaotsu:
A great lifespan is what replaying and long games offered in the past.
A nice example for this is a game called Laser Lights, which I haven't managed to finish yet. There are few replayable games I recall now, like the graphic adventures that you could finish in different ways, platform games such as Biomenace and Prehistorik and Duke Nukem and so on.
And simple games like Fuzzy's Space Minigolf, Minesweeper and Pipelines have more playability than a few games I remember now... c'mon.
ChickenSkins:
I'm going to give FFV a try in short time.
And being repeatedly ass-kicked is difficulty, definitely. IWBTG has infernal difficulty and still a good game.
Contra series, on the other hand, are one of my favorites of all time in consoles along with Mario and Sonic series.
Raven:
FPS difficulty died after Quake II.
Zaotsu:
A great lifespan is what replaying and long games offered in the past.
A nice example for this is a game called Laser Lights, which I haven't managed to finish yet. There are few replayable games I recall now, like the graphic adventures that you could finish in different ways, platform games such as Biomenace and Prehistorik and Duke Nukem and so on.
And simple games like Fuzzy's Space Minigolf, Minesweeper and Pipelines have more playability than a few games I remember now... c'mon.
ChickenSkins:
I'm going to give FFV a try in short time.
And being repeatedly ass-kicked is difficulty, definitely. IWBTG has infernal difficulty and still a good game.
Contra series, on the other hand, are one of my favorites of all time in consoles along with Mario and Sonic series.

