2013-06-18, 07:59 PM
masterzero Wrote:People must be hoping that a "revamp" means that the class revamped will be as op as any other new class that then gets nerfed to oblivion... ok
Talking only about buccs because it is my class
-We got FJ. I could stop here because I don't know who really plays a bucc of the ones who bash the revamp , but I do and I only have 2 worries in mind. Mobility. Dispel. That's all
-Skills look worse ? ok... laser looks way worse than before , yep , fist enrage also looks really really bad , yep yep
-If no one has noticed there are 2 skills of each. That means like it was on the patch notes that buccs will PROBABLY be able to use all skills out of energy , but the ones that needed energy will be nerfed , look at energy blast , there is a new skill which is the one that looks friggin awesome http://static.southperry.net/patch/skill...effect.gif , and there is the old one which has a measly 495 range ( got lowered from 695 ) against new one 850 % , that means bucc skills WILL Change animation and effects when charged , making it different as before
-Our 2 rush skills got madly spammable 1 without the other.... more mobility... I'm wondering if they will get even faster by comboing them...
But w/e , keep looking for negatives ,wait for a new nova or w/e to play which is op and hits bricks with 0 equip and let people who love the class play it
man it will be good, but for the game play no, buccs will lose much or some sense from that class

