2013-06-23, 05:12 PM
It has nothing to do with some players wanting to force other players to level a certain way, it's the fact that you spend levels 13-160 in less than like 5 maps (Rotting Skeletons, Scarecrows, Jesters, Aliens, LHC) and 4/5 of those are in areas that are pretty much exclusive to gMS. Before the nerf, there was no incentive to actually explore the game. Sure it was convenient for leveling up mules and such, but you never visit any of the major towns and as a new player that totally warps your view of the game. Imagine if you were playing, let's say, WoW and the best way to level up was by grinding in the tutorial area from 1-90. You would learn absolutely nothing about the game. By removing these over powered areas (or rather nerfing them) it forces the player to expand their horizons and actually travel to different areas.

