KMST 1.2.481 - Skill tweaks, UI update, and more.
#90
Razmos Wrote:Additional Options has nothing to do with it really.

In KMS, Smithing does Cubes, Alchemy does Bags and Jewel Crafting creates Flames. The cube and bag crafting can stay exactly the same, and simply replace Flame crafting with Nebulite crafting. Problem solved, everyone is happy. Cubes and nebulites are less NX dependant, hurrah!

Also yes, If they don't bring cube crafting over, or if they don't add cubes to the drop tables for bosses and normal monsters (which they now do in KMS) I will most definitely be quitting this game. It would be the ultimate show of greed from GMS and would push me over the edge.

OH okay, my translation must've been bad then since I thought cubes and flames came from the SAME profession branch, all for nebulite crafting though; that makes sense =P First thing they can do is AT LEAST add occult cubes to boss drops (since im pretty sure you need those to craft cubes, bar finding them from monsters or bosses)
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KMST 1.2.481 - Skill tweaks, UI update, and more. - by Lazershock - 2013-06-27, 09:07 PM

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