2013-08-02, 02:10 AM
Lazershock Wrote:Thats quite interesting, I didn't know they needed that kind of dev attention to fix bugs, thats a REALLY bad way of doing things if you ask me. I can understand needing developer attention to do major things like request gameplay changes or such (I believe waltzing wanted to see if we could have bosses changed to fit the GMS community more, no news on that currently though) but needing developer attention just to fix bugs is a really convoluted way of doing things, that probably slows down the process alot.
Developers (i.e., programmers) are the only ones allowed to modify code, even if it's just to fix a spelling mistake in a text message. This is so pretty much everywhere, not just at Nexon. The problem with Nexon is the way priorities are assigned. They don't allocate enough time to fixing GMS bugs, possibly on the mistaken assumption that since it's all copy-pasted from working versions (KMS or JMS), it shouldn't have any.

