2013-09-06, 09:24 PM
Razmos Wrote:Wind Archer and Thunder Breaker first job were both incredibly boring, second job however:
Wind Archers have good second and third jobs. Nothing too exciting, but playable and very efficient.
Thunder Breakers suddenly become extremely interesting in second job. The shark > wave > flash combo is so fluid. Way much more fun than I was expecting. The addition of Knuckle Booster makes everything less painful! can't imagine how fast this is going to be with speed infusion. wow.
I completely agree, TB (2nd job) linking the skills together felt very fluid, it moved very fast and was fantastic for clearing flat maps. 3rd job, it gets a little silly and faster... (playing with an xbox controller) I can mash Ascension (bound to X) and Thunder (bound to Y) and decimate any flat map (and my mana) in a fraction of a second. Even though I've read a lot of negative feedback on 4th job, I'm looking forward to it.
WA is pretty much what I expected, I'm fairly used to the Mercedes play-style so I'm missing jumping/attacking but wind walking is ... amazing. (especially with the controller)

