2013-09-02, 03:43 PM
Lozmaster Wrote:How else are they supposed to do it?
pineapple knows sakurai isn't very good at doing it though (Unless they have some god tier link player in the company)
Bring in some testers in the latter half of development? Look at their previous games and understand why certain characters were good and why others weren't? Just some ideas.
I mean i find it hard to believe that they had terrible fox/falcos/shieks during melee development considering how easy they are even on casual level. Metaknight is a little more understandable since the learning curve for him is a tad steep imo (some of his moves function totally different from their intention i'm sure, a la down B recovery vs the terrible counter it was meant to be) but some of his moves just give them no excuse (down/up air is way too good given they knew about momentum cancelling which isn't something they could just not know about).
Also lol link. I do enjoy playing him though and his combos can be awesome to look at

