Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
3DS Discussion thread:Tomodachi Life: Now with Singing Morgan Freeman
What did you guys get for you rank bonus in M&LDT? The bonuses are:
Gear Slot +1 Increases your apparel/gear slots, letting you equip an extra piece of gear.
Badge Stock +1 Adds an addition badge effect stock (those circular panels on the touch screen that you tap to activate the badge effect).
HP Up+ Gives you 2 more HP every time you level up.
POW Up+ Gives you an extra 1 POW every time you level up
BP Up+ Gives you an extra 1 BP every time you level up.
Quick Level Gives you 20% more EXP from enemies.
Iron Body Reduces damage received by 25%. Requires Flower Rank or higher.
Jump Man Boosts power of solo jumps to 125% of what they normally are. Requires Flower Rank or higher.
Hammerhead Boosts power of solo hammer attacks to 125% of what they normally are. Requires Flower Rank or higher.
Counterer Boosts your counter attack power to 150% of what it'd be normally. Requires Flower Rank or higher.
Shroom EXP Makes Mushrooms give you EXP as well. Requires Star Rank or higher.
Big Lucky Boosts power of Lucky Hits so they do double normal damage. Requires Star Rank or higher.
Casual Bros Makes Bros/Luiginary Attacks cost half what they normally do.
Quick Healer Makes restoration items restore twice what they normally do. Requires Star Rank or higher.

Quick Level, Jump Man, and Hammerhead can all be replicated with items (although I dont know if the effects would stack).

POW Up+, BP Up+, HP UP+ will give you a great stat bonuses long run if you get them, but if you get the wellington boots, you could theoretically farm infinite beans, and possibly get 999 stat

Gear +1 can easily make you OP with an extra two gear slots (and you really limit yourself without them). Casual Bros and quick heal allow you to use more bro/luiginary attacks, and quick heal (obviously) makes healing much more effective. That would leave you with 2 slots left. Iron body reduces damage and can not be replicated with items. The last i guess would be up to the player. I wouldnt get shroom exp as i try not to use too many items unless i need to, so i would get little exp from it, and counter is fairly useless. Badge slot +1 would let you store extra effects for boss fights, while big lucky doubles your damage with lucky hits (you need a high stache stat for it to be effective). Can anyone post thier build, what they did and thier reasoning? Thanks!
Reply


Messages In This Thread
3DS Discussion thread:Tomodachi Life: Now with Singing Morgan Freeman - by Niernen - 2013-08-12, 12:59 PM

Forum Jump:


Users browsing this thread: 4 Guest(s)