2013-08-02, 01:14 AM
Takebacker Wrote:I really still can't understand how the final attack glitch made it to the live server with DA patch.
You get rid of tespia because of terrible testers and reports, yet...
THIS is the exact reason Tespia needs to be bought back, its not even a hard problem to solve either (referring to the reason it was shut down before) just get a relatively large sample size of people the first few test patches (maybe a few hundred people?), and make sure the people who consistently report issues are ALWAYS invited to every single tespia session that way the odds of bugs going unreported is very small, even if one person thinks of exploiting it, SOMEONE will report it.
Really tespia can only do good things, people would enjoy the game more and be more willing to spend money if it wasn't so bug ridden, AND this would lighten the work load and the amount of things they need to fix, eventually we could have an almost-bug free game like KMS.
The real problem here is that unlike KMS, bugs don't get patched out before they go live for us (most of the time) so the list of bugs GROWS faster than they can patch it, but if we could stop most bugs from entering the live server by patching them beforehand..... problem solved =P

