Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
The fatal flaw with the current business model.
#5
Simple flaw in your logic. As stated again and again, the game is freaking free to play. Is there a gun to your head forcing you to pay? No. Believe it or not buying NX is not the only freaking way to play this game. I have a number of friends who have never passed 140, they just play leisurely. Spending money in this game is pretty much entirely about getting damage. Guess what? Not everyone needs to hit in the millions. There are plenty of people who don't care about soloing empress, who don't care about rank 1 dojo gloves. Hell there are people who don't even know there's a legendary potential tier.

But you're focusing on the ones who spend money. Fine lets argue that. First of all I have a close friend who has no spent a cent on this game in their entire life. They're quite wealthy in every respect and fairly well known. I feel I have to repeat that not a single cent. They merched hard, made the right connections, did surveys for their freaking shop permit. So no you're argument that there are only three types of people is flawed. Secondly you're assuming people are oblivious to the fact that high damage in this game costs money. If you care enough about damage I can guarantee they already know it's not cheap. Very few people ever spend money on this game and think "$30 is gonna make me so godly". Lastly it's in no way an exhaustive business model. You know what is? A ponzi scheme. Nexon doesn't rely on getting $20 out of some teen and throwing them to the curb. They rely of people buying again and again. I've spent a large amount of money on this game, why? Cuz it's freaking fun. Yes sometimes I get nothing for 60 cubes. Other times I get 3 legendary items in 11 cubes. The gambling is addicting, whether that's right is an argument in and of itself. But the point stands, you have no data to back up your assertion that "eventually this comes to a toppling point". In fact that argument has been made since Nexon started selling gachapon tickets. The "illusion" hasn't shattered yet and I see no reason it will in the future.

Edit: So I take it this isn't the TS' first time arguing this.
Reply


Messages In This Thread
The fatal flaw with the current business model. - by Darkstars - 2013-09-12, 08:00 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)