2013-06-25, 08:00 PM
Your work is good, [MENTION=128]Stereo[/MENTION];
My only nitpick is that when I say 20/80 encourages leeching, it's because it makes people want to BE leechers. When you get above that, it makes people want to be attackers. 20/80 is the best scenario if you intend to do nothing but hang on a rope. I, personally, want a scenario that favors the attacker over the leecher.
My calculator is almost ready for public consumption. I am having a stupid time with one of the total columns. The terms you use for %s are in terms of total exp% in relation to the mob's base, so it has me a bit in a twirl, but when I study it it seems to be correct from that perspective. I have other ratios as a selection to show what 'has been' before like in Chaos and what 'could be' if they change it.
The current version can be found here -
http://www.thorrsoldhammers.com/mscalc/P...pCalc.html
Put a 1 in the Damage% column to mark the attacker. Party Size can be ignored since it is automatically set when you fill out the form. The Ascension Exp ratio is our current 20/80.
My only nitpick is that when I say 20/80 encourages leeching, it's because it makes people want to BE leechers. When you get above that, it makes people want to be attackers. 20/80 is the best scenario if you intend to do nothing but hang on a rope. I, personally, want a scenario that favors the attacker over the leecher.
My calculator is almost ready for public consumption. I am having a stupid time with one of the total columns. The terms you use for %s are in terms of total exp% in relation to the mob's base, so it has me a bit in a twirl, but when I study it it seems to be correct from that perspective. I have other ratios as a selection to show what 'has been' before like in Chaos and what 'could be' if they change it.
The current version can be found here -
http://www.thorrsoldhammers.com/mscalc/P...pCalc.html
Put a 1 in the Damage% column to mark the attacker. Party Size can be ignored since it is automatically set when you fill out the form. The Ascension Exp ratio is our current 20/80.

