2008-12-24, 01:54 PM
Devil Wrote:Hmmmm..... Still no:Reply in bold.
- Buccanneer with Energy Charge (If you're giving Dark Knight Bereserk mode, Buccaneers should have this too, or just split it up) Have this already; it's been there since I first posted. Use your eyes.
- Referring that a Dark Knight is in Bereserk mode with your calculations Okay. It'll be there in version 1.1.
- Damage Calculations with Onyx Apples Put 100 for ATT pots.
I'm waiting for those....
P.S. With New Tokyo's High HP mobs coming to kMS, you also might want to add Stun Mastery's Critical (+SE offcourse...) to Buccaneers damage with Demolition/Barrage combo's. I don't know if this thread is solo about bossing, but your topic title doesn't say so, so you could add that too...It's not in the title, but either you didn't read 90% of my post, or you're really, really blind o_o To reiterate, this thread is entirely about bossing damage. I'm not sure why you think my calculations are missing the things you mentioned. They're clearly there. You know that the bulk of the calculations are in the Excel file, right? This thread doesn't work in the way yours does. There's too variables in DPS comparisons for me to post EVERYTHING. I've posted the stuff people are most interested in, and everything else is there if you simply download a 44kb file and check a few boxes.
iFrancisco Wrote:Haha, yea that post is somewhat confusing. Yea, sadly Nexon has not fixed the flaw with SE not working with the first 3 hits of assassinate. I Hope they do sometime.Guns are Fast (5). Which dagger did you test this speed difference with? I can jump-SB and complete the SB before hitting the ground on my CB with a Fast (4) dagger. I haven't experienced Speed infusion, but unless you tested it with a Fast (5) dagger like the Shinkita, it shouldn't add any attack speed.
As for daggers, the speeds are I believe Fast (4) as you stated; however, I was under the impression that booster increases this by 1 level (or maybe only 1 for daggers?!?) ? I have tested using speed infusion (Level 1 appears to do that same as level 20) and with high certainty I can notice a difference. The easiest way I tested this was Jump BS > assaulter. Normally I would hit the ground (or come very close to hitting the ground) before assaulter in this combo, but with Speed infusion the assaulter begins in mid air, noticeably quicker. Same goes with BS>SB>SB>BS again; they appear to come out faster.
Maybe I am just hallucinating, which I might be haha, but it appears to me to make a difference.
Edit: Off topic, but are gun speeds Fast (5) or Fast (4)?
Booster drops the attack speed rating of the weapon by 2. Speed infusion further drops the attack speed rating by 2 (with 11 or more points). The speed cap is Faster (2).


