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KMST 1.2.480 Skill Patch Notes
#2
Quote:Crew Ship Commander: The max level has been adjusted, and a new effect for a 4th sailor has been added. This effect increases your status effect resistance and provides a chance to block status effects without sacrificing a crew member.

Quote:Muspelheim: Meso Explosion is a fundamental component of Shadower-branch play. It is rather important to be able to easily use this for effective play, and while it was possible to move monsters around with Muspelheim, it was still difficult to position monsters in the correct spots to use Meso Explosion efficiently. Muspelheim has been adjusted as such to more easily accomodate this, allowing you to push coins around with enemies so you can use Meso Explosion more fluidly instead of stopping to lure. Its damage has also been improved.

Quote:Vengeance of Angel: Angel Ray's damage increase has been completely replaced in favour of additional hits. Now, Angel Ray will be able to hit 4 more times, but at the cost of only being able to hit one target and a reduced healing ability. The ON/OFF effect has been changed so Vengeance of Angel now accomodates more buffs so that it is not removed each time something else is cast.

really cool improvements..
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Messages In This Thread
KMST 1.2.480 Skill Patch Notes - by JoeTang - 2013-06-20, 05:46 AM
KMST 1.2.480 Skill Patch Notes - by Pathologiz - 2013-06-20, 06:20 AM
KMST 1.2.480 Skill Patch Notes - by Mazz - 2013-06-20, 06:27 AM
KMST 1.2.480 Skill Patch Notes - by KillerZero - 2013-06-20, 06:34 AM
KMST 1.2.480 Skill Patch Notes - by JoeTang - 2013-06-20, 06:42 AM
KMST 1.2.480 Skill Patch Notes - by KillerZero - 2013-06-20, 06:46 AM
KMST 1.2.480 Skill Patch Notes - by JoeTang - 2013-06-20, 07:06 AM
KMST 1.2.480 Skill Patch Notes - by KillerZero - 2013-06-20, 07:10 AM
KMST 1.2.480 Skill Patch Notes - by TagerBustah - 2013-06-20, 08:54 AM
KMST 1.2.480 Skill Patch Notes - by GodHaseo - 2013-06-20, 08:58 AM
KMST 1.2.480 Skill Patch Notes - by KillerZero - 2013-06-20, 09:22 AM

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