2013-06-30, 08:48 PM
Alloy Wrote:Ok, I understand. Regardless, what I mean is that you'll get more exp as long as you don't kill in one hit. If you do, you are back to leveling slower. But the problem with this skill isn't exactly that the effect won't trigger. The problem is that the effect itself comes after the damage in a decent damage skill. Before, with the old taunt, it had 2 problems: Slow, and small hitbox. If taunt now becomes a shade splitter replacement, there's no option to choose between debuff then kill or just kill.
Should you get more exp if you one hit vs otherwise? Usually ohkoing means your training is optimized no matter what you do especially on a class with great horizontal mobility and forward facing mob skills with good upwards vertical range.
I don't think taunt is meant to be shade splitter replacement to be honest but i don't know which skill joe uses for %/s.

