2013-08-10, 04:45 AM
Takebacker Wrote:Not so much remove it but just to make the output less "unstable". If you do it once and it just happens to be a five (or multiple fives, i don't know how your stuff is running) then you're posting numbers that are more misleading because we can't tell what dice the script rolled. I dunno, i don't even really use dice anymore because of that RNG anyway lol
I found the bug that was causing this, actually and fixed it. Should be steady around where it is now.
It came from when I had to rewrite the stupid dice method to incorporate the unbalanced rolls that you get now.
It only affected RED Corsair and Buccaneer.

