2013-08-06, 02:27 PM
I find it funny that everyone focuses on Kanna when talking about Sengoku hypers.
Me? I'm kinda curious about Hitokiri Strike getting 100% cooldown. Oh sure, it has a lot of animation to it, so it won't become the primary DPS move like Snipe did. However, I seem to recall that the extended hit animation can actually make bosses not do anything for that second of being hit, and I wonder if putting multiple Hayatos at a boss and having them all spam Hitokiri Strike could potentially create a lockdown on it.
Me? I'm kinda curious about Hitokiri Strike getting 100% cooldown. Oh sure, it has a lot of animation to it, so it won't become the primary DPS move like Snipe did. However, I seem to recall that the extended hit animation can actually make bosses not do anything for that second of being hit, and I wonder if putting multiple Hayatos at a boss and having them all spam Hitokiri Strike could potentially create a lockdown on it.

