2013-08-06, 04:21 PM
ZeekFox Wrote:I find it funny that everyone focuses on Kanna when talking about Sengoku hypers.
Me? I'm kinda curious about Hitokiri Strike getting 100% cooldown. Oh sure, it has a lot of animation to it, so it won't become the primary DPS move like Snipe did. However, I seem to recall that the extended hit animation can actually make bosses not do anything for that second of being hit, and I wonder if putting multiple Hayatos at a boss and having them all spam Hitokiri Strike could potentially create a lockdown on it.
Im curious about new hayato as well. I know that the "pseudo-bind" animation goes on for about a half second after the animation for hayato stops, so I >think< you could keep a boss binded 100% of the time just spamming hitokiri strike. Crazy situations like that aside, you will at the very least be able to constantly keep the crit buff active.

