2013-07-27, 11:18 PM
Justin Wrote:They halved the exp from the mobs, they "halved" the exp gain overall due to lack of 2x cards, and they nerfed the spawn on the map, making this notion of "party play" you're defending so strongly even more of a waste of time.
They halved exp but cut HP by a tremendous amount (to most who tried to train there). I really doubt you clear the map, and even with a spawn nerf there should still be double the amount of mobs that you can't get to within 10 seconds.
Again, 2x cards don't exist in korea, and we all know this is korea's game. Nothing technically changes here.
I'm defending duo conditions, not party plays traditional method of a full party.
i123theDemon Wrote:50 hrs becomes 100 hrs, if you can spend 2 bucks per 4 hrs to save that time, i m sure u would.
btw the golem nerfing is bad for those who is overpowered. I m not in the overpowered club tho.
You would be wrong. I just rely on events. Besides if i wanted to subject myself to getting to the point where i need 100 hours to train i would be better off waiting for a better spot.
I'm apparently overpowered to most, no? Why am i not complaining about the nerfs?

