2013-08-06, 06:32 AM
Razmos Wrote:It's always been 20% boss damage, from various sources. persist, cooldown cutter and boss damage are the 3 hypers for Bellflower Barrier.
Unless i'm missing the point of what you are saying, because i'm honestly confused.
In answer to your question: I actually like the hypers. I would have preferred some sort of survivability, but 45% boss damage and 2 binds makes Kanna an amazing character for bosses. The level 150 aura skill is not that great, but it makes grinding easier.
Now that I think about it, casting Kishin Shoukan at say, evolving world link 3 with the shield active means you could probably grind by doing nothing. The only thing to worry about it is Kanna's health, but with Lifeblood Ritual and maybe a HP familiar you could literally just stand there and get exp.
Yes, I misread something, sorry.
Good to hear you like it, I have heard these TMS hyper skill set were actually from Korean (can't find source sorry) do you really think JMS will have a different version of hyper than TMS?

