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To those for the Aliens/Jesters/LHC Nerf
#8
Nion Wrote:Because of ksers. Enough said.

I'm pretty sure everyone knows by now that 2x brings the worst of us, leading to ks wars and such.
With all of the stuff removed, there is now a variety of places to train that HAS BEEN AVAILABLE SINCE THE START but people don't seem to find any interest.
This move now makes people to think otherwise.

Yeah but if you got KSed, you didn't have to train there, which is what my point is. And you kind of proved my point..the spots been available from the start, its up to the individual to train where they like.

Words Wrote:Maybe it has to do with making other spots viable instead of just that one that gets impossibly crowded during 2x events. In populated servers even weekdays are impossible.

Also:


It worked the other way around for Aliens and NLC in general, you felt forced to train there because:



Not many want that.

You're just assuming that everyone who agrees with that change has the mindset you describe in your post.


Oh, and also

Except that they didn't make other spots viable. In fact it seems they've nerfed experience in general? And for the record there is a way to make other places viable without nerfing certain spots. By increasing the experience/spawn rate or simply making a map layout more efficient, they could have instead created variety by making MORE good places to train rather than nerf the only good ones we have. That is my point.

Not many want that? I can't say how many want or don't want it, but In my experience I've seen what I consider to be a decent amount of people complaining about how easy it is to level now. That suggests they wish it to be "harder" which really just equates to more time-consuming.

I'm not assuming, I was more joking in saying that, but I really do see it like that to some extent since I didn't have any other peoples views to go on.

Also forgive me but in what way am I a hypocrite? I didn't say I wish to train at places like Jesters/LHC exclusively, just that the option being rendered practically useless is irritating.

Patt Wrote:It has nothing to do with some players wanting to force other players to level a certain way, it's the fact that you spend levels 13-160 in less than like 5 maps (Rotting Skeletons, Scarecrows, Jesters, Aliens, LHC) and 4/5 of those are in areas that are pretty much exclusive to gMS. Before the nerf, there was no incentive to actually explore the game. Sure it was convenient for leveling up mules and such, but you never visit any of the major towns and as a new player that totally warps your view of the game. Imagine if you were playing, let's say, WoW and the best way to level up was by grinding in the tutorial area from 1-90. You would learn absolutely nothing about the game. By removing these over powered areas (or rather nerfing them) it forces the player to expand their horizons and actually travel to different areas.

So I see a few people have this as the reasoning. I think, it says a lot about a game if you have to force your players to explore. Instead of making other areas more viable and efficient, all they did was nerf the actual good ones/[b] Yes, this will in a way (honestly lets face it, people will just use the next best alternative..) cause people to "explore", however, that doesn't make those places worth exploring.

Jamesie Wrote:1) Renders the vast majority of the game useless - It's pretty self explanatory. It's especially noticeable when you compare Aliens and LHC to other areas. Jesters is *tolerable*, but only barely.
2) Stupidity - I can't count the number of times I've seen any kind of variation of "Well Jesters (or Aliens, or LHC) is full. Guess I can't train." Not to mention the KS wars are equally as stupid.
3) I've never liked them to begin with.
4) (LHC mostly) Detracts people from PQs - You guys are all so "If you don't like it, don't train there." Well the alternatives are pretty dead when you consider that everyone flocks to the other places mindlessly. You can't PQ with just one person.

Pretty much the same points, I get it. Again my thing is, why not make other places more viable then? So instead of improving the game and make it WORTH IT to go other places, they force players to do it by nerfing the places that are actually efficient..seems lazy. For the record LHC is the same as SH/HoH yet no one has an issue with that? And the newly added Twilight Perion. If you don't like LHC, you don't like those places either because they are the same party play areas.

I understand the PQ issue, but again, make them more fun, more rewarding, more challenging ( for those who want that) and people WILL PQ. Monster Park Extreme is an example of a great source of experience that people USE.

Netto Wrote:Instead of saying what everyone else said, I'll say something about LHC.

Why I'm glad LHC is nerfed: Not only did hackers make this place a hell hole for those who trained here, no one ever went beyond Crockies to better maps. Why? [B]BECAUSE THE QUESTLINE WAS A LIVING HELL!
LHC was supposed to be a theme dungeon, but when people complained about it, Nexon catered towards them. Yes, it's good, but the aftermath of that was the quests being so stupidly hard that it wasn't worth it. Case in point: Reindeer Spears. No one hunted that thing because it was never good for training. So, no one ever went deeper than Crockies. No quests? Easy leveling.

Same thing for Aliens. People hated doing the questline for it. People found different ways to get to Aliens (dooring a level 60 there) just to level quickly.
Now, when other people go to monsters 30+ or so levels above them, and can level in 2-3mins, something is massively wrong.

Hackers are not an argument for nerfing LHC. Hackers can go anywhere. The questline can be fixed without nerfing the party play status though, I don't really get how those things are correlated?

I don't know when people stopped going beyond crockies, but I remember there used to be a time when people trained at the golems ( or w/e they were) and bearwolves.

You're right about that, people hated doing that. Maybe because they don't enjoy it? Its boring etc?

You guys are all saying similar things. But if I/those people don't find those things enjoyable, why should we be forced in to it? I find end game far more fun than the journey there. Thats my opinion of course.. I don't want to waste time doing something (grinding for long periods of time/boring party quests or what have you) to get to the part of the game I find more fun. And while its impossible to please everyone, I feel this move completely alienated one side of their playerbase while favoring another. Instead of catering to just on type of their players, they could just as easily actually start working on the content we have and improving it rather than making it worse (for some).

Also with 250 added, why does leveling fast at lower levels matter anymore? It would be balanced out in the grueling journey to 250.
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Messages In This Thread
To those for the Aliens/Jesters/LHC Nerf - by FatesFavor - 2013-06-23, 05:48 PM
To those for the Aliens/Jesters/LHC Nerf - by 777 - 2013-06-27, 06:35 AM

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