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Tales of Xillia General [In Stores Now]
#72
Yeah, the hardest parts of the coliseum I've had was falling. The fight with party members is pretty neat until you charm them and they mystic arte their partner.

Now that everyone has played a bunch, has anyone found a good use for Soaring Vortex or Sun Spark? I always thought Soaring Vortex was one of the worst artes in the game. Its range is bad, and its startup is horrible. Sun Spark has a similar issue but at least you can use it to Charm things and it does pretty high damage.

Does anyone play using With Milla for Jude? I liked how it changed up the variety of his artes, but Demon Fist was one of the artes I took off my shortcuts when I reached the max number. It's a really good improvement over Demon Fist though, and I prefer it over Whirlwind Snap if I'm just looking for a Wind arte. Palm Strike/Reaper's Toll was one of my primary attacks, and Flare Bomb is significantly weaker, and has knockdown. Replacing Coil with Aqua Protection though feels wasteful. It is nice being able to summon three orbs at once, but the damage boost you lose hurts if you don't have 9999 yet. Grave on the other hand is fantastic. In the end, I rarely used it.

What'd everyone use and drop for Milla?
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Tales of Xillia General [In Stores Now] - by Miek - 2013-08-08, 05:04 PM
Tales of Xillia General [In Stores Now] - by JoeTang - 2013-08-26, 10:45 AM

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