2013-07-08, 04:01 AM
TagerBustah Wrote:oh I thought elemental void damage boost made lightning stronger, plus all the paladin videos ive seen from KMS v1.2.196 and KMST 1.2.481 they all spam lighting and only recharge with ice or holy. They very rarely use holy charge and at thier lvls holy should be maxed. http://www.southperry.net/showthread.php...%201.2.481
Wouldnt the base damage for charges be:
lightning: 250+15(ice)+210(ev)=475%
ice: 140+15(fire)+70(co)+210(ev)=435%
holy: 411+21(light)=432%
fire: 140+70(co)+210(ev)=420%
or is that wrong?
Also yea i forgot about combat orders i meant 67% crit rate for both blast and ACB. The 42% plus the 20% from Blasts hyper skill. According to the Blast skill readout wouldn't blast hyper have to add to blast buff increasing total crit rate for all skills?
You are correct, I've updated the OP to include a Lightning + Blizzard combination. It is superior when you have 0% Boss Damage, but loses out as you gain more. I've removed the All Charges combination as it's never useful to have. Blast spamming uses Divine + Lightning to recharge. I've removed Normal (6) and Fast (5) because if you want to use a Slow 7 or 8 weapon, hah. I don't care.
They should have 77% with Blast - Critical Rate and Hyper Critical Rate.

