2013-07-09, 05:36 PM
Takebacker Wrote:So focus on %att? It scales differently and the range difference will be huge compared to the meh damage increase of having boss/tot dmg lines. I know %att for me gives like 12k+ range for just 6%, so...
Total damage will always be more abundant than %atk. I already knew this and I get where you're coming from, but it isn't easy to get high %atk on a weapon. Right now paladins are good because none of our skills have total damage so we get the most out of it. This is the exact opposite. And of course you get that much out of it...you're a cannoneer. I have a crappy 4 attack 4% all belt. If I switched it for a clean tyrant belt I would gain around 5k range. Our multiplier is far different than yours(lower).
TagerBustah Wrote:Two words: Elemental Void. Paladins now ignore all physical and elemental resistances on bosses. We are the 2nd best bossing class in the game now.How do you figure that? There's still all the mages and there's wind archers who ignore elemental resistance as well. There's also, gasp, non elemental bosses.

