2013-07-27, 03:35 PM
Hmm, need to figure out my card sets again.
Dark Knight, Paladin, Hero: S Adventurer Warrior
Cannon Master, Jett: S Adventurer Pirate
Aran: S Hero Warrior
Luminous: S Hero Mage
Demon Slayer: S Resistance Warrior
Xenon: S Resistance Pirate/Thief
Demon Avenger: to-be Resistance Warrior
Kaiser: S Nova Warrior
Kanna: S Sengoku Mage
I guess if I want both Resistance and Adventurer 3somes, that leaves Aran, Kaiser, Kanna in the other set, and I either get the warrior set bonus or the Cannon Master/Jett bonus. Come to think of it that's not actually so bad, since the 4% exp on death is off of 10% in the less useful way, making it 9.6%. And Jett, it turns out, with 8% summon duration, is pointless since I never summon.
Really the tough question would be what do I remove with
DS, DA, Xenon
DrK, Hero, Paladin
Aran, Kanna, Kaiser
If I want to pop in an Evan for MP regen?
Dark Knight, Paladin, Hero: S Adventurer Warrior
Cannon Master, Jett: S Adventurer Pirate
Aran: S Hero Warrior
Luminous: S Hero Mage
Demon Slayer: S Resistance Warrior
Xenon: S Resistance Pirate/Thief
Demon Avenger: to-be Resistance Warrior
Kaiser: S Nova Warrior
Kanna: S Sengoku Mage
I guess if I want both Resistance and Adventurer 3somes, that leaves Aran, Kaiser, Kanna in the other set, and I either get the warrior set bonus or the Cannon Master/Jett bonus. Come to think of it that's not actually so bad, since the 4% exp on death is off of 10% in the less useful way, making it 9.6%. And Jett, it turns out, with 8% summon duration, is pointless since I never summon.
Really the tough question would be what do I remove with
DS, DA, Xenon
DrK, Hero, Paladin
Aran, Kanna, Kaiser
If I want to pop in an Evan for MP regen?

