Zero Beginner
![[Image: RED.100000267.png]](http://static.southperry.net/patch/skill/RED.100000267.png)
Rapid Time
Description: When attacking enemies while this is active, reduce the cooldown on your skills while granting the attacker special buffs.
Info: pvp = 0
Info2: pvp = 0
Pre-requisite: Level Required - 100
Maximum Level: 1
![[Image: RED.100000271.png]](http://static.southperry.net/patch/skill/RED.100000271.png)
Rinne's Blessing
Description: [Link Skill] Receive the Goddess, Rinne's blessings, reducing the damage taken from enemies while ignoring a portion of their defense. Strengthen this skill by collecting the Goddess's Tears.
Info: type = 50, pvp = 0
Info2: type = 50, pvp = 0
Maximum Level: 5
![[Image: RED.100000282.png]](http://static.southperry.net/patch/skill/RED.100000282.png)
Dual Combat (Passive?)
Description: Alpha and Beta's special combat style.
Info: pvp = 0
Info2: pvp = 0
Maximum Level: 1
![[Image: RED.100001283.png]](http://static.southperry.net/patch/skill/RED.100001283.png)
Shadow Rain
Description: Alpha and Beta's combination attack. Beta rains upon the enemy with her Great Sword stopping them in their tracks, with Alpha following up from the shadows, dealing critical damage to all targets.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: shadowRain_alpha - 4410 ms
Range: 700%
Pre-requisite: Level Required - 170
Animations: screen, effect, effect0, effect1, tile.pre, tile.loop, tile.end, hit.0, hit.1
Maximum Level: 1
![[Image: RED.100001261.png]](http://static.southperry.net/patch/skill/RED.100001261.png)
Time Distortion
Description: Through the Transcendentaler's powers, distort the time in an area.
Info: pvp = 0
Info2: pvp = 0
Delays: timeDistotion - 540 ms
Range: 310%
Pre-requisite: Level Required - 110
Animations: tile.0.0, tile.begin.0, tile.end.0, effect, affected, mob
Maximum Level: 1
![[Image: RED.100001262.png]](http://static.southperry.net/patch/skill/RED.100001262.png)
Retrace Temple
Description: Return to Zero's temple.
Info: pvp = 0
Info2: pvp = 0
Delays: returnTemple - 2340 ms
Animations: effect, effect0
Maximum Level: 1
![[Image: RED.100001263.png]](http://static.southperry.net/patch/skill/RED.100001263.png)
Divine Force
Description: Through the power of a Transcendentaler, improve the attack, defense, and resistance of nearby party members. Press the skill key again to cancel the effects. Cannot be used in conjunction with Divine Shift.
Info: type = 16, massSpell = 1
Info2: type = 16, massSpell = 1
Range: 300%
Animations: effect, special, affected
Maximum Level: 1
![[Image: RED.100001264.png]](http://static.southperry.net/patch/skill/RED.100001264.png)
Divine Shift
Description: Through the power of a Transcendentaler, improve the attack speed, movement speed, jump, evasion, and accuracy of nearby party members. Press the skill key again to cancel the effects. Cannot be used in conjunction with Divine Force.
Info: type = 15, massSpell = 1
Info2: type = 15, massSpell = 1
Range: 300%
Animations: effect, special, affected
Maximum Level: 1
![[Image: RED.100001265.png]](http://static.southperry.net/patch/skill/RED.100001265.png)
Burst Jump
Description: While in mid-air, jump again to leap forward.
Info: type = 40, casterMove = 1, avaliableInJumpingState = 1
Info2: type = 40, casterMove = 1, avaliableInJumpingState = 1
Delays: jump - 200 ms
Animations: effect, effect0
Maximum Level: 1
![[Image: RED.100001266.png]](http://static.southperry.net/patch/skill/RED.100001266.png)
Burst Step
Description: Instantaneously increase time around you to move at a quick speed.
Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, avaliableInJumpingState = 1, requireHighestJump = 1
Info2: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, avaliableInJumpingState = 1, requireHighestJump = 1
Delays: zeroDash - 90 ms
Range: 1600%
Animations: effect, effect0, effect1, special
Maximum Level: 1
![[Image: RED.100001268.png]](http://static.southperry.net/patch/skill/RED.100001268.png)
Rinne's Protection
Description: Receive the protection of the Goddess, Rinne, improving your party's stats by a certain percent.
Info: type = 10, massSpell = 1, magicSteal = 1
Info2: type = 10, massSpell = 1, magicSteal = 1
Range: 400%
Animations: effect, affected
Maximum Level: 1
![[Image: RED.100001269.png]](http://static.southperry.net/patch/skill/RED.100001269.png)
Burst Flash
Description: Instantaneously increase time around you allowing you to move up and down extremely fast.
Info: type = 41, casterMove = 1
Info2: type = 41, casterMove = 1
Delays: jump - 200 ms
Animations: effect0, effect1, effect2, effect
Maximum Level: 1
![[Image: RED.100001270.png]](http://static.southperry.net/patch/skill/RED.100001270.png)
Dual Combat
Description: Alpha and Beta's special combat style.
Info: pvp = 0
Info2: pvp = 0
Maximum Level: 1
![[Image: RED.100001272.png]](http://static.southperry.net/patch/skill/RED.100001272.png)
Time Rewind
Description: Preserve the present inside an hourglass, rewinding back to it when you die.
Info: type = 10, magicSteal = 1, reqLevel = 130
Info2: type = 10, magicSteal = 1, reqLevel = 130
Pre-requisite: Level Required - 140
Animations: effect, special
Maximum Level: 1
![[Image: RED.100001273.png]](http://static.southperry.net/patch/skill/RED.100001273.png)
Moon Strike
Description: Tutorial Skill
Info: type = 1, areaAttack = 1, pullTarget = 1
Info2: type = 1, areaAttack = 1, pullTarget = 1
Delays: moonStrike - 510 ms
Range: 315%
Pre-requisite: Level Required - 100
Chains To: Pierce Thrust
Chained Delay: 510 ms
Animations: effect, hit.0
Maximum Level: 1
![[Image: RED.100001274.png]](http://static.southperry.net/patch/skill/RED.100001274.png)
Time Holding
Description: Control time, resetting your cooldowns. Become invulnerable for a short period, removing any Time Force costs as well.
Info: type = 10, reqLevel = 180
Info2: type = 10, reqLevel = 180
Pre-requisite: Level Required - 120
Animations: effect, repeat, special
Maximum Level: 1
![[Image: RED.100000275.png]](http://static.southperry.net/patch/skill/RED.100000275.png)
Pierce Thrust
Description: Tutorial Skill
Info: type = 1, areaAttack = 1, pushTarget = 1
Info2: type = 1, areaAttack = 1, pushTarget = 1
Delays: pierceAttack - 660 ms
Range: 300%
Pre-requisite: Level Required - 100
Chains To: Shadow Strike
Chained Delay: 570 ms
Animations: effect, hit.0
Maximum Level: 1
![[Image: RED.100000276.png]](http://static.southperry.net/patch/skill/RED.100000276.png)
Rapid Time (Detect)
Description: For every stack, gain 3% critical hit rate.
Maximum Level: 10
![[Image: RED.100000277.png]](http://static.southperry.net/patch/skill/RED.100000277.png)
Rapid Time (Combat)
Description: For every stack, gain 1% damage.
Maximum Level: 10
![[Image: RED.100000278.png]](http://static.southperry.net/patch/skill/RED.100000278.png)
Shadow Strike
Description: Tutorial Skill
Info: type = 12, morph = 1, areaAttack = 1
Info2: type = 12, morph = 1, areaAttack = 1
Delays: shadowCrossing - 660 ms
Range: 345%
Pre-requisite: Level Required - 100
Animations: ball, effect, hit.0
Maximum Level: 1
![[Image: RED.100000279.png]](http://static.southperry.net/patch/skill/RED.100000279.png)
Resolve Time
Description: Inherit the Goddess, Rinne's powers, adding it to your own. Strengthen this skill by collecting the Goddess's Tears.
Info: type = 50
Info2: type = 50
Maximum Level: 5
![[Image: RED.100000267.png]](http://static.southperry.net/patch/skill/RED.100000267.png)
Rapid Time
Description: When attacking enemies while this is active, reduce the cooldown on your skills while granting the attacker special buffs.
Info: pvp = 0
Info2: pvp = 0
Pre-requisite: Level Required - 100
Maximum Level: 1
| 1 | All Cooldowns reduced by 3 sec per attack - Detect - While Alpha is attacking, for 10 sec, Critical Hit Rate: +3%, Max Stacks: 10 - Strength - While Beta is attacking, for 10 sec, Damage: +1%, Max Stacks: 10 - Detect & Strength - While Tag is active, both effects are active. |
![[Image: RED.100000271.png]](http://static.southperry.net/patch/skill/RED.100000271.png)
Rinne's Blessing
Description: [Link Skill] Receive the Goddess, Rinne's blessings, reducing the damage taken from enemies while ignoring a portion of their defense. Strengthen this skill by collecting the Goddess's Tears.
Info: type = 50, pvp = 0
Info2: type = 50, pvp = 0
Maximum Level: 5
| 1 | Damage Reduced: 2%, Defense Ignored: +1% |
| 2 | Damage Reduced: 4%, Defense Ignored: +2% |
| 3 | Damage Reduced: 6%, Defense Ignored: +3% |
| 4 | Damage Reduced: 8%, Defense Ignored: +4% |
| 5 | Damage Reduced: 10%, Defense Ignored: +5% |
![[Image: RED.100000282.png]](http://static.southperry.net/patch/skill/RED.100000282.png)
Dual Combat (Passive?)
Description: Alpha and Beta's special combat style.
Info: pvp = 0
Info2: pvp = 0
Maximum Level: 1
| 1 | [Tag] While on standby, use Zero's skills to switch attackers - Cooldown Time: 3 sec - [Assist] - After using Tag to switch, for up to 3 seconds, use Assist for fire support. |
![[Image: RED.100001283.png]](http://static.southperry.net/patch/skill/RED.100001283.png)
Shadow Rain
Description: Alpha and Beta's combination attack. Beta rains upon the enemy with her Great Sword stopping them in their tracks, with Alpha following up from the shadows, dealing critical damage to all targets.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: shadowRain_alpha - 4410 ms
Range: 700%
Pre-requisite: Level Required - 170
Animations: screen, effect, effect0, effect1, tile.pre, tile.loop, tile.end, hit.0, hit.1
Maximum Level: 1
| 1 | Time Force Cost: 50 - Beta - Damage: 1500%, Number of Hits: 14, Max Enemies Hit: 15 - Alpha - Damage: 1500%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 300 sec |
![[Image: RED.100001261.png]](http://static.southperry.net/patch/skill/RED.100001261.png)
Time Distortion
Description: Through the Transcendentaler's powers, distort the time in an area.
Info: pvp = 0
Info2: pvp = 0
Delays: timeDistotion - 540 ms
Range: 310%
Pre-requisite: Level Required - 110
Animations: tile.0.0, tile.begin.0, tile.end.0, effect, affected, mob
Maximum Level: 1
| 1 | Time Force Cost: 30, Duration: 30 sec - Distorted Area's Enemies - Every 4 sec, Buff Cancel, Damage Taken: +20% - Distorted Area's Party Members - Every 4 sec, Status Effect cancel - Cooldown Time: 180 sec |
![[Image: RED.100001262.png]](http://static.southperry.net/patch/skill/RED.100001262.png)
Retrace Temple
Description: Return to Zero's temple.
Info: pvp = 0
Info2: pvp = 0
Delays: returnTemple - 2340 ms
Animations: effect, effect0
Maximum Level: 1
| 1 | Time Force Cost: 10 - Cooldown Time: 30 sec |
![[Image: RED.100001263.png]](http://static.southperry.net/patch/skill/RED.100001263.png)
Divine Force
Description: Through the power of a Transcendentaler, improve the attack, defense, and resistance of nearby party members. Press the skill key again to cancel the effects. Cannot be used in conjunction with Divine Shift.
Info: type = 16, massSpell = 1
Info2: type = 16, massSpell = 1
Range: 300%
Animations: effect, special, affected
Maximum Level: 1
| 1 | Time Force Cost: 20, Weapon ATT: +20, Magic ATT: +20, Weapon DEF: +500, Magic DEF: +500, Elemental Resistance: +10%, Status Effect Resistance: +10% |
![[Image: RED.100001264.png]](http://static.southperry.net/patch/skill/RED.100001264.png)
Divine Shift
Description: Through the power of a Transcendentaler, improve the attack speed, movement speed, jump, evasion, and accuracy of nearby party members. Press the skill key again to cancel the effects. Cannot be used in conjunction with Divine Force.
Info: type = 15, massSpell = 1
Info2: type = 15, massSpell = 1
Range: 300%
Animations: effect, special, affected
Maximum Level: 1
| 1 | Time Force Cost: 20, Attack Speed: -1, Speed: +20, Jump: +10, Avoid: +300, Accuracy: +200 |
![[Image: RED.100001265.png]](http://static.southperry.net/patch/skill/RED.100001265.png)
Burst Jump
Description: While in mid-air, jump again to leap forward.
Info: type = 40, casterMove = 1, avaliableInJumpingState = 1
Info2: type = 40, casterMove = 1, avaliableInJumpingState = 1
Delays: jump - 200 ms
Animations: effect, effect0
Maximum Level: 1
| 1 | Time Force Cost: 5, Jumps a certain distance. |
![[Image: RED.100001266.png]](http://static.southperry.net/patch/skill/RED.100001266.png)
Burst Step
Description: Instantaneously increase time around you to move at a quick speed.
Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, avaliableInJumpingState = 1, requireHighestJump = 1
Info2: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, avaliableInJumpingState = 1, requireHighestJump = 1
Delays: zeroDash - 90 ms
Range: 1600%
Animations: effect, effect0, effect1, special
Maximum Level: 1
| 1 | Time Force Cost: 5, push the Arrow Keys with this skill to move, or double tap a direction, Range: 600 |
![[Image: RED.100001268.png]](http://static.southperry.net/patch/skill/RED.100001268.png)
Rinne's Protection
Description: Receive the protection of the Goddess, Rinne, improving your party's stats by a certain percent.
Info: type = 10, massSpell = 1, magicSteal = 1
Info2: type = 10, massSpell = 1, magicSteal = 1
Range: 400%
Animations: effect, affected
Maximum Level: 1
| 1 | Time Force Cost: 10, Duration: 900 sec, All Stats: +15% |
![[Image: RED.100001269.png]](http://static.southperry.net/patch/skill/RED.100001269.png)
Burst Flash
Description: Instantaneously increase time around you allowing you to move up and down extremely fast.
Info: type = 41, casterMove = 1
Info2: type = 41, casterMove = 1
Delays: jump - 200 ms
Animations: effect0, effect1, effect2, effect
Maximum Level: 1
| 1 | Time Force Cost: 5, Up Up or Down Down to activate, Range: 350 |
![[Image: RED.100001270.png]](http://static.southperry.net/patch/skill/RED.100001270.png)
Dual Combat
Description: Alpha and Beta's special combat style.
Info: pvp = 0
Info2: pvp = 0
Maximum Level: 1
| 1 | [Tag] While on standby, use Zero's skills to switch attackers - Cooldown Time: 3 sec - [Assist] - After using Tag to switch, for up to 3 seconds, use Assist for fire support. |
![[Image: RED.100001272.png]](http://static.southperry.net/patch/skill/RED.100001272.png)
Time Rewind
Description: Preserve the present inside an hourglass, rewinding back to it when you die.
Info: type = 10, magicSteal = 1, reqLevel = 130
Info2: type = 10, magicSteal = 1, reqLevel = 130
Pre-requisite: Level Required - 140
Animations: effect, special
Maximum Level: 1
| 1 | Time Force Cost: 10, Upon Death, consume this buff and revive at full HP - Cooldown Time: 600 sec |
![[Image: RED.100001273.png]](http://static.southperry.net/patch/skill/RED.100001273.png)
Moon Strike
Description: Tutorial Skill
Info: type = 1, areaAttack = 1, pullTarget = 1
Info2: type = 1, areaAttack = 1, pullTarget = 1
Delays: moonStrike - 510 ms
Range: 315%
Pre-requisite: Level Required - 100
Chains To: Pierce Thrust
Chained Delay: 510 ms
Animations: effect, hit.0
Maximum Level: 1
| 1 | Tutorial Skill |
![[Image: RED.100001274.png]](http://static.southperry.net/patch/skill/RED.100001274.png)
Time Holding
Description: Control time, resetting your cooldowns. Become invulnerable for a short period, removing any Time Force costs as well.
Info: type = 10, reqLevel = 180
Info2: type = 10, reqLevel = 180
Pre-requisite: Level Required - 120
Animations: effect, repeat, special
Maximum Level: 1
| 1 | Time Force Cost: 10, Duration: 15 sec, Invulnerable, Resets all cooldowns - Cooldown Time: 180 sec |
| 2 | Time Force Cost: 10, Duration: 15 sec, Invulnerable, Resets all cooldowns - Cooldown Time: 180 sec |
| 3 | Time Force Cost: 10, Duration: 15 sec, Invulnerable, Resets all cooldowns - Cooldown Time: 180 sec |
| 4 | Time Force Cost: 10, Duration: 15 sec, Invulnerable, Resets all cooldowns - Cooldown Time: 180 sec |
![[Image: RED.100000275.png]](http://static.southperry.net/patch/skill/RED.100000275.png)
Pierce Thrust
Description: Tutorial Skill
Info: type = 1, areaAttack = 1, pushTarget = 1
Info2: type = 1, areaAttack = 1, pushTarget = 1
Delays: pierceAttack - 660 ms
Range: 300%
Pre-requisite: Level Required - 100
Chains To: Shadow Strike
Chained Delay: 570 ms
Animations: effect, hit.0
Maximum Level: 1
| 1 | Tutorial Skill |
![[Image: RED.100000276.png]](http://static.southperry.net/patch/skill/RED.100000276.png)
Rapid Time (Detect)
Description: For every stack, gain 3% critical hit rate.
Maximum Level: 10
| 1 | When attacking, Duration: 10 sec, Critical Hit Rate: +3%, Max Stacks: 10 |
| 2 | When attacking, Duration: 10 sec, Critical Hit Rate: +6%, Max Stacks: 10 |
| 3 | When attacking, Duration: 10 sec, Critical Hit Rate: +9%, Max Stacks: 10 |
| 4 | When attacking, Duration: 10 sec, Critical Hit Rate: +12%, Max Stacks: 10 |
| 5 | When attacking, Duration: 10 sec, Critical Hit Rate: +15%, Max Stacks: 10 |
| 6 | When attacking, Duration: 10 sec, Critical Hit Rate: +18%, Max Stacks: 10 |
| 7 | When attacking, Duration: 10 sec, Critical Hit Rate: +21%, Max Stacks: 10 |
| 8 | When attacking, Duration: 10 sec, Critical Hit Rate: +24%, Max Stacks: 10 |
| 9 | When attacking, Duration: 10 sec, Critical Hit Rate: +27%, Max Stacks: 10 |
| 10 | When attacking, Duration: 10 sec, Critical Hit Rate: +30%, Max Stacks: 10 |
![[Image: RED.100000277.png]](http://static.southperry.net/patch/skill/RED.100000277.png)
Rapid Time (Combat)
Description: For every stack, gain 1% damage.
Maximum Level: 10
| 1 | When attacking, Duration: 10 sec, Damage: +1%, Max Stacks: 10 |
| 2 | When attacking, Duration: 10 sec, Damage: +2%, Max Stacks: 10 |
| 3 | When attacking, Duration: 10 sec, Damage: +3%, Max Stacks: 10 |
| 4 | When attacking, Duration: 10 sec, Damage: +4%, Max Stacks: 10 |
| 5 | When attacking, Duration: 10 sec, Damage: +5%, Max Stacks: 10 |
| 6 | When attacking, Duration: 10 sec, Damage: +6%, Max Stacks: 10 |
| 7 | When attacking, Duration: 10 sec, Damage: +7%, Max Stacks: 10 |
| 8 | When attacking, Duration: 10 sec, Damage: +8%, Max Stacks: 10 |
| 9 | When attacking, Duration: 10 sec, Damage: +9%, Max Stacks: 10 |
| 10 | When attacking, Duration: 10 sec, Damage: +10%, Max Stacks: 10 |
![[Image: RED.100000278.png]](http://static.southperry.net/patch/skill/RED.100000278.png)
Shadow Strike
Description: Tutorial Skill
Info: type = 12, morph = 1, areaAttack = 1
Info2: type = 12, morph = 1, areaAttack = 1
Delays: shadowCrossing - 660 ms
Range: 345%
Pre-requisite: Level Required - 100
Animations: ball, effect, hit.0
Maximum Level: 1
| 1 | Tutorial Skill |
![[Image: RED.100000279.png]](http://static.southperry.net/patch/skill/RED.100000279.png)
Resolve Time
Description: Inherit the Goddess, Rinne's powers, adding it to your own. Strengthen this skill by collecting the Goddess's Tears.
Info: type = 50
Info2: type = 50
Maximum Level: 5
| 1 | Total Damage: +6%, Strength: +10, Max HP: +3%, Speed Cap: +4 |
| 2 | Total Damage: +12%, Strength: +20, Max HP: +6%, Speed Cap: +8 |
| 3 | Total Damage: +18%, Strength: +30, Max HP: +9%, Speed Cap: +12 |
| 4 | Total Damage: +24%, Strength: +40, Max HP: +12%, Speed Cap: +16 |
| 5 | Total Damage: +30%, Strength: +50, Max HP: +15%, Speed Cap: +20 |
Zero (I)
![[Image: RED.101000203.png]](http://static.southperry.net/patch/skill/RED.101000203.png)
Tachi Mastery
Description: Increases the weapon mastery of Tachis, as well as Weapon Attack, and Weapon Speed. Also increases Tachi damage, Movement Speed, and Jump.
Info: type = 50
Info2: type = 50
Pre-requisite: Level Required - 100
Maximum Level: 10
![[Image: RED.101000202.png]](http://static.southperry.net/patch/skill/RED.101000202.png)
Shadow Strike (Blade)
Description: A Blade that occurs upon activating Shadow Strike, which originates from your position, penetrating enemies in its path.
Info: type = 2, areaAttack = 1
Info2: type = 2, areaAttack = 1
Delays: shadowCrossing_blade - 90 ms
Range: 730%
Animations: ball, hit.0
Maximum Level: 10
![[Image: RED.101000201.png]](http://static.southperry.net/patch/skill/RED.101000201.png)
Shadow Strike
Description: Quickly move to the nearest enemy and attack, unleashing a Blade dealing additional damage. [Activation Command]: While Pierce Thrust is active, use Moon Strike.
Info: type = 12, morph = 1, areaAttack = 1
Info2: type = 12, morph = 1, areaAttack = 1
Delays: shadowCrossing - 660 ms
Range: 355%
Pre-requisite: Level Required - 100, Level 1 Pierce Thrust
Chains To: Shadow Strike (Blade)
Chained Delay: 390 ms
Animations: ball, effect, effect0, hit.0
Maximum Level: 10
![[Image: RED.101001100.png]](http://static.southperry.net/patch/skill/RED.101001100.png)
Upper Slash
Description: Bring enemies in front of you into the air as you attack.
Info: type = 1, areaAttack = 1, upperAttack = 1
Info2: type = 1, areaAttack = 1, upperAttack = 1
Delays: upperSlash - 930 ms
Range: 200%
Pre-requisite: Level Required - 100
Chains To: Power Stamp
Chained Delay: 630 ms
Animations: effect, hit.0
Maximum Level: 10
![[Image: RED.101000100.png]](http://static.southperry.net/patch/skill/RED.101000100.png)
Power Stamp
Description: Attack enemies in front of you. Brings enemies in the air to the ground. [Activation Command]: While Upper Slash is active, use Upper Slash
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: earthStomp - 750 ms
Range: 220%
Pre-requisite: Level Required - 100, Level 1 Upper Slash
Animations: effect, hit.0
Maximum Level: 10
![[Image: RED.101000101.png]](http://static.southperry.net/patch/skill/RED.101000101.png)
Advanced Power stamp
Description: An even more powerful Power Stamp, increasing its damage and enabling it to generate a shockwave hitting a wide area as it brings enemies to the ground.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: adEarthStomp - 750 ms
Range: 220%
Pre-requisite: Level Required - 150, Level 10 Power Stamp
Chained Delay: 630 ms
Final Attack: Great Sword
Animations: effect, hit.0
Maximum Level: 20
![[Image: RED.101000102.png]](http://static.southperry.net/patch/skill/RED.101000102.png)
Advanced Power Stamp (Shockwave)
Description: A shockwave generated from Advanced Power Stamp that can stun nearby enemies.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: adEarthStomp_shockWave - 30 ms
Range: 125%
Animations: hit.0, mob, effect
Maximum Level: 20
![[Image: RED.101000103.png]](http://static.southperry.net/patch/skill/RED.101000103.png)
Great Sword Mastery
Description: Increases the weapon mastery of Great Swords, as well as Weapon Attack, and Weapon Speed. Also increases damage done when attacking fewer targets with Great Swords.
Info: type = 50
Info2: type = 50
Pre-requisite: Level Required - 100
Maximum Level: 10
![[Image: RED.101001200.png]](http://static.southperry.net/patch/skill/RED.101001200.png)
Moon Strike
Description: Attack enemies in front of you, dragging them inwards.
Info: type = 1, areaAttack = 1, pullTarget = 1
Info2: type = 1, areaAttack = 1, pullTarget = 1
Delays: moonStrike - 510 ms
Range: 315%
Pre-requisite: Level Required - 100
Chains To: Pierce Thrust
Chained Delay: 510 ms
Animations: effect, hit.0
Maximum Level: 10
![[Image: RED.101000200.png]](http://static.southperry.net/patch/skill/RED.101000200.png)
Pierce Thrust
Description: Pierce through enemies in front of you with the sharp edge of your Tachi. [Activation Command]: While Moon Strike is active, use Moon Strike
Info: type = 1, areaAttack = 1, pushTarget = 1
Info2: type = 1, areaAttack = 1, pushTarget = 1
Delays: pierceAttack - 660 ms
Range: 315%
Pre-requisite: Level Required - 100, Level 1 Moon Strike
Chains To: Shadow Strike
Chained Delay: 570 ms
Animations: effect, hit.0
Maximum Level: 10
![[Image: RED.101000203.png]](http://static.southperry.net/patch/skill/RED.101000203.png)
Tachi Mastery
Description: Increases the weapon mastery of Tachis, as well as Weapon Attack, and Weapon Speed. Also increases Tachi damage, Movement Speed, and Jump.
Info: type = 50
Info2: type = 50
Pre-requisite: Level Required - 100
Maximum Level: 10
| 1 | Tachi Mastery: +34%, Weapon ATT: +6, Attack Speed: -3, Speed: +12, Jump: +11 |
| 2 | Tachi Mastery: +38%, Weapon ATT: +7, Attack Speed: -3, Speed: +14, Jump: +12 |
| 3 | Tachi Mastery: +42%, Weapon ATT: +8, Attack Speed: -3, Speed: +16, Jump: +13 |
| 4 | Tachi Mastery: +46%, Weapon ATT: +9, Attack Speed: -3, Speed: +18, Jump: +14 |
| 5 | Tachi Mastery: +50%, Weapon ATT: +10, Attack Speed: -3, Speed: +20, Jump: +15 |
| 6 | Tachi Mastery: +54%, Weapon ATT: +11, Attack Speed: -3, Speed: +22, Jump: +16 |
| 7 | Tachi Mastery: +58%, Weapon ATT: +12, Attack Speed: -3, Speed: +24, Jump: +17 |
| 8 | Tachi Mastery: +62%, Weapon ATT: +13, Attack Speed: -3, Speed: +26, Jump: +18 |
| 9 | Tachi Mastery: +66%, Weapon ATT: +14, Attack Speed: -3, Speed: +28, Jump: +19 |
| 10 | Tachi Mastery: +70%, Weapon ATT: +15, Attack Speed: -3, Speed: +30, Jump: +20 |
![[Image: RED.101000202.png]](http://static.southperry.net/patch/skill/RED.101000202.png)
Shadow Strike (Blade)
Description: A Blade that occurs upon activating Shadow Strike, which originates from your position, penetrating enemies in its path.
Info: type = 2, areaAttack = 1
Info2: type = 2, areaAttack = 1
Delays: shadowCrossing_blade - 90 ms
Range: 730%
Animations: ball, hit.0
Maximum Level: 10
| 1 | Damage: 180%, Number of Hits: 1, Max Enemies Hit: 8 |
| 2 | Damage: 190%, Number of Hits: 1, Max Enemies Hit: 8 |
| 3 | Damage: 200%, Number of Hits: 1, Max Enemies Hit: 8 |
| 4 | Damage: 210%, Number of Hits: 1, Max Enemies Hit: 8 |
| 5 | Damage: 220%, Number of Hits: 1, Max Enemies Hit: 8 |
| 6 | Damage: 230%, Number of Hits: 1, Max Enemies Hit: 8 |
| 7 | Damage: 240%, Number of Hits: 1, Max Enemies Hit: 8 |
| 8 | Damage: 250%, Number of Hits: 1, Max Enemies Hit: 8 |
| 9 | Damage: 260%, Number of Hits: 1, Max Enemies Hit: 8 |
| 10 | Damage: 270%, Number of Hits: 1, Max Enemies Hit: 8 |
![[Image: RED.101000201.png]](http://static.southperry.net/patch/skill/RED.101000201.png)
Shadow Strike
Description: Quickly move to the nearest enemy and attack, unleashing a Blade dealing additional damage. [Activation Command]: While Pierce Thrust is active, use Moon Strike.
Info: type = 12, morph = 1, areaAttack = 1
Info2: type = 12, morph = 1, areaAttack = 1
Delays: shadowCrossing - 660 ms
Range: 355%
Pre-requisite: Level Required - 100, Level 1 Pierce Thrust
Chains To: Shadow Strike (Blade)
Chained Delay: 390 ms
Animations: ball, effect, effect0, hit.0
Maximum Level: 10
| 1 | Time Force Cost: 8, Damage: 180%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 180%, Number of Hits: 1, Max Enemies Hit: 8 |
| 2 | Time Force Cost: 8, Damage: 190%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 190%, Number of Hits: 1, Max Enemies Hit: 8 |
| 3 | Time Force Cost: 8, Damage: 200%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 200%, Number of Hits: 1, Max Enemies Hit: 8 |
| 4 | Time Force Cost: 8, Damage: 210%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 210%, Number of Hits: 1, Max Enemies Hit: 8 |
| 5 | Time Force Cost: 8, Damage: 220%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 220%, Number of Hits: 1, Max Enemies Hit: 8 |
| 6 | Time Force Cost: 8, Damage: 230%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 230%, Number of Hits: 1, Max Enemies Hit: 8 |
| 7 | Time Force Cost: 8, Damage: 240%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 240%, Number of Hits: 1, Max Enemies Hit: 8 |
| 8 | Time Force Cost: 8, Damage: 250%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 250%, Number of Hits: 1, Max Enemies Hit: 8 |
| 9 | Time Force Cost: 8, Damage: 260%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 260%, Number of Hits: 1, Max Enemies Hit: 8 |
| 10 | Time Force Cost: 8, Damage: 270%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 270%, Number of Hits: 1, Max Enemies Hit: 8 |
![[Image: RED.101001100.png]](http://static.southperry.net/patch/skill/RED.101001100.png)
Upper Slash
Description: Bring enemies in front of you into the air as you attack.
Info: type = 1, areaAttack = 1, upperAttack = 1
Info2: type = 1, areaAttack = 1, upperAttack = 1
Delays: upperSlash - 930 ms
Range: 200%
Pre-requisite: Level Required - 100
Chains To: Power Stamp
Chained Delay: 630 ms
Animations: effect, hit.0
Maximum Level: 10
| 1 | Time Force Cost: 3, Damage: 410%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms |
| 2 | Time Force Cost: 3, Damage: 420%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms |
| 3 | Time Force Cost: 3, Damage: 430%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms |
| 4 | Time Force Cost: 3, Damage: 440%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms |
| 5 | Time Force Cost: 3, Damage: 450%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms |
| 6 | Time Force Cost: 3, Damage: 460%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms |
| 7 | Time Force Cost: 3, Damage: 470%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms |
| 8 | Time Force Cost: 3, Damage: 480%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms |
| 9 | Time Force Cost: 3, Damage: 490%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms |
| 10 | Time Force Cost: 3, Damage: 500%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms |
![[Image: RED.101000100.png]](http://static.southperry.net/patch/skill/RED.101000100.png)
Power Stamp
Description: Attack enemies in front of you. Brings enemies in the air to the ground. [Activation Command]: While Upper Slash is active, use Upper Slash
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: earthStomp - 750 ms
Range: 220%
Pre-requisite: Level Required - 100, Level 1 Upper Slash
Animations: effect, hit.0
Maximum Level: 10
| 1 | Time Force Cost: 5, Damage: 440%, Number of Hits: 2, Max Enemies Hit: 6 |
| 2 | Time Force Cost: 5, Damage: 450%, Number of Hits: 2, Max Enemies Hit: 6 |
| 3 | Time Force Cost: 5, Damage: 460%, Number of Hits: 2, Max Enemies Hit: 6 |
| 4 | Time Force Cost: 5, Damage: 470%, Number of Hits: 2, Max Enemies Hit: 6 |
| 5 | Time Force Cost: 5, Damage: 480%, Number of Hits: 2, Max Enemies Hit: 6 |
| 6 | Time Force Cost: 5, Damage: 490%, Number of Hits: 2, Max Enemies Hit: 6 |
| 7 | Time Force Cost: 5, Damage: 500%, Number of Hits: 2, Max Enemies Hit: 6 |
| 8 | Time Force Cost: 5, Damage: 510%, Number of Hits: 2, Max Enemies Hit: 6 |
| 9 | Time Force Cost: 5, Damage: 520%, Number of Hits: 2, Max Enemies Hit: 6 |
| 10 | Time Force Cost: 5, Damage: 530%, Number of Hits: 2, Max Enemies Hit: 6 |
![[Image: RED.101000101.png]](http://static.southperry.net/patch/skill/RED.101000101.png)
Advanced Power stamp
Description: An even more powerful Power Stamp, increasing its damage and enabling it to generate a shockwave hitting a wide area as it brings enemies to the ground.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: adEarthStomp - 750 ms
Range: 220%
Pre-requisite: Level Required - 150, Level 10 Power Stamp
Chained Delay: 630 ms
Final Attack: Great Sword
Animations: effect, hit.0
Maximum Level: 20
| 1 | Time Force Cost: 5, Damage: 544%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 544%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 43%, Stun Duration: 3 sec |
| 2 | Time Force Cost: 5, Damage: 558%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 558%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 46%, Stun Duration: 3 sec |
| 3 | Time Force Cost: 5, Damage: 572%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 572%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 49%, Stun Duration: 3 sec |
| 4 | Time Force Cost: 5, Damage: 586%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 586%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 52%, Stun Duration: 3 sec |
| 5 | Time Force Cost: 5, Damage: 600%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 600%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 55%, Stun Duration: 3 sec |
| 6 | Time Force Cost: 5, Damage: 614%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 614%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 58%, Stun Duration: 3 sec |
| 7 | Time Force Cost: 5, Damage: 628%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 628%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 61%, Stun Duration: 3 sec |
| 8 | Time Force Cost: 5, Damage: 642%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 642%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 64%, Stun Duration: 3 sec |
| 9 | Time Force Cost: 5, Damage: 656%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 656%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 67%, Stun Duration: 3 sec |
| 10 | Time Force Cost: 5, Damage: 670%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 670%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 70%, Stun Duration: 3 sec |
| 11 | Time Force Cost: 5, Damage: 684%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 684%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 73%, Stun Duration: 3 sec |
| 12 | Time Force Cost: 5, Damage: 698%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 698%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 76%, Stun Duration: 3 sec |
| 13 | Time Force Cost: 5, Damage: 712%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 712%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 79%, Stun Duration: 3 sec |
| 14 | Time Force Cost: 5, Damage: 726%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 726%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 82%, Stun Duration: 3 sec |
| 15 | Time Force Cost: 5, Damage: 740%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 740%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 85%, Stun Duration: 3 sec |
| 16 | Time Force Cost: 5, Damage: 754%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 754%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 88%, Stun Duration: 3 sec |
| 17 | Time Force Cost: 5, Damage: 768%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 768%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 91%, Stun Duration: 3 sec |
| 18 | Time Force Cost: 5, Damage: 782%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 782%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 94%, Stun Duration: 3 sec |
| 19 | Time Force Cost: 5, Damage: 796%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 796%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 97%, Stun Duration: 3 sec |
| 20 | Time Force Cost: 5, Damage: 810%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 810%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 100%, Stun Duration: 3 sec |
| 21 | Time Force Cost: 5, Damage: 824%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 824%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 103%, Stun Duration: 3 sec |
| 22 | Time Force Cost: 5, Damage: 838%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 838%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 106%, Stun Duration: 3 sec |
| 23 | Time Force Cost: 5, Damage: 852%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 852%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 109%, Stun Duration: 3 sec |
![[Image: RED.101000102.png]](http://static.southperry.net/patch/skill/RED.101000102.png)
Advanced Power Stamp (Shockwave)
Description: A shockwave generated from Advanced Power Stamp that can stun nearby enemies.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: adEarthStomp_shockWave - 30 ms
Range: 125%
Animations: hit.0, mob, effect
Maximum Level: 20
| 1 | Damage: 544%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 43%, Stun Duration: 3 sec, Range: 300 |
| 2 | Damage: 558%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 46%, Stun Duration: 3 sec, Range: 300 |
| 3 | Damage: 572%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 49%, Stun Duration: 3 sec, Range: 300 |
| 4 | Damage: 586%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 52%, Stun Duration: 3 sec, Range: 300 |
| 5 | Damage: 600%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 55%, Stun Duration: 3 sec, Range: 300 |
| 6 | Damage: 614%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 58%, Stun Duration: 3 sec, Range: 300 |
| 7 | Damage: 628%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 61%, Stun Duration: 3 sec, Range: 300 |
| 8 | Damage: 642%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 64%, Stun Duration: 3 sec, Range: 300 |
| 9 | Damage: 656%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 67%, Stun Duration: 3 sec, Range: 300 |
| 10 | Damage: 670%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 70%, Stun Duration: 3 sec, Range: 300 |
| 11 | Damage: 684%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 73%, Stun Duration: 3 sec, Range: 300 |
| 12 | Damage: 698%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 76%, Stun Duration: 3 sec, Range: 300 |
| 13 | Damage: 712%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 79%, Stun Duration: 3 sec, Range: 300 |
| 14 | Damage: 726%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 82%, Stun Duration: 3 sec, Range: 300 |
| 15 | Damage: 740%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 85%, Stun Duration: 3 sec, Range: 300 |
| 16 | Damage: 754%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 88%, Stun Duration: 3 sec, Range: 300 |
| 17 | Damage: 768%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 91%, Stun Duration: 3 sec, Range: 300 |
| 18 | Damage: 782%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 94%, Stun Duration: 3 sec, Range: 300 |
| 19 | Damage: 796%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 97%, Stun Duration: 3 sec, Range: 300 |
| 20 | Damage: 810%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 100%, Stun Duration: 3 sec, Range: 300 |
| 21 | Damage: 824%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 103%, Stun Duration: 3 sec, Range: 300 |
| 22 | Damage: 838%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 106%, Stun Duration: 3 sec, Range: 300 |
| 23 | Damage: 852%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 109%, Stun Duration: 3 sec, Range: 300 |
![[Image: RED.101000103.png]](http://static.southperry.net/patch/skill/RED.101000103.png)
Great Sword Mastery
Description: Increases the weapon mastery of Great Swords, as well as Weapon Attack, and Weapon Speed. Also increases damage done when attacking fewer targets with Great Swords.
Info: type = 50
Info2: type = 50
Pre-requisite: Level Required - 100
Maximum Level: 10
| 1 | Great Sword Mastery: +34%, Weapon ATT: +22, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +3% |
| 2 | Great Sword Mastery: +38%, Weapon ATT: +24, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +3% |
| 3 | Great Sword Mastery: +42%, Weapon ATT: +26, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +4% |
| 4 | Great Sword Mastery: +46%, Weapon ATT: +28, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +4% |
| 5 | Great Sword Mastery: +50%, Weapon ATT: +30, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +5% |
| 6 | Great Sword Mastery: +54%, Weapon ATT: +32, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +5% |
| 7 | Great Sword Mastery: +58%, Weapon ATT: +34, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +6% |
| 8 | Great Sword Mastery: +62%, Weapon ATT: +36, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +6% |
| 9 | Great Sword Mastery: +66%, Weapon ATT: +38, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +7% |
| 10 | Great Sword Mastery: +70%, Weapon ATT: +40, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +7% |
![[Image: RED.101001200.png]](http://static.southperry.net/patch/skill/RED.101001200.png)
Moon Strike
Description: Attack enemies in front of you, dragging them inwards.
Info: type = 1, areaAttack = 1, pullTarget = 1
Info2: type = 1, areaAttack = 1, pullTarget = 1
Delays: moonStrike - 510 ms
Range: 315%
Pre-requisite: Level Required - 100
Chains To: Pierce Thrust
Chained Delay: 510 ms
Animations: effect, hit.0
Maximum Level: 10
| 1 | Time Force Cost: 3, Damage: 106%, Number of Hits: 4, Max Enemies Hit: 8 |
| 2 | Time Force Cost: 3, Damage: 112%, Number of Hits: 4, Max Enemies Hit: 8 |
| 3 | Time Force Cost: 3, Damage: 118%, Number of Hits: 4, Max Enemies Hit: 8 |
| 4 | Time Force Cost: 3, Damage: 124%, Number of Hits: 4, Max Enemies Hit: 8 |
| 5 | Time Force Cost: 3, Damage: 130%, Number of Hits: 4, Max Enemies Hit: 8 |
| 6 | Time Force Cost: 3, Damage: 136%, Number of Hits: 4, Max Enemies Hit: 8 |
| 7 | Time Force Cost: 3, Damage: 142%, Number of Hits: 4, Max Enemies Hit: 8 |
| 8 | Time Force Cost: 3, Damage: 148%, Number of Hits: 4, Max Enemies Hit: 8 |
| 9 | Time Force Cost: 3, Damage: 154%, Number of Hits: 4, Max Enemies Hit: 8 |
| 10 | Time Force Cost: 3, Damage: 160%, Number of Hits: 4, Max Enemies Hit: 8 |
![[Image: RED.101000200.png]](http://static.southperry.net/patch/skill/RED.101000200.png)
Pierce Thrust
Description: Pierce through enemies in front of you with the sharp edge of your Tachi. [Activation Command]: While Moon Strike is active, use Moon Strike
Info: type = 1, areaAttack = 1, pushTarget = 1
Info2: type = 1, areaAttack = 1, pushTarget = 1
Delays: pierceAttack - 660 ms
Range: 315%
Pre-requisite: Level Required - 100, Level 1 Moon Strike
Chains To: Shadow Strike
Chained Delay: 570 ms
Animations: effect, hit.0
Maximum Level: 10
| 1 | Time Force Cost: 5, Damage: 158%, Number of Hits: 4, Max Enemies Hit: 8 |
| 2 | Time Force Cost: 5, Damage: 166%, Number of Hits: 4, Max Enemies Hit: 8 |
| 3 | Time Force Cost: 5, Damage: 174%, Number of Hits: 4, Max Enemies Hit: 8 |
| 4 | Time Force Cost: 5, Damage: 182%, Number of Hits: 4, Max Enemies Hit: 8 |
| 5 | Time Force Cost: 5, Damage: 190%, Number of Hits: 4, Max Enemies Hit: 8 |
| 6 | Time Force Cost: 5, Damage: 198%, Number of Hits: 4, Max Enemies Hit: 8 |
| 7 | Time Force Cost: 5, Damage: 206%, Number of Hits: 4, Max Enemies Hit: 8 |
| 8 | Time Force Cost: 5, Damage: 214%, Number of Hits: 4, Max Enemies Hit: 8 |
| 9 | Time Force Cost: 5, Damage: 222%, Number of Hits: 4, Max Enemies Hit: 8 |
| 10 | Time Force Cost: 5, Damage: 230%, Number of Hits: 4, Max Enemies Hit: 8 |
Zero (II)
![[Image: RED.101100200.png]](http://static.southperry.net/patch/skill/RED.101100200.png)
Spin Cutter
Description: Cut down surrounding enemies while spinning at a high speed. [Activation Command]: While Flash Assaulter is active, use Flash Assaulter
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: spinCutter - 810 ms
Range: 245%
Pre-requisite: Level Required - 115, Level 1 Flash Assaulter
Animations: effect, hit.0
Maximum Level: 10
![[Image: RED.101101200.png]](http://static.southperry.net/patch/skill/RED.101101200.png)
Flash Assaulter
Description: Instantly move forward, damaging any enemies you pass through.
Delays: flashStrike - 630 ms
Range: 455%
Pre-requisite: Level Required - 110
Chains To: Spin Cutter
Chained Delay: 450 ms
Animations: effect, hit.0
Maximum Level: 10
![[Image: RED.101100102.png]](http://static.southperry.net/patch/skill/RED.101100102.png)
Solid Body
Description: Strengthen Beta's body, premanently improving Weapon and Magical Defense, Status Effect and Elemental Resistance, and Stance Rate.
Info: type = 50
Info2: type = 50
Pre-requisite: Level Required - 110
Maximum Level: 20
![[Image: RED.101100101.png]](http://static.southperry.net/patch/skill/RED.101100101.png)
Advanced Throwing Weapon
Description: An even more powerful Throwing Weapon, increasing its damage and enabling it to push enemies it strikes.
Info: type = 33, piercing = 1
Info2: type = 33, piercing = 1
Delays: adThrowingWeapon - 480 ms
Range: 120%
Pre-requisite: Level Required - 155, Level 10 Throwing Weapon
Summon Range: attack1 = 120%
Summon Mob Count: attack1 = 6
Animations: hit.0, summon.summoned, summon.fly, summon.stand, summon.attack1, summon.die, summon.repeat, effect
Maximum Level: 20
![[Image: RED.101100100.png]](http://static.southperry.net/patch/skill/RED.101100100.png)
Throwing Weapon
Description: Throw your Great Sword with all your might, cleaving through all enemies in its path. [Activation Command]: While Front Slash is active, use Front Slash
Info: piercing = 1, type = 33
Info2: piercing = 1, type = 33
Delays: throwingWeapon - 480 ms
Range: 120%
Pre-requisite: Level Required - 110, Level 1 Front Slash
Summon Range: attack1 = 120%
Summon Mob Count: attack1 = 6
Animations: hit.0, effect, special, summon.summoned, summon.fly, summon.stand, summon.attack1, summon.die, summon.repeat
Maximum Level: 10
![[Image: RED.101101100.png]](http://static.southperry.net/patch/skill/RED.101101100.png)
Front Slash
Description: Wield your Great Sword with all your might, cutting down a great number of enemies in front of you.
Info: type = 1, areaAttack = 1, pushTarget = 1
Info2: type = 1, areaAttack = 1, pushTarget = 1
Delays: frontStrike - 840 ms
Range: 340%
Pre-requisite: Level Required - 105
Chains To: Throwing Weapon
Chained Delay: 720 ms
Animations: effect, effect0, hit.0
Maximum Level: 10
![[Image: RED.101100201.png]](http://static.southperry.net/patch/skill/RED.101100201.png)
Advanced Spin Cutter
Description: An even more powerful Spin Cutter, increasing its damage and enabling it to cut through both sides with a powerful Blade.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: adSpinCutter - 840 ms
Range: 245%
Pre-requisite: Level Required - 150, Level 10 Spin Cutter
Chains To: Advanced Spin Cutter (Blade)
Chained Delay: 480 ms
Animations: effect, hit.0
Maximum Level: 20
![[Image: RED.101100202.png]](http://static.southperry.net/patch/skill/RED.101100202.png)
Advanced Spin Cutter (Blade)
Description: A Blade that occurs upon activating Advanced Spin Cutter, which originates from your position, penetrating enemies in its path.
Info: type = 2, areaAttack = 1
Info2: type = 2, areaAttack = 1
Delays: adSpinCutter_blade - 90 ms
Range: 780%
Animations: ball, hit.0
Maximum Level: 20
![[Image: RED.101100203.png]](http://static.southperry.net/patch/skill/RED.101100203.png)
Reinforce Body
Description: Strengthen Alpha's body, premanently improving Max HP, Max Time Force, and Critical Hit Rate.
Info: type = 50
Info2: type = 50
Pre-requisite: Level Required - 130
Maximum Level: 20
![[Image: RED.101100200.png]](http://static.southperry.net/patch/skill/RED.101100200.png)
Spin Cutter
Description: Cut down surrounding enemies while spinning at a high speed. [Activation Command]: While Flash Assaulter is active, use Flash Assaulter
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: spinCutter - 810 ms
Range: 245%
Pre-requisite: Level Required - 115, Level 1 Flash Assaulter
Animations: effect, hit.0
Maximum Level: 10
| 1 | Time Force Cost: 10, Damage: 290%, Number of Hits: 4, Max Enemies Hit: 8 |
| 2 | Time Force Cost: 10, Damage: 300%, Number of Hits: 4, Max Enemies Hit: 8 |
| 3 | Time Force Cost: 10, Damage: 310%, Number of Hits: 4, Max Enemies Hit: 8 |
| 4 | Time Force Cost: 10, Damage: 320%, Number of Hits: 4, Max Enemies Hit: 8 |
| 5 | Time Force Cost: 10, Damage: 330%, Number of Hits: 4, Max Enemies Hit: 8 |
| 6 | Time Force Cost: 10, Damage: 340%, Number of Hits: 4, Max Enemies Hit: 8 |
| 7 | Time Force Cost: 10, Damage: 350%, Number of Hits: 4, Max Enemies Hit: 8 |
| 8 | Time Force Cost: 10, Damage: 360%, Number of Hits: 4, Max Enemies Hit: 8 |
| 9 | Time Force Cost: 10, Damage: 370%, Number of Hits: 4, Max Enemies Hit: 8 |
| 10 | Time Force Cost: 10, Damage: 380%, Number of Hits: 4, Max Enemies Hit: 8 |
![[Image: RED.101101200.png]](http://static.southperry.net/patch/skill/RED.101101200.png)
Flash Assaulter
Description: Instantly move forward, damaging any enemies you pass through.
Delays: flashStrike - 630 ms
Range: 455%
Pre-requisite: Level Required - 110
Chains To: Spin Cutter
Chained Delay: 450 ms
Animations: effect, hit.0
Maximum Level: 10
| 1 | Time Force Cost: 8, Damage: 190%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown Time: 5 sec |
| 2 | Time Force Cost: 8, Damage: 200%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown Time: 5 sec |
| 3 | Time Force Cost: 8, Damage: 210%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown Time: 5 sec |
| 4 | Time Force Cost: 8, Damage: 220%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown Time: 5 sec |
| 5 | Time Force Cost: 8, Damage: 230%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown Time: 5 sec |
| 6 | Time Force Cost: 8, Damage: 240%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown Time: 5 sec |
| 7 | Time Force Cost: 8, Damage: 250%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown Time: 5 sec |
| 8 | Time Force Cost: 8, Damage: 260%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown Time: 5 sec |
| 9 | Time Force Cost: 8, Damage: 270%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown Time: 5 sec |
| 10 | Time Force Cost: 8, Damage: 280%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown Time: 5 sec |
![[Image: RED.101100102.png]](http://static.southperry.net/patch/skill/RED.101100102.png)
Solid Body
Description: Strengthen Beta's body, premanently improving Weapon and Magical Defense, Status Effect and Elemental Resistance, and Stance Rate.
Info: type = 50
Info2: type = 50
Pre-requisite: Level Required - 110
Maximum Level: 20
| 1 | Weapon DEF: +100, Magic DEF: +100, Status Effect Resistance: +11%, Elemental Resistance: +11%, Stance Rate: +24% |
| 2 | Weapon DEF: +200, Magic DEF: +200, Status Effect Resistance: +12%, Elemental Resistance: +12%, Stance Rate: +28% |
| 3 | Weapon DEF: +300, Magic DEF: +300, Status Effect Resistance: +13%, Elemental Resistance: +13%, Stance Rate: +32% |
| 4 | Weapon DEF: +400, Magic DEF: +400, Status Effect Resistance: +14%, Elemental Resistance: +14%, Stance Rate: +36% |
| 5 | Weapon DEF: +500, Magic DEF: +500, Status Effect Resistance: +15%, Elemental Resistance: +15%, Stance Rate: +40% |
| 6 | Weapon DEF: +600, Magic DEF: +600, Status Effect Resistance: +16%, Elemental Resistance: +16%, Stance Rate: +44% |
| 7 | Weapon DEF: +700, Magic DEF: +700, Status Effect Resistance: +17%, Elemental Resistance: +17%, Stance Rate: +48% |
| 8 | Weapon DEF: +800, Magic DEF: +800, Status Effect Resistance: +18%, Elemental Resistance: +18%, Stance Rate: +52% |
| 9 | Weapon DEF: +900, Magic DEF: +900, Status Effect Resistance: +19%, Elemental Resistance: +19%, Stance Rate: +56% |
| 10 | Weapon DEF: +1000, Magic DEF: +1000, Status Effect Resistance: +20%, Elemental Resistance: +20%, Stance Rate: +60% |
| 11 | Weapon DEF: +1100, Magic DEF: +1100, Status Effect Resistance: +21%, Elemental Resistance: +21%, Stance Rate: +64% |
| 12 | Weapon DEF: +1200, Magic DEF: +1200, Status Effect Resistance: +22%, Elemental Resistance: +22%, Stance Rate: +68% |
| 13 | Weapon DEF: +1300, Magic DEF: +1300, Status Effect Resistance: +23%, Elemental Resistance: +23%, Stance Rate: +72% |
| 14 | Weapon DEF: +1400, Magic DEF: +1400, Status Effect Resistance: +24%, Elemental Resistance: +24%, Stance Rate: +76% |
| 15 | Weapon DEF: +1500, Magic DEF: +1500, Status Effect Resistance: +25%, Elemental Resistance: +25%, Stance Rate: +80% |
| 16 | Weapon DEF: +1600, Magic DEF: +1600, Status Effect Resistance: +26%, Elemental Resistance: +26%, Stance Rate: +84% |
| 17 | Weapon DEF: +1700, Magic DEF: +1700, Status Effect Resistance: +27%, Elemental Resistance: +27%, Stance Rate: +88% |
| 18 | Weapon DEF: +1800, Magic DEF: +1800, Status Effect Resistance: +28%, Elemental Resistance: +28%, Stance Rate: +92% |
| 19 | Weapon DEF: +1900, Magic DEF: +1900, Status Effect Resistance: +29%, Elemental Resistance: +29%, Stance Rate: +96% |
| 20 | Weapon DEF: +2000, Magic DEF: +2000, Status Effect Resistance: +30%, Elemental Resistance: +30%, Stance Rate: +100% |
![[Image: RED.101100101.png]](http://static.southperry.net/patch/skill/RED.101100101.png)
Advanced Throwing Weapon
Description: An even more powerful Throwing Weapon, increasing its damage and enabling it to push enemies it strikes.
Info: type = 33, piercing = 1
Info2: type = 33, piercing = 1
Delays: adThrowingWeapon - 480 ms
Range: 120%
Pre-requisite: Level Required - 155, Level 10 Throwing Weapon
Summon Range: attack1 = 120%
Summon Mob Count: attack1 = 6
Animations: hit.0, summon.summoned, summon.fly, summon.stand, summon.attack1, summon.die, summon.repeat, effect
Maximum Level: 20
| 1 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 340%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 2 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 350%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 3 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 360%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 4 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 370%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 5 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 380%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 6 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 390%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 7 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 400%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 8 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 410%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 9 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 420%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 10 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 430%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 11 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 440%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 12 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 450%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 13 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 460%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 14 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 470%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 15 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 480%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 16 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 490%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 17 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 500%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 18 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 510%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 19 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 520%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 20 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 530%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 21 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 540%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 22 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 550%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
| 23 | Time Force Cost: 10, Duration: 4 sec, every 0.3 sec, Damage: 560%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600 |
![[Image: RED.101100100.png]](http://static.southperry.net/patch/skill/RED.101100100.png)
Throwing Weapon
Description: Throw your Great Sword with all your might, cleaving through all enemies in its path. [Activation Command]: While Front Slash is active, use Front Slash
Info: piercing = 1, type = 33
Info2: piercing = 1, type = 33
Delays: throwingWeapon - 480 ms
Range: 120%
Pre-requisite: Level Required - 110, Level 1 Front Slash
Summon Range: attack1 = 120%
Summon Mob Count: attack1 = 6
Animations: hit.0, effect, special, summon.summoned, summon.fly, summon.stand, summon.attack1, summon.die, summon.repeat
Maximum Level: 10
| 1 | Time Force Cost: 10, Damage: 240%, Number of Hits: 2, Max Enemies Hit: 8, Range: 500 |
| 2 | Time Force Cost: 10, Damage: 250%, Number of Hits: 2, Max Enemies Hit: 8, Range: 500 |
| 3 | Time Force Cost: 10, Damage: 260%, Number of Hits: 2, Max Enemies Hit: 8, Range: 500 |
| 4 | Time Force Cost: 10, Damage: 270%, Number of Hits: 2, Max Enemies Hit: 8, Range: 500 |
| 5 | Time Force Cost: 10, Damage: 280%, Number of Hits: 2, Max Enemies Hit: 8, Range: 500 |
| 6 | Time Force Cost: 10, Damage: 290%, Number of Hits: 2, Max Enemies Hit: 8, Range: 500 |
| 7 | Time Force Cost: 10, Damage: 300%, Number of Hits: 2, Max Enemies Hit: 8, Range: 500 |
| 8 | Time Force Cost: 10, Damage: 310%, Number of Hits: 2, Max Enemies Hit: 8, Range: 500 |
| 9 | Time Force Cost: 10, Damage: 320%, Number of Hits: 2, Max Enemies Hit: 8, Range: 500 |
| 10 | Time Force Cost: 10, Damage: 330%, Number of Hits: 2, Max Enemies Hit: 8, Range: 500 |
![[Image: RED.101101100.png]](http://static.southperry.net/patch/skill/RED.101101100.png)
Front Slash
Description: Wield your Great Sword with all your might, cutting down a great number of enemies in front of you.
Info: type = 1, areaAttack = 1, pushTarget = 1
Info2: type = 1, areaAttack = 1, pushTarget = 1
Delays: frontStrike - 840 ms
Range: 340%
Pre-requisite: Level Required - 105
Chains To: Throwing Weapon
Chained Delay: 720 ms
Animations: effect, effect0, hit.0
Maximum Level: 10
| 1 | Time Force Cost: 8, Damage: 432%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 5 sec |
| 2 | Time Force Cost: 8, Damage: 444%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 5 sec |
| 3 | Time Force Cost: 8, Damage: 456%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 5 sec |
| 4 | Time Force Cost: 8, Damage: 468%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 5 sec |
| 5 | Time Force Cost: 8, Damage: 480%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 5 sec |
| 6 | Time Force Cost: 8, Damage: 492%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 5 sec |
| 7 | Time Force Cost: 8, Damage: 504%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 5 sec |
| 8 | Time Force Cost: 8, Damage: 516%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 5 sec |
| 9 | Time Force Cost: 8, Damage: 528%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 5 sec |
| 10 | Time Force Cost: 8, Damage: 540%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 5 sec |
![[Image: RED.101100201.png]](http://static.southperry.net/patch/skill/RED.101100201.png)
Advanced Spin Cutter
Description: An even more powerful Spin Cutter, increasing its damage and enabling it to cut through both sides with a powerful Blade.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: adSpinCutter - 840 ms
Range: 245%
Pre-requisite: Level Required - 150, Level 10 Spin Cutter
Chains To: Advanced Spin Cutter (Blade)
Chained Delay: 480 ms
Animations: effect, hit.0
Maximum Level: 20
| 1 | Time Force Cost: 10, Damage: 385%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 385%, Number of Hits: 1, Max Enemies Hit: 8 |
| 2 | Time Force Cost: 10, Damage: 390%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 390%, Number of Hits: 1, Max Enemies Hit: 8 |
| 3 | Time Force Cost: 10, Damage: 395%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 395%, Number of Hits: 1, Max Enemies Hit: 8 |
| 4 | Time Force Cost: 10, Damage: 400%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 400%, Number of Hits: 1, Max Enemies Hit: 8 |
| 5 | Time Force Cost: 10, Damage: 405%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 405%, Number of Hits: 1, Max Enemies Hit: 8 |
| 6 | Time Force Cost: 10, Damage: 410%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 410%, Number of Hits: 1, Max Enemies Hit: 8 |
| 7 | Time Force Cost: 10, Damage: 415%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 415%, Number of Hits: 1, Max Enemies Hit: 8 |
| 8 | Time Force Cost: 10, Damage: 420%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 420%, Number of Hits: 1, Max Enemies Hit: 8 |
| 9 | Time Force Cost: 10, Damage: 425%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 425%, Number of Hits: 1, Max Enemies Hit: 8 |
| 10 | Time Force Cost: 10, Damage: 430%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 430%, Number of Hits: 1, Max Enemies Hit: 8 |
| 11 | Time Force Cost: 10, Damage: 435%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 435%, Number of Hits: 1, Max Enemies Hit: 8 |
| 12 | Time Force Cost: 10, Damage: 440%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 440%, Number of Hits: 1, Max Enemies Hit: 8 |
| 13 | Time Force Cost: 10, Damage: 445%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 445%, Number of Hits: 1, Max Enemies Hit: 8 |
| 14 | Time Force Cost: 10, Damage: 450%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 450%, Number of Hits: 1, Max Enemies Hit: 8 |
| 15 | Time Force Cost: 10, Damage: 455%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 455%, Number of Hits: 1, Max Enemies Hit: 8 |
| 16 | Time Force Cost: 10, Damage: 460%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 460%, Number of Hits: 1, Max Enemies Hit: 8 |
| 17 | Time Force Cost: 10, Damage: 465%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 465%, Number of Hits: 1, Max Enemies Hit: 8 |
| 18 | Time Force Cost: 10, Damage: 470%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 470%, Number of Hits: 1, Max Enemies Hit: 8 |
| 19 | Time Force Cost: 10, Damage: 475%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 475%, Number of Hits: 1, Max Enemies Hit: 8 |
| 20 | Time Force Cost: 10, Damage: 480%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 480%, Number of Hits: 1, Max Enemies Hit: 8 |
| 21 | Time Force Cost: 10, Damage: 485%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 485%, Number of Hits: 1, Max Enemies Hit: 8 |
| 22 | Time Force Cost: 10, Damage: 490%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 490%, Number of Hits: 1, Max Enemies Hit: 8 |
| 23 | Time Force Cost: 10, Damage: 495%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 495%, Number of Hits: 1, Max Enemies Hit: 8 |
![[Image: RED.101100202.png]](http://static.southperry.net/patch/skill/RED.101100202.png)
Advanced Spin Cutter (Blade)
Description: A Blade that occurs upon activating Advanced Spin Cutter, which originates from your position, penetrating enemies in its path.
Info: type = 2, areaAttack = 1
Info2: type = 2, areaAttack = 1
Delays: adSpinCutter_blade - 90 ms
Range: 780%
Animations: ball, hit.0
Maximum Level: 20
| 1 | Damage: 385%, Number of Hits: 1, Max Enemies Hit: 8 |
| 2 | Damage: 390%, Number of Hits: 1, Max Enemies Hit: 8 |
| 3 | Damage: 395%, Number of Hits: 1, Max Enemies Hit: 8 |
| 4 | Damage: 400%, Number of Hits: 1, Max Enemies Hit: 8 |
| 5 | Damage: 405%, Number of Hits: 1, Max Enemies Hit: 8 |
| 6 | Damage: 410%, Number of Hits: 1, Max Enemies Hit: 8 |
| 7 | Damage: 415%, Number of Hits: 1, Max Enemies Hit: 8 |
| 8 | Damage: 420%, Number of Hits: 1, Max Enemies Hit: 8 |
| 9 | Damage: 425%, Number of Hits: 1, Max Enemies Hit: 8 |
| 10 | Damage: 430%, Number of Hits: 1, Max Enemies Hit: 8 |
| 11 | Damage: 435%, Number of Hits: 1, Max Enemies Hit: 8 |
| 12 | Damage: 440%, Number of Hits: 1, Max Enemies Hit: 8 |
| 13 | Damage: 445%, Number of Hits: 1, Max Enemies Hit: 8 |
| 14 | Damage: 450%, Number of Hits: 1, Max Enemies Hit: 8 |
| 15 | Damage: 455%, Number of Hits: 1, Max Enemies Hit: 8 |
| 16 | Damage: 460%, Number of Hits: 1, Max Enemies Hit: 8 |
| 17 | Damage: 465%, Number of Hits: 1, Max Enemies Hit: 8 |
| 18 | Damage: 470%, Number of Hits: 1, Max Enemies Hit: 8 |
| 19 | Damage: 475%, Number of Hits: 1, Max Enemies Hit: 8 |
| 20 | Damage: 480%, Number of Hits: 1, Max Enemies Hit: 8 |
| 21 | Damage: 485%, Number of Hits: 1, Max Enemies Hit: 8 |
| 22 | Damage: 490%, Number of Hits: 1, Max Enemies Hit: 8 |
| 23 | Damage: 495%, Number of Hits: 1, Max Enemies Hit: 8 |
![[Image: RED.101100203.png]](http://static.southperry.net/patch/skill/RED.101100203.png)
Reinforce Body
Description: Strengthen Alpha's body, premanently improving Max HP, Max Time Force, and Critical Hit Rate.
Info: type = 50
Info2: type = 50
Pre-requisite: Level Required - 130
Maximum Level: 20
| 1 | Max HP: +11%, Max Time Force: +11%, Critical Hit Rate: +2% |
| 2 | Max HP: +12%, Max Time Force: +12%, Critical Hit Rate: +4% |
| 3 | Max HP: +13%, Max Time Force: +13%, Critical Hit Rate: +6% |
| 4 | Max HP: +14%, Max Time Force: +14%, Critical Hit Rate: +8% |
| 5 | Max HP: +15%, Max Time Force: +15%, Critical Hit Rate: +10% |
| 6 | Max HP: +16%, Max Time Force: +16%, Critical Hit Rate: +12% |
| 7 | Max HP: +17%, Max Time Force: +17%, Critical Hit Rate: +14% |
| 8 | Max HP: +18%, Max Time Force: +18%, Critical Hit Rate: +16% |
| 9 | Max HP: +19%, Max Time Force: +19%, Critical Hit Rate: +18% |
| 10 | Max HP: +20%, Max Time Force: +20%, Critical Hit Rate: +20% |
| 11 | Max HP: +21%, Max Time Force: +21%, Critical Hit Rate: +22% |
| 12 | Max HP: +22%, Max Time Force: +22%, Critical Hit Rate: +24% |
| 13 | Max HP: +23%, Max Time Force: +23%, Critical Hit Rate: +26% |
| 14 | Max HP: +24%, Max Time Force: +24%, Critical Hit Rate: +28% |
| 15 | Max HP: +25%, Max Time Force: +25%, Critical Hit Rate: +30% |
| 16 | Max HP: +26%, Max Time Force: +26%, Critical Hit Rate: +32% |
| 17 | Max HP: +27%, Max Time Force: +27%, Critical Hit Rate: +34% |
| 18 | Max HP: +28%, Max Time Force: +28%, Critical Hit Rate: +36% |
| 19 | Max HP: +29%, Max Time Force: +29%, Critical Hit Rate: +38% |
| 20 | Max HP: +30%, Max Time Force: +30%, Critical Hit Rate: +40% |
Zero (III)
![[Image: RED.101110201.png]](http://static.southperry.net/patch/skill/RED.101110201.png)
Advanced Rolling Curve (Blade)
Description: A Blade that occurs upon activating Advanced Rolling Curve, which originates from your position, penetrating enemies in its path.
Info: type = 2, areaAttack = 1
Info2: type = 2, areaAttack = 1
Delays: adRollingAssaulter_blade - 30 ms
Range: 600%
Animations: ball, hit.0
Maximum Level: 30
![[Image: RED.101110200.png]](http://static.southperry.net/patch/skill/RED.101110200.png)
Advanced Rolling Curve
Description: An even more powerful Rolling Curve, increasing its damage and allowing it to hit every direction, unleashing three Blades on enemies nearby.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: adRollingAssaulter - 1260 ms
Range: 350%
Pre-requisite: Level Required - 160, Level 20 Rolling Curve
Chains To: Rolling Assaulter
Chained Delay: 1170 ms
Animations: effect, hit.0
Maximum Level: 30
![[Image: RED.101110203.png]](http://static.southperry.net/patch/skill/RED.101110203.png)
Advanced Rolling Assaulter
Description: An even more powerful Rolling Assaulter, increasing its damage, and enabling the use of the Left, Up, and Right arrow keys to unleash 3 Blades, dealing more damage.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: adRollingStomp - 1260 ms
Range: 310%
Pre-requisite: Level Required - 170, Level 20 Rolling Assaulter
Chains To: Advanced Rolling Assaulter (Blade)
Chained Delay: 180 ms
Animations: effect, hit.0
Maximum Level: 30
![[Image: RED.101110202.png]](http://static.southperry.net/patch/skill/RED.101110202.png)
Rolling Assaulter
Description: Spin forward at a high speed, pushing enemies you pass through as you attack them. [Activation Command]: While Rolling Curve is active, use Rolling Curve
Info: type = 1, areaAttack = 1, delay = 150
Info2: type = 1, areaAttack = 1, delay = 150
Delays: rollingStomp - 1260 ms
Range: 310%
Pre-requisite: Level Required - 130, Level 1 Rolling Curve
Animations: effect, hit.0
Maximum Level: 20
![[Image: RED.101110205.png]](http://static.southperry.net/patch/skill/RED.101110205.png)
Combat Recovery
Description: Premanently improves Alpha's Time Force recovery rate and provides a chance to recover Time Force each time Alpha attacks an enemy.
Info: type = 51, condition = attack, counter = 1
Info2: type = 51, condition = attack, counter = 1
Pre-requisite: Level Required - 110
Animations: affected
Maximum Level: 20
![[Image: RED.101111100.png]](http://static.southperry.net/patch/skill/RED.101111100.png)
Turning Drive
Description: Use your Great Sword's weight to revolve your body in place, creating a whirlwhind that pulls enemies in.
Info: type = 1, areaAttack = 1, pullTarget = 1
Info2: type = 1, areaAttack = 1, pullTarget = 1
Delays: turningDrive - 720 ms
Range: 240%
Pre-requisite: Level Required - 115
Chains To: Whirlwind
Chained Delay: 600 ms
Animations: effect, hit.0
Maximum Level: 20
![[Image: RED.101110102.png]](http://static.southperry.net/patch/skill/RED.101110102.png)
Advanced Whirlwind
Description: An even more powerful Whirlwind, increasing its damage and enabling it to hit an even wider area, pulling in more monsters.
Info: type = 1, pullTarget = 1, areaAttack = 1, knockbackLimit = 80
Info2: type = 1, pullTarget = 1, areaAttack = 1, knockbackLimit = 80
Delays: whirlWind - 720 ms
Range: 200%
Pre-requisite: Level Required - 165, Level 20 Whirlwind
Chains To: Advanced Whirlwind (Pull)
Animations: hit.0, prepare, prepare0, keydown, keydownend
Maximum Level: 30
![[Image: RED.101110103.png]](http://static.southperry.net/patch/skill/RED.101110103.png)
Armor Split
Description: Improve your Great Sword's strength, enabling every attack to have the possibility of rending the enemy's defenses apart.
Info: type = 2, areaAttack = 1, mes = reduceTargetPDP&&reduceTargetMDP, condition = attack
Info2: type = 2, areaAttack = 1, mes = reduceTargetPDP&&reduceTargetMDP, condition = attack
Pre-requisite: Level Required - 130
Animations: mob.0, mob.1, mob.2, mob.3, mob.4
Maximum Level: 20
![[Image: RED.101110101.png]](http://static.southperry.net/patch/skill/RED.101110101.png)
Whirlwind
Description: Spin like a tornado, damaging nearby enemies. While using Whirlwind, use the Left and Right arrows to move. [Activation Command]: While Turning Drive is active, use Turning Drive
Info: type = 1, areaAttack = 1, knockbackLimit = 100
Info2: type = 1, areaAttack = 1, knockbackLimit = 100
Delays: whirlWind - 720 ms
Range: 200%
Pre-requisite: Level Required - 125, Level 1 Turning Drive
Animations: prepare, prepare0, keydown, keydownend, hit.0
Maximum Level: 20
![[Image: RED.101110104.png]](http://static.southperry.net/patch/skill/RED.101110104.png)
Advanced Whirlwind (Pull)
Description: Advanced Whirlwind's pulling effect.
Info: type = 1, pullTarget = 1, areaAttack = 1, knockbackLimit = 80
Info2: type = 1, pullTarget = 1, areaAttack = 1, knockbackLimit = 80
Delays: whirlWind - 720 ms
Range: 400%
Animations: hit.0, prepare, keydown, keydownend
Maximum Level: 30
![[Image: RED.101111200.png]](http://static.southperry.net/patch/skill/RED.101111200.png)
Rolling Curve
Description: Spin your body at an extremely high speed, leaping forward and up, cutting through enemies in your path.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: rollingAssaulter - 1260 ms
Range: 350%
Pre-requisite: Level Required - 120
Chains To: Rolling Assaulter
Chained Delay: 1170 ms
Animations: effect, hit.0
Maximum Level: 20
![[Image: RED.101110204.png]](http://static.southperry.net/patch/skill/RED.101110204.png)
Advanced Rolling Assaulter (Blade)
Description: A Blade that occurs upon activating Advanced Rolling Assaulter, which originates from your position, penetrating enemies in its path.
Info: type = 2, areaAttack = 1
Info2: type = 2, areaAttack = 1
Delays: adRollingStomp_blade - 30 ms
Range: 600%
Animations: ball, hit.0
Maximum Level: 30
![[Image: RED.101110201.png]](http://static.southperry.net/patch/skill/RED.101110201.png)
Advanced Rolling Curve (Blade)
Description: A Blade that occurs upon activating Advanced Rolling Curve, which originates from your position, penetrating enemies in its path.
Info: type = 2, areaAttack = 1
Info2: type = 2, areaAttack = 1
Delays: adRollingAssaulter_blade - 30 ms
Range: 600%
Animations: ball, hit.0
Maximum Level: 30
| 1 | Damage: 585%, Number of Hits: 1, Max Enemies Hit: 8 |
| 2 | Damage: 590%, Number of Hits: 1, Max Enemies Hit: 8 |
| 3 | Damage: 595%, Number of Hits: 1, Max Enemies Hit: 8 |
| 4 | Damage: 600%, Number of Hits: 1, Max Enemies Hit: 8 |
| 5 | Damage: 605%, Number of Hits: 1, Max Enemies Hit: 8 |
| 6 | Damage: 610%, Number of Hits: 1, Max Enemies Hit: 8 |
| 7 | Damage: 615%, Number of Hits: 1, Max Enemies Hit: 8 |
| 8 | Damage: 620%, Number of Hits: 1, Max Enemies Hit: 8 |
| 9 | Damage: 625%, Number of Hits: 1, Max Enemies Hit: 8 |
| 10 | Damage: 630%, Number of Hits: 1, Max Enemies Hit: 8 |
| 11 | Damage: 635%, Number of Hits: 1, Max Enemies Hit: 8 |
| 12 | Damage: 640%, Number of Hits: 1, Max Enemies Hit: 8 |
| 13 | Damage: 645%, Number of Hits: 1, Max Enemies Hit: 8 |
| 14 | Damage: 650%, Number of Hits: 1, Max Enemies Hit: 8 |
| 15 | Damage: 655%, Number of Hits: 1, Max Enemies Hit: 8 |
| 16 | Damage: 660%, Number of Hits: 1, Max Enemies Hit: 8 |
| 17 | Damage: 665%, Number of Hits: 1, Max Enemies Hit: 8 |
| 18 | Damage: 670%, Number of Hits: 1, Max Enemies Hit: 8 |
| 19 | Damage: 675%, Number of Hits: 1, Max Enemies Hit: 8 |
| 20 | Damage: 680%, Number of Hits: 1, Max Enemies Hit: 8 |
| 21 | Damage: 685%, Number of Hits: 1, Max Enemies Hit: 8 |
| 22 | Damage: 690%, Number of Hits: 1, Max Enemies Hit: 8 |
| 23 | Damage: 695%, Number of Hits: 1, Max Enemies Hit: 8 |
| 24 | Damage: 700%, Number of Hits: 1, Max Enemies Hit: 8 |
| 25 | Damage: 705%, Number of Hits: 1, Max Enemies Hit: 8 |
| 26 | Damage: 710%, Number of Hits: 1, Max Enemies Hit: 8 |
| 27 | Damage: 715%, Number of Hits: 1, Max Enemies Hit: 8 |
| 28 | Damage: 720%, Number of Hits: 1, Max Enemies Hit: 8 |
| 29 | Damage: 725%, Number of Hits: 1, Max Enemies Hit: 8 |
| 30 | Damage: 730%, Number of Hits: 1, Max Enemies Hit: 8 |
| 31 | Damage: 735%, Number of Hits: 1, Max Enemies Hit: 8 |
| 32 | Damage: 740%, Number of Hits: 1, Max Enemies Hit: 8 |
| 33 | Damage: 745%, Number of Hits: 1, Max Enemies Hit: 8 |
![[Image: RED.101110200.png]](http://static.southperry.net/patch/skill/RED.101110200.png)
Advanced Rolling Curve
Description: An even more powerful Rolling Curve, increasing its damage and allowing it to hit every direction, unleashing three Blades on enemies nearby.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: adRollingAssaulter - 1260 ms
Range: 350%
Pre-requisite: Level Required - 160, Level 20 Rolling Curve
Chains To: Rolling Assaulter
Chained Delay: 1170 ms
Animations: effect, hit.0
Maximum Level: 30
| 1 | Time Force Cost: 13, Damage: 585%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 585%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 2 | Time Force Cost: 13, Damage: 590%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 590%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 3 | Time Force Cost: 13, Damage: 595%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 595%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 4 | Time Force Cost: 13, Damage: 600%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 600%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 5 | Time Force Cost: 13, Damage: 605%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 605%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 6 | Time Force Cost: 13, Damage: 610%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 610%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 7 | Time Force Cost: 13, Damage: 615%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 615%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 8 | Time Force Cost: 13, Damage: 620%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 620%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 9 | Time Force Cost: 13, Damage: 625%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 625%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 10 | Time Force Cost: 13, Damage: 630%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 630%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 11 | Time Force Cost: 13, Damage: 635%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 635%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 12 | Time Force Cost: 13, Damage: 640%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 640%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 13 | Time Force Cost: 13, Damage: 645%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 645%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 14 | Time Force Cost: 13, Damage: 650%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 650%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 15 | Time Force Cost: 13, Damage: 655%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 655%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 16 | Time Force Cost: 13, Damage: 660%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 660%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 17 | Time Force Cost: 13, Damage: 665%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 665%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 18 | Time Force Cost: 13, Damage: 670%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 670%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 19 | Time Force Cost: 13, Damage: 675%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 675%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 20 | Time Force Cost: 13, Damage: 680%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 680%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 21 | Time Force Cost: 13, Damage: 685%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 685%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 22 | Time Force Cost: 13, Damage: 690%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 690%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 23 | Time Force Cost: 13, Damage: 695%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 695%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 24 | Time Force Cost: 13, Damage: 700%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 700%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 25 | Time Force Cost: 13, Damage: 705%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 705%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 26 | Time Force Cost: 13, Damage: 710%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 710%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 27 | Time Force Cost: 13, Damage: 715%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 715%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 28 | Time Force Cost: 13, Damage: 720%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 720%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 29 | Time Force Cost: 13, Damage: 725%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 725%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 30 | Time Force Cost: 13, Damage: 730%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 730%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 31 | Time Force Cost: 13, Damage: 735%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 735%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 32 | Time Force Cost: 13, Damage: 740%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 740%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 33 | Time Force Cost: 13, Damage: 745%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 745%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
![[Image: RED.101110203.png]](http://static.southperry.net/patch/skill/RED.101110203.png)
Advanced Rolling Assaulter
Description: An even more powerful Rolling Assaulter, increasing its damage, and enabling the use of the Left, Up, and Right arrow keys to unleash 3 Blades, dealing more damage.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: adRollingStomp - 1260 ms
Range: 310%
Pre-requisite: Level Required - 170, Level 20 Rolling Assaulter
Chains To: Advanced Rolling Assaulter (Blade)
Chained Delay: 180 ms
Animations: effect, hit.0
Maximum Level: 30
| 1 | Time Force Cost: 15, Damage: 625%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 625%, Number of Hits: 1, Max Enemies Hit: 8 |
| 2 | Time Force Cost: 15, Damage: 630%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 630%, Number of Hits: 1, Max Enemies Hit: 8 |
| 3 | Time Force Cost: 15, Damage: 635%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 635%, Number of Hits: 1, Max Enemies Hit: 8 |
| 4 | Time Force Cost: 15, Damage: 640%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 640%, Number of Hits: 1, Max Enemies Hit: 8 |
| 5 | Time Force Cost: 15, Damage: 645%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 645%, Number of Hits: 1, Max Enemies Hit: 8 |
| 6 | Time Force Cost: 15, Damage: 650%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 650%, Number of Hits: 1, Max Enemies Hit: 8 |
| 7 | Time Force Cost: 15, Damage: 655%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 655%, Number of Hits: 1, Max Enemies Hit: 8 |
| 8 | Time Force Cost: 15, Damage: 660%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 660%, Number of Hits: 1, Max Enemies Hit: 8 |
| 9 | Time Force Cost: 15, Damage: 665%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 665%, Number of Hits: 1, Max Enemies Hit: 8 |
| 10 | Time Force Cost: 15, Damage: 670%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 670%, Number of Hits: 1, Max Enemies Hit: 8 |
| 11 | Time Force Cost: 15, Damage: 675%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 675%, Number of Hits: 1, Max Enemies Hit: 8 |
| 12 | Time Force Cost: 15, Damage: 680%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 680%, Number of Hits: 1, Max Enemies Hit: 8 |
| 13 | Time Force Cost: 15, Damage: 685%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 685%, Number of Hits: 1, Max Enemies Hit: 8 |
| 14 | Time Force Cost: 15, Damage: 690%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 690%, Number of Hits: 1, Max Enemies Hit: 8 |
| 15 | Time Force Cost: 15, Damage: 695%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 695%, Number of Hits: 1, Max Enemies Hit: 8 |
| 16 | Time Force Cost: 15, Damage: 700%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 700%, Number of Hits: 1, Max Enemies Hit: 8 |
| 17 | Time Force Cost: 15, Damage: 705%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 705%, Number of Hits: 1, Max Enemies Hit: 8 |
| 18 | Time Force Cost: 15, Damage: 710%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 710%, Number of Hits: 1, Max Enemies Hit: 8 |
| 19 | Time Force Cost: 15, Damage: 715%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 715%, Number of Hits: 1, Max Enemies Hit: 8 |
| 20 | Time Force Cost: 15, Damage: 720%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 720%, Number of Hits: 1, Max Enemies Hit: 8 |
| 21 | Time Force Cost: 15, Damage: 725%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 725%, Number of Hits: 1, Max Enemies Hit: 8 |
| 22 | Time Force Cost: 15, Damage: 730%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 730%, Number of Hits: 1, Max Enemies Hit: 8 |
| 23 | Time Force Cost: 15, Damage: 735%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 735%, Number of Hits: 1, Max Enemies Hit: 8 |
| 24 | Time Force Cost: 15, Damage: 740%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 740%, Number of Hits: 1, Max Enemies Hit: 8 |
| 25 | Time Force Cost: 15, Damage: 745%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 745%, Number of Hits: 1, Max Enemies Hit: 8 |
| 26 | Time Force Cost: 15, Damage: 750%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 750%, Number of Hits: 1, Max Enemies Hit: 8 |
| 27 | Time Force Cost: 15, Damage: 755%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 755%, Number of Hits: 1, Max Enemies Hit: 8 |
| 28 | Time Force Cost: 15, Damage: 760%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 760%, Number of Hits: 1, Max Enemies Hit: 8 |
| 29 | Time Force Cost: 15, Damage: 765%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 765%, Number of Hits: 1, Max Enemies Hit: 8 |
| 30 | Time Force Cost: 15, Damage: 770%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 770%, Number of Hits: 1, Max Enemies Hit: 8 |
| 31 | Time Force Cost: 15, Damage: 775%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 775%, Number of Hits: 1, Max Enemies Hit: 8 |
| 32 | Time Force Cost: 15, Damage: 780%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 780%, Number of Hits: 1, Max Enemies Hit: 8 |
| 33 | Time Force Cost: 15, Damage: 785%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 785%, Number of Hits: 1, Max Enemies Hit: 8 |
![[Image: RED.101110202.png]](http://static.southperry.net/patch/skill/RED.101110202.png)
Rolling Assaulter
Description: Spin forward at a high speed, pushing enemies you pass through as you attack them. [Activation Command]: While Rolling Curve is active, use Rolling Curve
Info: type = 1, areaAttack = 1, delay = 150
Info2: type = 1, areaAttack = 1, delay = 150
Delays: rollingStomp - 1260 ms
Range: 310%
Pre-requisite: Level Required - 130, Level 1 Rolling Curve
Animations: effect, hit.0
Maximum Level: 20
| 1 | Time Force Cost: 15, Damage: 430%, Number of Hits: 5, Max Enemies Hit: 8 |
| 2 | Time Force Cost: 15, Damage: 440%, Number of Hits: 5, Max Enemies Hit: 8 |
| 3 | Time Force Cost: 15, Damage: 450%, Number of Hits: 5, Max Enemies Hit: 8 |
| 4 | Time Force Cost: 15, Damage: 460%, Number of Hits: 5, Max Enemies Hit: 8 |
| 5 | Time Force Cost: 15, Damage: 470%, Number of Hits: 5, Max Enemies Hit: 8 |
| 6 | Time Force Cost: 15, Damage: 480%, Number of Hits: 5, Max Enemies Hit: 8 |
| 7 | Time Force Cost: 15, Damage: 490%, Number of Hits: 5, Max Enemies Hit: 8 |
| 8 | Time Force Cost: 15, Damage: 500%, Number of Hits: 5, Max Enemies Hit: 8 |
| 9 | Time Force Cost: 15, Damage: 510%, Number of Hits: 5, Max Enemies Hit: 8 |
| 10 | Time Force Cost: 15, Damage: 520%, Number of Hits: 5, Max Enemies Hit: 8 |
| 11 | Time Force Cost: 15, Damage: 530%, Number of Hits: 5, Max Enemies Hit: 8 |
| 12 | Time Force Cost: 15, Damage: 540%, Number of Hits: 5, Max Enemies Hit: 8 |
| 13 | Time Force Cost: 15, Damage: 550%, Number of Hits: 5, Max Enemies Hit: 8 |
| 14 | Time Force Cost: 15, Damage: 560%, Number of Hits: 5, Max Enemies Hit: 8 |
| 15 | Time Force Cost: 15, Damage: 570%, Number of Hits: 5, Max Enemies Hit: 8 |
| 16 | Time Force Cost: 15, Damage: 580%, Number of Hits: 5, Max Enemies Hit: 8 |
| 17 | Time Force Cost: 15, Damage: 590%, Number of Hits: 5, Max Enemies Hit: 8 |
| 18 | Time Force Cost: 15, Damage: 600%, Number of Hits: 5, Max Enemies Hit: 8 |
| 19 | Time Force Cost: 15, Damage: 610%, Number of Hits: 5, Max Enemies Hit: 8 |
| 20 | Time Force Cost: 15, Damage: 620%, Number of Hits: 5, Max Enemies Hit: 8 |
![[Image: RED.101110205.png]](http://static.southperry.net/patch/skill/RED.101110205.png)
Combat Recovery
Description: Premanently improves Alpha's Time Force recovery rate and provides a chance to recover Time Force each time Alpha attacks an enemy.
Info: type = 51, condition = attack, counter = 1
Info2: type = 51, condition = attack, counter = 1
Pre-requisite: Level Required - 110
Animations: affected
Maximum Level: 20
| 1 | Time Force Recovery Rate: +11%, When Attacking, Activation Rate: 6%, Time Force: +5 |
| 2 | Time Force Recovery Rate: +12%, When Attacking, Activation Rate: 7%, Time Force: +5 |
| 3 | Time Force Recovery Rate: +13%, When Attacking, Activation Rate: 8%, Time Force: +5 |
| 4 | Time Force Recovery Rate: +14%, When Attacking, Activation Rate: 9%, Time Force: +6 |
| 5 | Time Force Recovery Rate: +15%, When Attacking, Activation Rate: 10%, Time Force: +6 |
| 6 | Time Force Recovery Rate: +16%, When Attacking, Activation Rate: 11%, Time Force: +6 |
| 7 | Time Force Recovery Rate: +17%, When Attacking, Activation Rate: 12%, Time Force: +6 |
| 8 | Time Force Recovery Rate: +18%, When Attacking, Activation Rate: 13%, Time Force: +7 |
| 9 | Time Force Recovery Rate: +19%, When Attacking, Activation Rate: 14%, Time Force: +7 |
| 10 | Time Force Recovery Rate: +20%, When Attacking, Activation Rate: 15%, Time Force: +7 |
| 11 | Time Force Recovery Rate: +21%, When Attacking, Activation Rate: 16%, Time Force: +7 |
| 12 | Time Force Recovery Rate: +22%, When Attacking, Activation Rate: 17%, Time Force: +8 |
| 13 | Time Force Recovery Rate: +23%, When Attacking, Activation Rate: 18%, Time Force: +8 |
| 14 | Time Force Recovery Rate: +24%, When Attacking, Activation Rate: 19%, Time Force: +8 |
| 15 | Time Force Recovery Rate: +25%, When Attacking, Activation Rate: 20%, Time Force: +8 |
| 16 | Time Force Recovery Rate: +26%, When Attacking, Activation Rate: 21%, Time Force: +9 |
| 17 | Time Force Recovery Rate: +27%, When Attacking, Activation Rate: 22%, Time Force: +9 |
| 18 | Time Force Recovery Rate: +28%, When Attacking, Activation Rate: 23%, Time Force: +9 |
| 19 | Time Force Recovery Rate: +29%, When Attacking, Activation Rate: 24%, Time Force: +9 |
| 20 | Time Force Recovery Rate: +30%, When Attacking, Activation Rate: 25%, Time Force: +10 |
![[Image: RED.101111100.png]](http://static.southperry.net/patch/skill/RED.101111100.png)
Turning Drive
Description: Use your Great Sword's weight to revolve your body in place, creating a whirlwhind that pulls enemies in.
Info: type = 1, areaAttack = 1, pullTarget = 1
Info2: type = 1, areaAttack = 1, pullTarget = 1
Delays: turningDrive - 720 ms
Range: 240%
Pre-requisite: Level Required - 115
Chains To: Whirlwind
Chained Delay: 600 ms
Animations: effect, hit.0
Maximum Level: 20
| 1 | Time Force Cost: 13, Damage: 430%, Number of Hits: 2, Max Enemies Hit: 6 |
| 2 | Time Force Cost: 13, Damage: 440%, Number of Hits: 2, Max Enemies Hit: 6 |
| 3 | Time Force Cost: 13, Damage: 450%, Number of Hits: 2, Max Enemies Hit: 6 |
| 4 | Time Force Cost: 13, Damage: 460%, Number of Hits: 2, Max Enemies Hit: 6 |
| 5 | Time Force Cost: 13, Damage: 470%, Number of Hits: 2, Max Enemies Hit: 6 |
| 6 | Time Force Cost: 13, Damage: 480%, Number of Hits: 2, Max Enemies Hit: 6 |
| 7 | Time Force Cost: 13, Damage: 490%, Number of Hits: 2, Max Enemies Hit: 6 |
| 8 | Time Force Cost: 13, Damage: 500%, Number of Hits: 2, Max Enemies Hit: 6 |
| 9 | Time Force Cost: 13, Damage: 510%, Number of Hits: 2, Max Enemies Hit: 6 |
| 10 | Time Force Cost: 13, Damage: 520%, Number of Hits: 2, Max Enemies Hit: 6 |
| 11 | Time Force Cost: 13, Damage: 530%, Number of Hits: 2, Max Enemies Hit: 6 |
| 12 | Time Force Cost: 13, Damage: 540%, Number of Hits: 2, Max Enemies Hit: 6 |
| 13 | Time Force Cost: 13, Damage: 550%, Number of Hits: 2, Max Enemies Hit: 6 |
| 14 | Time Force Cost: 13, Damage: 560%, Number of Hits: 2, Max Enemies Hit: 6 |
| 15 | Time Force Cost: 13, Damage: 570%, Number of Hits: 2, Max Enemies Hit: 6 |
| 16 | Time Force Cost: 13, Damage: 580%, Number of Hits: 2, Max Enemies Hit: 6 |
| 17 | Time Force Cost: 13, Damage: 590%, Number of Hits: 2, Max Enemies Hit: 6 |
| 18 | Time Force Cost: 13, Damage: 600%, Number of Hits: 2, Max Enemies Hit: 6 |
| 19 | Time Force Cost: 13, Damage: 610%, Number of Hits: 2, Max Enemies Hit: 6 |
| 20 | Time Force Cost: 13, Damage: 620%, Number of Hits: 2, Max Enemies Hit: 6 |
![[Image: RED.101110102.png]](http://static.southperry.net/patch/skill/RED.101110102.png)
Advanced Whirlwind
Description: An even more powerful Whirlwind, increasing its damage and enabling it to hit an even wider area, pulling in more monsters.
Info: type = 1, pullTarget = 1, areaAttack = 1, knockbackLimit = 80
Info2: type = 1, pullTarget = 1, areaAttack = 1, knockbackLimit = 80
Delays: whirlWind - 720 ms
Range: 200%
Pre-requisite: Level Required - 165, Level 20 Whirlwind
Chains To: Advanced Whirlwind (Pull)
Animations: hit.0, prepare, prepare0, keydown, keydownend
Maximum Level: 30
| 1 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 205%, Number of Hits: 1, Max Enemies Hit: 6 |
| 2 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 210%, Number of Hits: 1, Max Enemies Hit: 6 |
| 3 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 215%, Number of Hits: 1, Max Enemies Hit: 6 |
| 4 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 220%, Number of Hits: 1, Max Enemies Hit: 6 |
| 5 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 225%, Number of Hits: 1, Max Enemies Hit: 6 |
| 6 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 230%, Number of Hits: 1, Max Enemies Hit: 6 |
| 7 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 235%, Number of Hits: 1, Max Enemies Hit: 6 |
| 8 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 240%, Number of Hits: 1, Max Enemies Hit: 6 |
| 9 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 245%, Number of Hits: 1, Max Enemies Hit: 6 |
| 10 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 250%, Number of Hits: 1, Max Enemies Hit: 6 |
| 11 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 255%, Number of Hits: 1, Max Enemies Hit: 6 |
| 12 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 260%, Number of Hits: 1, Max Enemies Hit: 6 |
| 13 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 265%, Number of Hits: 1, Max Enemies Hit: 6 |
| 14 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 270%, Number of Hits: 1, Max Enemies Hit: 6 |
| 15 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 275%, Number of Hits: 1, Max Enemies Hit: 6 |
| 16 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 280%, Number of Hits: 1, Max Enemies Hit: 6 |
| 17 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 285%, Number of Hits: 1, Max Enemies Hit: 6 |
| 18 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 290%, Number of Hits: 1, Max Enemies Hit: 6 |
| 19 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 295%, Number of Hits: 1, Max Enemies Hit: 6 |
| 20 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 300%, Number of Hits: 1, Max Enemies Hit: 6 |
| 21 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 305%, Number of Hits: 1, Max Enemies Hit: 6 |
| 22 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 310%, Number of Hits: 1, Max Enemies Hit: 6 |
| 23 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 315%, Number of Hits: 1, Max Enemies Hit: 6 |
| 24 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 320%, Number of Hits: 1, Max Enemies Hit: 6 |
| 25 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 325%, Number of Hits: 1, Max Enemies Hit: 6 |
| 26 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 330%, Number of Hits: 1, Max Enemies Hit: 6 |
| 27 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 335%, Number of Hits: 1, Max Enemies Hit: 6 |
| 28 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 340%, Number of Hits: 1, Max Enemies Hit: 6 |
| 29 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 345%, Number of Hits: 1, Max Enemies Hit: 6 |
| 30 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 350%, Number of Hits: 1, Max Enemies Hit: 6 |
| 31 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 355%, Number of Hits: 1, Max Enemies Hit: 6 |
| 32 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 360%, Number of Hits: 1, Max Enemies Hit: 6 |
| 33 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 365%, Number of Hits: 1, Max Enemies Hit: 6 |
![[Image: RED.101110103.png]](http://static.southperry.net/patch/skill/RED.101110103.png)
Armor Split
Description: Improve your Great Sword's strength, enabling every attack to have the possibility of rending the enemy's defenses apart.
Info: type = 2, areaAttack = 1, mes = reduceTargetPDP&&reduceTargetMDP, condition = attack
Info2: type = 2, areaAttack = 1, mes = reduceTargetPDP&&reduceTargetMDP, condition = attack
Pre-requisite: Level Required - 130
Animations: mob.0, mob.1, mob.2, mob.3, mob.4
Maximum Level: 20
| 1 | Activation Rate: 10%, Duration: 10 sec, Defense Reduced: +6%, Max Stacks: 2 |
| 2 | Activation Rate: 11%, Duration: 11 sec, Defense Reduced: +6%, Max Stacks: 2 |
| 3 | Activation Rate: 11%, Duration: 11 sec, Defense Reduced: +6%, Max Stacks: 2 |
| 4 | Activation Rate: 12%, Duration: 12 sec, Defense Reduced: +6%, Max Stacks: 2 |
| 5 | Activation Rate: 12%, Duration: 12 sec, Defense Reduced: +6%, Max Stacks: 2 |
| 6 | Activation Rate: 13%, Duration: 13 sec, Defense Reduced: +6%, Max Stacks: 3 |
| 7 | Activation Rate: 13%, Duration: 13 sec, Defense Reduced: +6%, Max Stacks: 3 |
| 8 | Activation Rate: 14%, Duration: 14 sec, Defense Reduced: +6%, Max Stacks: 3 |
| 9 | Activation Rate: 14%, Duration: 14 sec, Defense Reduced: +6%, Max Stacks: 3 |
| 10 | Activation Rate: 15%, Duration: 15 sec, Defense Reduced: +6%, Max Stacks: 3 |
| 11 | Activation Rate: 15%, Duration: 15 sec, Defense Reduced: +6%, Max Stacks: 4 |
| 12 | Activation Rate: 16%, Duration: 16 sec, Defense Reduced: +6%, Max Stacks: 4 |
| 13 | Activation Rate: 16%, Duration: 16 sec, Defense Reduced: +6%, Max Stacks: 4 |
| 14 | Activation Rate: 17%, Duration: 17 sec, Defense Reduced: +6%, Max Stacks: 4 |
| 15 | Activation Rate: 17%, Duration: 17 sec, Defense Reduced: +6%, Max Stacks: 4 |
| 16 | Activation Rate: 18%, Duration: 18 sec, Defense Reduced: +6%, Max Stacks: 5 |
| 17 | Activation Rate: 18%, Duration: 18 sec, Defense Reduced: +6%, Max Stacks: 5 |
| 18 | Activation Rate: 19%, Duration: 19 sec, Defense Reduced: +6%, Max Stacks: 5 |
| 19 | Activation Rate: 19%, Duration: 19 sec, Defense Reduced: +6%, Max Stacks: 5 |
| 20 | Activation Rate: 20%, Duration: 20 sec, Defense Reduced: +6%, Max Stacks: 5 |
![[Image: RED.101110101.png]](http://static.southperry.net/patch/skill/RED.101110101.png)
Whirlwind
Description: Spin like a tornado, damaging nearby enemies. While using Whirlwind, use the Left and Right arrows to move. [Activation Command]: While Turning Drive is active, use Turning Drive
Info: type = 1, areaAttack = 1, knockbackLimit = 100
Info2: type = 1, areaAttack = 1, knockbackLimit = 100
Delays: whirlWind - 720 ms
Range: 200%
Pre-requisite: Level Required - 125, Level 1 Turning Drive
Animations: prepare, prepare0, keydown, keydownend, hit.0
Maximum Level: 20
| 1 | Every 1 Second, Time Force Cost: 10, Duration: 3 sec, Damage: 124%, Number of Hits: 1, Max Enemies Hit: 6 |
| 2 | Every 1 Second, Time Force Cost: 10, Duration: 3 sec, Damage: 128%, Number of Hits: 1, Max Enemies Hit: 6 |
| 3 | Every 1 Second, Time Force Cost: 10, Duration: 3 sec, Damage: 132%, Number of Hits: 1, Max Enemies Hit: 6 |
| 4 | Every 1 Second, Time Force Cost: 10, Duration: 3 sec, Damage: 136%, Number of Hits: 1, Max Enemies Hit: 6 |
| 5 | Every 1 Second, Time Force Cost: 10, Duration: 3 sec, Damage: 140%, Number of Hits: 1, Max Enemies Hit: 6 |
| 6 | Every 1 Second, Time Force Cost: 10, Duration: 3 sec, Damage: 144%, Number of Hits: 1, Max Enemies Hit: 6 |
| 7 | Every 1 Second, Time Force Cost: 10, Duration: 3 sec, Damage: 148%, Number of Hits: 1, Max Enemies Hit: 6 |
| 8 | Every 1 Second, Time Force Cost: 10, Duration: 3 sec, Damage: 152%, Number of Hits: 1, Max Enemies Hit: 6 |
| 9 | Every 1 Second, Time Force Cost: 10, Duration: 3 sec, Damage: 156%, Number of Hits: 1, Max Enemies Hit: 6 |
| 10 | Every 1 Second, Time Force Cost: 10, Duration: 4 sec, Damage: 160%, Number of Hits: 1, Max Enemies Hit: 6 |
| 11 | Every 1 Second, Time Force Cost: 10, Duration: 4 sec, Damage: 164%, Number of Hits: 1, Max Enemies Hit: 6 |
| 12 | Every 1 Second, Time Force Cost: 10, Duration: 4 sec, Damage: 168%, Number of Hits: 1, Max Enemies Hit: 6 |
| 13 | Every 1 Second, Time Force Cost: 10, Duration: 4 sec, Damage: 172%, Number of Hits: 1, Max Enemies Hit: 6 |
| 14 | Every 1 Second, Time Force Cost: 10, Duration: 4 sec, Damage: 176%, Number of Hits: 1, Max Enemies Hit: 6 |
| 15 | Every 1 Second, Time Force Cost: 10, Duration: 4 sec, Damage: 180%, Number of Hits: 1, Max Enemies Hit: 6 |
| 16 | Every 1 Second, Time Force Cost: 10, Duration: 4 sec, Damage: 184%, Number of Hits: 1, Max Enemies Hit: 6 |
| 17 | Every 1 Second, Time Force Cost: 10, Duration: 4 sec, Damage: 188%, Number of Hits: 1, Max Enemies Hit: 6 |
| 18 | Every 1 Second, Time Force Cost: 10, Duration: 4 sec, Damage: 192%, Number of Hits: 1, Max Enemies Hit: 6 |
| 19 | Every 1 Second, Time Force Cost: 10, Duration: 4 sec, Damage: 196%, Number of Hits: 1, Max Enemies Hit: 6 |
| 20 | Every 1 Second, Time Force Cost: 10, Duration: 5 sec, Damage: 200%, Number of Hits: 1, Max Enemies Hit: 6 |
![[Image: RED.101110104.png]](http://static.southperry.net/patch/skill/RED.101110104.png)
Advanced Whirlwind (Pull)
Description: Advanced Whirlwind's pulling effect.
Info: type = 1, pullTarget = 1, areaAttack = 1, knockbackLimit = 80
Info2: type = 1, pullTarget = 1, areaAttack = 1, knockbackLimit = 80
Delays: whirlWind - 720 ms
Range: 400%
Animations: hit.0, prepare, keydown, keydownend
Maximum Level: 30
| 1 | Max Enemies Hit: 6 |
| 2 | Max Enemies Hit: 6 |
| 3 | Max Enemies Hit: 6 |
| 4 | Max Enemies Hit: 6 |
| 5 | Max Enemies Hit: 6 |
| 6 | Max Enemies Hit: 6 |
| 7 | Max Enemies Hit: 6 |
| 8 | Max Enemies Hit: 6 |
| 9 | Max Enemies Hit: 6 |
| 10 | Max Enemies Hit: 6 |
| 11 | Max Enemies Hit: 6 |
| 12 | Max Enemies Hit: 6 |
| 13 | Max Enemies Hit: 6 |
| 14 | Max Enemies Hit: 6 |
| 15 | Max Enemies Hit: 6 |
| 16 | Max Enemies Hit: 6 |
| 17 | Max Enemies Hit: 6 |
| 18 | Max Enemies Hit: 6 |
| 19 | Max Enemies Hit: 6 |
| 20 | Max Enemies Hit: 6 |
| 21 | Max Enemies Hit: 6 |
| 22 | Max Enemies Hit: 6 |
| 23 | Max Enemies Hit: 6 |
| 24 | Max Enemies Hit: 6 |
| 25 | Max Enemies Hit: 6 |
| 26 | Max Enemies Hit: 6 |
| 27 | Max Enemies Hit: 6 |
| 28 | Max Enemies Hit: 6 |
| 29 | Max Enemies Hit: 6 |
| 30 | Max Enemies Hit: 6 |
![[Image: RED.101111200.png]](http://static.southperry.net/patch/skill/RED.101111200.png)
Rolling Curve
Description: Spin your body at an extremely high speed, leaping forward and up, cutting through enemies in your path.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: rollingAssaulter - 1260 ms
Range: 350%
Pre-requisite: Level Required - 120
Chains To: Rolling Assaulter
Chained Delay: 1170 ms
Animations: effect, hit.0
Maximum Level: 20
| 1 | Time Force Cost: 13, Damage: 390%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 2 | Time Force Cost: 13, Damage: 400%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 3 | Time Force Cost: 13, Damage: 410%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 4 | Time Force Cost: 13, Damage: 420%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 5 | Time Force Cost: 13, Damage: 430%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 6 | Time Force Cost: 13, Damage: 440%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 7 | Time Force Cost: 13, Damage: 450%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 8 | Time Force Cost: 13, Damage: 460%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 9 | Time Force Cost: 13, Damage: 470%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 10 | Time Force Cost: 13, Damage: 480%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 11 | Time Force Cost: 13, Damage: 490%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 12 | Time Force Cost: 13, Damage: 500%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 13 | Time Force Cost: 13, Damage: 510%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 14 | Time Force Cost: 13, Damage: 520%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 15 | Time Force Cost: 13, Damage: 530%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 16 | Time Force Cost: 13, Damage: 540%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 17 | Time Force Cost: 13, Damage: 550%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 18 | Time Force Cost: 13, Damage: 560%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 19 | Time Force Cost: 13, Damage: 570%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
| 20 | Time Force Cost: 13, Damage: 580%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec |
![[Image: RED.101110204.png]](http://static.southperry.net/patch/skill/RED.101110204.png)
Advanced Rolling Assaulter (Blade)
Description: A Blade that occurs upon activating Advanced Rolling Assaulter, which originates from your position, penetrating enemies in its path.
Info: type = 2, areaAttack = 1
Info2: type = 2, areaAttack = 1
Delays: adRollingStomp_blade - 30 ms
Range: 600%
Animations: ball, hit.0
Maximum Level: 30
| 1 | Damage: 625%, Number of Hits: 1, Max Enemies Hit: 8 |
| 2 | Damage: 630%, Number of Hits: 1, Max Enemies Hit: 8 |
| 3 | Damage: 635%, Number of Hits: 1, Max Enemies Hit: 8 |
| 4 | Damage: 640%, Number of Hits: 1, Max Enemies Hit: 8 |
| 5 | Damage: 645%, Number of Hits: 1, Max Enemies Hit: 8 |
| 6 | Damage: 650%, Number of Hits: 1, Max Enemies Hit: 8 |
| 7 | Damage: 655%, Number of Hits: 1, Max Enemies Hit: 8 |
| 8 | Damage: 660%, Number of Hits: 1, Max Enemies Hit: 8 |
| 9 | Damage: 665%, Number of Hits: 1, Max Enemies Hit: 8 |
| 10 | Damage: 670%, Number of Hits: 1, Max Enemies Hit: 8 |
| 11 | Damage: 675%, Number of Hits: 1, Max Enemies Hit: 8 |
| 12 | Damage: 680%, Number of Hits: 1, Max Enemies Hit: 8 |
| 13 | Damage: 685%, Number of Hits: 1, Max Enemies Hit: 8 |
| 14 | Damage: 690%, Number of Hits: 1, Max Enemies Hit: 8 |
| 15 | Damage: 695%, Number of Hits: 1, Max Enemies Hit: 8 |
| 16 | Damage: 700%, Number of Hits: 1, Max Enemies Hit: 8 |
| 17 | Damage: 705%, Number of Hits: 1, Max Enemies Hit: 8 |
| 18 | Damage: 710%, Number of Hits: 1, Max Enemies Hit: 8 |
| 19 | Damage: 715%, Number of Hits: 1, Max Enemies Hit: 8 |
| 20 | Damage: 720%, Number of Hits: 1, Max Enemies Hit: 8 |
| 21 | Damage: 725%, Number of Hits: 1, Max Enemies Hit: 8 |
| 22 | Damage: 730%, Number of Hits: 1, Max Enemies Hit: 8 |
| 23 | Damage: 735%, Number of Hits: 1, Max Enemies Hit: 8 |
| 24 | Damage: 740%, Number of Hits: 1, Max Enemies Hit: 8 |
| 25 | Damage: 745%, Number of Hits: 1, Max Enemies Hit: 8 |
| 26 | Damage: 750%, Number of Hits: 1, Max Enemies Hit: 8 |
| 27 | Damage: 755%, Number of Hits: 1, Max Enemies Hit: 8 |
| 28 | Damage: 760%, Number of Hits: 1, Max Enemies Hit: 8 |
| 29 | Damage: 765%, Number of Hits: 1, Max Enemies Hit: 8 |
| 30 | Damage: 770%, Number of Hits: 1, Max Enemies Hit: 8 |
| 31 | Damage: 775%, Number of Hits: 1, Max Enemies Hit: 8 |
| 32 | Damage: 780%, Number of Hits: 1, Max Enemies Hit: 8 |
| 33 | Damage: 785%, Number of Hits: 1, Max Enemies Hit: 8 |
Zero (IV)
![[Image: RED.101120109.png]](http://static.southperry.net/patch/skill/RED.101120109.png)
Immune Barrier
Description: When Beta is attacked, there is a chance for the damage to be absorbed, creating a temporary barrier. While this barrier is active, you will not take damage.
Info: type = 51, condition = damaged
Info2: type = 51, condition = damaged
Delays: alert2 - 600 ms
Pre-requisite: Level Required - 165
Animations: effect_ple.pre, effect_ple.loop, effect_ple.end, special
Maximum Level: 20
![[Image: RED.101120101.png]](http://static.southperry.net/patch/skill/RED.101120101.png)
Jumping Crash (Shockwave)
Description: During Jump Crash, the shockwave generated from where the Sword falls will damage nearby enemies.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: jumpingCrash_shockWave - 360 ms
Range: 270%
Chains To: Earth Break
Chained Delay: 360 ms
Animations: hit.0, effect
Maximum Level: 10
![[Image: RED.101120100.png]](http://static.southperry.net/patch/skill/RED.101120100.png)
Jumping Crash
Description: Jump into the air, fiercly crashing your sword into the ground in one decisive blow. [Activation Command]: While Giga Crash is active, use Giga Crash
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: jumpingCrash - 870 ms
Range: 315%
Pre-requisite: Level Required - 140, Level 1 Giga Crash
Chains To: Jumping Crash (Shockwave)
Chained Delay: 510 ms
Animations: effect, hit.0
Maximum Level: 10
![[Image: RED.101120103.png]](http://static.southperry.net/patch/skill/RED.101120103.png)
Earth Break (Shockwave)
Description: During Earth Break, the shockwave generated from where the Sword falls will damage nearby enemies.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: earthBreak_shockWave - 603 ms
Range: 280%
Animations: hit.0, effect
Maximum Level: 20
![[Image: RED.101120102.png]](http://static.southperry.net/patch/skill/RED.101120102.png)
Earth Break
Description: Jump high into the air and split the earth beneath you, crushing your enemies. Creates a shockwave that damages enemies nearby. [Activation Command]: While Jumping Crash is active, use Giga Crash.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: earthBreak - 1560 ms
Range: 350%
Pre-requisite: Level Required - 145, Level 1 Jumping Crash
Chains To: Earth Break (Shockwave)
Chained Delay: 960 ms
Animations: effect, effect0, hit.0
Maximum Level: 20
![[Image: RED.101120105.png]](http://static.southperry.net/patch/skill/RED.101120105.png)
Advanced Earth Break (Shockwave)
Description: Improves Earth Break's shockwave, dealing more damage and encompassing a wider area.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: adEarthBreak_shockWave - 603 ms
Range: 280%
Animations: hit.0, effect
Maximum Level: 30
![[Image: RED.101120104.png]](http://static.southperry.net/patch/skill/RED.101120104.png)
Advanced Earth Break
Description: An even more powerful Earth Break, increasing its damage and enabling a chance to OHKO enemies. Also creates an electric field that deals continuous damage to enemies caught within.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: adEarthBreak - 1560 ms
Range: 350%
Pre-requisite: Level Required - 170, Level 20 Earth Break
Chains To: Advanced Earth Break (Shockwave), Advanced Earth Break (Electric Field)
Chained Delay: 960 ms
Animations: effect, effect0, effect1, mob, hit.0, tile
Maximum Level: 30
![[Image: RED.101120106.png]](http://static.southperry.net/patch/skill/RED.101120106.png)
Advanced Earth Break (Electric Field)
Description: Advanced Earth Break's eletric field effect.
Info: type = 4, areaAttack = 1, dot = 1
Info2: type = 4, areaAttack = 1, dot = 1
Delays: adEarthBreak_shockWave - 603 ms
Range: 200%
Animations: hit.0, tile
Maximum Level: 30
![[Image: RED.101120202.png]](http://static.southperry.net/patch/skill/RED.101120202.png)
Storm Break
Description: Send forth a vortex that spins through enemies in front of you. [Activation Command] While Wind Strike is active, use Wind Cutter
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: stormBreak - 900 ms
Range: 460%
Pre-requisite: Level Required - 150, Level 1 Wind Strike
Animations: effect, hit.0
Maximum Level: 20
![[Image: RED.101120203.png]](http://static.southperry.net/patch/skill/RED.101120203.png)
Storm Break (Vortex)
Description: The vortex generated by Storm Break will damage enemies it passes through as it moves.
Info: type = 2, areaAttack = 1
Info2: type = 2, areaAttack = 1
Range: 110%
Animations: effect_ple.pre, effect_ple.loop, effect_ple.end, hit.0
Maximum Level: 20
![[Image: RED.101120200.png]](http://static.southperry.net/patch/skill/RED.101120200.png)
Wind Cutter (Vortex)
Description: Effect that appears at enemy locations when using Wind Cutter, dealing damage to other nearby targets.
Info: type = 2, areaAttack = 1
Info2: type = 2, areaAttack = 1
Range: 95%
Animations: effect_ple.pre, effect_ple.loop, effect_ple.end, hit.0
Maximum Level: 10
![[Image: RED.101120201.png]](http://static.southperry.net/patch/skill/RED.101120201.png)
Wind Strike
Description: Attack enemies in front of you with a vortex. [Activation Command]: While Wind Cutter is active, use Wind Cutter
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: windCrash - 810 ms
Range: 425%
Pre-requisite: Level Required - 145, Level 1 Wind Cutter
Chains To: Storm Break
Chained Delay: 720 ms
Animations: effect, hit.0
Maximum Level: 10
![[Image: RED.101120206.png]](http://static.southperry.net/patch/skill/RED.101120206.png)
Advanced Storm Break (Electric Field)
Description: When using Advanced Storm Break, the Vortex will generate an electric field on the ground as it passes, dealing damage to enemies caught within.
Info: type = 4, areaAttack = 1, dot = 1
Info2: type = 4, areaAttack = 1, dot = 1
Range: 30%
Animations: hit.0, tile
Maximum Level: 30
![[Image: RED.101121200.png]](http://static.southperry.net/patch/skill/RED.101121200.png)
Wind Cutter
Description: Attack enemies in front of you, generating a vortex at their location that deals additional damage.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: windCutter - 720 ms
Range: 310%
Pre-requisite: Level Required - 140
Chains To: Wind Strike
Chained Delay: 630 ms
Animations: effect, hit.0
Maximum Level: 10
![[Image: RED.101120204.png]](http://static.southperry.net/patch/skill/RED.101120204.png)
Advanced Storm Break
Description: An even more powerful Storm Break, increasing its damage and enabling a chance to OHKO enemies. Also generates an electric field as it moves, damaging enemies caught within.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: adStormBreak - 900 ms
Range: 460%
Pre-requisite: Level Required - 180, Level 20 Storm Break
Animations: effect, mob, hit.0
Maximum Level: 30
![[Image: RED.101120205.png]](http://static.southperry.net/patch/skill/RED.101120205.png)
Advanced Storm Break (Vortex)
Description: An even more powerful Storm Break (Vortex), increasing its damage and generating an electric field as it passes.
Info: type = 2, areaAttack = 1
Info2: type = 2, areaAttack = 1
Range: 120%
Animations: effect_ple.pre, effect_ple.loop, effect_ple.end, hit.0
Maximum Level: 30
![[Image: RED.101120110.png]](http://static.southperry.net/patch/skill/RED.101120110.png)
Critical Bind
Description: When Beta attacks, there is a chance to bind enemies, disabling their movements. Affected enemies will bleed and be more susceptible to Alpha's attacks.
Info: type = 50
Info2: type = 50
Delays: alert3 - 1500 ms
Pre-requisite: Level Required - 185
Animations: mob, special
Maximum Level: 20
![[Image: RED.101121100.png]](http://static.southperry.net/patch/skill/RED.101121100.png)
Giga Crash
Description: Bring your sword to the ground with great force, crushing enemies in front of you.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: gigaStrike - 840 ms
Range: 245%
Pre-requisite: Level Required - 135
Chains To: Jumping Crash
Chained Delay: 840 ms
Animations: effect, hit.0
Maximum Level: 10
![[Image: RED.101120207.png]](http://static.southperry.net/patch/skill/RED.101120207.png)
Divine Leer
Description: Improves Alpha's minimum and maximum critical damage. When attacking, there is chance to make the enemy bleed, recovering some of your own HP from the damage done.
Info: type = 50
Info2: type = 50
Pre-requisite: Level Required - 160
Animations: affected, mob
Maximum Level: 20
![[Image: RED.101120109.png]](http://static.southperry.net/patch/skill/RED.101120109.png)
Immune Barrier
Description: When Beta is attacked, there is a chance for the damage to be absorbed, creating a temporary barrier. While this barrier is active, you will not take damage.
Info: type = 51, condition = damaged
Info2: type = 51, condition = damaged
Delays: alert2 - 600 ms
Pre-requisite: Level Required - 165
Animations: effect_ple.pre, effect_ple.loop, effect_ple.end, special
Maximum Level: 20
| 1 | Activation Rate: 6%, Max HP Blocked: 12%, Duration: 5 sec |
| 2 | Activation Rate: 7%, Max HP Blocked: 14%, Duration: 6 sec |
| 3 | Activation Rate: 8%, Max HP Blocked: 16%, Duration: 6 sec |
| 4 | Activation Rate: 9%, Max HP Blocked: 18%, Duration: 7 sec |
| 5 | Activation Rate: 10%, Max HP Blocked: 20%, Duration: 7 sec |
| 6 | Activation Rate: 11%, Max HP Blocked: 22%, Duration: 8 sec |
| 7 | Activation Rate: 12%, Max HP Blocked: 24%, Duration: 8 sec |
| 8 | Activation Rate: 13%, Max HP Blocked: 26%, Duration: 9 sec |
| 9 | Activation Rate: 14%, Max HP Blocked: 28%, Duration: 9 sec |
| 10 | Activation Rate: 15%, Max HP Blocked: 30%, Duration: 10 sec |
| 11 | Activation Rate: 16%, Max HP Blocked: 32%, Duration: 10 sec |
| 12 | Activation Rate: 17%, Max HP Blocked: 34%, Duration: 11 sec |
| 13 | Activation Rate: 18%, Max HP Blocked: 36%, Duration: 11 sec |
| 14 | Activation Rate: 19%, Max HP Blocked: 38%, Duration: 12 sec |
| 15 | Activation Rate: 20%, Max HP Blocked: 40%, Duration: 12 sec |
| 16 | Activation Rate: 21%, Max HP Blocked: 42%, Duration: 13 sec |
| 17 | Activation Rate: 22%, Max HP Blocked: 44%, Duration: 13 sec |
| 18 | Activation Rate: 23%, Max HP Blocked: 46%, Duration: 14 sec |
| 19 | Activation Rate: 24%, Max HP Blocked: 48%, Duration: 14 sec |
| 20 | Activation Rate: 25%, Max HP Blocked: 50%, Duration: 15 sec |
![[Image: RED.101120101.png]](http://static.southperry.net/patch/skill/RED.101120101.png)
Jumping Crash (Shockwave)
Description: During Jump Crash, the shockwave generated from where the Sword falls will damage nearby enemies.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: jumpingCrash_shockWave - 360 ms
Range: 270%
Chains To: Earth Break
Chained Delay: 360 ms
Animations: hit.0, effect
Maximum Level: 10
| 1 | Damage: 560%, Number of Hits: 1, Max Enemies Hit: 6 |
| 2 | Damage: 570%, Number of Hits: 1, Max Enemies Hit: 6 |
| 3 | Damage: 580%, Number of Hits: 1, Max Enemies Hit: 6 |
| 4 | Damage: 590%, Number of Hits: 1, Max Enemies Hit: 6 |
| 5 | Damage: 600%, Number of Hits: 1, Max Enemies Hit: 6 |
| 6 | Damage: 610%, Number of Hits: 1, Max Enemies Hit: 6 |
| 7 | Damage: 620%, Number of Hits: 1, Max Enemies Hit: 6 |
| 8 | Damage: 630%, Number of Hits: 1, Max Enemies Hit: 6 |
| 9 | Damage: 640%, Number of Hits: 1, Max Enemies Hit: 6 |
| 10 | Damage: 650%, Number of Hits: 1, Max Enemies Hit: 6 |
![[Image: RED.101120100.png]](http://static.southperry.net/patch/skill/RED.101120100.png)
Jumping Crash
Description: Jump into the air, fiercly crashing your sword into the ground in one decisive blow. [Activation Command]: While Giga Crash is active, use Giga Crash
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: jumpingCrash - 870 ms
Range: 315%
Pre-requisite: Level Required - 140, Level 1 Giga Crash
Chains To: Jumping Crash (Shockwave)
Chained Delay: 510 ms
Animations: effect, hit.0
Maximum Level: 10
| 1 | Time Force Cost: 20, Damage: 560%, Number of Hits: 2, Max Enemies Hit: 6 - Shockwave - Damage: 560%, Number of Hits: 1, Max Enemies Hit: 6 |
| 2 | Time Force Cost: 20, Damage: 570%, Number of Hits: 2, Max Enemies Hit: 6 - Shockwave - Damage: 570%, Number of Hits: 1, Max Enemies Hit: 6 |
| 3 | Time Force Cost: 20, Damage: 580%, Number of Hits: 2, Max Enemies Hit: 6 - Shockwave - Damage: 580%, Number of Hits: 1, Max Enemies Hit: 6 |
| 4 | Time Force Cost: 20, Damage: 590%, Number of Hits: 2, Max Enemies Hit: 6 - Shockwave - Damage: 590%, Number of Hits: 1, Max Enemies Hit: 6 |
| 5 | Time Force Cost: 20, Damage: 600%, Number of Hits: 2, Max Enemies Hit: 6 - Shockwave - Damage: 600%, Number of Hits: 1, Max Enemies Hit: 6 |
| 6 | Time Force Cost: 20, Damage: 610%, Number of Hits: 2, Max Enemies Hit: 6 - Shockwave - Damage: 610%, Number of Hits: 1, Max Enemies Hit: 6 |
| 7 | Time Force Cost: 20, Damage: 620%, Number of Hits: 2, Max Enemies Hit: 6 - Shockwave - Damage: 620%, Number of Hits: 1, Max Enemies Hit: 6 |
| 8 | Time Force Cost: 20, Damage: 630%, Number of Hits: 2, Max Enemies Hit: 6 - Shockwave - Damage: 630%, Number of Hits: 1, Max Enemies Hit: 6 |
| 9 | Time Force Cost: 20, Damage: 640%, Number of Hits: 2, Max Enemies Hit: 6 - Shockwave - Damage: 640%, Number of Hits: 1, Max Enemies Hit: 6 |
| 10 | Time Force Cost: 20, Damage: 650%, Number of Hits: 2, Max Enemies Hit: 6 - Shockwave - Damage: 650%, Number of Hits: 1, Max Enemies Hit: 6 |
![[Image: RED.101120103.png]](http://static.southperry.net/patch/skill/RED.101120103.png)
Earth Break (Shockwave)
Description: During Earth Break, the shockwave generated from where the Sword falls will damage nearby enemies.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: earthBreak_shockWave - 603 ms
Range: 280%
Animations: hit.0, effect
Maximum Level: 20
| 1 | Damage: 558%, Number of Hits: 3, Max Enemies Hit: 6 |
| 2 | Damage: 566%, Number of Hits: 3, Max Enemies Hit: 6 |
| 3 | Damage: 574%, Number of Hits: 3, Max Enemies Hit: 6 |
| 4 | Damage: 582%, Number of Hits: 3, Max Enemies Hit: 6 |
| 5 | Damage: 590%, Number of Hits: 3, Max Enemies Hit: 6 |
| 6 | Damage: 598%, Number of Hits: 3, Max Enemies Hit: 6 |
| 7 | Damage: 606%, Number of Hits: 3, Max Enemies Hit: 6 |
| 8 | Damage: 614%, Number of Hits: 3, Max Enemies Hit: 6 |
| 9 | Damage: 622%, Number of Hits: 3, Max Enemies Hit: 6 |
| 10 | Damage: 630%, Number of Hits: 3, Max Enemies Hit: 6 |
| 11 | Damage: 638%, Number of Hits: 3, Max Enemies Hit: 6 |
| 12 | Damage: 646%, Number of Hits: 3, Max Enemies Hit: 6 |
| 13 | Damage: 654%, Number of Hits: 3, Max Enemies Hit: 6 |
| 14 | Damage: 662%, Number of Hits: 3, Max Enemies Hit: 6 |
| 15 | Damage: 670%, Number of Hits: 3, Max Enemies Hit: 6 |
| 16 | Damage: 678%, Number of Hits: 3, Max Enemies Hit: 6 |
| 17 | Damage: 686%, Number of Hits: 3, Max Enemies Hit: 6 |
| 18 | Damage: 694%, Number of Hits: 3, Max Enemies Hit: 6 |
| 19 | Damage: 702%, Number of Hits: 3, Max Enemies Hit: 6 |
| 20 | Damage: 710%, Number of Hits: 3, Max Enemies Hit: 6 |
![[Image: RED.101120102.png]](http://static.southperry.net/patch/skill/RED.101120102.png)
Earth Break
Description: Jump high into the air and split the earth beneath you, crushing your enemies. Creates a shockwave that damages enemies nearby. [Activation Command]: While Jumping Crash is active, use Giga Crash.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: earthBreak - 1560 ms
Range: 350%
Pre-requisite: Level Required - 145, Level 1 Jumping Crash
Chains To: Earth Break (Shockwave)
Chained Delay: 960 ms
Animations: effect, effect0, hit.0
Maximum Level: 20
| 1 | Time Force Cost: 25, Damage: 558%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 558%, Number of Hits: 3, Max Enemies Hit: 6 |
| 2 | Time Force Cost: 25, Damage: 566%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 566%, Number of Hits: 3, Max Enemies Hit: 6 |
| 3 | Time Force Cost: 25, Damage: 574%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 574%, Number of Hits: 3, Max Enemies Hit: 6 |
| 4 | Time Force Cost: 25, Damage: 582%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 582%, Number of Hits: 3, Max Enemies Hit: 6 |
| 5 | Time Force Cost: 25, Damage: 590%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 590%, Number of Hits: 3, Max Enemies Hit: 6 |
| 6 | Time Force Cost: 25, Damage: 598%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 598%, Number of Hits: 3, Max Enemies Hit: 6 |
| 7 | Time Force Cost: 25, Damage: 606%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 606%, Number of Hits: 3, Max Enemies Hit: 6 |
| 8 | Time Force Cost: 25, Damage: 614%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 614%, Number of Hits: 3, Max Enemies Hit: 6 |
| 9 | Time Force Cost: 25, Damage: 622%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 622%, Number of Hits: 3, Max Enemies Hit: 6 |
| 10 | Time Force Cost: 25, Damage: 630%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 630%, Number of Hits: 3, Max Enemies Hit: 6 |
| 11 | Time Force Cost: 25, Damage: 638%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 638%, Number of Hits: 3, Max Enemies Hit: 6 |
| 12 | Time Force Cost: 25, Damage: 646%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 646%, Number of Hits: 3, Max Enemies Hit: 6 |
| 13 | Time Force Cost: 25, Damage: 654%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 654%, Number of Hits: 3, Max Enemies Hit: 6 |
| 14 | Time Force Cost: 25, Damage: 662%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 662%, Number of Hits: 3, Max Enemies Hit: 6 |
| 15 | Time Force Cost: 25, Damage: 670%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 670%, Number of Hits: 3, Max Enemies Hit: 6 |
| 16 | Time Force Cost: 25, Damage: 678%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 678%, Number of Hits: 3, Max Enemies Hit: 6 |
| 17 | Time Force Cost: 25, Damage: 686%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 686%, Number of Hits: 3, Max Enemies Hit: 6 |
| 18 | Time Force Cost: 25, Damage: 694%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 694%, Number of Hits: 3, Max Enemies Hit: 6 |
| 19 | Time Force Cost: 25, Damage: 702%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 702%, Number of Hits: 3, Max Enemies Hit: 6 |
| 20 | Time Force Cost: 25, Damage: 710%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 710%, Number of Hits: 3, Max Enemies Hit: 6 |
![[Image: RED.101120105.png]](http://static.southperry.net/patch/skill/RED.101120105.png)
Advanced Earth Break (Shockwave)
Description: Improves Earth Break's shockwave, dealing more damage and encompassing a wider area.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: adEarthBreak_shockWave - 603 ms
Range: 280%
Animations: hit.0, effect
Maximum Level: 30
| 1 | Damage: 718%, Number of Hits: 3, Max Enemies Hit: 6 |
| 2 | Damage: 726%, Number of Hits: 3, Max Enemies Hit: 6 |
| 3 | Damage: 734%, Number of Hits: 3, Max Enemies Hit: 6 |
| 4 | Damage: 742%, Number of Hits: 3, Max Enemies Hit: 6 |
| 5 | Damage: 750%, Number of Hits: 3, Max Enemies Hit: 6 |
| 6 | Damage: 758%, Number of Hits: 3, Max Enemies Hit: 6 |
| 7 | Damage: 766%, Number of Hits: 3, Max Enemies Hit: 6 |
| 8 | Damage: 774%, Number of Hits: 3, Max Enemies Hit: 6 |
| 9 | Damage: 782%, Number of Hits: 3, Max Enemies Hit: 6 |
| 10 | Damage: 790%, Number of Hits: 3, Max Enemies Hit: 6 |
| 11 | Damage: 798%, Number of Hits: 3, Max Enemies Hit: 6 |
| 12 | Damage: 806%, Number of Hits: 3, Max Enemies Hit: 6 |
| 13 | Damage: 814%, Number of Hits: 3, Max Enemies Hit: 6 |
| 14 | Damage: 822%, Number of Hits: 3, Max Enemies Hit: 6 |
| 15 | Damage: 830%, Number of Hits: 3, Max Enemies Hit: 6 |
| 16 | Damage: 838%, Number of Hits: 3, Max Enemies Hit: 6 |
| 17 | Damage: 846%, Number of Hits: 3, Max Enemies Hit: 6 |
| 18 | Damage: 854%, Number of Hits: 3, Max Enemies Hit: 6 |
| 19 | Damage: 862%, Number of Hits: 3, Max Enemies Hit: 6 |
| 20 | Damage: 870%, Number of Hits: 3, Max Enemies Hit: 6 |
| 21 | Damage: 878%, Number of Hits: 3, Max Enemies Hit: 6 |
| 22 | Damage: 886%, Number of Hits: 3, Max Enemies Hit: 6 |
| 23 | Damage: 894%, Number of Hits: 3, Max Enemies Hit: 6 |
| 24 | Damage: 902%, Number of Hits: 3, Max Enemies Hit: 6 |
| 25 | Damage: 910%, Number of Hits: 3, Max Enemies Hit: 6 |
| 26 | Damage: 918%, Number of Hits: 3, Max Enemies Hit: 6 |
| 27 | Damage: 926%, Number of Hits: 3, Max Enemies Hit: 6 |
| 28 | Damage: 934%, Number of Hits: 3, Max Enemies Hit: 6 |
| 29 | Damage: 942%, Number of Hits: 3, Max Enemies Hit: 6 |
| 30 | Damage: 950%, Number of Hits: 3, Max Enemies Hit: 6 |
| 31 | Damage: 958%, Number of Hits: 3, Max Enemies Hit: 6 |
| 32 | Damage: 966%, Number of Hits: 3, Max Enemies Hit: 6 |
| 33 | Damage: 974%, Number of Hits: 3, Max Enemies Hit: 6 |
![[Image: RED.101120104.png]](http://static.southperry.net/patch/skill/RED.101120104.png)
Advanced Earth Break
Description: An even more powerful Earth Break, increasing its damage and enabling a chance to OHKO enemies. Also creates an electric field that deals continuous damage to enemies caught within.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: adEarthBreak - 1560 ms
Range: 350%
Pre-requisite: Level Required - 170, Level 20 Earth Break
Chains To: Advanced Earth Break (Shockwave), Advanced Earth Break (Electric Field)
Chained Delay: 960 ms
Animations: effect, effect0, effect1, mob, hit.0, tile
Maximum Level: 30
| 1 | Time Force Cost: 25, Damage: 718%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 10% - Shockwave - Damage: 718%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 205% every 1 sec for 1 sec, Max Enemies Hit: 6 |
| 2 | Time Force Cost: 25, Damage: 726%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 10% - Shockwave - Damage: 726%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 210% every 1 sec for 1 sec, Max Enemies Hit: 6 |
| 3 | Time Force Cost: 25, Damage: 734%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 11% - Shockwave - Damage: 734%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 215% every 1 sec for 1 sec, Max Enemies Hit: 6 |
| 4 | Time Force Cost: 25, Damage: 742%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 11% - Shockwave - Damage: 742%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 220% every 1 sec for 1 sec, Max Enemies Hit: 6 |
| 5 | Time Force Cost: 25, Damage: 750%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 11% - Shockwave - Damage: 750%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 225% every 1 sec for 1 sec, Max Enemies Hit: 6 |
| 6 | Time Force Cost: 25, Damage: 758%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 12% - Shockwave - Damage: 758%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 230% every 1 sec for 1 sec, Max Enemies Hit: 6 |
| 7 | Time Force Cost: 25, Damage: 766%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 12% - Shockwave - Damage: 766%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 235% every 1 sec for 1 sec, Max Enemies Hit: 6 |
| 8 | Time Force Cost: 25, Damage: 774%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 12% - Shockwave - Damage: 774%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 240% every 1 sec for 1 sec, Max Enemies Hit: 6 |
| 9 | Time Force Cost: 25, Damage: 782%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 13% - Shockwave - Damage: 782%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 245% every 1 sec for 1 sec, Max Enemies Hit: 6 |
| 10 | Time Force Cost: 25, Damage: 790%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 13% - Shockwave - Damage: 790%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 250% every 1 sec for 1 sec, Max Enemies Hit: 6 |
| 11 | Time Force Cost: 25, Damage: 798%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 13% - Shockwave - Damage: 798%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 255% every 1 sec for 2 sec, Max Enemies Hit: 6 |
| 12 | Time Force Cost: 25, Damage: 806%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 14% - Shockwave - Damage: 806%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 260% every 1 sec for 2 sec, Max Enemies Hit: 6 |
| 13 | Time Force Cost: 25, Damage: 814%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 14% - Shockwave - Damage: 814%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 265% every 1 sec for 2 sec, Max Enemies Hit: 6 |
| 14 | Time Force Cost: 25, Damage: 822%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 14% - Shockwave - Damage: 822%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 270% every 1 sec for 2 sec, Max Enemies Hit: 6 |
| 15 | Time Force Cost: 25, Damage: 830%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 15% - Shockwave - Damage: 830%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 275% every 1 sec for 2 sec, Max Enemies Hit: 6 |
| 16 | Time Force Cost: 25, Damage: 838%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 15% - Shockwave - Damage: 838%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 280% every 1 sec for 2 sec, Max Enemies Hit: 6 |
| 17 | Time Force Cost: 25, Damage: 846%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 15% - Shockwave - Damage: 846%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 285% every 1 sec for 2 sec, Max Enemies Hit: 6 |
| 18 | Time Force Cost: 25, Damage: 854%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 16% - Shockwave - Damage: 854%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 290% every 1 sec for 2 sec, Max Enemies Hit: 6 |
| 19 | Time Force Cost: 25, Damage: 862%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 16% - Shockwave - Damage: 862%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 295% every 1 sec for 2 sec, Max Enemies Hit: 6 |
| 20 | Time Force Cost: 25, Damage: 870%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 16% - Shockwave - Damage: 870%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 300% every 1 sec for 2 sec, Max Enemies Hit: 6 |
| 21 | Time Force Cost: 25, Damage: 878%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 17% - Shockwave - Damage: 878%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 305% every 1 sec for 3 sec, Max Enemies Hit: 6 |
| 22 | Time Force Cost: 25, Damage: 886%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 17% - Shockwave - Damage: 886%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 310% every 1 sec for 3 sec, Max Enemies Hit: 6 |
| 23 | Time Force Cost: 25, Damage: 894%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 17% - Shockwave - Damage: 894%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 315% every 1 sec for 3 sec, Max Enemies Hit: 6 |
| 24 | Time Force Cost: 25, Damage: 902%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 18% - Shockwave - Damage: 902%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 320% every 1 sec for 3 sec, Max Enemies Hit: 6 |
| 25 | Time Force Cost: 25, Damage: 910%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 18% - Shockwave - Damage: 910%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 325% every 1 sec for 3 sec, Max Enemies Hit: 6 |
| 26 | Time Force Cost: 25, Damage: 918%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 18% - Shockwave - Damage: 918%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 330% every 1 sec for 3 sec, Max Enemies Hit: 6 |
| 27 | Time Force Cost: 25, Damage: 926%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 19% - Shockwave - Damage: 926%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 335% every 1 sec for 3 sec, Max Enemies Hit: 6 |
| 28 | Time Force Cost: 25, Damage: 934%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 19% - Shockwave - Damage: 934%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 340% every 1 sec for 3 sec, Max Enemies Hit: 6 |
| 29 | Time Force Cost: 25, Damage: 942%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 19% - Shockwave - Damage: 942%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 345% every 1 sec for 3 sec, Max Enemies Hit: 6 |
| 30 | Time Force Cost: 25, Damage: 950%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 20% - Shockwave - Damage: 950%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 350% every 1 sec for 3 sec, Max Enemies Hit: 6 |
| 31 | Time Force Cost: 25, Damage: 958%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 20% - Shockwave - Damage: 958%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 355% every 1 sec for 4 sec, Max Enemies Hit: 6 |
| 32 | Time Force Cost: 25, Damage: 966%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 20% - Shockwave - Damage: 966%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 360% every 1 sec for 4 sec, Max Enemies Hit: 6 |
| 33 | Time Force Cost: 25, Damage: 974%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 21% - Shockwave - Damage: 974%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 365% every 1 sec for 4 sec, Max Enemies Hit: 6 |
![[Image: RED.101120106.png]](http://static.southperry.net/patch/skill/RED.101120106.png)
Advanced Earth Break (Electric Field)
Description: Advanced Earth Break's eletric field effect.
Info: type = 4, areaAttack = 1, dot = 1
Info2: type = 4, areaAttack = 1, dot = 1
Delays: adEarthBreak_shockWave - 603 ms
Range: 200%
Animations: hit.0, tile
Maximum Level: 30
| 1 | Damage: 205%, every 1 sec for 1 sec, Max Enemies Hit: 6 |
| 2 | Damage: 210%, every 1 sec for 1 sec, Max Enemies Hit: 6 |
| 3 | Damage: 215%, every 1 sec for 1 sec, Max Enemies Hit: 6 |
| 4 | Damage: 220%, every 1 sec for 1 sec, Max Enemies Hit: 6 |
| 5 | Damage: 225%, every 1 sec for 1 sec, Max Enemies Hit: 6 |
| 6 | Damage: 230%, every 1 sec for 1 sec, Max Enemies Hit: 6 |
| 7 | Damage: 235%, every 1 sec for 1 sec, Max Enemies Hit: 6 |
| 8 | Damage: 240%, every 1 sec for 1 sec, Max Enemies Hit: 6 |
| 9 | Damage: 245%, every 1 sec for 1 sec, Max Enemies Hit: 6 |
| 10 | Damage: 250%, every 1 sec for 1 sec, Max Enemies Hit: 6 |
| 11 | Damage: 255%, every 1 sec for 2 sec, Max Enemies Hit: 6 |
| 12 | Damage: 260%, every 1 sec for 2 sec, Max Enemies Hit: 6 |
| 13 | Damage: 265%, every 1 sec for 2 sec, Max Enemies Hit: 6 |
| 14 | Damage: 270%, every 1 sec for 2 sec, Max Enemies Hit: 6 |
| 15 | Damage: 275%, every 1 sec for 2 sec, Max Enemies Hit: 6 |
| 16 | Damage: 280%, every 1 sec for 2 sec, Max Enemies Hit: 6 |
| 17 | Damage: 285%, every 1 sec for 2 sec, Max Enemies Hit: 6 |
| 18 | Damage: 290%, every 1 sec for 2 sec, Max Enemies Hit: 6 |
| 19 | Damage: 295%, every 1 sec for 2 sec, Max Enemies Hit: 6 |
| 20 | Damage: 300%, every 1 sec for 2 sec, Max Enemies Hit: 6 |
| 21 | Damage: 305%, every 1 sec for 3 sec, Max Enemies Hit: 6 |
| 22 | Damage: 310%, every 1 sec for 3 sec, Max Enemies Hit: 6 |
| 23 | Damage: 315%, every 1 sec for 3 sec, Max Enemies Hit: 6 |
| 24 | Damage: 320%, every 1 sec for 3 sec, Max Enemies Hit: 6 |
| 25 | Damage: 325%, every 1 sec for 3 sec, Max Enemies Hit: 6 |
| 26 | Damage: 330%, every 1 sec for 3 sec, Max Enemies Hit: 6 |
| 27 | Damage: 335%, every 1 sec for 3 sec, Max Enemies Hit: 6 |
| 28 | Damage: 340%, every 1 sec for 3 sec, Max Enemies Hit: 6 |
| 29 | Damage: 345%, every 1 sec for 3 sec, Max Enemies Hit: 6 |
| 30 | Damage: 350%, every 1 sec for 3 sec, Max Enemies Hit: 6 |
| 31 | Damage: 355%, every 1 sec for 4 sec, Max Enemies Hit: 6 |
| 32 | Damage: 360%, every 1 sec for 4 sec, Max Enemies Hit: 6 |
| 33 | Damage: 365%, every 1 sec for 4 sec, Max Enemies Hit: 6 |
![[Image: RED.101120202.png]](http://static.southperry.net/patch/skill/RED.101120202.png)
Storm Break
Description: Send forth a vortex that spins through enemies in front of you. [Activation Command] While Wind Strike is active, use Wind Cutter
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: stormBreak - 900 ms
Range: 460%
Pre-requisite: Level Required - 150, Level 1 Wind Strike
Animations: effect, hit.0
Maximum Level: 20
| 1 | Time Force Cost: 25, Damage: 308%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 308%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 2 | Time Force Cost: 25, Damage: 316%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 316%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 3 | Time Force Cost: 25, Damage: 324%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 324%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 4 | Time Force Cost: 25, Damage: 332%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 332%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 5 | Time Force Cost: 25, Damage: 340%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 340%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 6 | Time Force Cost: 25, Damage: 348%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 348%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 7 | Time Force Cost: 25, Damage: 356%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 356%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 8 | Time Force Cost: 25, Damage: 364%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 364%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 9 | Time Force Cost: 25, Damage: 372%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 372%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 10 | Time Force Cost: 25, Damage: 380%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 380%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 11 | Time Force Cost: 25, Damage: 388%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 388%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 12 | Time Force Cost: 25, Damage: 396%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 396%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 13 | Time Force Cost: 25, Damage: 404%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 404%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 14 | Time Force Cost: 25, Damage: 412%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 412%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 15 | Time Force Cost: 25, Damage: 420%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 420%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 16 | Time Force Cost: 25, Damage: 428%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 428%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 17 | Time Force Cost: 25, Damage: 436%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 436%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 18 | Time Force Cost: 25, Damage: 444%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 444%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 19 | Time Force Cost: 25, Damage: 452%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 452%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 20 | Time Force Cost: 25, Damage: 460%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 460%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
![[Image: RED.101120203.png]](http://static.southperry.net/patch/skill/RED.101120203.png)
Storm Break (Vortex)
Description: The vortex generated by Storm Break will damage enemies it passes through as it moves.
Info: type = 2, areaAttack = 1
Info2: type = 2, areaAttack = 1
Range: 110%
Animations: effect_ple.pre, effect_ple.loop, effect_ple.end, hit.0
Maximum Level: 20
| 1 | Damage: 308%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 2 | Damage: 316%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 3 | Damage: 324%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 4 | Damage: 332%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 5 | Damage: 340%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 6 | Damage: 348%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 7 | Damage: 356%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 8 | Damage: 364%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 9 | Damage: 372%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 10 | Damage: 380%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 11 | Damage: 388%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 12 | Damage: 396%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 13 | Damage: 404%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 14 | Damage: 412%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 15 | Damage: 420%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 16 | Damage: 428%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 17 | Damage: 436%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 18 | Damage: 444%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 19 | Damage: 452%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 20 | Damage: 460%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
![[Image: RED.101120200.png]](http://static.southperry.net/patch/skill/RED.101120200.png)
Wind Cutter (Vortex)
Description: Effect that appears at enemy locations when using Wind Cutter, dealing damage to other nearby targets.
Info: type = 2, areaAttack = 1
Info2: type = 2, areaAttack = 1
Range: 95%
Animations: effect_ple.pre, effect_ple.loop, effect_ple.end, hit.0
Maximum Level: 10
| 1 | Damage: 230%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 2 | Damage: 240%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 3 | Damage: 250%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 4 | Damage: 260%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 5 | Damage: 270%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 6 | Damage: 280%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 7 | Damage: 290%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 8 | Damage: 300%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 9 | Damage: 310%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 10 | Damage: 320%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 |
![[Image: RED.101120201.png]](http://static.southperry.net/patch/skill/RED.101120201.png)
Wind Strike
Description: Attack enemies in front of you with a vortex. [Activation Command]: While Wind Cutter is active, use Wind Cutter
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: windCrash - 810 ms
Range: 425%
Pre-requisite: Level Required - 145, Level 1 Wind Cutter
Chains To: Storm Break
Chained Delay: 720 ms
Animations: effect, hit.0
Maximum Level: 10
| 1 | Time Force Cost: 20, Damage: 260%, Number of Hits: 4, Max Enemies Hit: 8 |
| 2 | Time Force Cost: 20, Damage: 270%, Number of Hits: 4, Max Enemies Hit: 8 |
| 3 | Time Force Cost: 20, Damage: 280%, Number of Hits: 4, Max Enemies Hit: 8 |
| 4 | Time Force Cost: 20, Damage: 290%, Number of Hits: 4, Max Enemies Hit: 8 |
| 5 | Time Force Cost: 20, Damage: 300%, Number of Hits: 4, Max Enemies Hit: 8 |
| 6 | Time Force Cost: 20, Damage: 310%, Number of Hits: 4, Max Enemies Hit: 8 |
| 7 | Time Force Cost: 20, Damage: 320%, Number of Hits: 4, Max Enemies Hit: 8 |
| 8 | Time Force Cost: 20, Damage: 330%, Number of Hits: 4, Max Enemies Hit: 8 |
| 9 | Time Force Cost: 20, Damage: 340%, Number of Hits: 4, Max Enemies Hit: 8 |
| 10 | Time Force Cost: 20, Damage: 350%, Number of Hits: 4, Max Enemies Hit: 8 |
![[Image: RED.101120206.png]](http://static.southperry.net/patch/skill/RED.101120206.png)
Advanced Storm Break (Electric Field)
Description: When using Advanced Storm Break, the Vortex will generate an electric field on the ground as it passes, dealing damage to enemies caught within.
Info: type = 4, areaAttack = 1, dot = 1
Info2: type = 4, areaAttack = 1, dot = 1
Range: 30%
Animations: hit.0, tile
Maximum Level: 30
| 1 | Damage: 113%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 2 | Damage: 116%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 3 | Damage: 119%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 4 | Damage: 122%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 5 | Damage: 125%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 6 | Damage: 128%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 7 | Damage: 131%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 8 | Damage: 134%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 9 | Damage: 137%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 10 | Damage: 140%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 11 | Damage: 143%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 12 | Damage: 146%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 13 | Damage: 149%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 14 | Damage: 152%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 15 | Damage: 155%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 16 | Damage: 158%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 17 | Damage: 161%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 18 | Damage: 164%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 19 | Damage: 167%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 20 | Damage: 170%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 21 | Damage: 173%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 22 | Damage: 176%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 23 | Damage: 179%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 24 | Damage: 182%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 25 | Damage: 185%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 26 | Damage: 188%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 27 | Damage: 191%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 28 | Damage: 194%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 29 | Damage: 197%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 30 | Damage: 200%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 31 | Damage: 203%, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 32 | Damage: 206%, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 33 | Damage: 209%, every 1 sec for 3 sec, Max Enemies Hit: 8 |
![[Image: RED.101121200.png]](http://static.southperry.net/patch/skill/RED.101121200.png)
Wind Cutter
Description: Attack enemies in front of you, generating a vortex at their location that deals additional damage.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: windCutter - 720 ms
Range: 310%
Pre-requisite: Level Required - 140
Chains To: Wind Strike
Chained Delay: 630 ms
Animations: effect, hit.0
Maximum Level: 10
| 1 | Time Force Cost: 17, Damage: 230%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 230%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Cooldown Time: 15 sec |
| 2 | Time Force Cost: 17, Damage: 240%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 240%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Cooldown Time: 15 sec |
| 3 | Time Force Cost: 17, Damage: 250%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 250%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Cooldown Time: 15 sec |
| 4 | Time Force Cost: 17, Damage: 260%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 260%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Cooldown Time: 15 sec |
| 5 | Time Force Cost: 17, Damage: 270%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 270%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Cooldown Time: 15 sec |
| 6 | Time Force Cost: 17, Damage: 280%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 280%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Cooldown Time: 15 sec |
| 7 | Time Force Cost: 17, Damage: 290%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 290%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Cooldown Time: 15 sec |
| 8 | Time Force Cost: 17, Damage: 300%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 300%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Cooldown Time: 15 sec |
| 9 | Time Force Cost: 17, Damage: 310%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 310%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Cooldown Time: 15 sec |
| 10 | Time Force Cost: 17, Damage: 320%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 320%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Cooldown Time: 15 sec |
![[Image: RED.101120204.png]](http://static.southperry.net/patch/skill/RED.101120204.png)
Advanced Storm Break
Description: An even more powerful Storm Break, increasing its damage and enabling a chance to OHKO enemies. Also generates an electric field as it moves, damaging enemies caught within.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: adStormBreak - 900 ms
Range: 460%
Pre-requisite: Level Required - 180, Level 20 Storm Break
Animations: effect, mob, hit.0
Maximum Level: 30
| 1 | Time Force Cost: 25, Damage: 466%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 4% - Vortex - Damage: 466%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 113% every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 2 | Time Force Cost: 25, Damage: 472%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 4% - Vortex - Damage: 472%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 116% every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 3 | Time Force Cost: 25, Damage: 478%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 4% - Vortex - Damage: 478%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 119% every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 4 | Time Force Cost: 25, Damage: 484%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 4% - Vortex - Damage: 484%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 122% every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 5 | Time Force Cost: 25, Damage: 490%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 5% - Vortex - Damage: 490%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 125% every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 6 | Time Force Cost: 25, Damage: 496%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 5% - Vortex - Damage: 496%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 128% every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 7 | Time Force Cost: 25, Damage: 502%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 5% - Vortex - Damage: 502%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 131% every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 8 | Time Force Cost: 25, Damage: 508%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 5% - Vortex - Damage: 508%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 134% every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 9 | Time Force Cost: 25, Damage: 514%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 5% - Vortex - Damage: 514%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 137% every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 10 | Time Force Cost: 25, Damage: 520%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 6% - Vortex - Damage: 520%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 140% every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 11 | Time Force Cost: 25, Damage: 526%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 6% - Vortex - Damage: 526%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 143% every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 12 | Time Force Cost: 25, Damage: 532%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 6% - Vortex - Damage: 532%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 146% every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 13 | Time Force Cost: 25, Damage: 538%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 6% - Vortex - Damage: 538%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 149% every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 14 | Time Force Cost: 25, Damage: 544%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 6% - Vortex - Damage: 544%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 152% every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 15 | Time Force Cost: 25, Damage: 550%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 7% - Vortex - Damage: 550%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 155% every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 16 | Time Force Cost: 25, Damage: 556%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 7% - Vortex - Damage: 556%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 158% every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 17 | Time Force Cost: 25, Damage: 562%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 7% - Vortex - Damage: 562%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 161% every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 18 | Time Force Cost: 25, Damage: 568%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 7% - Vortex - Damage: 568%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 164% every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 19 | Time Force Cost: 25, Damage: 574%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 7% - Vortex - Damage: 574%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 167% every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 20 | Time Force Cost: 25, Damage: 580%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 8% - Vortex - Damage: 580%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 170% every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 21 | Time Force Cost: 25, Damage: 586%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 8% - Vortex - Damage: 586%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 173% every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 22 | Time Force Cost: 25, Damage: 592%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 8% - Vortex - Damage: 592%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 176% every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 23 | Time Force Cost: 25, Damage: 598%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 8% - Vortex - Damage: 598%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 179% every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 24 | Time Force Cost: 25, Damage: 604%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 8% - Vortex - Damage: 604%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 182% every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 25 | Time Force Cost: 25, Damage: 610%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 9% - Vortex - Damage: 610%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 185% every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 26 | Time Force Cost: 25, Damage: 616%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 9% - Vortex - Damage: 616%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 188% every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 27 | Time Force Cost: 25, Damage: 622%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 9% - Vortex - Damage: 622%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 191% every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 28 | Time Force Cost: 25, Damage: 628%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 9% - Vortex - Damage: 628%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 194% every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 29 | Time Force Cost: 25, Damage: 634%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 9% - Vortex - Damage: 634%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 197% every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 30 | Time Force Cost: 25, Damage: 640%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 10% - Vortex - Damage: 640%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 200% every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 31 | Time Force Cost: 25, Damage: 646%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 10% - Vortex - Damage: 646%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 203% every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 32 | Time Force Cost: 25, Damage: 652%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 10% - Vortex - Damage: 652%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 206% every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 33 | Time Force Cost: 25, Damage: 658%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 10% - Vortex - Damage: 658%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 209% every 1 sec for 3 sec, Max Enemies Hit: 8 |
![[Image: RED.101120205.png]](http://static.southperry.net/patch/skill/RED.101120205.png)
Advanced Storm Break (Vortex)
Description: An even more powerful Storm Break (Vortex), increasing its damage and generating an electric field as it passes.
Info: type = 2, areaAttack = 1
Info2: type = 2, areaAttack = 1
Range: 120%
Animations: effect_ple.pre, effect_ple.loop, effect_ple.end, hit.0
Maximum Level: 30
| 1 | Damage: 466%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 113%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 2 | Damage: 472%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 116%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 3 | Damage: 478%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 119%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 4 | Damage: 484%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 122%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 5 | Damage: 490%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 125%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 6 | Damage: 496%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 128%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 7 | Damage: 502%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 131%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 8 | Damage: 508%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 134%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 9 | Damage: 514%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 137%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 10 | Damage: 520%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 140%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 11 | Damage: 526%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 143%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 12 | Damage: 532%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 146%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 13 | Damage: 538%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 149%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 14 | Damage: 544%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 152%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 15 | Damage: 550%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 155%, every 1 sec for 1 sec, Max Enemies Hit: 8 |
| 16 | Damage: 556%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 158%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 17 | Damage: 562%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 161%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 18 | Damage: 568%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 164%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 19 | Damage: 574%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 167%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 20 | Damage: 580%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 170%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 21 | Damage: 586%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 173%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 22 | Damage: 592%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 176%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 23 | Damage: 598%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 179%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 24 | Damage: 604%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 182%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 25 | Damage: 610%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 185%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 26 | Damage: 616%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 188%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 27 | Damage: 622%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 191%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 28 | Damage: 628%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 194%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 29 | Damage: 634%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 197%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 30 | Damage: 640%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 200%, every 1 sec for 2 sec, Max Enemies Hit: 8 |
| 31 | Damage: 646%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 203%, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 32 | Damage: 652%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 206%, every 1 sec for 3 sec, Max Enemies Hit: 8 |
| 33 | Damage: 658%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 209%, every 1 sec for 3 sec, Max Enemies Hit: 8 |
![[Image: RED.101120110.png]](http://static.southperry.net/patch/skill/RED.101120110.png)
Critical Bind
Description: When Beta attacks, there is a chance to bind enemies, disabling their movements. Affected enemies will bleed and be more susceptible to Alpha's attacks.
Info: type = 50
Info2: type = 50
Delays: alert3 - 1500 ms
Pre-requisite: Level Required - 185
Animations: mob, special
Maximum Level: 20
| 1 | Activation Rate: 3%, Duration: 2 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires. |
| 2 | Activation Rate: 3%, Duration: 2 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires. |
| 3 | Activation Rate: 3%, Duration: 2 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires. |
| 4 | Activation Rate: 3%, Duration: 2 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires. |
| 5 | Activation Rate: 3%, Duration: 2 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires. |
| 6 | Activation Rate: 4%, Duration: 3 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires. |
| 7 | Activation Rate: 4%, Duration: 3 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires. |
| 8 | Activation Rate: 4%, Duration: 3 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires. |
| 9 | Activation Rate: 4%, Duration: 3 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires. |
| 10 | Activation Rate: 4%, Duration: 3 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires. |
| 11 | Activation Rate: 5%, Duration: 3 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires. |
| 12 | Activation Rate: 5%, Duration: 4 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires. |
| 13 | Activation Rate: 5%, Duration: 4 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires. |
| 14 | Activation Rate: 5%, Duration: 4 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires. |
| 15 | Activation Rate: 5%, Duration: 4 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires. |
| 16 | Activation Rate: 6%, Duration: 4 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires. |
| 17 | Activation Rate: 6%, Duration: 4 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires. |
| 18 | Activation Rate: 6%, Duration: 5 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires. |
| 19 | Activation Rate: 6%, Duration: 5 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires. |
| 20 | Activation Rate: 6%, Duration: 5 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 20 sec after the effect expires. |
![[Image: RED.101121100.png]](http://static.southperry.net/patch/skill/RED.101121100.png)
Giga Crash
Description: Bring your sword to the ground with great force, crushing enemies in front of you.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: gigaStrike - 840 ms
Range: 245%
Pre-requisite: Level Required - 135
Chains To: Jumping Crash
Chained Delay: 840 ms
Animations: effect, hit.0
Maximum Level: 10
| 1 | Time Force Cost: 17, Damage: 515%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 15 sec |
| 2 | Time Force Cost: 17, Damage: 530%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 15 sec |
| 3 | Time Force Cost: 17, Damage: 545%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 15 sec |
| 4 | Time Force Cost: 17, Damage: 560%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 15 sec |
| 5 | Time Force Cost: 17, Damage: 575%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 15 sec |
| 6 | Time Force Cost: 17, Damage: 590%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 15 sec |
| 7 | Time Force Cost: 17, Damage: 605%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 15 sec |
| 8 | Time Force Cost: 17, Damage: 620%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 15 sec |
| 9 | Time Force Cost: 17, Damage: 635%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 15 sec |
| 10 | Time Force Cost: 17, Damage: 650%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 15 sec |
![[Image: RED.101120207.png]](http://static.southperry.net/patch/skill/RED.101120207.png)
Divine Leer
Description: Improves Alpha's minimum and maximum critical damage. When attacking, there is chance to make the enemy bleed, recovering some of your own HP from the damage done.
Info: type = 50
Info2: type = 50
Pre-requisite: Level Required - 160
Animations: affected, mob
Maximum Level: 20
| 1 | Minimum Critical Damage: +11%, Maximum Critical Damage: +11%, When Attacking, Activation Rate: 6%, Damage: 105%, every 1 sec for 5 sec, Max HP Recovered: 5% |
| 2 | Minimum Critical Damage: +12%, Maximum Critical Damage: +12%, When Attacking, Activation Rate: 6%, Damage: 110%, every 1 sec for 5 sec, Max HP Recovered: 5% |
| 3 | Minimum Critical Damage: +13%, Maximum Critical Damage: +13%, When Attacking, Activation Rate: 7%, Damage: 115%, every 1 sec for 5 sec, Max HP Recovered: 5% |
| 4 | Minimum Critical Damage: +14%, Maximum Critical Damage: +14%, When Attacking, Activation Rate: 7%, Damage: 120%, every 1 sec for 6 sec, Max HP Recovered: 6% |
| 5 | Minimum Critical Damage: +15%, Maximum Critical Damage: +15%, When Attacking, Activation Rate: 8%, Damage: 125%, every 1 sec for 6 sec, Max HP Recovered: 6% |
| 6 | Minimum Critical Damage: +16%, Maximum Critical Damage: +16%, When Attacking, Activation Rate: 8%, Damage: 130%, every 1 sec for 6 sec, Max HP Recovered: 6% |
| 7 | Minimum Critical Damage: +17%, Maximum Critical Damage: +17%, When Attacking, Activation Rate: 9%, Damage: 135%, every 1 sec for 6 sec, Max HP Recovered: 6% |
| 8 | Minimum Critical Damage: +18%, Maximum Critical Damage: +18%, When Attacking, Activation Rate: 9%, Damage: 140%, every 1 sec for 7 sec, Max HP Recovered: 7% |
| 9 | Minimum Critical Damage: +19%, Maximum Critical Damage: +19%, When Attacking, Activation Rate: 10%, Damage: 145%, every 1 sec for 7 sec, Max HP Recovered: 7% |
| 10 | Minimum Critical Damage: +20%, Maximum Critical Damage: +20%, When Attacking, Activation Rate: 10%, Damage: 150%, every 1 sec for 7 sec, Max HP Recovered: 7% |
| 11 | Minimum Critical Damage: +21%, Maximum Critical Damage: +21%, When Attacking, Activation Rate: 11%, Damage: 155%, every 1 sec for 7 sec, Max HP Recovered: 7% |
| 12 | Minimum Critical Damage: +22%, Maximum Critical Damage: +22%, When Attacking, Activation Rate: 11%, Damage: 160%, every 1 sec for 8 sec, Max HP Recovered: 8% |
| 13 | Minimum Critical Damage: +23%, Maximum Critical Damage: +23%, When Attacking, Activation Rate: 12%, Damage: 165%, every 1 sec for 8 sec, Max HP Recovered: 8% |
| 14 | Minimum Critical Damage: +24%, Maximum Critical Damage: +24%, When Attacking, Activation Rate: 12%, Damage: 170%, every 1 sec for 8 sec, Max HP Recovered: 8% |
| 15 | Minimum Critical Damage: +25%, Maximum Critical Damage: +25%, When Attacking, Activation Rate: 13%, Damage: 175%, every 1 sec for 8 sec, Max HP Recovered: 8% |
| 16 | Minimum Critical Damage: +26%, Maximum Critical Damage: +26%, When Attacking, Activation Rate: 13%, Damage: 180%, every 1 sec for 9 sec, Max HP Recovered: 9% |
| 17 | Minimum Critical Damage: +27%, Maximum Critical Damage: +27%, When Attacking, Activation Rate: 14%, Damage: 185%, every 1 sec for 9 sec, Max HP Recovered: 9% |
| 18 | Minimum Critical Damage: +28%, Maximum Critical Damage: +28%, When Attacking, Activation Rate: 14%, Damage: 190%, every 1 sec for 9 sec, Max HP Recovered: 9% |
| 19 | Minimum Critical Damage: +29%, Maximum Critical Damage: +29%, When Attacking, Activation Rate: 15%, Damage: 195%, every 1 sec for 9 sec, Max HP Recovered: 9% |
| 20 | Minimum Critical Damage: +30%, Maximum Critical Damage: +30%, When Attacking, Activation Rate: 15%, Damage: 200%, every 1 sec for 10 sec, Max HP Recovered: 10% |

