2013-07-26, 01:14 PM
Polantaris Wrote:I can't really say that Kanna's base HP is too low, at least in my experience. She has close to my Paladin's max HP at only 3 levels higher than my Paladin. Maybe my Paladin's HP is low, I don't know. They're both around 15k HP. Of course, that doesn't mean she can't be 1-shotted by very high level mobs, but them doing 20k+ is excessive in the first place to be honest. She needs more survivability, but I don't think that massively increasing her Max HP is really the solution. She just needs more ways to avoid/reduce/negate damage. The fact that Magic Attacks from enemies can ignore invulnerability time doesn't really help either.That's kind of what I meant by Damage Mitigation skills. Kanna basically has the paper-thin defense of Haku's Foxfire which only blocks 6 attacks before you become completely open to attack for about a minute.
A hyper skill that increases HP and Mana and reduces damage taken would be amazing.
I'm curious about the enhancement skills. I hope Shikigami Haunting gets upgraded to hit more enemies.

