2013-07-31, 06:26 AM
Realistically, idk why people want BaM links. Then all resistance will need links. Not gonna happen. Same with adventurers.
I do think however, that Evan and Aran need links.
I could picture some half-baked goofy theme for them revolving around a trinity and would look something like this:
Aran - 3%def 3%att 3%hp
lvl 2 = 5% lvl 3 = 7%
Evan - 3%mdef 3%m.att 3%mp
lvl 2 = 5% lvl 3 = 7%
If they did get original however, I could see :
Aran - 5% increased damage to ice skills. Every 50 attacks(since arans are about combos) an extra 100% damage in cold damage done. (Would have a cool aran image/animation upon damage and function like a final att)
lvl 2 = 10% increase and every 30 attacks.
Evan - 5% increased damage to fire skills. 10% chance to apply an aura upon taking damage that boosts defenses by 100, attack/magic att by 10 and reduced spell cost by 10% for 10 seconds.
lvl 2 = 10% increase in fire skills and 15% chance to apply an aura that boosts defenses by 200 att/m.att by 20 20% reduced spell costs 10 seconds.
The aura would look like an orange-to-red version of the blue aura they already have.
I also believe for Evans, Their dragon should turn red when under the effect just because it's their unique skill.
Arans should have a snowy outline when their skill activates and I guess it should attack twice for double the time so for example, lvl 1 activates every 50 hits but additionally for aran, every additional 50 hit after would attack twice and then reset.
There'd be no level 3 just because I said so.
I do think however, that Evan and Aran need links.
I could picture some half-baked goofy theme for them revolving around a trinity and would look something like this:
Aran - 3%def 3%att 3%hp
lvl 2 = 5% lvl 3 = 7%
Evan - 3%mdef 3%m.att 3%mp
lvl 2 = 5% lvl 3 = 7%
If they did get original however, I could see :
Aran - 5% increased damage to ice skills. Every 50 attacks(since arans are about combos) an extra 100% damage in cold damage done. (Would have a cool aran image/animation upon damage and function like a final att)
lvl 2 = 10% increase and every 30 attacks.
Evan - 5% increased damage to fire skills. 10% chance to apply an aura upon taking damage that boosts defenses by 100, attack/magic att by 10 and reduced spell cost by 10% for 10 seconds.
lvl 2 = 10% increase in fire skills and 15% chance to apply an aura that boosts defenses by 200 att/m.att by 20 20% reduced spell costs 10 seconds.
The aura would look like an orange-to-red version of the blue aura they already have.
I also believe for Evans, Their dragon should turn red when under the effect just because it's their unique skill.
Arans should have a snowy outline when their skill activates and I guess it should attack twice for double the time so for example, lvl 1 activates every 50 hits but additionally for aran, every additional 50 hit after would attack twice and then reset.
There'd be no level 3 just because I said so.

