2013-07-10, 08:45 PM
I don't know what changed as of 60 cap patch, but prior to it all drops were removed from lower difficulties aside from Abyss. Personally I don't even remember ever getting greens on Abyss. Blues also seem to be boss-only drops. For the most part we're stuck with crappy gear that doesn't scale once you hit the level 50+ content, which is my main gripe since all of my alts have issues with those dungeons due to standard dungeon gear. As for quest helper, it shouldn't always be a problem in my opinion. Most quests have a message that pops up on-screen to warn you if you need to talk to someone in the room before moving on for the quest to complete and most quest items drop from monsters. For some quests where you have to find stuff in the surroundings like in chests/the airship parts style items, I'd suggest using the helper, but for everything else, I'd just let whatever is on there be there.
If you need gear to do dungeons, you may want to hang back a bit and grind for some gear or find people to run nests. A couple of cheap Ancient Totem/Corrupt pieces enhanced to +6 should hold you until 60 where you can try for end-game gear, and running SH/Early Lotus Marsh dungeons is easy exp without having to go into the newer dungeons (at the Crash Site).
Also, as Alilatias stated above, you may want to get 80k HP/5k Attack (Give or take) before starting those if you intend to have a fairly easy time/clear quickly.
If you need gear to do dungeons, you may want to hang back a bit and grind for some gear or find people to run nests. A couple of cheap Ancient Totem/Corrupt pieces enhanced to +6 should hold you until 60 where you can try for end-game gear, and running SH/Early Lotus Marsh dungeons is easy exp without having to go into the newer dungeons (at the Crash Site).
Also, as Alilatias stated above, you may want to get 80k HP/5k Attack (Give or take) before starting those if you intend to have a fairly easy time/clear quickly.

