2013-06-27, 05:01 PM
The only thing I am wondering about is the Damage buff in Avenging Angel. I am curious if they are saying that the damage buff works as a passive (regardless of toggle state) or ONLY when it is off. I fail to see a point in using Avenging Angel when you will get more damage by not using it. I love using it as it is in GMS right now, so I am hoping that they don't screw it up.
Now, the new Avenging Angel changes Angel Ray to have more hits but have a single target. I can kinda see how they may be giving Avenging Angel a differnt buff when off than when it's on. It would be more damage to a mob skill when off but more hits to a single target when on. In that context, I think their explanation is trying to tell us that folks stopped using Venge when training and only using it for bosses and thus they gave it an effect that would now help training, too. I can be ok with this.
Now, the new Avenging Angel changes Angel Ray to have more hits but have a single target. I can kinda see how they may be giving Avenging Angel a differnt buff when off than when it's on. It would be more damage to a mob skill when off but more hits to a single target when on. In that context, I think their explanation is trying to tell us that folks stopped using Venge when training and only using it for bosses and thus they gave it an effect that would now help training, too. I can be ok with this.

