2013-06-27, 10:40 AM
Alloy Wrote:Actually I'm starting to like these changes. If you spam Taunt, for example, you do less damage... But if that wouldn't kill the monsters, stars will start coming out of them every two hits. I like the direction of controlable passives. Even older skills can become significant, if you need to make monsters survive one hit. If platforms are too far from each other you'd wreck the further monsters with it, because apparently they do trigger poison. The only thing missing now, in my opinion, is movement.
I would kill for a grappling hook like the one the Nova classes got.
That Frailty Curse and the new Taunt work on bosses looks perfect, now they just need to make Shadow Web do something on those too and I will be happy. They should also scrap the ultimate since Death Star does a better job and looks a ton better.

