2013-07-15, 09:38 PM
I've had this done for a while, but I've fixed it up in the OP now.
Shadower has had its Assassinate and Meso Explosion corrected. Meso Explosion now adds 1 KP for each hit, and adds one Prima Critical stack for each hit. Meso Explosion is only used on Single Targets now. It might be beneficial on 2 targets, but it appears to be marginal if that. It still uses the method of waiting until the coins are about to expire, and then, if Assassinate is used, it does Assassinate -> Meso Explosion, otherwise, it uses Boomerang Step -> Meso Explosion.
Assassinate + ME table uses Assassinate, and uses Meso Explosion to generate 5 KP if there enough coins for max hits lying around, i.e. 25 (30 if you have Hyper).
There is a separate table now for Savage Blow. It's much better with Assassinate because it's faster than Muspelheim, allowing more KP buildup, I think. It's marginally better without Assassinate because it's almost the same %/s as Muspelheim, but since it's faster, you get to do more Boomerang Steps.
I also discovered an error for Veil of Shadow, where it was always active for Hyper tables. This is fixed now.
Phantom has been updated to RED. They use Cross Over Chains for 3rd job, assuming full HP the whole time. 4th job uses either Arrow Platter or Void Elemental. Arrow Platter is the primary attack for 1~4 targets. The turret is always used. 5~6 uses Ultimate Drive and Tempest of Cards, higher uses Twilight instead of Ultimate Drive. Void Elemental's 1~6 targets is otherwise Ultimate Drive, and 7+ is Twilight + Phantom Charge. Tempest of Card conflicts with Arrow Platter spam too much to be used together. Arrow Platter's primary attack activates Noir Carte, but its turret cannot.
Shadower has had its Assassinate and Meso Explosion corrected. Meso Explosion now adds 1 KP for each hit, and adds one Prima Critical stack for each hit. Meso Explosion is only used on Single Targets now. It might be beneficial on 2 targets, but it appears to be marginal if that. It still uses the method of waiting until the coins are about to expire, and then, if Assassinate is used, it does Assassinate -> Meso Explosion, otherwise, it uses Boomerang Step -> Meso Explosion.
Assassinate + ME table uses Assassinate, and uses Meso Explosion to generate 5 KP if there enough coins for max hits lying around, i.e. 25 (30 if you have Hyper).
There is a separate table now for Savage Blow. It's much better with Assassinate because it's faster than Muspelheim, allowing more KP buildup, I think. It's marginally better without Assassinate because it's almost the same %/s as Muspelheim, but since it's faster, you get to do more Boomerang Steps.
I also discovered an error for Veil of Shadow, where it was always active for Hyper tables. This is fixed now.
Phantom has been updated to RED. They use Cross Over Chains for 3rd job, assuming full HP the whole time. 4th job uses either Arrow Platter or Void Elemental. Arrow Platter is the primary attack for 1~4 targets. The turret is always used. 5~6 uses Ultimate Drive and Tempest of Cards, higher uses Twilight instead of Ultimate Drive. Void Elemental's 1~6 targets is otherwise Ultimate Drive, and 7+ is Twilight + Phantom Charge. Tempest of Card conflicts with Arrow Platter spam too much to be used together. Arrow Platter's primary attack activates Noir Carte, but its turret cannot.

