2013-07-30, 10:02 PM
Since Link Skills are based off stats/in-game profits...(e.g: exp), what we still not have yet are:
- Avoidability
- Drop rate (plz be link skill of the next job)
- Speed/Jump
- % ATT/M.ATT
- %MP, STR, INT, DEX, LUK seperately (not all stat of Xenon)
- Special skills (like Kanna/Hayato one
)
- Meso generator (like 10m for each level up
)
...
There's unlimited possibilities for them if Nexon use it wisely
Personally, I'm a bit disapointed with Adventurers Revamp since they still keeps 3 pineapple beginner skills, I'm sicked with that. At least they can add something like Return to their hometown...
- Avoidability
- Drop rate (plz be link skill of the next job)

- Speed/Jump
- % ATT/M.ATT
- %MP, STR, INT, DEX, LUK seperately (not all stat of Xenon)
- Special skills (like Kanna/Hayato one
)- Meso generator (like 10m for each level up
)...
There's unlimited possibilities for them if Nexon use it wisely
Personally, I'm a bit disapointed with Adventurers Revamp since they still keeps 3 pineapple beginner skills, I'm sicked with that. At least they can add something like Return to their hometown...


![[Image: anigif_zps17b59350.gif]](http://i936.photobucket.com/albums/ad205/robotboy_94/anigif_zps17b59350.gif)
