2013-08-06, 04:35 AM
General
- Increased speed of Double Swing/Triple Swing/Full Swing/Over Swing, range and damage increased slightly as well. Normal attack in the beginning removed. Can now be used in mid air.
1st Job
- Combat Step: Gets a double jump attribute, command would be typical alt+alt. direction+direction would still do the normal Combat step.
- Combo Smash: Range increased
2nd Job
- Body Pressure: When attacking monsters 60% chance to get protected from their w.att for 60seconds, 5% chance to get protected from their magic attack for 20 seconds. Will also work on bosses.'
- Combo Fenrir: Range increased
3rd Job
- Advanced Combo Ability: Now increases the max stacks of combo to 20 (200 combo)
4th Job
Hyper Skills
- Beyonder: Cooldown of 10 seconds, Damage HEAVILY increased and will hit more lines per swings.
Might have more ideas but that's all for now.
- Increased speed of Double Swing/Triple Swing/Full Swing/Over Swing, range and damage increased slightly as well. Normal attack in the beginning removed. Can now be used in mid air.
1st Job
- Combat Step: Gets a double jump attribute, command would be typical alt+alt. direction+direction would still do the normal Combat step.
- Combo Smash: Range increased
2nd Job
- Body Pressure: When attacking monsters 60% chance to get protected from their w.att for 60seconds, 5% chance to get protected from their magic attack for 20 seconds. Will also work on bosses.'
- Combo Fenrir: Range increased
3rd Job
- Advanced Combo Ability: Now increases the max stacks of combo to 20 (200 combo)
4th Job
Hyper Skills
- Beyonder: Cooldown of 10 seconds, Damage HEAVILY increased and will hit more lines per swings.
Might have more ideas but that's all for now.

