2013-06-20, 07:23 PM
Maping Wrote:I hope all or most of the characters are immediately unlocked, unlike how it was in Brawl (Where you had to unlock them through Subspace.).
I was wondering, what are generally agreed to be the best and worst characters in Brawl?
You didn't HAVE to use Subspace to unlock the characters. You could unlock characters in Brawl the same exact way you unlocked them in the other games, by doing random matches and other crap. It's just that it was efficient, quick, and easy to unlock everyone using Subspace, because there's no way to miss anyone, mess up objectives, etc.. By the time you're done, only 3 characters are left and they're just redoing certain areas quickly.
As for best/worst characters: I know that MetaKnight is considered the best character in Brawl, because of some of his attacks having spammable strong attacks or something like that, I don't remember the details. The worst is considered a tie between Link, Jigglypuff, Zelda and Ganondorf, with Ganondorf being considered the absolute worst (but those four are all in the same "tier").
Interestingly enough, although everyone here that I've noticed considers Toon Link and Link to be clones, Toon Link is way up on the list. I always found Toon Link far more enjoyable to play than Link myself.
http://www.smashboards.com/threads/offic...v6.306431/
Lozmaster Wrote:I'll probably be dragged over the coals for this, but they should have waited to make the 3DS game. The 3DS doesn't need smash bros to save itself, the Wii U absolutely does, and half assing it (because the wiiu doesn't have enough half assed/lazy games already) won't be doing anyone any favours. And that way we wouldn't have had to wait 6 years between games again.
I absolutely and completely agree. They could have easily added any additional content added in the 3DS version, if it was made later, to the Wii U version to keep them the same if that was desired. Having the 3DS version be a limiter on the Wii U version in any way is honestly not good at all.
It gets hard to balance the game with a lot of characters, I'm never going to disagree with that, but one of things I really liked in Brawl was the massive character list. There will always be characters that are considered "OP", because balance will never be perfect, however when you're not playing competitively, having a ton of characters enhances the experience exponentially. That's why I like Brawl in all of it's smaller flaws, it has such potential for fun. Hearing about a reduced character list is disappointing, because that's one of my favorite things about Smash. I never get bored because there's not enough differentiating play-styles.

