KMST 1.2.480 Adventurer Revamp and Skill Changes
Razmos Wrote:When I look at the other revamped adventurers, I'm not seeing any huge amazing changes either. Aside from the specialized skills (including Paladin's) it's mostly just balance changes and slight tweaks to gameplays.

ignoring the specialized skills, Warriors, Mages and Archers weren't changed that much, and neither have Thieves or Pirates. It's mostly just quality of life stuff that makes playing them easier, and some balance changes. The specialized skills are the big change that makes the revamp, and that's just because it makes the classes slightly more unique when compared to each other.

Buccs got exactly the same as everyone else really. It just "feels" like less because the things that were changed were very basic things, Flash Jump and Energy Charge. which were basic changes that were needed.
I don't know...dark knights made some pretty big changes imo
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KMST 1.2.480 Adventurer Revamp and Skill Changes - by Vontos - 2013-06-18, 07:54 PM

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