2013-08-02, 05:40 PM
I don't see the problem with mediocre characters being able to complete the ranked mode, though. I agree that you should have to work to get the gloves; I'm not disputing that. I've always been under the assumption that if the gloves are a significant upgrade (and they are), then everyone will want to compete for it. But if it takes like 30 minutes for a mediocre character to complete it, how does that hurt the stronger players? They're the ones who are competitive for the gloves. I still think the race analogy is a good one. With some training (a few weeks/months - leveling up to maybe 150+, getting like 30-40% mainstat gear - that seems like a pretty average thing for the average player), it's possible for a lot of people to complete it. But getting those top spots requires much, much, much more work. I don't think Alloy is saying that everyone should be able to get the gloves, just that it shouldn't be impossible to complete without a skyhigh range. Again, there's only 50 slots for a very powerful item, which a lot of people want. Most of the time, the strong people will be the ones to get it, which seems fair and makes sense. Occasionally, a weaker person might get it. The gloves last for a week, and if a character only has mediocre gear, what can they really do to suddenly become that much better than you? This is a philosophical difference, but I don't see it as a huge problem if on occasion an average character gets a week-long powerboost. I do agree about the issue with the spawning of the bosses though.

