2013-07-26, 03:56 PM
"preserve the integrity of the level cap"
I think this means they don't want tons of people sitting at 250 when 5th job is released. The time to enjoy training to 200 to 250 is when 5th job is released not now. But to keep people entertained who would otherwise quit from lack of interest they upped the level way before 5th job is even close to ready.
Personally I prefer an experience system where the next level is a little bit tougher/longer/or whatever than the last one, not one where the experience needed increases exponentially. It used to take 20-30 min to make lvl 10, now it takes 5 min if you watch all the videos. When I spent time on the character I really felt I was learning what I was supposed to do. Now with all the changes the new characters level up so fast I can't figure out how my skills work before they are outdated, and I don't know how to play a lot of my old characters (because I didn't have time to read the 5 updates to every class....) Personally that annoys me more than the experience system.
I think this means they don't want tons of people sitting at 250 when 5th job is released. The time to enjoy training to 200 to 250 is when 5th job is released not now. But to keep people entertained who would otherwise quit from lack of interest they upped the level way before 5th job is even close to ready.
Personally I prefer an experience system where the next level is a little bit tougher/longer/or whatever than the last one, not one where the experience needed increases exponentially. It used to take 20-30 min to make lvl 10, now it takes 5 min if you watch all the videos. When I spent time on the character I really felt I was learning what I was supposed to do. Now with all the changes the new characters level up so fast I can't figure out how my skills work before they are outdated, and I don't know how to play a lot of my old characters (because I didn't have time to read the 5 updates to every class....) Personally that annoys me more than the experience system.

