2013-06-19, 06:03 PM
Thorr Wrote:I definitely have to disagree. None of that is 'useful' to me. Dark Shock? Never needed it, thus I never need it to be buffed. The damage bonus + cooldown reduction for Twister was very handy. It turned that skill from a trick to a tool. My BaM is 190 and will now lose that damage. As a matter of my own play style, I would rather have the Twister damage instead of the Telemastery damage.
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I guess it does suck that it'll take 40 more levels to gain that +20% damage boost for Twister Spin, especially once I remembered how fast it hits.btw, I personally lost 20% damage to Teleport Mastery and gained invincibility for 1 sec, which I definitely prefer =]
Thorr Wrote:But, hey, everyone plays their own way, right?
True, true. That's what makes Hyper Skills so interesting, you have a bit of choice in which bonuses you find more useful to you =]
Anyways, I spend so long typing this up, so I'm gonna keep it here, just for the lulz.
Any BaMs might wanna see what they specifically lost/gained, I guess ;D
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