2013-06-19, 05:12 AM
I seriously dont' understand people who said the bucc revamp is bad
We have
-Really good 1 vs 1
- Best 1 vs many IMO
-Lots of buff to increase range madly
We got
-Mobility ( Flash jump and Spammable Double spiral)
- Skills changing animation upon energy charged
-WAY WAY WAY WAY WAY WAAAAAAAAAAAAAAAAAAAAAAAAAAAAY BETTER energy system , if it works the same it reads , now you'll have to USE the energy to deplete the bar , there WONT be lost time by being CC'd by some boss or having to run or W/E ( Will the energy stay after dead ? That could make it EVEN better) , you won't have 60 seconds of charge each time you charge , you'll have 10000 energy you'll have to use entirely to deplete the bar and go back uncharged
-Third point is a godsend , UoP using 2500 energy 1/4th of the bar instead of all means it will be usable WITHOUT stimulate
- Speaking of UoP usable , they changed the good-for-funded max damage increase effect for min/max crit damage increase... GOOD
- All skills got a base damage increase AND they will increase by 10 % more when fully charged ( want to know if it's additive or multiplicative tho)
-Energy charge got a extra 20 atk and 8 % extra stance ( THIS LAST ONE IS BAD THO , WHY ONLY 8 % NEXOOOOOOOOOON)
What more did buccs needed?
We have
-Really good 1 vs 1
- Best 1 vs many IMO
-Lots of buff to increase range madly
We got
-Mobility ( Flash jump and Spammable Double spiral)
- Skills changing animation upon energy charged
-WAY WAY WAY WAY WAY WAAAAAAAAAAAAAAAAAAAAAAAAAAAAY BETTER energy system , if it works the same it reads , now you'll have to USE the energy to deplete the bar , there WONT be lost time by being CC'd by some boss or having to run or W/E ( Will the energy stay after dead ? That could make it EVEN better) , you won't have 60 seconds of charge each time you charge , you'll have 10000 energy you'll have to use entirely to deplete the bar and go back uncharged
-Third point is a godsend , UoP using 2500 energy 1/4th of the bar instead of all means it will be usable WITHOUT stimulate
- Speaking of UoP usable , they changed the good-for-funded max damage increase effect for min/max crit damage increase... GOOD
- All skills got a base damage increase AND they will increase by 10 % more when fully charged ( want to know if it's additive or multiplicative tho)
-Energy charge got a extra 20 atk and 8 % extra stance ( THIS LAST ONE IS BAD THO , WHY ONLY 8 % NEXOOOOOOOOOON)
What more did buccs needed?

