2013-07-13, 12:06 PM
JPTheMonkey Wrote:[MENTION=139]Kaasoljoyyx[/MENTION]; you roll a Gear Master right? On my Shooting Star I've gone with Chemical Warfare Debuff, Super Ball Damage, Splash Damage, Make It Rain Damage, (extra crest slots for the next 3 weeks or so here) Alfredo Tank CD, Alfredo Smash CD, and Quackums Damage. The only crest I'm iffy on is Alfredo Smash. Any ideas of a replacement? Looking into Slip n' Slide CD, or Frost Quacker CD. Also, for accessories, I'm looking into switching from my FD set (Apoc Punish/Judgement) to techs once the level 60 techs become available. I'm looking into Super Ball, Alfredo Overdrive, Alfredo Tank, and maybe Splash or something. I may have messed up the exact setup as I looked into for just a couple minutes a week or two ago, so I may have 2 Necklace/Earring techs listed or 3 Ring techs.
The following depends more or less on your build but if you use a semi-standard PvE shooting star build this is what I would do
Crests
=====
Splash dmg
Superball dmg
Make it rain dmg
Chemical debuff / alfredo tank CD
Since you're using vip, these are the next 3
Chemical debuff / alfredo tank CD
Quackems dmg
Frost quacker CD
I've seen people use the 4th slot for any of the skills i have listed above. The ultimate is another popular choice. Depends what you do mainly on the game.
For accessories, switch to either deadly desire 4 set or use some combinations of 1~4 techs + other stuff. The 4 teched skills imo would be
Necklace: Alfredo tank
Earring: Superball
Rings:
kami (Only if it's level 10)
yumatron - if you like spitting out 2 foods
Alfredo overdrive - only hits level 5 so iffy
Splash - hits level 7, not that bad
I'd do splash + kami. If your kami isn't level 10, then pick yumatron vs overdrive depending on yumatron usage (mainly raids/nests)

