Rogue
![[Image: RED.4001344.png]](http://static.southperry.net/patch/skill/RED.4001344.png)
Lucky Seven
Description: Put your luck into two throwing stars, tossing them simultaneously. An attack based on LUK and its own Mastery.
Info: type = 2
Animations: hit.0, effect, CharLevel.10.hit.0, CharLevel.10.effect, CharLevel.15.hit.0, CharLevel.15.effect, CharLevel.20.hit.0, CharLevel.20.effect, CharLevel.25.hit.0, CharLevel.25.effect
Maximum Level: 20
![[Image: RED.4001013.png]](http://static.southperry.net/patch/skill/RED.4001013.png)
Sharp Slash
Description: Quickly slash at a few enemies in front of you.
Info: type = 1, areaAttack = 1
Delays: SharpSlash - 630 ms
Range: 210%
Final Attack: Dagger
Animations: effect, hit.0
Maximum Level: 10
![[Image: RED.4001011.png]](http://static.southperry.net/patch/skill/RED.4001011.png)
Flash Jump (Dual Blade)
Description: Allows you to double jump. The higher the skill level, the further you jump. Push the Jump Key to activate.
Info: type = 40, casterMove = 1, avaliableInJumpingState = 1
Maximum Level: 5
![[Image: RED.4001003.png]](http://static.southperry.net/patch/skill/RED.4001003.png)
Dark Sight
Description: Temporarily hide yourself in the shadows. While in Dark Sight, you can neither attack nor be attacked; however you can use Flash Jump.
Info: type = 14
Delays: darksight - 100 ms
Animations: effect
Maximum Level: 10
![[Image: RED.4001005.png]](http://static.southperry.net/patch/skill/RED.4001005.png)
Haste
Description: Temporarily improve party member's Speed, Jump, and permanently increase your own Maximum Speed.
Info: type = 10, massSpell = 1
Delays: alert3 - 1500 ms
Range: 300%
Animations: effect, affected
Maximum Level: 10
![[Image: RED.4001014.png]](http://static.southperry.net/patch/skill/RED.4001014.png)
Flash Jump
Description: Allows you to double jump. The higher the skill level, the further you jump. Push the Jump Key to activate.
Info: type = 40, casterMove = 1, avaliableInJumpingState = 1
Maximum Level: 5
![[Image: RED.4000010.png]](http://static.southperry.net/patch/skill/RED.4000010.png)
Magic Steal
Description: Certain chance to steal an opponent's buffs when attacking.
Info: type = 51, condition = attack
Animations: special
Maximum Level: 1
![[Image: RED.4000012.png]](http://static.southperry.net/patch/skill/RED.4000012.png)
Sidestep
Description: Permanently increases avoid rate.
Info: type = 50
Maximum Level: 10
![[Image: RED.4000000.png]](http://static.southperry.net/patch/skill/RED.4000000.png)
Nimble Body
Description: With a thief's basic training, permanently increase Accuracy and Avoidability.
Info: type = 50
Maximum Level: 10
![[Image: RED.4001334.png]](http://static.southperry.net/patch/skill/RED.4001334.png)
Double Stab
Description: Quickly stab an enemy twice.
Info: type = 1
Animations: hit.0, CharLevel.10.hit.0, CharLevel.15.hit.0, CharLevel.20.hit.0, CharLevel.25.hit.0
Maximum Level: 20
![[Image: RED.4001344.png]](http://static.southperry.net/patch/skill/RED.4001344.png)
Lucky Seven
Description: Put your luck into two throwing stars, tossing them simultaneously. An attack based on LUK and its own Mastery.
Info: type = 2
Animations: hit.0, effect, CharLevel.10.hit.0, CharLevel.10.effect, CharLevel.15.hit.0, CharLevel.15.effect, CharLevel.20.hit.0, CharLevel.20.effect, CharLevel.25.hit.0, CharLevel.25.effect
Maximum Level: 20
| 1 | MP Cost: 8, Damage: 114%, Number of Hits: 2 |
| 2 | MP Cost: 8, Damage: 118%, Number of Hits: 2 |
| 3 | MP Cost: 8, Damage: 122%, Number of Hits: 2 |
| 4 | MP Cost: 8, Damage: 126%, Number of Hits: 2 |
| 5 | MP Cost: 8, Damage: 130%, Number of Hits: 2 |
| 6 | MP Cost: 10, Damage: 134%, Number of Hits: 2 |
| 7 | MP Cost: 10, Damage: 138%, Number of Hits: 2 |
| 8 | MP Cost: 10, Damage: 142%, Number of Hits: 2 |
| 9 | MP Cost: 10, Damage: 146%, Number of Hits: 2 |
| 10 | MP Cost: 10, Damage: 150%, Number of Hits: 2 |
| 11 | MP Cost: 10, Damage: 154%, Number of Hits: 2 |
| 12 | MP Cost: 12, Damage: 158%, Number of Hits: 2 |
| 13 | MP Cost: 12, Damage: 162%, Number of Hits: 2 |
| 14 | MP Cost: 12, Damage: 166%, Number of Hits: 2 |
| 15 | MP Cost: 12, Damage: 170%, Number of Hits: 2 |
| 16 | MP Cost: 12, Damage: 174%, Number of Hits: 2 |
| 17 | MP Cost: 12, Damage: 178%, Number of Hits: 2 |
| 18 | MP Cost: 14, Damage: 182%, Number of Hits: 2 |
| 19 | MP Cost: 14, Damage: 186%, Number of Hits: 2 |
| 20 | MP Cost: 14, Damage: 190%, Number of Hits: 2 |
![[Image: RED.4001013.png]](http://static.southperry.net/patch/skill/RED.4001013.png)
Sharp Slash
Description: Quickly slash at a few enemies in front of you.
Info: type = 1, areaAttack = 1
Delays: SharpSlash - 630 ms
Range: 210%
Final Attack: Dagger
Animations: effect, hit.0
Maximum Level: 10
| 1 | MP Cost: 10, Damage: 186%, Max Enemies Hit: 3 |
| 2 | MP Cost: 10, Damage: 202%, Max Enemies Hit: 3 |
| 3 | MP Cost: 11, Damage: 218%, Max Enemies Hit: 3 |
| 4 | MP Cost: 11, Damage: 234%, Max Enemies Hit: 3 |
| 5 | MP Cost: 11, Damage: 250%, Max Enemies Hit: 3 |
| 6 | MP Cost: 12, Damage: 266%, Max Enemies Hit: 3 |
| 7 | MP Cost: 12, Damage: 282%, Max Enemies Hit: 3 |
| 8 | MP Cost: 12, Damage: 298%, Max Enemies Hit: 3 |
| 9 | MP Cost: 13, Damage: 314%, Max Enemies Hit: 3 |
| 10 | MP Cost: 13, Damage: 330%, Max Enemies Hit: 3 |
![[Image: RED.4001011.png]](http://static.southperry.net/patch/skill/RED.4001011.png)
Flash Jump (Dual Blade)
Description: Allows you to double jump. The higher the skill level, the further you jump. Push the Jump Key to activate.
Info: type = 40, casterMove = 1, avaliableInJumpingState = 1
Maximum Level: 5
| 1 | MP Cost: 38, jumps a certain distance |
| 2 | MP Cost: 34, jumps a certain distance |
| 3 | MP Cost: 30, jumps a certain distance |
| 4 | MP Cost: 26, jumps a certain distance |
| 5 | MP Cost: 22, jumps a certain distance |
![[Image: RED.4001003.png]](http://static.southperry.net/patch/skill/RED.4001003.png)
Dark Sight
Description: Temporarily hide yourself in the shadows. While in Dark Sight, you can neither attack nor be attacked; however you can use Flash Jump.
Info: type = 14
Delays: darksight - 100 ms
Animations: effect
Maximum Level: 10
| 1 | MP Cost: 23, Duration: 20 sec |
| 2 | MP Cost: 21, Duration: 40 sec |
| 3 | MP Cost: 19, Duration: 60 sec |
| 4 | MP Cost: 17, Duration: 80 sec |
| 5 | MP Cost: 15, Duration: 100 sec |
| 6 | MP Cost: 13, Duration: 120 sec |
| 7 | MP Cost: 11, Duration: 140 sec |
| 8 | MP Cost: 9, Duration: 160 sec |
| 9 | MP Cost: 7, Duration: 180 sec |
| 10 | MP Cost: 5, Duration: 200 sec |
![[Image: RED.4001005.png]](http://static.southperry.net/patch/skill/RED.4001005.png)
Haste
Description: Temporarily improve party member's Speed, Jump, and permanently increase your own Maximum Speed.
Info: type = 10, massSpell = 1
Delays: alert3 - 1500 ms
Range: 300%
Animations: effect, affected
Maximum Level: 10
| 1 | MP Cost: 10, Duration: 20 sec, Speed: +4%, Jump: +2%, Passive Effect - Maximum Speed: +2% |
| 2 | MP Cost: 10, Duration: 40 sec, Speed: +8%, Jump: +4%, Passive Effect - Maximum Speed: +4% |
| 3 | MP Cost: 10, Duration: 60 sec, Speed: +12%, Jump: +6%, Passive Effect - Maximum Speed: +6% |
| 4 | MP Cost: 10, Duration: 80 sec, Speed: +16%, Jump: +8%, Passive Effect - Maximum Speed: +8% |
| 5 | MP Cost: 10, Duration: 100 sec, Speed: +20%, Jump: +10%, Passive Effect - Maximum Speed: +10% |
| 6 | MP Cost: 20, Duration: 120 sec, Speed: +24%, Jump: +12%, Passive Effect - Maximum Speed: +12% |
| 7 | MP Cost: 20, Duration: 140 sec, Speed: +28%, Jump: +14%, Passive Effect - Maximum Speed: +14% |
| 8 | MP Cost: 20, Duration: 160 sec, Speed: +32%, Jump: +16%, Passive Effect - Maximum Speed: +16% |
| 9 | MP Cost: 20, Duration: 180 sec, Speed: +36%, Jump: +18%, Passive Effect - Maximum Speed: +18% |
| 10 | MP Cost: 20, Duration: 200 sec, Speed: +40%, Jump: +20%, Passive Effect - Maximum Speed: +20% |
![[Image: RED.4001014.png]](http://static.southperry.net/patch/skill/RED.4001014.png)
Flash Jump
Description: Allows you to double jump. The higher the skill level, the further you jump. Push the Jump Key to activate.
Info: type = 40, casterMove = 1, avaliableInJumpingState = 1
Maximum Level: 5
| 1 | MP Cost: 28, jumps a certain distance. |
| 2 | MP Cost: 24, jumps a certain distance. |
| 3 | MP Cost: 20, jumps a certain distance. |
| 4 | MP Cost: 16, jumps a certain distance. |
| 5 | MP Cost: 12, jumps a certain distance. |
![[Image: RED.4000010.png]](http://static.southperry.net/patch/skill/RED.4000010.png)
Magic Steal
Description: Certain chance to steal an opponent's buffs when attacking.
Info: type = 51, condition = attack
Animations: special
Maximum Level: 1
| 1 | 15% chance to steal an opponent's buff for 20 sec |
![[Image: RED.4000012.png]](http://static.southperry.net/patch/skill/RED.4000012.png)
Sidestep
Description: Permanently increases avoid rate.
Info: type = 50
Maximum Level: 10
| 1 | Avoid Rate: +6% |
| 2 | Avoid Rate: +7% |
| 3 | Avoid Rate: +8% |
| 4 | Avoid Rate: +9% |
| 5 | Avoid Rate: +10% |
| 6 | Avoid Rate: +11% |
| 7 | Avoid Rate: +12% |
| 8 | Avoid Rate: +13% |
| 9 | Avoid Rate: +14% |
| 10 | Avoid Rate: +15% |
![[Image: RED.4000000.png]](http://static.southperry.net/patch/skill/RED.4000000.png)
Nimble Body
Description: With a thief's basic training, permanently increase Accuracy and Avoidability.
Info: type = 50
Maximum Level: 10
| 1 | Accuracy: +22, Avoidability: +22 |
| 2 | Accuracy: +44, Avoidability: +44 |
| 3 | Accuracy: +66, Avoidability: +66 |
| 4 | Accuracy: +88, Avoidability: +88 |
| 5 | Accuracy: +110, Avoidability: +110 |
| 6 | Accuracy: +132, Avoidability: +132 |
| 7 | Accuracy: +154, Avoidability: +154 |
| 8 | Accuracy: +176, Avoidability: +176 |
| 9 | Accuracy: +198, Avoidability: +198 |
| 10 | Accuracy: +220, Avoidability: +220 |
![[Image: RED.4001334.png]](http://static.southperry.net/patch/skill/RED.4001334.png)
Double Stab
Description: Quickly stab an enemy twice.
Info: type = 1
Animations: hit.0, CharLevel.10.hit.0, CharLevel.15.hit.0, CharLevel.20.hit.0, CharLevel.25.hit.0
Maximum Level: 20
| 1 | MP Cost: 8, Damage: 89%, Number of Hits: 2 |
| 2 | MP Cost: 8, Damage: 93%, Number of Hits: 2 |
| 3 | MP Cost: 8, Damage: 97%, Number of Hits: 2 |
| 4 | MP Cost: 8, Damage: 101%, Number of Hits: 2 |
| 5 | MP Cost: 8, Damage: 105%, Number of Hits: 2 |
| 6 | MP Cost: 10, Damage: 109%, Number of Hits: 2 |
| 7 | MP Cost: 10, Damage: 113%, Number of Hits: 2 |
| 8 | MP Cost: 10, Damage: 117%, Number of Hits: 2 |
| 9 | MP Cost: 10, Damage: 121%, Number of Hits: 2 |
| 10 | MP Cost: 10, Damage: 125%, Number of Hits: 2 |
| 11 | MP Cost: 10, Damage: 129%, Number of Hits: 2 |
| 12 | MP Cost: 12, Damage: 133%, Number of Hits: 2 |
| 13 | MP Cost: 12, Damage: 137%, Number of Hits: 2 |
| 14 | MP Cost: 12, Damage: 141%, Number of Hits: 2 |
| 15 | MP Cost: 12, Damage: 145%, Number of Hits: 2 |
| 16 | MP Cost: 12, Damage: 149%, Number of Hits: 2 |
| 17 | MP Cost: 12, Damage: 153%, Number of Hits: 2 |
| 18 | MP Cost: 14, Damage: 157%, Number of Hits: 2 |
| 19 | MP Cost: 14, Damage: 161%, Number of Hits: 2 |
| 20 | MP Cost: 14, Damage: 165%, Number of Hits: 2 |
Assassin
![[Image: RED.4100000.png]](http://static.southperry.net/patch/skill/RED.4100000.png)
Claw Mastery
Description: Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges.
Info: type = 50
Maximum Level: 10
![[Image: RED.4100001.png]](http://static.southperry.net/patch/skill/RED.4100001.png)
Critical Throw
Description: Increases critical hit rate and minimum critical damage.
Info: type = 50
Pre-requisite: Level 3 Claw Mastery
Animations: damage
Maximum Level: 30
![[Image: RED.4100011.png]](http://static.southperry.net/patch/skill/RED.4100011.png)
Mark of Assassin
Description: [Specialized Skill] When hitting enemies, have a chance to leave the mark of an assassin. Enemies marked will explode for extra damage.
Info: type = 1, areaAttack = 1
Animations: mob
Maximum Level: 1
![[Image: RED.4101008.png]](http://static.southperry.net/patch/skill/RED.4101008.png)
Shuriken Burst
Description: Throw an explosive star to damage an enemy and those surrounding it.
Info: type = 2, splash = 1, rectBasedOnTarget = 1
Delays: shurikenBurst - 720 ms
Range: 170%
Animations: hit.0, hit.1, ball, effect, effectR
Maximum Level: 20
![[Image: RED.4100007.png]](http://static.southperry.net/patch/skill/RED.4100007.png)
Physical Training
Description: Permanently increases Luck and Dexterity
Info: type = 50
Maximum Level: 5
![[Image: RED.4101010.png]](http://static.southperry.net/patch/skill/RED.4101010.png)
Wind Talisman
Description: Summon a powerful wind talisman to push back enemies and damage them.
Info: type = 2, piercing = 1, pushTarget = 1
Delays: windTalisman - 990 ms
Animations: effect, ball, hit.0
Maximum Level: 20
![[Image: RED.4100012.png]](http://static.southperry.net/patch/skill/RED.4100012.png)
Dummy for Mark of the Assassin.
Description: A dummy.
Info: type = 51
Maximum Level: 1
![[Image: RED.4101003.png]](http://static.southperry.net/patch/skill/RED.4101003.png)
Claw Booster
Description: Increases the attack speed of your weapon. Must have a Claw equipped.
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Claw Mastery
Animations: effect
Maximum Level: 10
![[Image: RED.4100000.png]](http://static.southperry.net/patch/skill/RED.4100000.png)
Claw Mastery
Description: Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges.
Info: type = 50
Maximum Level: 10
| 1 | Claw Mastery: +14%, Accuracy: +12, Throwing Stars: +20 |
| 2 | Claw Mastery: +18%, Accuracy: +24, Throwing Stars: +40 |
| 3 | Claw Mastery: +22%, Accuracy: +36, Throwing Stars: +60 |
| 4 | Claw Mastery: +26%, Accuracy: +48, Throwing Stars: +80 |
| 5 | Claw Mastery: +30%, Accuracy: +60, Throwing Stars: +100 |
| 6 | Claw Mastery: +34%, Accuracy: +72, Throwing Stars: +120 |
| 7 | Claw Mastery: +38%, Accuracy: +84, Throwing Stars: +140 |
| 8 | Claw Mastery: +42%, Accuracy: +96, Throwing Stars: +160 |
| 9 | Claw Mastery: +46%, Accuracy: +108, Throwing Stars: +180 |
| 10 | Claw Mastery: +50%, Accuracy: +120, Throwing Stars: +200 |
![[Image: RED.4100001.png]](http://static.southperry.net/patch/skill/RED.4100001.png)
Critical Throw
Description: Increases critical hit rate and minimum critical damage.
Info: type = 50
Pre-requisite: Level 3 Claw Mastery
Animations: damage
Maximum Level: 30
| 1 | Critical Hit Rate: +5%, Minimum Critical Damage: +1% |
| 2 | Critical Hit Rate: +8%, Minimum Critical Damage: +1% |
| 3 | Critical Hit Rate: +8%, Minimum Critical Damage: +2% |
| 4 | Critical Hit Rate: +11%, Minimum Critical Damage: +2% |
| 5 | Critical Hit Rate: +11%, Minimum Critical Damage: +3% |
| 6 | Critical Hit Rate: +14%, Minimum Critical Damage: +3% |
| 7 | Critical Hit Rate: +14%, Minimum Critical Damage: +4% |
| 8 | Critical Hit Rate: +17%, Minimum Critical Damage: +4% |
| 9 | Critical Hit Rate: +17%, Minimum Critical Damage: +5% |
| 10 | Critical Hit Rate: +20%, Minimum Critical Damage: +5% |
| 11 | Critical Hit Rate: +20%, Minimum Critical Damage: +6% |
| 12 | Critical Hit Rate: +23%, Minimum Critical Damage: +6% |
| 13 | Critical Hit Rate: +23%, Minimum Critical Damage: +7% |
| 14 | Critical Hit Rate: +26%, Minimum Critical Damage: +7% |
| 15 | Critical Hit Rate: +26%, Minimum Critical Damage: +8% |
| 16 | Critical Hit Rate: +29%, Minimum Critical Damage: +8% |
| 17 | Critical Hit Rate: +29%, Minimum Critical Damage: +9% |
| 18 | Critical Hit Rate: +32%, Minimum Critical Damage: +9% |
| 19 | Critical Hit Rate: +32%, Minimum Critical Damage: +10% |
| 20 | Critical Hit Rate: +35%, Minimum Critical Damage: +10% |
| 21 | Critical Hit Rate: +35%, Minimum Critical Damage: +11% |
| 22 | Critical Hit Rate: +38%, Minimum Critical Damage: +11% |
| 23 | Critical Hit Rate: +38%, Minimum Critical Damage: +12% |
| 24 | Critical Hit Rate: +41%, Minimum Critical Damage: +12% |
| 25 | Critical Hit Rate: +41%, Minimum Critical Damage: +13% |
| 26 | Critical Hit Rate: +44%, Minimum Critical Damage: +13% |
| 27 | Critical Hit Rate: +44%, Minimum Critical Damage: +14% |
| 28 | Critical Hit Rate: +47%, Minimum Critical Damage: +14% |
| 29 | Critical Hit Rate: +47%, Minimum Critical Damage: +15% |
| 30 | Critical Hit Rate: +50%, Minimum Critical Damage: +15% |
![[Image: RED.4100011.png]](http://static.southperry.net/patch/skill/RED.4100011.png)
Mark of Assassin
Description: [Specialized Skill] When hitting enemies, have a chance to leave the mark of an assassin. Enemies marked will explode for extra damage.
Info: type = 1, areaAttack = 1
Animations: mob
Maximum Level: 1
| 1 | 40% chance to leave mark, Explosion Damage: 30% + 1% damage per character level, Max Enemies Hit: 2, Stars Replenished: 2 |
![[Image: RED.4101008.png]](http://static.southperry.net/patch/skill/RED.4101008.png)
Shuriken Burst
Description: Throw an explosive star to damage an enemy and those surrounding it.
Info: type = 2, splash = 1, rectBasedOnTarget = 1
Delays: shurikenBurst - 720 ms
Range: 170%
Animations: hit.0, hit.1, ball, effect, effectR
Maximum Level: 20
| 1 | MP Cost: 12, Throwing Stars Consumed: 2, Damage: 216%, Max Targets Hit: 6 |
| 2 | MP Cost: 12, Throwing Stars Consumed: 2, Damage: 222%, Max Targets Hit: 6 |
| 3 | MP Cost: 13, Throwing Stars Consumed: 2, Damage: 228%, Max Targets Hit: 6 |
| 4 | MP Cost: 13, Throwing Stars Consumed: 2, Damage: 234%, Max Targets Hit: 6 |
| 5 | MP Cost: 13, Throwing Stars Consumed: 2, Damage: 240%, Max Targets Hit: 6 |
| 6 | MP Cost: 14, Throwing Stars Consumed: 2, Damage: 246%, Max Targets Hit: 6 |
| 7 | MP Cost: 14, Throwing Stars Consumed: 2, Damage: 252%, Max Targets Hit: 6 |
| 8 | MP Cost: 14, Throwing Stars Consumed: 2, Damage: 258%, Max Targets Hit: 6 |
| 9 | MP Cost: 15, Throwing Stars Consumed: 2, Damage: 264%, Max Targets Hit: 6 |
| 10 | MP Cost: 15, Throwing Stars Consumed: 2, Damage: 270%, Max Targets Hit: 6 |
| 11 | MP Cost: 15, Throwing Stars Consumed: 2, Damage: 276%, Max Targets Hit: 6 |
| 12 | MP Cost: 16, Throwing Stars Consumed: 2, Damage: 282%, Max Targets Hit: 6 |
| 13 | MP Cost: 16, Throwing Stars Consumed: 2, Damage: 288%, Max Targets Hit: 6 |
| 14 | MP Cost: 16, Throwing Stars Consumed: 2, Damage: 294%, Max Targets Hit: 6 |
| 15 | MP Cost: 17, Throwing Stars Consumed: 2, Damage: 300%, Max Targets Hit: 6 |
| 16 | MP Cost: 17, Throwing Stars Consumed: 2, Damage: 306%, Max Targets Hit: 6 |
| 17 | MP Cost: 17, Throwing Stars Consumed: 2, Damage: 312%, Max Targets Hit: 6 |
| 18 | MP Cost: 18, Throwing Stars Consumed: 2, Damage: 318%, Max Targets Hit: 6 |
| 19 | MP Cost: 18, Throwing Stars Consumed: 2, Damage: 324%, Max Targets Hit: 6 |
| 20 | MP Cost: 18, Throwing Stars Consumed: 2, Damage: 330%, Max Targets Hit: 6 |
![[Image: RED.4100007.png]](http://static.southperry.net/patch/skill/RED.4100007.png)
Physical Training
Description: Permanently increases Luck and Dexterity
Info: type = 50
Maximum Level: 5
| 1 | Luck: +6, Dexterity: +6 |
| 2 | Luck: +12, Dexterity: +12 |
| 3 | Luck: +18, Dexterity: +18 |
| 4 | Luck: +24, Dexterity: +24 |
| 5 | Luck: +30, Dexterity: +30 |
![[Image: RED.4101010.png]](http://static.southperry.net/patch/skill/RED.4101010.png)
Wind Talisman
Description: Summon a powerful wind talisman to push back enemies and damage them.
Info: type = 2, piercing = 1, pushTarget = 1
Delays: windTalisman - 990 ms
Animations: effect, ball, hit.0
Maximum Level: 20
| 1 | MP Cost: 15, Throwing Stars Consumed: 2, Damage: 205%, Max Targets Hit: 6, Knock-back Distance: 350 |
| 2 | MP Cost: 15, Throwing Stars Consumed: 2, Damage: 209%, Max Targets Hit: 6, Knock-back Distance: 350 |
| 3 | MP Cost: 15, Throwing Stars Consumed: 2, Damage: 213%, Max Targets Hit: 6, Knock-back Distance: 350 |
| 4 | MP Cost: 16, Throwing Stars Consumed: 2, Damage: 217%, Max Targets Hit: 6, Knock-back Distance: 350 |
| 5 | MP Cost: 16, Throwing Stars Consumed: 2, Damage: 221%, Max Targets Hit: 6, Knock-back Distance: 350 |
| 6 | MP Cost: 16, Throwing Stars Consumed: 2, Damage: 225%, Max Targets Hit: 6, Knock-back Distance: 350 |
| 7 | MP Cost: 17, Throwing Stars Consumed: 2, Damage: 229%, Max Targets Hit: 6, Knock-back Distance: 350 |
| 8 | MP Cost: 17, Throwing Stars Consumed: 2, Damage: 233%, Max Targets Hit: 6, Knock-back Distance: 350 |
| 9 | MP Cost: 17, Throwing Stars Consumed: 2, Damage: 237%, Max Targets Hit: 6, Knock-back Distance: 350 |
| 10 | MP Cost: 18, Throwing Stars Consumed: 2, Damage: 241%, Max Targets Hit: 6, Knock-back Distance: 350 |
| 11 | MP Cost: 18, Throwing Stars Consumed: 2, Damage: 245%, Max Targets Hit: 6, Knock-back Distance: 350 |
| 12 | MP Cost: 18, Throwing Stars Consumed: 2, Damage: 249%, Max Targets Hit: 6, Knock-back Distance: 350 |
| 13 | MP Cost: 19, Throwing Stars Consumed: 2, Damage: 253%, Max Targets Hit: 6, Knock-back Distance: 350 |
| 14 | MP Cost: 19, Throwing Stars Consumed: 2, Damage: 257%, Max Targets Hit: 6, Knock-back Distance: 350 |
| 15 | MP Cost: 19, Throwing Stars Consumed: 2, Damage: 261%, Max Targets Hit: 6, Knock-back Distance: 350 |
| 16 | MP Cost: 20, Throwing Stars Consumed: 2, Damage: 265%, Max Targets Hit: 6, Knock-back Distance: 350 |
| 17 | MP Cost: 20, Throwing Stars Consumed: 2, Damage: 269%, Max Targets Hit: 6, Knock-back Distance: 350 |
| 18 | MP Cost: 20, Throwing Stars Consumed: 2, Damage: 273%, Max Targets Hit: 6, Knock-back Distance: 350 |
| 19 | MP Cost: 21, Throwing Stars Consumed: 2, Damage: 277%, Max Targets Hit: 6, Knock-back Distance: 350 |
| 20 | MP Cost: 21, Throwing Stars Consumed: 2, Damage: 281%, Max Targets Hit: 6, Knock-back Distance: 350 |
![[Image: RED.4100012.png]](http://static.southperry.net/patch/skill/RED.4100012.png)
Dummy for Mark of the Assassin.
Description: A dummy.
Info: type = 51
Maximum Level: 1
| 1 | Prop: 100%, Damage: 30%, x: 1, y: 3, attackCount: 1, mobCount: 1 |
![[Image: RED.4101003.png]](http://static.southperry.net/patch/skill/RED.4101003.png)
Claw Booster
Description: Increases the attack speed of your weapon. Must have a Claw equipped.
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Claw Mastery
Animations: effect
Maximum Level: 10
| 1 | MP Cost: 29, Duration: 20 sec |
| 2 | MP Cost: 27, Duration: 40 sec |
| 3 | MP Cost: 25, Duration: 60 sec |
| 4 | MP Cost: 23, Duration: 80 sec |
| 5 | MP Cost: 21, Duration: 100 sec |
| 6 | MP Cost: 19, Duration: 120 sec |
| 7 | MP Cost: 17, Duration: 140 sec |
| 8 | MP Cost: 15, Duration: 160 sec |
| 9 | MP Cost: 13, Duration: 180 sec |
| 10 | MP Cost: 11, Duration: 200 sec |
Hermit
![[Image: RED.4111010.png]](http://static.southperry.net/patch/skill/RED.4111010.png)
Triple Throw
Description: Simultaneously throw three stars
Info: type = 2
Delays: tripleThrow - 850 ms
Animations: hit.0, effect
Maximum Level: 20
![[Image: RED.4111015.png]](http://static.southperry.net/patch/skill/RED.4111015.png)
Shade Split
Description: Summon copies of yourself to attack a large amount of enemies near you.
Info: type = 1, areaAttack = 1
Delays: HTcoatOfArms - 810 ms
Range: 400%
Animations: effect0, effect, hit.0
Maximum Level: 20
![[Image: RED.4111007.png]](http://static.southperry.net/patch/skill/RED.4111007.png)
Dark Flare
Description: Temporarily summon the Dark Lord's throwing star. While inside the area of the throwing star, all damage taken by yourself and your party members will be reflected on your enemies. However, no more than half of the target's max HP may be reflected at once.
Info: type = 33, minionAbility = PADReflect&&MADReflect, condition = damaged
Delays: alert2 - 600 ms
Summon Range: attack1 = 400%
Summon Mob Count: attack1 = 1
Animations: summon.summoned, summon.stand, summon.repeat, summon.attack1, summon.die, summon.effect, hit.0, ball.0, ball.1, ball.2, ball.3, ball.4
Maximum Level: 10
![[Image: RED.4111002.png]](http://static.southperry.net/patch/skill/RED.4111002.png)
Shadow Partner
Description: A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.
Info: type = 10
Delays: alert - 1500 ms
Animations: effect, effect0, special.walk1, special.walk2, special.stand1, special.stand2, special.alert, special.swingO1, special.swingO2, special.swingO3, special.swingOF, special.swingT1, special.swingT2, special.swingT3, special.swingTF, special.swingP1, special.swingP2, special.swingPF, special.stabO1, special.stabO2, special.stabOF, special.stabT1, special.stabT2, special.stabTF, special.shoot1, special.shoot2, special.shootF, special.proneStab, special.heal, special.fly, special.jump, special.sit, special.ladder, special.rope, special.dead, special.create2, special.create2_s, special.create2_f, special.create3, special.create3_s, special.create3_f, special.create4, special.create4_s, special.create4_f
Maximum Level: 20
![[Image: RED.4111003.png]](http://static.southperry.net/patch/skill/RED.4111003.png)
Shadow Web
Description: Turn your shadow into a web, affecting up to six enemies, immobilizing them, and dealing damage over time.
Info: type = 1, massSpell = 1, mes = restrict, dot = 1, condition = attack, dotType = paralyze
Delays: swingO1 - 800 ms
Range: 250%
Animations: effect, mob, mob0
Maximum Level: 10
![[Image: RED.4110008.png]](http://static.southperry.net/patch/skill/RED.4110008.png)
Radical Darkness
Description: Through fellowship with the darkness, permanently increase your maximum HP, status effect resistance, and elemental resistance.
Info: type = 10
Maximum Level: 10
![[Image: RED.4110014.png]](http://static.southperry.net/patch/skill/RED.4110014.png)
Adrenaline
Description: Improves the effectiveness of potions and healing items; however, percent based items like Elixirs are unaffected. Also permanently increases your minimum and maximum critical damage.
Info: type = 50, pvp = 0
Maximum Level: 10
![[Image: RED.4110011.png]](http://static.southperry.net/patch/skill/RED.4110011.png)
Venom
Description: Add a strong poison to your weapon. The poison is applied to the enemy at a fixed rate to deal damage over time. The damage cannot be stacked, and does not bring an enemy's HP below 1.
Info: type = 51, dot = 1, condition = attack, dotType = invenom
Animations: mob
Maximum Level: 10
![[Image: RED.4110012.png]](http://static.southperry.net/patch/skill/RED.4110012.png)
Expert Star Handling
Description: Improves your damage while providing a chance to use skills without consuming MP and recharges 1 star. (Stars cannot recharge past the holding limit.) Also, when Expert Star Handling is activated, the next attack is guaranteed to be a critical hit. (While Shadow Stars is active, the guaranteed critical hit effect is possible, but star recharging is not.)
Info: type = 51, nextAttackisCritical = 1, condition = javelinChargeActivate
Pre-requisite: Level 5 Shadow Stars
Animations: affected
Maximum Level: 10
![[Image: RED.4111009.png]](http://static.southperry.net/patch/skill/RED.4111009.png)
Shadow Stars
Description: Consume a large number of stars to temporarily attack without consuming any more.
Note: Spirit Javelin in KMS.
Info: type = 10
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 10
![[Image: RED.4111010.png]](http://static.southperry.net/patch/skill/RED.4111010.png)
Triple Throw
Description: Simultaneously throw three stars
Info: type = 2
Delays: tripleThrow - 850 ms
Animations: hit.0, effect
Maximum Level: 20
| 1 | MP Cost: 8, Damage: 214%, Number of Hits: 3 |
| 2 | MP Cost: 8, Damage: 218%, Number of Hits: 3 |
| 3 | MP Cost: 10, Damage: 222%, Number of Hits: 3 |
| 4 | MP Cost: 10, Damage: 226%, Number of Hits: 3 |
| 5 | MP Cost: 10, Damage: 230%, Number of Hits: 3 |
| 6 | MP Cost: 12, Damage: 234%, Number of Hits: 3 |
| 7 | MP Cost: 12, Damage: 238%, Number of Hits: 3 |
| 8 | MP Cost: 12, Damage: 242%, Number of Hits: 3 |
| 9 | MP Cost: 14, Damage: 246%, Number of Hits: 3 |
| 10 | MP Cost: 14, Damage: 250%, Number of Hits: 3 |
| 11 | MP Cost: 14, Damage: 254%, Number of Hits: 3 |
| 12 | MP Cost: 16, Damage: 258%, Number of Hits: 3 |
| 13 | MP Cost: 16, Damage: 262%, Number of Hits: 3 |
| 14 | MP Cost: 16, Damage: 266%, Number of Hits: 3 |
| 15 | MP Cost: 18, Damage: 270%, Number of Hits: 3 |
| 16 | MP Cost: 18, Damage: 274%, Number of Hits: 3 |
| 17 | MP Cost: 18, Damage: 278%, Number of Hits: 3 |
| 18 | MP Cost: 20, Damage: 282%, Number of Hits: 3 |
| 19 | MP Cost: 20, Damage: 286%, Number of Hits: 3 |
| 20 | MP Cost: 20, Damage: 290%, Number of Hits: 3 |
![[Image: RED.4111015.png]](http://static.southperry.net/patch/skill/RED.4111015.png)
Shade Split
Description: Summon copies of yourself to attack a large amount of enemies near you.
Info: type = 1, areaAttack = 1
Delays: HTcoatOfArms - 810 ms
Range: 400%
Animations: effect0, effect, hit.0
Maximum Level: 20
| 1 | MP Cost: 25, Throwing Stars Consumed: 3, Damage: 137%, Number of Hits: 3, Max Enemies Hit: 8 |
| 2 | MP Cost: 25, Throwing Stars Consumed: 3, Damage: 141%, Number of Hits: 3, Max Enemies Hit: 8 |
| 3 | MP Cost: 25, Throwing Stars Consumed: 3, Damage: 145%, Number of Hits: 3, Max Enemies Hit: 8 |
| 4 | MP Cost: 26, Throwing Stars Consumed: 3, Damage: 149%, Number of Hits: 3, Max Enemies Hit: 8 |
| 5 | MP Cost: 26, Throwing Stars Consumed: 3, Damage: 153%, Number of Hits: 3, Max Enemies Hit: 8 |
| 6 | MP Cost: 26, Throwing Stars Consumed: 3, Damage: 157%, Number of Hits: 3, Max Enemies Hit: 8 |
| 7 | MP Cost: 26, Throwing Stars Consumed: 3, Damage: 161%, Number of Hits: 3, Max Enemies Hit: 8 |
| 8 | MP Cost: 27, Throwing Stars Consumed: 3, Damage: 165%, Number of Hits: 3, Max Enemies Hit: 8 |
| 9 | MP Cost: 27, Throwing Stars Consumed: 3, Damage: 169%, Number of Hits: 3, Max Enemies Hit: 8 |
| 10 | MP Cost: 27, Throwing Stars Consumed: 3, Damage: 173%, Number of Hits: 3, Max Enemies Hit: 8 |
| 11 | MP Cost: 27, Throwing Stars Consumed: 3, Damage: 177%, Number of Hits: 3, Max Enemies Hit: 8 |
| 12 | MP Cost: 28, Throwing Stars Consumed: 3, Damage: 181%, Number of Hits: 3, Max Enemies Hit: 8 |
| 13 | MP Cost: 28, Throwing Stars Consumed: 3, Damage: 185%, Number of Hits: 3, Max Enemies Hit: 8 |
| 14 | MP Cost: 28, Throwing Stars Consumed: 3, Damage: 189%, Number of Hits: 3, Max Enemies Hit: 8 |
| 15 | MP Cost: 28, Throwing Stars Consumed: 3, Damage: 193%, Number of Hits: 3, Max Enemies Hit: 8 |
| 16 | MP Cost: 29, Throwing Stars Consumed: 3, Damage: 197%, Number of Hits: 3, Max Enemies Hit: 8 |
| 17 | MP Cost: 29, Throwing Stars Consumed: 3, Damage: 201%, Number of Hits: 3, Max Enemies Hit: 8 |
| 18 | MP Cost: 29, Throwing Stars Consumed: 3, Damage: 205%, Number of Hits: 3, Max Enemies Hit: 8 |
| 19 | MP Cost: 29, Throwing Stars Consumed: 3, Damage: 209%, Number of Hits: 3, Max Enemies Hit: 8 |
| 20 | MP Cost: 30, Throwing Stars Consumed: 3, Damage: 213%, Number of Hits: 3, Max Enemies Hit: 8 |
![[Image: RED.4111007.png]](http://static.southperry.net/patch/skill/RED.4111007.png)
Dark Flare
Description: Temporarily summon the Dark Lord's throwing star. While inside the area of the throwing star, all damage taken by yourself and your party members will be reflected on your enemies. However, no more than half of the target's max HP may be reflected at once.
Info: type = 33, minionAbility = PADReflect&&MADReflect, condition = damaged
Delays: alert2 - 600 ms
Summon Range: attack1 = 400%
Summon Mob Count: attack1 = 1
Animations: summon.summoned, summon.stand, summon.repeat, summon.attack1, summon.die, summon.effect, hit.0, ball.0, ball.1, ball.2, ball.3, ball.4
Maximum Level: 10
| 1 | MP Cost: 64, Duration: 24 sec, Damage Reflected: 400%, Cooldown Time: 240 sec |
| 2 | MP Cost: 68, Duration: 28 sec, Damage Reflected: 500%, Cooldown Time: 220 sec |
| 3 | MP Cost: 72, Duration: 32 sec, Damage Reflected: 600%, Cooldown Time: 200 sec |
| 4 | MP Cost: 76, Duration: 36 sec, Damage Reflected: 700%, Cooldown Time: 180 sec |
| 5 | MP Cost: 80, Duration: 40 sec, Damage Reflected: 800%, Cooldown Time: 160 sec |
| 6 | MP Cost: 84, Duration: 44 sec, Damage Reflected: 900%, Cooldown Time: 140 sec |
| 7 | MP Cost: 88, Duration: 48 sec, Damage Reflected: 1000%, Cooldown Time: 120 sec |
| 8 | MP Cost: 92, Duration: 52 sec, Damage Reflected: 1100%, Cooldown Time: 100 sec |
| 9 | MP Cost: 96, Duration: 56 sec, Damage Reflected: 1200%, Cooldown Time: 80 sec |
| 10 | MP Cost: 100, Duration: 60 sec, Damage Reflected: 1300%, Cooldown Time: 60 sec |
![[Image: RED.4111002.png]](http://static.southperry.net/patch/skill/RED.4111002.png)
Shadow Partner
Description: A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.
Info: type = 10
Delays: alert - 1500 ms
Animations: effect, effect0, special.walk1, special.walk2, special.stand1, special.stand2, special.alert, special.swingO1, special.swingO2, special.swingO3, special.swingOF, special.swingT1, special.swingT2, special.swingT3, special.swingTF, special.swingP1, special.swingP2, special.swingPF, special.stabO1, special.stabO2, special.stabOF, special.stabT1, special.stabT2, special.stabTF, special.shoot1, special.shoot2, special.shootF, special.proneStab, special.heal, special.fly, special.jump, special.sit, special.ladder, special.rope, special.dead, special.create2, special.create2_s, special.create2_f, special.create3, special.create3_s, special.create3_f, special.create4, special.create4_s, special.create4_f
Maximum Level: 20
| 1 | MP Cost: 40, Duration: 60, Shadow Damage: 13% |
| 2 | MP Cost: 40, Duration: 60, Shadow Damage: 16% |
| 3 | MP Cost: 44, Duration: 60, Shadow Damage: 19% |
| 4 | MP Cost: 44, Duration: 60, Shadow Damage: 22% |
| 5 | MP Cost: 44, Duration: 60, Shadow Damage: 25% |
| 6 | MP Cost: 48, Duration: 100, Shadow Damage: 28% |
| 7 | MP Cost: 48, Duration: 100, Shadow Damage: 31% |
| 8 | MP Cost: 48, Duration: 100, Shadow Damage: 34% |
| 9 | MP Cost: 52, Duration: 100, Shadow Damage: 37% |
| 10 | MP Cost: 52, Duration: 100, Shadow Damage: 40% |
| 11 | MP Cost: 52, Duration: 100, Shadow Damage: 43% |
| 12 | MP Cost: 56, Duration: 140, Shadow Damage: 46% |
| 13 | MP Cost: 56, Duration: 140, Shadow Damage: 49% |
| 14 | MP Cost: 56, Duration: 140, Shadow Damage: 52% |
| 15 | MP Cost: 60, Duration: 140, Shadow Damage: 55% |
| 16 | MP Cost: 60, Duration: 140, Shadow Damage: 58% |
| 17 | MP Cost: 60, Duration: 140, Shadow Damage: 61% |
| 18 | MP Cost: 64, Duration: 180, Shadow Damage: 64% |
| 19 | MP Cost: 64, Duration: 180, Shadow Damage: 67% |
| 20 | MP Cost: 64, Duration: 180, Shadow Damage: 70% |
![[Image: RED.4111003.png]](http://static.southperry.net/patch/skill/RED.4111003.png)
Shadow Web
Description: Turn your shadow into a web, affecting up to six enemies, immobilizing them, and dealing damage over time.
Info: type = 1, massSpell = 1, mes = restrict, dot = 1, condition = attack, dotType = paralyze
Delays: swingO1 - 800 ms
Range: 250%
Animations: effect, mob, mob0
Maximum Level: 10
| 1 | MP Cost: 10, Duration: 5 sec, Damage: 114%, Bind Rate: 44%, Damage Over Time: 64% damage every 1 second. |
| 2 | MP Cost: 13, Duration: 5 sec, Damage: 118%, Bind Rate: 48%, Damage Over Time: 68% damage every 1 second. |
| 3 | MP Cost: 13, Duration: 6 sec, Damage: 122%, Bind Rate: 52%, Damage Over Time: 72% damage every 1 second. |
| 4 | MP Cost: 16, Duration: 6 sec, Damage: 126%, Bind Rate: 56%, Damage Over Time: 76% damage every 1 second. |
| 5 | MP Cost: 16, Duration: 6 sec, Damage: 130%, Bind Rate: 60%, Damage Over Time: 80% damage every 1 second. |
| 6 | MP Cost: 19, Duration: 7 sec, Damage: 134%, Bind Rate: 64%, Damage Over Time: 84% damage every 1 second. |
| 7 | MP Cost: 19, Duration: 7 sec, Damage: 138%, Bind Rate: 68%, Damage Over Time: 88% damage every 1 second. |
| 8 | MP Cost: 22, Duration: 7 sec, Damage: 142%, Bind Rate: 72%, Damage Over Time: 92% damage every 1 second. |
| 9 | MP Cost: 22, Duration: 8 sec, Damage: 146%, Bind Rate: 76%, Damage Over Time: 96% damage every 1 second. |
| 10 | MP Cost: 25, Duration: 8 sec, Damage: 150%, Bind Rate: 80%, Damage Over Time: 100% damage every 1 second. |
![[Image: RED.4110008.png]](http://static.southperry.net/patch/skill/RED.4110008.png)
Radical Darkness
Description: Through fellowship with the darkness, permanently increase your maximum HP, status effect resistance, and elemental resistance.
Info: type = 10
Maximum Level: 10
| 1 | Max HP: +2%, Status Effect Resistance: +3%, Elemental Resistance: +3% |
| 2 | Max HP: +4%, Status Effect Resistance: +6%, Elemental Resistance: +6% |
| 3 | Max HP: +6%, Status Effect Resistance: +9%, Elemental Resistance: +9% |
| 4 | Max HP: +8%, Status Effect Resistance: +12%, Elemental Resistance: +12% |
| 5 | Max HP: +10%, Status Effect Resistance: +15%, Elemental Resistance: +15% |
| 6 | Max HP: +12%, Status Effect Resistance: +18%, Elemental Resistance: +18% |
| 7 | Max HP: +14%, Status Effect Resistance: +21%, Elemental Resistance: +21% |
| 8 | Max HP: +16%, Status Effect Resistance: +24%, Elemental Resistance: +24% |
| 9 | Max HP: +18%, Status Effect Resistance: +27%, Elemental Resistance: +27% |
| 10 | Max HP: +20%, Status Effect Resistance: +30%, Elemental Resistance: +30% |
![[Image: RED.4110014.png]](http://static.southperry.net/patch/skill/RED.4110014.png)
Adrenaline
Description: Improves the effectiveness of potions and healing items; however, percent based items like Elixirs are unaffected. Also permanently increases your minimum and maximum critical damage.
Info: type = 50, pvp = 0
Maximum Level: 10
| 1 | Recovery Item Effect: 116%, Minimum and Maximum Critical Damage: +1% |
| 2 | Recovery Item Effect: 122%, Minimum and Maximum Critical Damage: +2% |
| 3 | Recovery Item Effect: 128%, Minimum and Maximum Critical Damage: +3% |
| 4 | Recovery Item Effect: 134%, Minimum and Maximum Critical Damage: +4% |
| 5 | Recovery Item Effect: 140%, Minimum and Maximum Critical Damage: +5% |
| 6 | Recovery Item Effect: 146%, Minimum and Maximum Critical Damage: +6% |
| 7 | Recovery Item Effect: 152%, Minimum and Maximum Critical Damage: +7% |
| 8 | Recovery Item Effect: 158%, Minimum and Maximum Critical Damage: +8% |
| 9 | Recovery Item Effect: 164%, Minimum and Maximum Critical Damage: +9% |
| 10 | Recovery Item Effect: 170%, Minimum and Maximum Critical Damage: +10% |
![[Image: RED.4110011.png]](http://static.southperry.net/patch/skill/RED.4110011.png)
Venom
Description: Add a strong poison to your weapon. The poison is applied to the enemy at a fixed rate to deal damage over time. The damage cannot be stacked, and does not bring an enemy's HP below 1.
Info: type = 51, dot = 1, condition = attack, dotType = invenom
Animations: mob
Maximum Level: 10
| 1 | Activation Rate: 12%, Damage Over Time: 54%, every 1 for 3 second |
| 2 | Activation Rate: 14%, Damage Over Time: 58%, every 1 for 3 second |
| 3 | Activation Rate: 16%, Damage Over Time: 62%, every 1 for 4 second |
| 4 | Activation Rate: 18%, Damage Over Time: 66%, every 1 for 4 second |
| 5 | Activation Rate: 20%, Damage Over Time: 70%, every 1 for 4 second |
| 6 | Activation Rate: 22%, Damage Over Time: 74%, every 1 for 5 second |
| 7 | Activation Rate: 24%, Damage Over Time: 78%, every 1 for 5 second |
| 8 | Activation Rate: 26%, Damage Over Time: 82%, every 1 for 5 second |
| 9 | Activation Rate: 28%, Damage Over Time: 86%, every 1 for 6 second |
| 10 | Activation Rate: 30%, Damage Over Time: 90%, every 1 for 6 second |
![[Image: RED.4110012.png]](http://static.southperry.net/patch/skill/RED.4110012.png)
Expert Star Handling
Description: Improves your damage while providing a chance to use skills without consuming MP and recharges 1 star. (Stars cannot recharge past the holding limit.) Also, when Expert Star Handling is activated, the next attack is guaranteed to be a critical hit. (While Shadow Stars is active, the guaranteed critical hit effect is possible, but star recharging is not.)
Info: type = 51, nextAttackisCritical = 1, condition = javelinChargeActivate
Pre-requisite: Level 5 Shadow Stars
Animations: affected
Maximum Level: 10
| 1 | Damage: +7%, 2% chance to recharge 1 star |
| 2 | Damage: +9%, 4% chance to recharge 1 star |
| 3 | Damage: +11%, 6% chance to recharge 1 star |
| 4 | Damage: +13%, 8% chance to recharge 1 star |
| 5 | Damage: +15%, 10% chance to recharge 1 star |
| 6 | Damage: +17%, 12% chance to recharge 1 star |
| 7 | Damage: +19%, 14% chance to recharge 1 star |
| 8 | Damage: +21%, 16% chance to recharge 1 star |
| 9 | Damage: +23%, 18% chance to recharge 1 star |
| 10 | Damage: +25%, 20% chance to recharge 1 star |
![[Image: RED.4111009.png]](http://static.southperry.net/patch/skill/RED.4111009.png)
Shadow Stars
Description: Consume a large number of stars to temporarily attack without consuming any more.
Note: Spirit Javelin in KMS.
Info: type = 10
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 10
| 1 | MP Cost: 6, Throwing Stars Consumed: 190, Duration: 108 sec |
| 2 | MP Cost: 8, Throwing Stars Consumed: 180, Duration: 116 sec |
| 3 | MP Cost: 8, Throwing Stars Consumed: 170, Duration: 124 sec |
| 4 | MP Cost: 10, Throwing Stars Consumed: 160, Duration: 132 sec |
| 5 | MP Cost: 10, Throwing Stars Consumed: 150, Duration: 140 sec |
| 6 | MP Cost: 12, Throwing Stars Consumed: 140, Duration: 148 sec |
| 7 | MP Cost: 12, Throwing Stars Consumed: 130, Duration: 156 sec |
| 8 | MP Cost: 14, Throwing Stars Consumed: 120, Duration: 164 sec |
| 9 | MP Cost: 14, Throwing Stars Consumed: 110, Duration: 172 sec |
| 10 | MP Cost: 16, Throwing Stars Consumed: 100, Duration: 180 sec |
Night Lord
![[Image: RED.4120019.png]](http://static.southperry.net/patch/skill/RED.4120019.png)
Mark of Night Lord Dummy
Description: A dummy
Info: type = 51
Maximum Level: 10
![[Image: RED.4120018.png]](http://static.southperry.net/patch/skill/RED.4120018.png)
Mark of Night Lord
Description: Increase Mark of Assassin's effectiveness.
Info: type = 1, areaAttack = 1
Animations: mob
Maximum Level: 10
![[Image: RED.4120011.png]](http://static.southperry.net/patch/skill/RED.4120011.png)
Fatal Venom
Description: Improve Venom's application chance, damage, and allow stacking of damage.
Info: type = 51, dot = 1, condition = attack, dotType = invenom
Pre-requisite: Level 10 Venom
Animations: mob
Maximum Level: 10
![[Image: RED.4120012.png]](http://static.southperry.net/patch/skill/RED.4120012.png)
Star Expert
Description: Increases Claw mastery, Weapon Attack, and Critical Maximum Damage.
Note: Called Javelin Expert in KMS
Info: type = 50
Pre-requisite: Level 10 Claw Mastery
Maximum Level: 30
![[Image: RED.4121013.png]](http://static.southperry.net/patch/skill/RED.4121013.png)
Quadruple Throw
Description: Throw four stars simultaneously.
Note: Due to the nature of how attack speeds are rounded, 780ms rounds to 600ms at Fastest (2), despite 810ms being the same speed at Fastest (2)
Info: type = 2
Delays: quadrupleThrow - 780 ms
Animations: hit.0, effect
Maximum Level: 30
![[Image: RED.4121016.png]](http://static.southperry.net/patch/skill/RED.4121016.png)
Sudden Raid
Description: Call forth a band of hidden allies to drown your enemies in a sea of flames.
Info: type = 1, areaAttack = 1, dot = 1, dotType = burn
Delays: suddenRaid - 3150 ms
Range: 400%
Animations: effect, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8, tile.9
Maximum Level: 30
![[Image: RED.4121017.png]](http://static.southperry.net/patch/skill/RED.4121017.png)
Showdown Challenge
Description: Challenge up to 6 enemies, provoking them. Provoked enemies and bosses will be debuffed for a certain period of time.
Info: type = 32, mes = incTargetPDP&&incTargetMDP&&incTargetEXP&&incTargetReward, pvp = 0
Delays: showDownChallenge - 990 ms
Range: 480%
Pre-requisite: Level 10 Shadow Shifter
Animations: effect, hit.0, hit.1, mob
Maximum Level: 20
![[Image: RED.4121014.png]](http://static.southperry.net/patch/skill/RED.4121014.png)
Dark Serenity
Description: Accepting a profound darkness, deal even more lethal damage to enemies.
Note: Dark Serenity's weapon attack buff stacks with other weapon attack buffes
Info: type = 10, magicSteal = 1
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 30
![[Image: RED.4121015.png]](http://static.southperry.net/patch/skill/RED.4121015.png)
Purge Area
Description: Summon a barrier that decreases the attack, speed, and defense of enemies who enter it. Permanently increases your boss damage.
Info: type = 4, areaAttack = 1
Delays: flamegear - 1440 ms
Range: 250%
Element: Fire
Animations: effect, tile.0, mob, hit.0
Maximum Level: 30
![[Image: RED.4120002.png]](http://static.southperry.net/patch/skill/RED.4120002.png)
Shadow Shifter
Description: Grants a chance to summon a wooden doll to take damage in your place.
Info: type = 50
Animations: special
Maximum Level: 30
![[Image: RED.4121009.png]](http://static.southperry.net/patch/skill/RED.4121009.png)
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Info: type = 35
Animations: effect
Maximum Level: 5
![[Image: RED.4121000.png]](http://static.southperry.net/patch/skill/RED.4121000.png)
Maple Warrior
Description: Increases the stats of all party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
![[Image: RED.4120019.png]](http://static.southperry.net/patch/skill/RED.4120019.png)
Mark of Night Lord Dummy
Description: A dummy
Info: type = 51
Maximum Level: 10
| 1 | Prop: 100%, Damage: 33%, x: 2, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450 |
| 2 | Prop: 100%, Damage: 36%, x: 2, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450 |
| 3 | Prop: 100%, Damage: 39%, x: 2, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450 |
| 4 | Prop: 100%, Damage: 42%, x: 2, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450 |
| 5 | Prop: 100%, Damage: 45%, x: 2, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450 |
| 6 | Prop: 100%, Damage: 48%, x: 3, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450 |
| 7 | Prop: 100%, Damage: 51%, x: 3, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450 |
| 8 | Prop: 100%, Damage: 54%, x: 3, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450 |
| 9 | Prop: 100%, Damage: 57%, x: 3, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450 |
| 10 | Prop: 100%, Damage: 60%, x: 3, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450 |
| 11 | Prop: 100%, Damage: 63%, x: 3, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450 |
| 12 | Prop: 100%, Damage: 66%, x: 4, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450 |
| 13 | Prop: 100%, Damage: 69%, x: 4, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450 |
![[Image: RED.4120018.png]](http://static.southperry.net/patch/skill/RED.4120018.png)
Mark of Night Lord
Description: Increase Mark of Assassin's effectiveness.
Info: type = 1, areaAttack = 1
Animations: mob
Maximum Level: 10
| 1 | Explosion Damage: 33% + 1% damage per character level, Max Enemies Hit: 3, Stars Replenished: 3 |
| 2 | Explosion Damage: 36% + 1% damage per character level, Max Enemies Hit: 3, Stars Replenished: 3 |
| 3 | Explosion Damage: 39% + 1% damage per character level, Max Enemies Hit: 3, Stars Replenished: 3 |
| 4 | Explosion Damage: 42% + 1% damage per character level, Max Enemies Hit: 3, Stars Replenished: 3 |
| 5 | Explosion Damage: 45% + 1% damage per character level, Max Enemies Hit: 3, Stars Replenished: 3 |
| 6 | Explosion Damage: 48% + 1% damage per character level, Max Enemies Hit: 3, Stars Replenished: 3 |
| 7 | Explosion Damage: 51% + 1% damage per character level, Max Enemies Hit: 3, Stars Replenished: 3 |
| 8 | Explosion Damage: 54% + 1% damage per character level, Max Enemies Hit: 3, Stars Replenished: 3 |
| 9 | Explosion Damage: 57% + 1% damage per character level, Max Enemies Hit: 3, Stars Replenished: 3 |
| 10 | Explosion Damage: 60% + 1% damage per character level, Max Enemies Hit: 4, Stars Replenished: 4 |
| 11 | Explosion Damage: 63% + 1% damage per character level, Max Enemies Hit: 4, Stars Replenished: 4 |
| 12 | Explosion Damage: 66% + 1% damage per character level, Max Enemies Hit: 4, Stars Replenished: 4 |
| 13 | Explosion Damage: 69% + 1% damage per character level, Max Enemies Hit: 4, Stars Replenished: 4 |
![[Image: RED.4120011.png]](http://static.southperry.net/patch/skill/RED.4120011.png)
Fatal Venom
Description: Improve Venom's application chance, damage, and allow stacking of damage.
Info: type = 51, dot = 1, condition = attack, dotType = invenom
Pre-requisite: Level 10 Venom
Animations: mob
Maximum Level: 10
| 1 | Activation Rate: 32%, Damage Over Time: 115%, every 1 for 8 seconds, stack up to 2 times |
| 2 | Activation Rate: 34%, Damage Over Time: 120%, every 1 for 8 seconds, stack up to 2 times |
| 3 | Activation Rate: 36%, Damage Over Time: 125%, every 1 for 8 seconds, stack up to 2 times |
| 4 | Activation Rate: 38%, Damage Over Time: 130%, every 1 for 8 seconds, stack up to 2 times |
| 5 | Activation Rate: 40%, Damage Over Time: 135%, every 1 for 8 seconds, stack up to 2 times |
| 6 | Activation Rate: 42%, Damage Over Time: 140%, every 1 for 8 seconds, stack up to 3 times |
| 7 | Activation Rate: 44%, Damage Over Time: 145%, every 1 for 8 seconds, stack up to 3 times |
| 8 | Activation Rate: 46%, Damage Over Time: 150%, every 1 for 8 seconds, stack up to 3 times |
| 9 | Activation Rate: 48%, Damage Over Time: 155%, every 1 for 8 seconds, stack up to 3 times |
| 10 | Activation Rate: 50%, Damage Over Time: 160%, every 1 for 8 seconds, stack up to 3 times |
| 11 | Activation Rate: 52%, Damage Over Time: 165%, every 1 for 8 seconds, stack up to 3 times |
| 12 | Activation Rate: 54%, Damage Over Time: 170%, every 1 for 8 seconds, stack up to 4 times |
| 13 | Activation Rate: 56%, Damage Over Time: 175%, every 1 for 8 seconds, stack up to 4 times |
![[Image: RED.4120012.png]](http://static.southperry.net/patch/skill/RED.4120012.png)
Star Expert
Description: Increases Claw mastery, Weapon Attack, and Critical Maximum Damage.
Note: Called Javelin Expert in KMS
Info: type = 50
Pre-requisite: Level 10 Claw Mastery
Maximum Level: 30
| 1 | Claw Mastery: +56%, Weapon ATT: +1, Maximum Critical Damage: +1% |
| 2 | Claw Mastery: +56%, Weapon ATT: +2, Maximum Critical Damage: +1% |
| 3 | Claw Mastery: +57%, Weapon ATT: +3, Maximum Critical Damage: +2% |
| 4 | Claw Mastery: +57%, Weapon ATT: +4, Maximum Critical Damage: +2% |
| 5 | Claw Mastery: +58%, Weapon ATT: +5, Maximum Critical Damage: +3% |
| 6 | Claw Mastery: +58%, Weapon ATT: +6, Maximum Critical Damage: +3% |
| 7 | Claw Mastery: +59%, Weapon ATT: +7, Maximum Critical Damage: +4% |
| 8 | Claw Mastery: +59%, Weapon ATT: +8, Maximum Critical Damage: +4% |
| 9 | Claw Mastery: +60%, Weapon ATT: +9, Maximum Critical Damage: +5% |
| 10 | Claw Mastery: +60%, Weapon ATT: +10, Maximum Critical Damage: +5% |
| 11 | Claw Mastery: +61%, Weapon ATT: +11, Maximum Critical Damage: +6% |
| 12 | Claw Mastery: +61%, Weapon ATT: +12, Maximum Critical Damage: +6% |
| 13 | Claw Mastery: +62%, Weapon ATT: +13, Maximum Critical Damage: +7% |
| 14 | Claw Mastery: +62%, Weapon ATT: +14, Maximum Critical Damage: +7% |
| 15 | Claw Mastery: +63%, Weapon ATT: +15, Maximum Critical Damage: +8% |
| 16 | Claw Mastery: +63%, Weapon ATT: +16, Maximum Critical Damage: +8% |
| 17 | Claw Mastery: +64%, Weapon ATT: +17, Maximum Critical Damage: +9% |
| 18 | Claw Mastery: +64%, Weapon ATT: +18, Maximum Critical Damage: +9% |
| 19 | Claw Mastery: +65%, Weapon ATT: +19, Maximum Critical Damage: +10% |
| 20 | Claw Mastery: +65%, Weapon ATT: +20, Maximum Critical Damage: +10% |
| 21 | Claw Mastery: +66%, Weapon ATT: +21, Maximum Critical Damage: +11% |
| 22 | Claw Mastery: +66%, Weapon ATT: +22, Maximum Critical Damage: +11% |
| 23 | Claw Mastery: +67%, Weapon ATT: +23, Maximum Critical Damage: +12% |
| 24 | Claw Mastery: +67%, Weapon ATT: +24, Maximum Critical Damage: +12% |
| 25 | Claw Mastery: +68%, Weapon ATT: +25, Maximum Critical Damage: +13% |
| 26 | Claw Mastery: +68%, Weapon ATT: +26, Maximum Critical Damage: +13% |
| 27 | Claw Mastery: +69%, Weapon ATT: +27, Maximum Critical Damage: +14% |
| 28 | Claw Mastery: +69%, Weapon ATT: +28, Maximum Critical Damage: +14% |
| 29 | Claw Mastery: +70%, Weapon ATT: +29, Maximum Critical Damage: +15% |
| 30 | Claw Mastery: +70%, Weapon ATT: +30, Maximum Critical Damage: +15% |
| 31 | Claw Mastery: +71%, Weapon ATT: +31, Maximum Critical Damage: +16% |
| 32 | Claw Mastery: +71%, Weapon ATT: +32, Maximum Critical Damage: +16% |
| 33 | Claw Mastery: +72%, Weapon ATT: +33, Maximum Critical Damage: +17% |
![[Image: RED.4121013.png]](http://static.southperry.net/patch/skill/RED.4121013.png)
Quadruple Throw
Description: Throw four stars simultaneously.
Note: Due to the nature of how attack speeds are rounded, 780ms rounds to 600ms at Fastest (2), despite 810ms being the same speed at Fastest (2)
Info: type = 2
Delays: quadrupleThrow - 780 ms
Animations: hit.0, effect
Maximum Level: 30
| 1 | MP Cost: 11, Damage: 262%, Number of Hits: 4 |
| 2 | MP Cost: 12, Damage: 266%, Number of Hits: 4 |
| 3 | MP Cost: 12, Damage: 270%, Number of Hits: 4 |
| 4 | MP Cost: 13, Damage: 274%, Number of Hits: 4 |
| 5 | MP Cost: 13, Damage: 278%, Number of Hits: 4 |
| 6 | MP Cost: 14, Damage: 282%, Number of Hits: 4 |
| 7 | MP Cost: 14, Damage: 286%, Number of Hits: 4 |
| 8 | MP Cost: 15, Damage: 290%, Number of Hits: 4 |
| 9 | MP Cost: 15, Damage: 294%, Number of Hits: 4 |
| 10 | MP Cost: 16, Damage: 298%, Number of Hits: 4 |
| 11 | MP Cost: 16, Damage: 302%, Number of Hits: 4 |
| 12 | MP Cost: 17, Damage: 306%, Number of Hits: 4 |
| 13 | MP Cost: 17, Damage: 310%, Number of Hits: 4 |
| 14 | MP Cost: 18, Damage: 314%, Number of Hits: 4 |
| 15 | MP Cost: 18, Damage: 318%, Number of Hits: 4 |
| 16 | MP Cost: 19, Damage: 322%, Number of Hits: 4 |
| 17 | MP Cost: 19, Damage: 326%, Number of Hits: 4 |
| 18 | MP Cost: 20, Damage: 330%, Number of Hits: 4 |
| 19 | MP Cost: 20, Damage: 334%, Number of Hits: 4 |
| 20 | MP Cost: 21, Damage: 338%, Number of Hits: 4 |
| 21 | MP Cost: 21, Damage: 342%, Number of Hits: 4 |
| 22 | MP Cost: 22, Damage: 346%, Number of Hits: 4 |
| 23 | MP Cost: 22, Damage: 350%, Number of Hits: 4 |
| 24 | MP Cost: 23, Damage: 354%, Number of Hits: 4 |
| 25 | MP Cost: 23, Damage: 358%, Number of Hits: 4 |
| 26 | MP Cost: 24, Damage: 362%, Number of Hits: 4 |
| 27 | MP Cost: 24, Damage: 366%, Number of Hits: 4 |
| 28 | MP Cost: 25, Damage: 370%, Number of Hits: 4 |
| 29 | MP Cost: 25, Damage: 374%, Number of Hits: 4 |
| 30 | MP Cost: 26, Damage: 378%, Number of Hits: 4 |
| 31 | MP Cost: 26, Damage: 382%, Number of Hits: 4 |
| 32 | MP Cost: 27, Damage: 386%, Number of Hits: 4 |
| 33 | MP Cost: 27, Damage: 390%, Number of Hits: 4 |
![[Image: RED.4121016.png]](http://static.southperry.net/patch/skill/RED.4121016.png)
Sudden Raid
Description: Call forth a band of hidden allies to drown your enemies in a sea of flames.
Info: type = 1, areaAttack = 1, dot = 1, dotType = burn
Delays: suddenRaid - 3150 ms
Range: 400%
Animations: effect, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8, tile.9
Maximum Level: 30
| 1 | MP Cost: 290, Damage: 715%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 94% damage every 1 seconds for 5 seconds - Cooldown Time: 60 sec |
| 2 | MP Cost: 290, Damage: 730%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 98% damage every 1 seconds for 5 seconds - Cooldown Time: 58 sec |
| 3 | MP Cost: 290, Damage: 745%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 102% damage every 1 seconds for 5 seconds - Cooldown Time: 58 sec |
| 4 | MP Cost: 290, Damage: 760%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 106% damage every 1 seconds for 5 seconds - Cooldown Time: 56 sec |
| 5 | MP Cost: 290, Damage: 775%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 110% damage every 1 seconds for 5 seconds - Cooldown Time: 56 sec |
| 6 | MP Cost: 290, Damage: 790%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 114% damage every 1 seconds for 6 seconds - Cooldown Time: 54 sec |
| 7 | MP Cost: 290, Damage: 805%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 118% damage every 1 seconds for 6 seconds - Cooldown Time: 54 sec |
| 8 | MP Cost: 290, Damage: 820%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 122% damage every 1 seconds for 6 seconds - Cooldown Time: 52 sec |
| 9 | MP Cost: 290, Damage: 835%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 126% damage every 1 seconds for 6 seconds - Cooldown Time: 52 sec |
| 10 | MP Cost: 290, Damage: 850%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 130% damage every 1 seconds for 6 seconds - Cooldown Time: 50 sec |
| 11 | MP Cost: 290, Damage: 865%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 134% damage every 1 seconds for 6 seconds - Cooldown Time: 50 sec |
| 12 | MP Cost: 290, Damage: 880%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 138% damage every 1 seconds for 7 seconds - Cooldown Time: 48 sec |
| 13 | MP Cost: 290, Damage: 895%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 142% damage every 1 seconds for 7 seconds - Cooldown Time: 48 sec |
| 14 | MP Cost: 290, Damage: 910%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 146% damage every 1 seconds for 7 seconds - Cooldown Time: 46 sec |
| 15 | MP Cost: 290, Damage: 925%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 150% damage every 1 seconds for 7 seconds - Cooldown Time: 46 sec |
| 16 | MP Cost: 290, Damage: 940%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 154% damage every 1 seconds for 7 seconds - Cooldown Time: 44 sec |
| 17 | MP Cost: 290, Damage: 955%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 158% damage every 1 seconds for 7 seconds - Cooldown Time: 44 sec |
| 18 | MP Cost: 290, Damage: 970%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 162% damage every 1 seconds for 8 seconds - Cooldown Time: 42 sec |
| 19 | MP Cost: 290, Damage: 985%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 166% damage every 1 seconds for 8 seconds - Cooldown Time: 42 sec |
| 20 | MP Cost: 290, Damage: 1000%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 170% damage every 1 seconds for 8 seconds - Cooldown Time: 40 sec |
| 21 | MP Cost: 290, Damage: 1015%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 174% damage every 1 seconds for 8 seconds - Cooldown Time: 40 sec |
| 22 | MP Cost: 290, Damage: 1030%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 178% damage every 1 seconds for 8 seconds - Cooldown Time: 38 sec |
| 23 | MP Cost: 290, Damage: 1045%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 182% damage every 1 seconds for 8 seconds - Cooldown Time: 38 sec |
| 24 | MP Cost: 290, Damage: 1060%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 186% damage every 1 seconds for 9 seconds - Cooldown Time: 36 sec |
| 25 | MP Cost: 290, Damage: 1075%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 190% damage every 1 seconds for 9 seconds - Cooldown Time: 36 sec |
| 26 | MP Cost: 290, Damage: 1090%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 194% damage every 1 seconds for 9 seconds - Cooldown Time: 34 sec |
| 27 | MP Cost: 290, Damage: 1105%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 198% damage every 1 seconds for 9 seconds - Cooldown Time: 34 sec |
| 28 | MP Cost: 290, Damage: 1120%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 202% damage every 1 seconds for 9 seconds - Cooldown Time: 32 sec |
| 29 | MP Cost: 290, Damage: 1135%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 206% damage every 1 seconds for 9 seconds - Cooldown Time: 32 sec |
| 30 | MP Cost: 290, Damage: 1150%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 210% damage every 1 seconds for 10 seconds - Cooldown Time: 30 sec |
| 31 | MP Cost: 290, Damage: 1165%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 214% damage every 1 seconds for 10 seconds - Cooldown Time: 30 sec |
| 32 | MP Cost: 290, Damage: 1180%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 218% damage every 1 seconds for 10 seconds - Cooldown Time: 28 sec |
| 33 | MP Cost: 290, Damage: 1195%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 222% damage every 1 seconds for 10 seconds - Cooldown Time: 28 sec |
![[Image: RED.4121017.png]](http://static.southperry.net/patch/skill/RED.4121017.png)
Showdown Challenge
Description: Challenge up to 6 enemies, provoking them. Provoked enemies and bosses will be debuffed for a certain period of time.
Info: type = 32, mes = incTargetPDP&&incTargetMDP&&incTargetEXP&&incTargetReward, pvp = 0
Delays: showDownChallenge - 990 ms
Range: 480%
Pre-requisite: Level 10 Shadow Shifter
Animations: effect, hit.0, hit.1, mob
Maximum Level: 20
| 1 | MP Cost: 20, Throwing Stars Consumed: 3, Damage: 447%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 70 sec, EXP Rate and Item Drop Rate: +11% |
| 2 | MP Cost: 22, Throwing Stars Consumed: 3, Damage: 456%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 70 sec, EXP Rate and Item Drop Rate: +12% |
| 3 | MP Cost: 22, Throwing Stars Consumed: 3, Damage: 465%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 70 sec, EXP Rate and Item Drop Rate: +13% |
| 4 | MP Cost: 24, Throwing Stars Consumed: 3, Damage: 474%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 80 sec, EXP Rate and Item Drop Rate: +14% |
| 5 | MP Cost: 24, Throwing Stars Consumed: 3, Damage: 483%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 80 sec, EXP Rate and Item Drop Rate: +15% |
| 6 | MP Cost: 26, Throwing Stars Consumed: 3, Damage: 492%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 80 sec, EXP Rate and Item Drop Rate: +16% |
| 7 | MP Cost: 26, Throwing Stars Consumed: 3, Damage: 501%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 80 sec, EXP Rate and Item Drop Rate: +17% |
| 8 | MP Cost: 28, Throwing Stars Consumed: 3, Damage: 510%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 90 sec, EXP Rate and Item Drop Rate: +18% |
| 9 | MP Cost: 28, Throwing Stars Consumed: 3, Damage: 519%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 90 sec, EXP Rate and Item Drop Rate: +19% |
| 10 | MP Cost: 30, Throwing Stars Consumed: 3, Damage: 528%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 90 sec, EXP Rate and Item Drop Rate: +20% |
| 11 | MP Cost: 30, Throwing Stars Consumed: 3, Damage: 537%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 90 sec, EXP Rate and Item Drop Rate: +21% |
| 12 | MP Cost: 32, Throwing Stars Consumed: 3, Damage: 546%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 100 sec, EXP Rate and Item Drop Rate: +22% |
| 13 | MP Cost: 32, Throwing Stars Consumed: 3, Damage: 555%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 100 sec, EXP Rate and Item Drop Rate: +23% |
| 14 | MP Cost: 34, Throwing Stars Consumed: 3, Damage: 564%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 100 sec, EXP Rate and Item Drop Rate: +24% |
| 15 | MP Cost: 34, Throwing Stars Consumed: 3, Damage: 573%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 100 sec, EXP Rate and Item Drop Rate: +25% |
| 16 | MP Cost: 36, Throwing Stars Consumed: 3, Damage: 582%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 110 sec, EXP Rate and Item Drop Rate: +26% |
| 17 | MP Cost: 36, Throwing Stars Consumed: 3, Damage: 591%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 110 sec, EXP Rate and Item Drop Rate: +27% |
| 18 | MP Cost: 38, Throwing Stars Consumed: 3, Damage: 600%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 110 sec, EXP Rate and Item Drop Rate: +28% |
| 19 | MP Cost: 38, Throwing Stars Consumed: 3, Damage: 609%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 110 sec, EXP Rate and Item Drop Rate: +29% |
| 20 | MP Cost: 40, Throwing Stars Consumed: 3, Damage: 618%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 120 sec, EXP Rate and Item Drop Rate: +30% |
| 21 | MP Cost: 40, Throwing Stars Consumed: 3, Damage: 627%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 120 sec, EXP Rate and Item Drop Rate: +31% |
| 22 | MP Cost: 42, Throwing Stars Consumed: 3, Damage: 636%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 120 sec, EXP Rate and Item Drop Rate: +32% |
| 23 | MP Cost: 42, Throwing Stars Consumed: 3, Damage: 645%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 120 sec, EXP Rate and Item Drop Rate: +33% |
![[Image: RED.4121014.png]](http://static.southperry.net/patch/skill/RED.4121014.png)
Dark Serenity
Description: Accepting a profound darkness, deal even more lethal damage to enemies.
Note: Dark Serenity's weapon attack buff stacks with other weapon attack buffes
Info: type = 10, magicSteal = 1
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 30
| 1 | Active Effect - MP Cost: 15, Duration: 93 sec, Weapon ATT: +11, Passive Effect - Defense Ignored: 1% |
| 2 | Active Effect - MP Cost: 15, Duration: 96 sec, Weapon ATT: +12, Passive Effect - Defense Ignored: 2% |
| 3 | Active Effect - MP Cost: 16, Duration: 99 sec, Weapon ATT: +13, Passive Effect - Defense Ignored: 3% |
| 4 | Active Effect - MP Cost: 16, Duration: 102 sec, Weapon ATT: +14, Passive Effect - Defense Ignored: 4% |
| 5 | Active Effect - MP Cost: 16, Duration: 105 sec, Weapon ATT: +15, Passive Effect - Defense Ignored: 5% |
| 6 | Active Effect - MP Cost: 17, Duration: 108 sec, Weapon ATT: +16, Passive Effect - Defense Ignored: 6% |
| 7 | Active Effect - MP Cost: 17, Duration: 111 sec, Weapon ATT: +17, Passive Effect - Defense Ignored: 7% |
| 8 | Active Effect - MP Cost: 17, Duration: 114 sec, Weapon ATT: +18, Passive Effect - Defense Ignored: 8% |
| 9 | Active Effect - MP Cost: 18, Duration: 117 sec, Weapon ATT: +19, Passive Effect - Defense Ignored: 9% |
| 10 | Active Effect - MP Cost: 18, Duration: 120 sec, Weapon ATT: +20, Passive Effect - Defense Ignored: 10% |
| 11 | Active Effect - MP Cost: 18, Duration: 123 sec, Weapon ATT: +21, Passive Effect - Defense Ignored: 11% |
| 12 | Active Effect - MP Cost: 19, Duration: 126 sec, Weapon ATT: +22, Passive Effect - Defense Ignored: 12% |
| 13 | Active Effect - MP Cost: 19, Duration: 129 sec, Weapon ATT: +23, Passive Effect - Defense Ignored: 13% |
| 14 | Active Effect - MP Cost: 19, Duration: 132 sec, Weapon ATT: +24, Passive Effect - Defense Ignored: 14% |
| 15 | Active Effect - MP Cost: 20, Duration: 135 sec, Weapon ATT: +25, Passive Effect - Defense Ignored: 15% |
| 16 | Active Effect - MP Cost: 20, Duration: 138 sec, Weapon ATT: +26, Passive Effect - Defense Ignored: 16% |
| 17 | Active Effect - MP Cost: 20, Duration: 141 sec, Weapon ATT: +27, Passive Effect - Defense Ignored: 17% |
| 18 | Active Effect - MP Cost: 21, Duration: 144 sec, Weapon ATT: +28, Passive Effect - Defense Ignored: 18% |
| 19 | Active Effect - MP Cost: 21, Duration: 147 sec, Weapon ATT: +29, Passive Effect - Defense Ignored: 19% |
| 20 | Active Effect - MP Cost: 21, Duration: 150 sec, Weapon ATT: +30, Passive Effect - Defense Ignored: 20% |
| 21 | Active Effect - MP Cost: 22, Duration: 153 sec, Weapon ATT: +31, Passive Effect - Defense Ignored: 21% |
| 22 | Active Effect - MP Cost: 22, Duration: 156 sec, Weapon ATT: +32, Passive Effect - Defense Ignored: 22% |
| 23 | Active Effect - MP Cost: 22, Duration: 159 sec, Weapon ATT: +33, Passive Effect - Defense Ignored: 23% |
| 24 | Active Effect - MP Cost: 23, Duration: 162 sec, Weapon ATT: +34, Passive Effect - Defense Ignored: 24% |
| 25 | Active Effect - MP Cost: 23, Duration: 165 sec, Weapon ATT: +35, Passive Effect - Defense Ignored: 25% |
| 26 | Active Effect - MP Cost: 23, Duration: 168 sec, Weapon ATT: +36, Passive Effect - Defense Ignored: 26% |
| 27 | Active Effect - MP Cost: 24, Duration: 171 sec, Weapon ATT: +37, Passive Effect - Defense Ignored: 27% |
| 28 | Active Effect - MP Cost: 24, Duration: 174 sec, Weapon ATT: +38, Passive Effect - Defense Ignored: 28% |
| 29 | Active Effect - MP Cost: 24, Duration: 177 sec, Weapon ATT: +39, Passive Effect - Defense Ignored: 29% |
| 30 | Active Effect - MP Cost: 25, Duration: 180 sec, Weapon ATT: +40, Passive Effect - Defense Ignored: 30% |
| 31 | Active Effect - MP Cost: 25, Duration: 183 sec, Weapon ATT: +41, Passive Effect - Defense Ignored: 31% |
| 32 | Active Effect - MP Cost: 25, Duration: 186 sec, Weapon ATT: +42, Passive Effect - Defense Ignored: 32% |
| 33 | Active Effect - MP Cost: 26, Duration: 189 sec, Weapon ATT: +43, Passive Effect - Defense Ignored: 33% |
![[Image: RED.4121015.png]](http://static.southperry.net/patch/skill/RED.4121015.png)
Purge Area
Description: Summon a barrier that decreases the attack, speed, and defense of enemies who enter it. Permanently increases your boss damage.
Info: type = 4, areaAttack = 1
Delays: flamegear - 1440 ms
Range: 250%
Element: Fire
Animations: effect, tile.0, mob, hit.0
Maximum Level: 30
| 1 | MP Cost: 11, Duration: 11 sec, Attack and Defense: -1%, Speed: -31% - Passive Effect - Boss Damage: +1% |
| 2 | MP Cost: 13, Duration: 12 sec, Attack and Defense: -2%, Speed: -32% - Passive Effect - Boss Damage: +1% |
| 3 | MP Cost: 13, Duration: 13 sec, Attack and Defense: -3%, Speed: -33% - Passive Effect - Boss Damage: +1% |
| 4 | MP Cost: 15, Duration: 14 sec, Attack and Defense: -4%, Speed: -34% - Passive Effect - Boss Damage: +2% |
| 5 | MP Cost: 15, Duration: 15 sec, Attack and Defense: -5%, Speed: -35% - Passive Effect - Boss Damage: +2% |
| 6 | MP Cost: 17, Duration: 16 sec, Attack and Defense: -6%, Speed: -36% - Passive Effect - Boss Damage: +2% |
| 7 | MP Cost: 17, Duration: 17 sec, Attack and Defense: -7%, Speed: -37% - Passive Effect - Boss Damage: +3% |
| 8 | MP Cost: 19, Duration: 18 sec, Attack and Defense: -8%, Speed: -38% - Passive Effect - Boss Damage: +3% |
| 9 | MP Cost: 19, Duration: 19 sec, Attack and Defense: -9%, Speed: -39% - Passive Effect - Boss Damage: +3% |
| 10 | MP Cost: 21, Duration: 20 sec, Attack and Defense: -10%, Speed: -40% - Passive Effect - Boss Damage: +4% |
| 11 | MP Cost: 21, Duration: 21 sec, Attack and Defense: -11%, Speed: -41% - Passive Effect - Boss Damage: +4% |
| 12 | MP Cost: 23, Duration: 22 sec, Attack and Defense: -12%, Speed: -42% - Passive Effect - Boss Damage: +4% |
| 13 | MP Cost: 23, Duration: 23 sec, Attack and Defense: -13%, Speed: -43% - Passive Effect - Boss Damage: +5% |
| 14 | MP Cost: 25, Duration: 24 sec, Attack and Defense: -14%, Speed: -44% - Passive Effect - Boss Damage: +5% |
| 15 | MP Cost: 25, Duration: 25 sec, Attack and Defense: -15%, Speed: -45% - Passive Effect - Boss Damage: +5% |
| 16 | MP Cost: 27, Duration: 26 sec, Attack and Defense: -16%, Speed: -46% - Passive Effect - Boss Damage: +6% |
| 17 | MP Cost: 27, Duration: 27 sec, Attack and Defense: -17%, Speed: -47% - Passive Effect - Boss Damage: +6% |
| 18 | MP Cost: 29, Duration: 28 sec, Attack and Defense: -18%, Speed: -48% - Passive Effect - Boss Damage: +6% |
| 19 | MP Cost: 29, Duration: 29 sec, Attack and Defense: -19%, Speed: -49% - Passive Effect - Boss Damage: +7% |
| 20 | MP Cost: 31, Duration: 30 sec, Attack and Defense: -20%, Speed: -50% - Passive Effect - Boss Damage: +7% |
| 21 | MP Cost: 31, Duration: 31 sec, Attack and Defense: -21%, Speed: -51% - Passive Effect - Boss Damage: +7% |
| 22 | MP Cost: 33, Duration: 32 sec, Attack and Defense: -22%, Speed: -52% - Passive Effect - Boss Damage: +8% |
| 23 | MP Cost: 33, Duration: 33 sec, Attack and Defense: -23%, Speed: -53% - Passive Effect - Boss Damage: +8% |
| 24 | MP Cost: 35, Duration: 34 sec, Attack and Defense: -24%, Speed: -54% - Passive Effect - Boss Damage: +8% |
| 25 | MP Cost: 35, Duration: 35 sec, Attack and Defense: -25%, Speed: -55% - Passive Effect - Boss Damage: +9% |
| 26 | MP Cost: 37, Duration: 36 sec, Attack and Defense: -26%, Speed: -56% - Passive Effect - Boss Damage: +9% |
| 27 | MP Cost: 37, Duration: 37 sec, Attack and Defense: -27%, Speed: -57% - Passive Effect - Boss Damage: +9% |
| 28 | MP Cost: 39, Duration: 38 sec, Attack and Defense: -28%, Speed: -58% - Passive Effect - Boss Damage: +10% |
| 29 | MP Cost: 39, Duration: 39 sec, Attack and Defense: -29%, Speed: -59% - Passive Effect - Boss Damage: +10% |
| 30 | MP Cost: 41, Duration: 40 sec, Attack and Defense: -30%, Speed: -60% - Passive Effect - Boss Damage: +10% |
| 31 | MP Cost: 41, Duration: 41 sec, Attack and Defense: -31%, Speed: -61% - Passive Effect - Boss Damage: +11% |
| 32 | MP Cost: 43, Duration: 42 sec, Attack and Defense: -32%, Speed: -62% - Passive Effect - Boss Damage: +11% |
| 33 | MP Cost: 43, Duration: 43 sec, Attack and Defense: -33%, Speed: -63% - Passive Effect - Boss Damage: +11% |
![[Image: RED.4120002.png]](http://static.southperry.net/patch/skill/RED.4120002.png)
Shadow Shifter
Description: Grants a chance to summon a wooden doll to take damage in your place.
Info: type = 50
Animations: special
Maximum Level: 30
| 1 | Dodge Rate: +16% |
| 2 | Dodge Rate: +17% |
| 3 | Dodge Rate: +18% |
| 4 | Dodge Rate: +19% |
| 5 | Dodge Rate: +20% |
| 6 | Dodge Rate: +21% |
| 7 | Dodge Rate: +22% |
| 8 | Dodge Rate: +23% |
| 9 | Dodge Rate: +24% |
| 10 | Dodge Rate: +25% |
| 11 | Dodge Rate: +26% |
| 12 | Dodge Rate: +27% |
| 13 | Dodge Rate: +28% |
| 14 | Dodge Rate: +29% |
| 15 | Dodge Rate: +30% |
| 16 | Dodge Rate: +31% |
| 17 | Dodge Rate: +32% |
| 18 | Dodge Rate: +33% |
| 19 | Dodge Rate: +34% |
| 20 | Dodge Rate: +35% |
| 21 | Dodge Rate: +36% |
| 22 | Dodge Rate: +37% |
| 23 | Dodge Rate: +38% |
| 24 | Dodge Rate: +39% |
| 25 | Dodge Rate: +40% |
| 26 | Dodge Rate: +41% |
| 27 | Dodge Rate: +42% |
| 28 | Dodge Rate: +43% |
| 29 | Dodge Rate: +44% |
| 30 | Dodge Rate: +45% |
| 31 | Dodge Rate: +46% |
| 32 | Dodge Rate: +47% |
| 33 | Dodge Rate: +48% |
![[Image: RED.4121009.png]](http://static.southperry.net/patch/skill/RED.4121009.png)
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Info: type = 35
Animations: effect
Maximum Level: 5
| 1 | MP Cost: 30, Cooldown Time: 600 sec |
| 2 | MP Cost: 30, Cooldown Time: 540 sec |
| 3 | MP Cost: 30, Cooldown Time: 480 sec |
| 4 | MP Cost: 30, Cooldown Time: 420 sec |
| 5 | MP Cost: 30, Cooldown Time: 360 sec |
| 6 | MP Cost: 30, Cooldown Time: 300 sec |
| 7 | MP Cost: 30, Cooldown Time: 240 sec |
| 8 | MP Cost: 30, Cooldown Time: 180 sec |
![[Image: RED.4121000.png]](http://static.southperry.net/patch/skill/RED.4121000.png)
Maple Warrior
Description: Increases the stats of all party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
| 1 | MP Cost: 10, Duration: 30 sec, All Stats: +1% |
| 2 | MP Cost: 10, Duration: 60 sec, All Stats: +1% |
| 3 | MP Cost: 10, Duration: 90 sec, All Stats: +2% |
| 4 | MP Cost: 10, Duration: 120 sec, All Stats: +2% |
| 5 | MP Cost: 20, Duration: 150 sec, All Stats: +3% |
| 6 | MP Cost: 20, Duration: 180 sec, All Stats: +3% |
| 7 | MP Cost: 20, Duration: 210 sec, All Stats: +4% |
| 8 | MP Cost: 20, Duration: 240 sec, All Stats: +4% |
| 9 | MP Cost: 20, Duration: 270 sec, All Stats: +5% |
| 10 | MP Cost: 30, Duration: 300 sec, All Stats: +5% |
| 11 | MP Cost: 30, Duration: 330 sec, All Stats: +6% |
| 12 | MP Cost: 30, Duration: 360 sec, All Stats: +6% |
| 13 | MP Cost: 30, Duration: 390 sec, All Stats: +7% |
| 14 | MP Cost: 30, Duration: 420 sec, All Stats: +7% |
| 15 | MP Cost: 40, Duration: 450 sec, All Stats: +8% |
| 16 | MP Cost: 40, Duration: 480 sec, All Stats: +8% |
| 17 | MP Cost: 40, Duration: 510 sec, All Stats: +9% |
| 18 | MP Cost: 40, Duration: 540 sec, All Stats: +9% |
| 19 | MP Cost: 40, Duration: 570 sec, All Stats: +10% |
| 20 | MP Cost: 50, Duration: 600 sec, All Stats: +10% |
| 21 | MP Cost: 50, Duration: 630 sec, All Stats: +11% |
| 22 | MP Cost: 50, Duration: 660 sec, All Stats: +11% |
| 23 | MP Cost: 50, Duration: 690 sec, All Stats: +12% |
| 24 | MP Cost: 50, Duration: 720 sec, All Stats: +12% |
| 25 | MP Cost: 60, Duration: 750 sec, All Stats: +13% |
| 26 | MP Cost: 60, Duration: 780 sec, All Stats: +13% |
| 27 | MP Cost: 60, Duration: 810 sec, All Stats: +14% |
| 28 | MP Cost: 60, Duration: 840 sec, All Stats: +14% |
| 29 | MP Cost: 60, Duration: 870 sec, All Stats: +15% |
| 30 | MP Cost: 70, Duration: 900 sec, All Stats: +15% |
| 31 | MP Cost: 70, Duration: 930 sec, All Stats: +16% |
| 32 | MP Cost: 70, Duration: 960 sec, All Stats: +16% |
| 33 | MP Cost: 70, Duration: 990 sec, All Stats: +17% |
Hyper
![[Image: RED.4121054.png]](http://static.southperry.net/patch/skill/RED.4121054.png)
Bleeding Toxin
Description: Coat your weapon with a toxin that causes profuse bleeding.
Info: type = 50
Delays: HY412bleedingToxin - 780 ms
Animations: effect, repeat, mob
Maximum Level: 1
Required Level: 150
![[Image: RED.4121053.png]](http://static.southperry.net/patch/skill/RED.4121053.png)
Epic Adventure
Description: A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.
Info: type = 50
Range: 400%
Animations: effect, attected
Maximum Level: 1
Required Level: 200
![[Image: RED.4120051.png]](http://static.southperry.net/patch/skill/RED.4120051.png)
Quadruple Throw - Bonus Attack
Description: Increases Quadruple Throw's number of hits.
Info: type = 50
Maximum Level: 1
Required Level: 195
![[Image: RED.4120050.png]](http://static.southperry.net/patch/skill/RED.4120050.png)
Quadruple Throw - Boss Killer
Description: Adds Boss Damage to Quadruple Throw.
Info: type = 50
Maximum Level: 1
Required Level: 177
![[Image: RED.4120039.png]](http://static.southperry.net/patch/skill/RED.4120039.png)
Hyper Physical Guard
Description: Permanently increases your Weapon Defense.
Info: type = 50
Maximum Level: 1
Required Level: 165
![[Image: RED.4120038.png]](http://static.southperry.net/patch/skill/RED.4120038.png)
Hyper Max Demon Force
Description: Permanently increases Maximum DF
Info: type = 50
Maximum Level: 1
Required Level: 180
![[Image: RED.4120033.png]](http://static.southperry.net/patch/skill/RED.4120033.png)
Hyper Luck
Description: Permanently increases your Luck.
Info: type = 50
Maximum Level: 1
Required Level: 140
![[Image: RED.4120032.png]](http://static.southperry.net/patch/skill/RED.4120032.png)
Hyper Intelligence
Description: Permanently increases your Intelligence
Info: type = 50
Maximum Level: 1
Required Level: 140
![[Image: RED.4120031.png]](http://static.southperry.net/patch/skill/RED.4120031.png)
Hyper Dexterity
Description: Permanently increases your Dexterity
Info: type = 50
Maximum Level: 1
Required Level: 140
![[Image: RED.4120030.png]](http://static.southperry.net/patch/skill/RED.4120030.png)
Hyper Strength
Description: Permanently increases your Strength
Info: type = 50
Maximum Level: 1
Required Level: 140
![[Image: RED.4120037.png]](http://static.southperry.net/patch/skill/RED.4120037.png)
Hyper Max Magic Points
Description: Permanently increases Maximum MP.
Info: type = 50
Maximum Level: 1
Required Level: 186
![[Image: RED.4120036.png]](http://static.southperry.net/patch/skill/RED.4120036.png)
Hyper Max Heart Points
Description: Permanently increases Maximum HP.
Info: type = 50
Maximum Level: 1
Required Level: 192
![[Image: RED.4120035.png]](http://static.southperry.net/patch/skill/RED.4120035.png)
Hyper Accuracy
Description: Permanently increases your Accuracy
Info: type = 50
Maximum Level: 1
Required Level: 158
![[Image: RED.4120034.png]](http://static.southperry.net/patch/skill/RED.4120034.png)
Hyper Critical Rate
Description: Permanently increases your Critical Hit Rate.
Info: type = 50
Maximum Level: 1
Required Level: 198
![[Image: RED.4121052.png]](http://static.southperry.net/patch/skill/RED.4121052.png)
Four Seasons
Description: Summon a giant shuriken that spins throwing smaller stars in every direction.
Info: type = 1, areaAttack = 1
Delays: HY412fourSeasons - 1020 ms
Range: 300%
Animations: effect, hit.0
Maximum Level: 1
Required Level: 170
![[Image: RED.4120048.png]](http://static.southperry.net/patch/skill/RED.4120048.png)
Purge Area - Cooltime Reduce
Description: Reduces Purge Area's cooldown time.
Info: type = 50
Maximum Level: 1
Required Level: 189
![[Image: RED.4120049.png]](http://static.southperry.net/patch/skill/RED.4120049.png)
Quadruple Throw - Reinforce
Description: Increases Quadruple Throw's damage.
Info: type = 50
Maximum Level: 1
Required Level: 155
![[Image: RED.4120046.png]](http://static.southperry.net/patch/skill/RED.4120046.png)
Purge Area - Enhance
Description: Increases Purge Area's attack, and defense reductions.
Info: type = 50
Maximum Level: 1
Required Level: 149
![[Image: RED.4120047.png]](http://static.southperry.net/patch/skill/RED.4120047.png)
Purge Area - Slow
Description: Increases Purge Area's slow effect.
Info: type = 50
Maximum Level: 1
Required Level: 168
![[Image: RED.4120044.png]](http://static.southperry.net/patch/skill/RED.4120044.png)
Showdown Challenge - Extra Target
Description: Increases Showdown Challenge's max enemies hit.
Info: type = 50
Maximum Level: 1
Required Level: 162
![[Image: RED.4120045.png]](http://static.southperry.net/patch/skill/RED.4120045.png)
Showdown Challenge - Enhance
Description: Increases Showdown Challenge's EXP and Item Drop Rate.
Info: type = 50
Maximum Level: 1
Required Level: 183
![[Image: RED.4120042.png]](http://static.southperry.net/patch/skill/RED.4120042.png)
Hyper Jump
Description: Permanently increases your Jump.
Info: type = 50
Maximum Level: 1
Required Level: 146
![[Image: RED.4120043.png]](http://static.southperry.net/patch/skill/RED.4120043.png)
Showdown Challenge - Reinforce
Description: Increases Showdown Challenge's damage.
Info: type = 50
Maximum Level: 1
Required Level: 143
![[Image: RED.4120040.png]](http://static.southperry.net/patch/skill/RED.4120040.png)
Hyper Magical Guard
Description: Permanently increases your Magic Defense.
Info: type = 50
Maximum Level: 1
Required Level: 174
![[Image: RED.4120041.png]](http://static.southperry.net/patch/skill/RED.4120041.png)
Hyper Speed
Description: Permanently increases your Speed
Info: type = 50
Maximum Level: 1
Required Level: 152
![[Image: RED.4121054.png]](http://static.southperry.net/patch/skill/RED.4121054.png)
Bleeding Toxin
Description: Coat your weapon with a toxin that causes profuse bleeding.
Info: type = 50
Delays: HY412bleedingToxin - 780 ms
Animations: effect, repeat, mob
Maximum Level: 1
Required Level: 150
| 1 | MP Cost: 200, Duration: 30 sec, Activation Rate: 100%, Damage Over Time: 190% damage every 1 for 8 sec - Cooldown Time: 90 sec |
![[Image: RED.4121053.png]](http://static.southperry.net/patch/skill/RED.4121053.png)
Epic Adventure
Description: A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.
Info: type = 50
Range: 400%
Animations: effect, attected
Maximum Level: 1
Required Level: 200
| 1 | MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec |
![[Image: RED.4120051.png]](http://static.southperry.net/patch/skill/RED.4120051.png)
Quadruple Throw - Bonus Attack
Description: Increases Quadruple Throw's number of hits.
Info: type = 50
Maximum Level: 1
Required Level: 195
| 1 | Number of Hits: +1 |
![[Image: RED.4120050.png]](http://static.southperry.net/patch/skill/RED.4120050.png)
Quadruple Throw - Boss Killer
Description: Adds Boss Damage to Quadruple Throw.
Info: type = 50
Maximum Level: 1
Required Level: 177
| 1 | Boss Damage: 20% |
![[Image: RED.4120039.png]](http://static.southperry.net/patch/skill/RED.4120039.png)
Hyper Physical Guard
Description: Permanently increases your Weapon Defense.
Info: type = 50
Maximum Level: 1
Required Level: 165
| 1 | Weapon DEF: +500 |
![[Image: RED.4120038.png]](http://static.southperry.net/patch/skill/RED.4120038.png)
Hyper Max Demon Force
Description: Permanently increases Maximum DF
Info: type = 50
Maximum Level: 1
Required Level: 180
| 1 | Max Demon Force: +50 |
![[Image: RED.4120033.png]](http://static.southperry.net/patch/skill/RED.4120033.png)
Hyper Luck
Description: Permanently increases your Luck.
Info: type = 50
Maximum Level: 1
Required Level: 140
| 1 | Luck: +50 |
![[Image: RED.4120032.png]](http://static.southperry.net/patch/skill/RED.4120032.png)
Hyper Intelligence
Description: Permanently increases your Intelligence
Info: type = 50
Maximum Level: 1
Required Level: 140
| 1 | Intelligence: +50 |
![[Image: RED.4120031.png]](http://static.southperry.net/patch/skill/RED.4120031.png)
Hyper Dexterity
Description: Permanently increases your Dexterity
Info: type = 50
Maximum Level: 1
Required Level: 140
| 1 | Dexterity: +50 |
![[Image: RED.4120030.png]](http://static.southperry.net/patch/skill/RED.4120030.png)
Hyper Strength
Description: Permanently increases your Strength
Info: type = 50
Maximum Level: 1
Required Level: 140
| 1 | Strength: +50 |
![[Image: RED.4120037.png]](http://static.southperry.net/patch/skill/RED.4120037.png)
Hyper Max Magic Points
Description: Permanently increases Maximum MP.
Info: type = 50
Maximum Level: 1
Required Level: 186
| 1 | MaxMP: +15% |
![[Image: RED.4120036.png]](http://static.southperry.net/patch/skill/RED.4120036.png)
Hyper Max Heart Points
Description: Permanently increases Maximum HP.
Info: type = 50
Maximum Level: 1
Required Level: 192
| 1 | MaxHP: +15% |
![[Image: RED.4120035.png]](http://static.southperry.net/patch/skill/RED.4120035.png)
Hyper Accuracy
Description: Permanently increases your Accuracy
Info: type = 50
Maximum Level: 1
Required Level: 158
| 1 | Accuracy: +20% |
![[Image: RED.4120034.png]](http://static.southperry.net/patch/skill/RED.4120034.png)
Hyper Critical Rate
Description: Permanently increases your Critical Hit Rate.
Info: type = 50
Maximum Level: 1
Required Level: 198
| 1 | Critical Hit Rate: +10% |
![[Image: RED.4121052.png]](http://static.southperry.net/patch/skill/RED.4121052.png)
Four Seasons
Description: Summon a giant shuriken that spins throwing smaller stars in every direction.
Info: type = 1, areaAttack = 1
Delays: HY412fourSeasons - 1020 ms
Range: 300%
Animations: effect, hit.0
Maximum Level: 1
Required Level: 170
| 1 | MP Cost: 300, Damage: 250%, Number of Hits: 10, Max Enemies Hit: 8 - Cooldown Time: 8 sec |
![[Image: RED.4120048.png]](http://static.southperry.net/patch/skill/RED.4120048.png)
Purge Area - Cooltime Reduce
Description: Reduces Purge Area's cooldown time.
Info: type = 50
Maximum Level: 1
Required Level: 189
| 1 | Variable has been removed. |
![[Image: RED.4120049.png]](http://static.southperry.net/patch/skill/RED.4120049.png)
Quadruple Throw - Reinforce
Description: Increases Quadruple Throw's damage.
Info: type = 50
Maximum Level: 1
Required Level: 155
| 1 | Damage: +20% |
![[Image: RED.4120046.png]](http://static.southperry.net/patch/skill/RED.4120046.png)
Purge Area - Enhance
Description: Increases Purge Area's attack, and defense reductions.
Info: type = 50
Maximum Level: 1
Required Level: 149
| 1 | Reductions: +10% |
![[Image: RED.4120047.png]](http://static.southperry.net/patch/skill/RED.4120047.png)
Purge Area - Slow
Description: Increases Purge Area's slow effect.
Info: type = 50
Maximum Level: 1
Required Level: 168
| 1 | Slow: +10% |
![[Image: RED.4120044.png]](http://static.southperry.net/patch/skill/RED.4120044.png)
Showdown Challenge - Extra Target
Description: Increases Showdown Challenge's max enemies hit.
Info: type = 50
Maximum Level: 1
Required Level: 162
| 1 | Max Enemies Hit: +2 |
![[Image: RED.4120045.png]](http://static.southperry.net/patch/skill/RED.4120045.png)
Showdown Challenge - Enhance
Description: Increases Showdown Challenge's EXP and Item Drop Rate.
Info: type = 50
Maximum Level: 1
Required Level: 183
| 1 | EXP and Item Drop Rate: +10% |
![[Image: RED.4120042.png]](http://static.southperry.net/patch/skill/RED.4120042.png)
Hyper Jump
Description: Permanently increases your Jump.
Info: type = 50
Maximum Level: 1
Required Level: 146
| 1 | Jump: +10% |
![[Image: RED.4120043.png]](http://static.southperry.net/patch/skill/RED.4120043.png)
Showdown Challenge - Reinforce
Description: Increases Showdown Challenge's damage.
Info: type = 50
Maximum Level: 1
Required Level: 143
| 1 | Damage: +20% |
![[Image: RED.4120040.png]](http://static.southperry.net/patch/skill/RED.4120040.png)
Hyper Magical Guard
Description: Permanently increases your Magic Defense.
Info: type = 50
Maximum Level: 1
Required Level: 174
| 1 | Magic DEF: +500 |
![[Image: RED.4120041.png]](http://static.southperry.net/patch/skill/RED.4120041.png)
Hyper Speed
Description: Permanently increases your Speed
Info: type = 50
Maximum Level: 1
Required Level: 152
| 1 | Speed: +10% |
Bandit
![[Image: RED.4200010.png]](http://static.southperry.net/patch/skill/RED.4200010.png)
Shield Mastery
Description: When equipped with a shield, increases Weapon Defense, Magic Defense, Avoid Rate, and Weapon Attack.
Info: type = 10, magicSteal = 1
Maximum Level: 10
![[Image: RED.4201002.png]](http://static.southperry.net/patch/skill/RED.4201002.png)
Dagger Booster
Description: Increases the attack speed of your weapon. Must have a Dagger equipped.
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Dagger Mastery
Animations: effect
Maximum Level: 10
![[Image: RED.4201011.png]](http://static.southperry.net/patch/skill/RED.4201011.png)
Meso Guard
Description: Temporarily reduce damage in half, converting some of the damage taken to mesos lost.
Info: type = 11, switchDamtoMeso = 1, pvp = 0
Delays: alert3 - 1500 ms
Animations: effect, special
Maximum Level: 10
![[Image: RED.4201004.png]](http://static.southperry.net/patch/skill/RED.4201004.png)
Steal
Description: Quickly attack many enemies, with a set chance to produce a potion from them. The potion can only be stolen from an enemy once, but it can be repeated until it is successful. When used against regular monsters, the potion heals random HP and MP. When used against bosses, the potion heals all your HP and MP and gives you 30 attack for 3 minutes.
Info: type = 1, areaAttack = 1, itemSteal = 1, mes = stun, pvp = 0
Range: 250%
Animations: effect, effect0, hit.0, mob, affected
Maximum Level: 10
![[Image: RED.4201012.png]](http://static.southperry.net/patch/skill/RED.4201012.png)
Savage Blow
Description: Deals very quick consecutive attacks to enemies.
Info: type = 1, areaAttack = 1
Delays: HTcoatOfArms - 810 ms
Range: 330%
Animations: effect, hit.0
Maximum Level: 20
![[Image: RED.4200013.png]](http://static.southperry.net/patch/skill/RED.4200013.png)
Critical Growing
Description: [Specialized Skill] Increases your critical rate when you attack or during regular intervals.
Info: type = 2, areaAttack = 1, mes = reduceTargetPDP&&reduceTargetMDP
Delays: DAarmorBreak - 960 ms
Maximum Level: 1
![[Image: RED.4200007.png]](http://static.southperry.net/patch/skill/RED.4200007.png)
Physical Training
Description: Permanently increases Luck and Dexterity
Info: type = 50
Maximum Level: 5
![[Image: RED.4201009.png]](http://static.southperry.net/patch/skill/RED.4201009.png)
Karma
Description: Temporarily increase your weapon attack.
Info: type = 10, magicSteal = 1
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 20
![[Image: RED.4200000.png]](http://static.southperry.net/patch/skill/RED.4200000.png)
Dagger Mastery
Description: Increases the weapon mastery and accuracy of Daggers.
Info: type = 50
Maximum Level: 10
![[Image: RED.4200010.png]](http://static.southperry.net/patch/skill/RED.4200010.png)
Shield Mastery
Description: When equipped with a shield, increases Weapon Defense, Magic Defense, Avoid Rate, and Weapon Attack.
Info: type = 10, magicSteal = 1
Maximum Level: 10
| 1 | Weapon and Magic DEF: +11%, Avoid Rate: +2%, Weapon Attack: +3 |
| 2 | Weapon and Magic DEF: +22%, Avoid Rate: +4%, Weapon Attack: +3 |
| 3 | Weapon and Magic DEF: +33%, Avoid Rate: +6%, Weapon Attack: +6 |
| 4 | Weapon and Magic DEF: +44%, Avoid Rate: +8%, Weapon Attack: +6 |
| 5 | Weapon and Magic DEF: +55%, Avoid Rate: +10%, Weapon Attack: +9 |
| 6 | Weapon and Magic DEF: +66%, Avoid Rate: +12%, Weapon Attack: +9 |
| 7 | Weapon and Magic DEF: +77%, Avoid Rate: +14%, Weapon Attack: +12 |
| 8 | Weapon and Magic DEF: +88%, Avoid Rate: +16%, Weapon Attack: +12 |
| 9 | Weapon and Magic DEF: +99%, Avoid Rate: +18%, Weapon Attack: +15 |
| 10 | Weapon and Magic DEF: +110%, Avoid Rate: +20%, Weapon Attack: +15 |
![[Image: RED.4201002.png]](http://static.southperry.net/patch/skill/RED.4201002.png)
Dagger Booster
Description: Increases the attack speed of your weapon. Must have a Dagger equipped.
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Dagger Mastery
Animations: effect
Maximum Level: 10
| 1 | MP Cost: 28, Duration: 20 sec |
| 2 | MP Cost: 26, Duration: 40 sec |
| 3 | MP Cost: 24, Duration: 60 sec |
| 4 | MP Cost: 22, Duration: 80 sec |
| 5 | MP Cost: 20, Duration: 100 sec |
| 6 | MP Cost: 18, Duration: 120 sec |
| 7 | MP Cost: 16, Duration: 140 sec |
| 8 | MP Cost: 14, Duration: 160 sec |
| 9 | MP Cost: 12, Duration: 180 sec |
| 10 | MP Cost: 10, Duration: 200 sec |
![[Image: RED.4201011.png]](http://static.southperry.net/patch/skill/RED.4201011.png)
Meso Guard
Description: Temporarily reduce damage in half, converting some of the damage taken to mesos lost.
Info: type = 11, switchDamtoMeso = 1, pvp = 0
Delays: alert3 - 1500 ms
Animations: effect, special
Maximum Level: 10
| 1 | MP Cost: 12, Duration: 127 sec, Mesos Converted: 77% |
| 2 | MP Cost: 15, Duration: 134 sec, Mesos Converted: 74% |
| 3 | MP Cost: 15, Duration: 141 sec, Mesos Converted: 71% |
| 4 | MP Cost: 18, Duration: 148 sec, Mesos Converted: 68% |
| 5 | MP Cost: 18, Duration: 155 sec, Mesos Converted: 65% |
| 6 | MP Cost: 21, Duration: 162 sec, Mesos Converted: 62% |
| 7 | MP Cost: 21, Duration: 169 sec, Mesos Converted: 59% |
| 8 | MP Cost: 24, Duration: 176 sec, Mesos Converted: 56% |
| 9 | MP Cost: 24, Duration: 183 sec, Mesos Converted: 53% |
| 10 | MP Cost: 27, Duration: 190 sec, Mesos Converted: 50% |
![[Image: RED.4201004.png]](http://static.southperry.net/patch/skill/RED.4201004.png)
Steal
Description: Quickly attack many enemies, with a set chance to produce a potion from them. The potion can only be stolen from an enemy once, but it can be repeated until it is successful. When used against regular monsters, the potion heals random HP and MP. When used against bosses, the potion heals all your HP and MP and gives you 30 attack for 3 minutes.
Info: type = 1, areaAttack = 1, itemSteal = 1, mes = stun, pvp = 0
Range: 250%
Animations: effect, effect0, hit.0, mob, affected
Maximum Level: 10
| 1 | MP Cost: 12, 31% chance to drop potion, Max Targets Hit: 4, Damage: 294%, Stun Duration: 2 sec |
| 2 | MP Cost: 12, 33% chance to drop potion, Max Targets Hit: 4, Damage: 298%, Stun Duration: 2 sec |
| 3 | MP Cost: 12, 35% chance to drop potion, Max Targets Hit: 4, Damage: 302%, Stun Duration: 3 sec |
| 4 | MP Cost: 12, 37% chance to drop potion, Max Targets Hit: 4, Damage: 306%, Stun Duration: 3 sec |
| 5 | MP Cost: 12, 39% chance to drop potion, Max Targets Hit: 4, Damage: 310%, Stun Duration: 3 sec |
| 6 | MP Cost: 24, 41% chance to drop potion, Max Targets Hit: 4, Damage: 314%, Stun Duration: 4 sec |
| 7 | MP Cost: 24, 43% chance to drop potion, Max Targets Hit: 4, Damage: 318%, Stun Duration: 4 sec |
| 8 | MP Cost: 24, 45% chance to drop potion, Max Targets Hit: 4, Damage: 322%, Stun Duration: 4 sec |
| 9 | MP Cost: 24, 47% chance to drop potion, Max Targets Hit: 4, Damage: 326%, Stun Duration: 5 sec |
| 10 | MP Cost: 24, 49% chance to drop potion, Max Targets Hit: 4, Damage: 330%, Stun Duration: 5 sec |
![[Image: RED.4201012.png]](http://static.southperry.net/patch/skill/RED.4201012.png)
Savage Blow
Description: Deals very quick consecutive attacks to enemies.
Info: type = 1, areaAttack = 1
Delays: HTcoatOfArms - 810 ms
Range: 330%
Animations: effect, hit.0
Maximum Level: 20
| 1 | MP Cost: 25, Damage: 135%, Number of Hits: 3, Max Enemies Hit: 8 |
| 2 | MP Cost: 25, Damage: 138%, Number of Hits: 3, Max Enemies Hit: 8 |
| 3 | MP Cost: 25, Damage: 141%, Number of Hits: 3, Max Enemies Hit: 8 |
| 4 | MP Cost: 26, Damage: 144%, Number of Hits: 3, Max Enemies Hit: 8 |
| 5 | MP Cost: 26, Damage: 147%, Number of Hits: 3, Max Enemies Hit: 8 |
| 6 | MP Cost: 26, Damage: 150%, Number of Hits: 3, Max Enemies Hit: 8 |
| 7 | MP Cost: 26, Damage: 153%, Number of Hits: 3, Max Enemies Hit: 8 |
| 8 | MP Cost: 27, Damage: 156%, Number of Hits: 3, Max Enemies Hit: 8 |
| 9 | MP Cost: 27, Damage: 159%, Number of Hits: 3, Max Enemies Hit: 8 |
| 10 | MP Cost: 27, Damage: 162%, Number of Hits: 3, Max Enemies Hit: 8 |
| 11 | MP Cost: 27, Damage: 165%, Number of Hits: 3, Max Enemies Hit: 8 |
| 12 | MP Cost: 28, Damage: 168%, Number of Hits: 3, Max Enemies Hit: 8 |
| 13 | MP Cost: 28, Damage: 171%, Number of Hits: 3, Max Enemies Hit: 8 |
| 14 | MP Cost: 28, Damage: 174%, Number of Hits: 3, Max Enemies Hit: 8 |
| 15 | MP Cost: 28, Damage: 177%, Number of Hits: 3, Max Enemies Hit: 8 |
| 16 | MP Cost: 29, Damage: 180%, Number of Hits: 3, Max Enemies Hit: 8 |
| 17 | MP Cost: 29, Damage: 183%, Number of Hits: 3, Max Enemies Hit: 8 |
| 18 | MP Cost: 29, Damage: 186%, Number of Hits: 3, Max Enemies Hit: 8 |
| 19 | MP Cost: 29, Damage: 189%, Number of Hits: 3, Max Enemies Hit: 8 |
| 20 | MP Cost: 30, Damage: 192%, Number of Hits: 3, Max Enemies Hit: 8 |
![[Image: RED.4200013.png]](http://static.southperry.net/patch/skill/RED.4200013.png)
Critical Growing
Description: [Specialized Skill] Increases your critical rate when you attack or during regular intervals.
Info: type = 2, areaAttack = 1, mes = reduceTargetPDP&&reduceTargetMDP
Delays: DAarmorBreak - 960 ms
Maximum Level: 1
| 1 | When you attack or every 2 seconds increase your critical rate by 2%. |
![[Image: RED.4200007.png]](http://static.southperry.net/patch/skill/RED.4200007.png)
Physical Training
Description: Permanently increases Luck and Dexterity
Info: type = 50
Maximum Level: 5
| 1 | Luck: +6, Dexterity: +6 |
| 2 | Luck: +12, Dexterity: +12 |
| 3 | Luck: +18, Dexterity: +18 |
| 4 | Luck: +24, Dexterity: +24 |
| 5 | Luck: +30, Dexterity: +30 |
![[Image: RED.4201009.png]](http://static.southperry.net/patch/skill/RED.4201009.png)
Karma
Description: Temporarily increase your weapon attack.
Info: type = 10, magicSteal = 1
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 20
| 1 | MP Cost: 15, Duration: 66 sec, Weapon ATT: +11 |
| 2 | MP Cost: 15, Duration: 72 sec, Weapon ATT: +12 |
| 3 | MP Cost: 15, Duration: 78 sec, Weapon ATT: +13 |
| 4 | MP Cost: 15, Duration: 84 sec, Weapon ATT: +14 |
| 5 | MP Cost: 15, Duration: 90 sec, Weapon ATT: +15 |
| 6 | MP Cost: 15, Duration: 96 sec, Weapon ATT: +16 |
| 7 | MP Cost: 15, Duration: 102 sec, Weapon ATT: +17 |
| 8 | MP Cost: 15, Duration: 108 sec, Weapon ATT: +18 |
| 9 | MP Cost: 15, Duration: 114 sec, Weapon ATT: +19 |
| 10 | MP Cost: 15, Duration: 120 sec, Weapon ATT: +20 |
| 11 | MP Cost: 22, Duration: 126 sec, Weapon ATT: +21 |
| 12 | MP Cost: 22, Duration: 132 sec, Weapon ATT: +22 |
| 13 | MP Cost: 22, Duration: 138 sec, Weapon ATT: +23 |
| 14 | MP Cost: 22, Duration: 144 sec, Weapon ATT: +24 |
| 15 | MP Cost: 22, Duration: 150 sec, Weapon ATT: +25 |
| 16 | MP Cost: 22, Duration: 156 sec, Weapon ATT: +26 |
| 17 | MP Cost: 22, Duration: 162 sec, Weapon ATT: +27 |
| 18 | MP Cost: 22, Duration: 168 sec, Weapon ATT: +28 |
| 19 | MP Cost: 22, Duration: 174 sec, Weapon ATT: +29 |
| 20 | MP Cost: 22, Duration: 180 sec, Weapon ATT: +30 |
![[Image: RED.4200000.png]](http://static.southperry.net/patch/skill/RED.4200000.png)
Dagger Mastery
Description: Increases the weapon mastery and accuracy of Daggers.
Info: type = 50
Maximum Level: 10
| 1 | Dagger Mastery: +14%, Accuracy: +12 |
| 2 | Dagger Mastery: +18%, Accuracy: +24 |
| 3 | Dagger Mastery: +22%, Accuracy: +36 |
| 4 | Dagger Mastery: +26%, Accuracy: +48 |
| 5 | Dagger Mastery: +30%, Accuracy: +60 |
| 6 | Dagger Mastery: +34%, Accuracy: +72 |
| 7 | Dagger Mastery: +38%, Accuracy: +84 |
| 8 | Dagger Mastery: +42%, Accuracy: +96 |
| 9 | Dagger Mastery: +46%, Accuracy: +108 |
| 10 | Dagger Mastery: +50%, Accuracy: +120 |
Chief Bandit
![[Image: RED.4210013.png]](http://static.southperry.net/patch/skill/RED.4210013.png)
Radical Darkness
Description: Through fellowship with the darkness, permanently increase your maximum HP, status effect resistance, and elemental resistance.
Info: type = 10
Maximum Level: 10
![[Image: RED.4211002.png]](http://static.southperry.net/patch/skill/RED.4211002.png)
Muspelheim
Description: Attack enemies with speed faster than the eye can see. Hit enemies multiple times, knocking them back while dragging mesos with you.
Note: This skill rushes targets. Muspelheim is the name of a realm of fire in Norse mythology.
Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, invincible = 1, delay = 1980
Delays: assaulter - 1200 ms
Range: 250%
Animations: effect, hit.0
Maximum Level: 20
![[Image: RED.4210012.png]](http://static.southperry.net/patch/skill/RED.4210012.png)
Greed
Description: Thief training improves your meso acquisition rate. Improves the effects of all skills involving mesos. Permanently increases your attack.
Info: type = 51, mes = incTargetMeso, condition = attack
Maximum Level: 5
![[Image: RED.4210010.png]](http://static.southperry.net/patch/skill/RED.4210010.png)
Venom
Description: Add a strong poison to your weapon. The poison is applied to the enemy at a fixed rate to deal damage over time. The damage cannot be stacked, and does not bring an enemy's HP below 1.
Info: type = 51, dot = 1, condition = attack, dotType = invenom
Animations: mob
Maximum Level: 10
![[Image: RED.4211007.png]](http://static.southperry.net/patch/skill/RED.4211007.png)
Dark Flare
Description: Temporarily summon the Dark Lord's throwing star. While inside the area of the throwing star, all damage taken by yourself and your party members will be reflected on your enemies. However, no more than half of the target's max HP may be reflected at once.
Info: type = 33, minionAbility = PADReflect&&MADReflect, condition = damaged
Delays: alert2 - 600 ms
Summon Range: attack1 = 400%
Summon Mob Count: attack1 = 1
Animations: summon.summoned, summon.stand, summon.repeat, summon.attack1, summon.die, summon.effect, hit.0, ball.0, ball.1, ball.2, ball.3, ball.4
Maximum Level: 20
![[Image: RED.4211006.png]](http://static.southperry.net/patch/skill/RED.4211006.png)
Meso Explosion
Description: Explodes nearby mesos to damage enemies. However, mesos that belongs to others cannot be exploded. You can stack the effect up to 10 times for regular monsters and 15 for Boss Monsters.
Info: type = 1, mesoExplosion = 1, splash = 1, pvp = 0
Delays: prone2 - 1000 ms
Range: 400%
Animations: effect, hit.0, hit.1, hit.2, hit.3, hit.4, hit.5, hit.6, hit.7, hit.8
Maximum Level: 20
![[Image: RED.4211003.png]](http://static.southperry.net/patch/skill/RED.4211003.png)
Pickpocket
Description: Temporarily make enemies drop mesos when attacked. This skill can be toggled on and off with the skill key.
Info: type = 16, mesoDrop = 1, condition = attack, pvp = 0
Pre-requisite: Level 3 Meso Explosion
Maximum Level: 5
![[Image: RED.4211011.png]](http://static.southperry.net/patch/skill/RED.4211011.png)
Edge Carnival
Description: Wield your dagger at the speed of sound, severing your enemies.
Info: type = 1
Delays: edgeCarnival - 1020 ms
Range: 180%
Animations: effect, hit.0
Maximum Level: 20
![[Image: RED.4211008.png]](http://static.southperry.net/patch/skill/RED.4211008.png)
Shadow Partner
Description: A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.
Info: type = 10
Delays: alert - 1500 ms
Animations: effect, effect0, special.walk1, special.walk2, special.stand1, special.stand2, special.alert, special.swingO1, special.swingO2, special.swingO3, special.swingOF, special.swingT1, special.swingT2, special.swingT3, special.swingTF, special.swingP1, special.swingP2, special.swingPF, special.stabO1, special.stabO2, special.stabOF, special.stabT1, special.stabT2, special.stabTF, special.shoot1, special.shoot2, special.shootF, special.proneStab, special.heal, special.fly, special.jump, special.sit, special.ladder, special.rope, special.dead
Maximum Level: 20
![[Image: RED.4210013.png]](http://static.southperry.net/patch/skill/RED.4210013.png)
Radical Darkness
Description: Through fellowship with the darkness, permanently increase your maximum HP, status effect resistance, and elemental resistance.
Info: type = 10
Maximum Level: 10
| 1 | Max HP: +2%, Status Effect Resistance: +3%, Elemental Resistance: +3% |
| 2 | Max HP: +4%, Status Effect Resistance: +6%, Elemental Resistance: +6% |
| 3 | Max HP: +6%, Status Effect Resistance: +9%, Elemental Resistance: +9% |
| 4 | Max HP: +8%, Status Effect Resistance: +12%, Elemental Resistance: +12% |
| 5 | Max HP: +10%, Status Effect Resistance: +15%, Elemental Resistance: +15% |
| 6 | Max HP: +12%, Status Effect Resistance: +18%, Elemental Resistance: +18% |
| 7 | Max HP: +14%, Status Effect Resistance: +21%, Elemental Resistance: +21% |
| 8 | Max HP: +16%, Status Effect Resistance: +24%, Elemental Resistance: +24% |
| 9 | Max HP: +18%, Status Effect Resistance: +27%, Elemental Resistance: +27% |
| 10 | Max HP: +20%, Status Effect Resistance: +30%, Elemental Resistance: +30% |
![[Image: RED.4211002.png]](http://static.southperry.net/patch/skill/RED.4211002.png)
Muspelheim
Description: Attack enemies with speed faster than the eye can see. Hit enemies multiple times, knocking them back while dragging mesos with you.
Note: This skill rushes targets. Muspelheim is the name of a realm of fire in Norse mythology.
Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, invincible = 1, delay = 1980
Delays: assaulter - 1200 ms
Range: 250%
Animations: effect, hit.0
Maximum Level: 20
| 1 | MP Cost: 18, Damage: 325%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 9 |
| 2 | MP Cost: 18, Damage: 330%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 9 |
| 3 | MP Cost: 21, Damage: 335%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 10 |
| 4 | MP Cost: 21, Damage: 340%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 10 |
| 5 | MP Cost: 24, Damage: 345%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 10 |
| 6 | MP Cost: 24, Damage: 350%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 11 |
| 7 | MP Cost: 27, Damage: 355%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 11 |
| 8 | MP Cost: 27, Damage: 360%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 11 |
| 9 | MP Cost: 30, Damage: 365%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 12 |
| 10 | MP Cost: 30, Damage: 370%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 12 |
| 11 | MP Cost: 33, Damage: 375%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 12 |
| 12 | MP Cost: 33, Damage: 380%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 13 |
| 13 | MP Cost: 36, Damage: 385%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 13 |
| 14 | MP Cost: 36, Damage: 390%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 13 |
| 15 | MP Cost: 39, Damage: 395%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 14 |
| 16 | MP Cost: 39, Damage: 400%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 14 |
| 17 | MP Cost: 42, Damage: 405%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 14 |
| 18 | MP Cost: 42, Damage: 410%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 15 |
| 19 | MP Cost: 45, Damage: 415%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 15 |
| 20 | MP Cost: 45, Damage: 420%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 15 |
![[Image: RED.4210012.png]](http://static.southperry.net/patch/skill/RED.4210012.png)
Greed
Description: Thief training improves your meso acquisition rate. Improves the effects of all skills involving mesos. Permanently increases your attack.
Info: type = 51, mes = incTargetMeso, condition = attack
Maximum Level: 5
| 1 | Meso Drop Rate: +4%, Pickpocket Drop Rate: +4%, Meso Guard Damage Reduction: +2%, Meso Guard Meso Conversion Rate: +4%, Meso Explosion Damage: +12%, Weapon Attack: +1 |
| 2 | Meso Drop Rate: +8%, Pickpocket Drop Rate: +8%, Meso Guard Damage Reduction: +4%, Meso Guard Meso Conversion Rate: +8%, Meso Explosion Damage: +24%, Weapon Attack: +2 |
| 3 | Meso Drop Rate: +12%, Pickpocket Drop Rate: +12%, Meso Guard Damage Reduction: +6%, Meso Guard Meso Conversion Rate: +12%, Meso Explosion Damage: +36%, Weapon Attack: +3 |
| 4 | Meso Drop Rate: +16%, Pickpocket Drop Rate: +16%, Meso Guard Damage Reduction: +8%, Meso Guard Meso Conversion Rate: +16%, Meso Explosion Damage: +48%, Weapon Attack: +4 |
| 5 | Meso Drop Rate: +20%, Pickpocket Drop Rate: +20%, Meso Guard Damage Reduction: +10%, Meso Guard Meso Conversion Rate: +20%, Meso Explosion Damage: +60%, Weapon Attack: +5 |
![[Image: RED.4210010.png]](http://static.southperry.net/patch/skill/RED.4210010.png)
Venom
Description: Add a strong poison to your weapon. The poison is applied to the enemy at a fixed rate to deal damage over time. The damage cannot be stacked, and does not bring an enemy's HP below 1.
Info: type = 51, dot = 1, condition = attack, dotType = invenom
Animations: mob
Maximum Level: 10
| 1 | Activation Rate: 12%, Damage Over Time: 54%, every 1 for 3 second |
| 2 | Activation Rate: 14%, Damage Over Time: 58%, every 1 for 3 second |
| 3 | Activation Rate: 16%, Damage Over Time: 62%, every 1 for 4 second |
| 4 | Activation Rate: 18%, Damage Over Time: 66%, every 1 for 4 second |
| 5 | Activation Rate: 20%, Damage Over Time: 70%, every 1 for 4 second |
| 6 | Activation Rate: 22%, Damage Over Time: 74%, every 1 for 5 second |
| 7 | Activation Rate: 24%, Damage Over Time: 78%, every 1 for 5 second |
| 8 | Activation Rate: 26%, Damage Over Time: 82%, every 1 for 5 second |
| 9 | Activation Rate: 28%, Damage Over Time: 86%, every 1 for 6 second |
| 10 | Activation Rate: 30%, Damage Over Time: 90%, every 1 for 6 second |
![[Image: RED.4211007.png]](http://static.southperry.net/patch/skill/RED.4211007.png)
Dark Flare
Description: Temporarily summon the Dark Lord's throwing star. While inside the area of the throwing star, all damage taken by yourself and your party members will be reflected on your enemies. However, no more than half of the target's max HP may be reflected at once.
Info: type = 33, minionAbility = PADReflect&&MADReflect, condition = damaged
Delays: alert2 - 600 ms
Summon Range: attack1 = 400%
Summon Mob Count: attack1 = 1
Animations: summon.summoned, summon.stand, summon.repeat, summon.attack1, summon.die, summon.effect, hit.0, ball.0, ball.1, ball.2, ball.3, ball.4
Maximum Level: 20
| 1 | MP Cost: 60, Duration: 22 sec, Damage Reflected: 350%, Cooldown Time: 260 sec |
| 2 | MP Cost: 60, Duration: 24 sec, Damage Reflected: 400%, Cooldown Time: 260 sec |
| 3 | MP Cost: 60, Duration: 26 sec, Damage Reflected: 450%, Cooldown Time: 260 sec |
| 4 | MP Cost: 68, Duration: 28 sec, Damage Reflected: 500%, Cooldown Time: 220 sec |
| 5 | MP Cost: 68, Duration: 30 sec, Damage Reflected: 550%, Cooldown Time: 220 sec |
| 6 | MP Cost: 68, Duration: 32 sec, Damage Reflected: 600%, Cooldown Time: 220 sec |
| 7 | MP Cost: 68, Duration: 34 sec, Damage Reflected: 650%, Cooldown Time: 220 sec |
| 8 | MP Cost: 76, Duration: 36 sec, Damage Reflected: 700%, Cooldown Time: 180 sec |
| 9 | MP Cost: 76, Duration: 38 sec, Damage Reflected: 750%, Cooldown Time: 180 sec |
| 10 | MP Cost: 76, Duration: 40 sec, Damage Reflected: 800%, Cooldown Time: 180 sec |
| 11 | MP Cost: 76, Duration: 42 sec, Damage Reflected: 850%, Cooldown Time: 180 sec |
| 12 | MP Cost: 84, Duration: 44 sec, Damage Reflected: 900%, Cooldown Time: 140 sec |
| 13 | MP Cost: 84, Duration: 46 sec, Damage Reflected: 950%, Cooldown Time: 140 sec |
| 14 | MP Cost: 84, Duration: 48 sec, Damage Reflected: 1000%, Cooldown Time: 140 sec |
| 15 | MP Cost: 84, Duration: 50 sec, Damage Reflected: 1050%, Cooldown Time: 140 sec |
| 16 | MP Cost: 92, Duration: 52 sec, Damage Reflected: 1100%, Cooldown Time: 100 sec |
| 17 | MP Cost: 92, Duration: 54 sec, Damage Reflected: 1150%, Cooldown Time: 100 sec |
| 18 | MP Cost: 92, Duration: 56 sec, Damage Reflected: 1200%, Cooldown Time: 100 sec |
| 19 | MP Cost: 92, Duration: 58 sec, Damage Reflected: 1250%, Cooldown Time: 100 sec |
| 20 | MP Cost: 100, Duration: 60 sec, Damage Reflected: 1300%, Cooldown Time: 60 sec |
![[Image: RED.4211006.png]](http://static.southperry.net/patch/skill/RED.4211006.png)
Meso Explosion
Description: Explodes nearby mesos to damage enemies. However, mesos that belongs to others cannot be exploded. You can stack the effect up to 10 times for regular monsters and 15 for Boss Monsters.
Info: type = 1, mesoExplosion = 1, splash = 1, pvp = 0
Delays: prone2 - 1000 ms
Range: 400%
Animations: effect, hit.0, hit.1, hit.2, hit.3, hit.4, hit.5, hit.6, hit.7, hit.8
Maximum Level: 20
| 1 | MP Cost: 20, Damage: 109% per Meso, Max Targets Hit: 6, Number of Hits: 5 |
| 2 | MP Cost: 21, Damage: 114% per Meso, Max Targets Hit: 6, Number of Hits: 6 |
| 3 | MP Cost: 21, Damage: 119% per Meso, Max Targets Hit: 6, Number of Hits: 6 |
| 4 | MP Cost: 22, Damage: 124% per Meso, Max Targets Hit: 6, Number of Hits: 7 |
| 5 | MP Cost: 22, Damage: 129% per Meso, Max Targets Hit: 7, Number of Hits: 7 |
| 6 | MP Cost: 23, Damage: 134% per Meso, Max Targets Hit: 7, Number of Hits: 8 |
| 7 | MP Cost: 23, Damage: 139% per Meso, Max Targets Hit: 7, Number of Hits: 8 |
| 8 | MP Cost: 24, Damage: 144% per Meso, Max Targets Hit: 7, Number of Hits: 9 |
| 9 | MP Cost: 24, Damage: 149% per Meso, Max Targets Hit: 8, Number of Hits: 9 |
| 10 | MP Cost: 25, Damage: 154% per Meso, Max Targets Hit: 8, Number of Hits: 10 |
| 11 | MP Cost: 25, Damage: 159% per Meso, Max Targets Hit: 8, Number of Hits: 10 |
| 12 | MP Cost: 26, Damage: 164% per Meso, Max Targets Hit: 8, Number of Hits: 11 |
| 13 | MP Cost: 26, Damage: 169% per Meso, Max Targets Hit: 9, Number of Hits: 11 |
| 14 | MP Cost: 27, Damage: 174% per Meso, Max Targets Hit: 9, Number of Hits: 12 |
| 15 | MP Cost: 27, Damage: 179% per Meso, Max Targets Hit: 9, Number of Hits: 12 |
| 16 | MP Cost: 28, Damage: 184% per Meso, Max Targets Hit: 9, Number of Hits: 13 |
| 17 | MP Cost: 28, Damage: 189% per Meso, Max Targets Hit: 10, Number of Hits: 13 |
| 18 | MP Cost: 29, Damage: 194% per Meso, Max Targets Hit: 10, Number of Hits: 14 |
| 19 | MP Cost: 29, Damage: 199% per Meso, Max Targets Hit: 10, Number of Hits: 14 |
| 20 | MP Cost: 30, Damage: 204% per Meso, Max Targets Hit: 10, Number of Hits: 15 |
![[Image: RED.4211003.png]](http://static.southperry.net/patch/skill/RED.4211003.png)
Pickpocket
Description: Temporarily make enemies drop mesos when attacked. This skill can be toggled on and off with the skill key.
Info: type = 16, mesoDrop = 1, condition = attack, pvp = 0
Pre-requisite: Level 3 Meso Explosion
Maximum Level: 5
| 1 | Meso Drop Chance: 20% |
| 2 | Meso Drop Chance: 30% |
| 3 | Meso Drop Chance: 40% |
| 4 | Meso Drop Chance: 50% |
| 5 | Meso Drop Chance: 60% |
![[Image: RED.4211011.png]](http://static.southperry.net/patch/skill/RED.4211011.png)
Edge Carnival
Description: Wield your dagger at the speed of sound, severing your enemies.
Info: type = 1
Delays: edgeCarnival - 1020 ms
Range: 180%
Animations: effect, hit.0
Maximum Level: 20
| 1 | MP Cost: 16, Damage: 81%, Number of Hits: 8 |
| 2 | MP Cost: 16, Damage: 84%, Number of Hits: 8 |
| 3 | MP Cost: 16, Damage: 87%, Number of Hits: 8 |
| 4 | MP Cost: 18, Damage: 90%, Number of Hits: 8 |
| 5 | MP Cost: 18, Damage: 93%, Number of Hits: 8 |
| 6 | MP Cost: 18, Damage: 96%, Number of Hits: 8 |
| 7 | MP Cost: 18, Damage: 99%, Number of Hits: 8 |
| 8 | MP Cost: 20, Damage: 102%, Number of Hits: 8 |
| 9 | MP Cost: 20, Damage: 105%, Number of Hits: 8 |
| 10 | MP Cost: 20, Damage: 108%, Number of Hits: 8 |
| 11 | MP Cost: 20, Damage: 111%, Number of Hits: 8 |
| 12 | MP Cost: 22, Damage: 114%, Number of Hits: 8 |
| 13 | MP Cost: 22, Damage: 117%, Number of Hits: 8 |
| 14 | MP Cost: 22, Damage: 120%, Number of Hits: 8 |
| 15 | MP Cost: 22, Damage: 123%, Number of Hits: 8 |
| 16 | MP Cost: 24, Damage: 126%, Number of Hits: 8 |
| 17 | MP Cost: 24, Damage: 129%, Number of Hits: 8 |
| 18 | MP Cost: 24, Damage: 132%, Number of Hits: 8 |
| 19 | MP Cost: 24, Damage: 135%, Number of Hits: 8 |
| 20 | MP Cost: 26, Damage: 138%, Number of Hits: 8 |
![[Image: RED.4211008.png]](http://static.southperry.net/patch/skill/RED.4211008.png)
Shadow Partner
Description: A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.
Info: type = 10
Delays: alert - 1500 ms
Animations: effect, effect0, special.walk1, special.walk2, special.stand1, special.stand2, special.alert, special.swingO1, special.swingO2, special.swingO3, special.swingOF, special.swingT1, special.swingT2, special.swingT3, special.swingTF, special.swingP1, special.swingP2, special.swingPF, special.stabO1, special.stabO2, special.stabOF, special.stabT1, special.stabT2, special.stabTF, special.shoot1, special.shoot2, special.shootF, special.proneStab, special.heal, special.fly, special.jump, special.sit, special.ladder, special.rope, special.dead
Maximum Level: 20
| 1 | MP Cost: 40, Duration: 60, Shadow Damage: 13% |
| 2 | MP Cost: 40, Duration: 60, Shadow Damage: 16% |
| 3 | MP Cost: 44, Duration: 60, Shadow Damage: 19% |
| 4 | MP Cost: 44, Duration: 60, Shadow Damage: 22% |
| 5 | MP Cost: 44, Duration: 60, Shadow Damage: 25% |
| 6 | MP Cost: 48, Duration: 100, Shadow Damage: 28% |
| 7 | MP Cost: 48, Duration: 100, Shadow Damage: 31% |
| 8 | MP Cost: 48, Duration: 100, Shadow Damage: 34% |
| 9 | MP Cost: 52, Duration: 100, Shadow Damage: 37% |
| 10 | MP Cost: 52, Duration: 100, Shadow Damage: 40% |
| 11 | MP Cost: 52, Duration: 100, Shadow Damage: 43% |
| 12 | MP Cost: 56, Duration: 140, Shadow Damage: 46% |
| 13 | MP Cost: 56, Duration: 140, Shadow Damage: 49% |
| 14 | MP Cost: 56, Duration: 140, Shadow Damage: 52% |
| 15 | MP Cost: 60, Duration: 140, Shadow Damage: 55% |
| 16 | MP Cost: 60, Duration: 140, Shadow Damage: 58% |
| 17 | MP Cost: 60, Duration: 140, Shadow Damage: 61% |
| 18 | MP Cost: 64, Duration: 180, Shadow Damage: 64% |
| 19 | MP Cost: 64, Duration: 180, Shadow Damage: 67% |
| 20 | MP Cost: 64, Duration: 180, Shadow Damage: 70% |
Shadower
![[Image: RED.4221006.png]](http://static.southperry.net/patch/skill/RED.4221006.png)
Smokescreen
Description: Create a smokescreen around yourself. While inside the smokescreen, you and any party members will not take damage, if they take damage then the damage is reduced. Any critical hits performed will deal extra damage.
Info: type = 36, zoneType = invincible, massSpell = 1
Delays: smokeshell - 1440 ms
Range: 250%
Animations: effect, tile.0
Maximum Level: 30
![[Image: RED.4221007.png]](http://static.southperry.net/patch/skill/RED.4221007.png)
Boomerang Step
Description: Move quickly to hit enemies twice with a chance to stun them. Permanently increases your damage.
Info: type = 1, areaAttack = 1, invincible = 1, mes = stun, delay = 1500
Delays: alert5 - 900 ms
Range: 300%
Animations: effect, mob, hit.0
Maximum Level: 30
![[Image: RED.4221000.png]](http://static.southperry.net/patch/skill/RED.4221000.png)
Maple Warrior
Description: Increases the stats of all party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
![[Image: RED.4221008.png]](http://static.southperry.net/patch/skill/RED.4221008.png)
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Info: type = 35
Animations: effect
Maximum Level: 5
![[Image: RED.4220002.png]](http://static.southperry.net/patch/skill/RED.4220002.png)
Shadow Shifter
Description: Grants a chance to summon a wooden doll to take damage in your place.
Info: type = 50
Animations: special
Maximum Level: 30
![[Image: RED.4221016.png]](http://static.southperry.net/patch/skill/RED.4221016.png)
Assassinate (Final Hit)
Description: Dummy for 4th hit of Assassinate
Info: type = 1, areaAttack = 1
Delays: assassinationNew2 - 660 ms
Range: 275%
Animations: effect, hit.0, state.0.appear, state.0.loop, state.1.appear, state.1.loop, state.2.appear, state.2.loop, state.3.appear, state.3.loop, state.4.appear, state.4.loop
Maximum Level: 30
![[Image: RED.4221014.png]](http://static.southperry.net/patch/skill/RED.4221014.png)
Assassinate
Description: Attack an enemy's vital spots four times, dealing massive damage. The final hit is guaranteed to be a critical hit. When used during Dark Sight, Assassinate will do bonus damage. When five Killing Points are available, Assassinate will deal extra damage.
Info: type = 1, areaAttack = 1, dmgDelay = 1
Delays: assassinationNew - 990 ms
Range: 275%
Animations: effect, hit.0, state.0.appear, state.0.loop, state.1.appear, state.1.loop, state.2.appear, state.2.loop, state.3.appear, state.3.loop, state.4.appear, state.4.loop
Maximum Level: 30
![[Image: RED.4221013.png]](http://static.southperry.net/patch/skill/RED.4221013.png)
Shadow Instinct
Description: Awaken all your killer instincts after repeated assassinations. Increase your physical attack, and learn to pierce through enemy defenses. Passively allows you to collect Killing Points, as well as spend them to increase your attack by greater amounts.
Note: Shadow Instinct allows you to passively collect 1 Killing Point per attack that hits an enemy.
Info: type = 10, magicSteal = 1
Delays: alert4 - 900 ms
Animations: effect
Maximum Level: 20
![[Image: RED.4221010.png]](http://static.southperry.net/patch/skill/RED.4221010.png)
Sudden Raid
Description: Call forth a band of hidden allies to drown your enemies in a sea of flames.
Info: type = 1, areaAttack = 1, dot = 1, dotType = burn
Delays: suddenRaid - 3150 ms
Range: 400%
Animations: effect, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8, tile.9
Maximum Level: 30
![[Image: RED.4220015.png]](http://static.southperry.net/patch/skill/RED.4220015.png)
Prima Critical
Description: Improves the effect of Critical Growing and passively increases your Maximum Critical Damage.
Info: type = 2, areaAttack = 1, mes = reduceTargetPDP&&reduceTargetMDP
Delays: DAarmorBreak - 960 ms
Maximum Level: 10
![[Image: RED.4220011.png]](http://static.southperry.net/patch/skill/RED.4220011.png)
Fatal Venom
Description: Improve Venom's application chance, damage, and allow stacking of damage.
Info: type = 51, dot = 1, condition = attack, dotType = invenom
Pre-requisite: Level 10 Venom
Animations: mob
Maximum Level: 10
![[Image: RED.4220012.png]](http://static.southperry.net/patch/skill/RED.4220012.png)
Dagger Expert
Description: Increases Dagger mastery, Weapon Attack, and Minimum Critical Damage.
Info: type = 50
Pre-requisite: Level 10 Dagger Mastery
Maximum Level: 30
![[Image: RED.4221006.png]](http://static.southperry.net/patch/skill/RED.4221006.png)
Smokescreen
Description: Create a smokescreen around yourself. While inside the smokescreen, you and any party members will not take damage, if they take damage then the damage is reduced. Any critical hits performed will deal extra damage.
Info: type = 36, zoneType = invincible, massSpell = 1
Delays: smokeshell - 1440 ms
Range: 250%
Animations: effect, tile.0
Maximum Level: 30
| 1 | MP Cost: 16, Duration: 31 sec, Damage Reduction: 1%, Critical Hit Damage: +2%, Cooldown Time: 358 sec |
| 2 | MP Cost: 18, Duration: 32 sec, Damage Reduction: 1%, Critical Hit Damage: +2%, Cooldown Time: 356 sec |
| 3 | MP Cost: 18, Duration: 33 sec, Damage Reduction: 1%, Critical Hit Damage: +2%, Cooldown Time: 354 sec |
| 4 | MP Cost: 20, Duration: 34 sec, Damage Reduction: 2%, Critical Hit Damage: +4%, Cooldown Time: 352 sec |
| 5 | MP Cost: 20, Duration: 35 sec, Damage Reduction: 2%, Critical Hit Damage: +4%, Cooldown Time: 350 sec |
| 6 | MP Cost: 22, Duration: 36 sec, Damage Reduction: 2%, Critical Hit Damage: +4%, Cooldown Time: 348 sec |
| 7 | MP Cost: 22, Duration: 37 sec, Damage Reduction: 3%, Critical Hit Damage: +6%, Cooldown Time: 346 sec |
| 8 | MP Cost: 24, Duration: 38 sec, Damage Reduction: 3%, Critical Hit Damage: +6%, Cooldown Time: 344 sec |
| 9 | MP Cost: 24, Duration: 39 sec, Damage Reduction: 3%, Critical Hit Damage: +6%, Cooldown Time: 342 sec |
| 10 | MP Cost: 26, Duration: 40 sec, Damage Reduction: 4%, Critical Hit Damage: +8%, Cooldown Time: 340 sec |
| 11 | MP Cost: 26, Duration: 41 sec, Damage Reduction: 4%, Critical Hit Damage: +8%, Cooldown Time: 338 sec |
| 12 | MP Cost: 28, Duration: 42 sec, Damage Reduction: 4%, Critical Hit Damage: +8%, Cooldown Time: 336 sec |
| 13 | MP Cost: 28, Duration: 43 sec, Damage Reduction: 5%, Critical Hit Damage: +10%, Cooldown Time: 334 sec |
| 14 | MP Cost: 30, Duration: 44 sec, Damage Reduction: 5%, Critical Hit Damage: +10%, Cooldown Time: 332 sec |
| 15 | MP Cost: 30, Duration: 45 sec, Damage Reduction: 5%, Critical Hit Damage: +10%, Cooldown Time: 330 sec |
| 16 | MP Cost: 32, Duration: 46 sec, Damage Reduction: 6%, Critical Hit Damage: +12%, Cooldown Time: 328 sec |
| 17 | MP Cost: 32, Duration: 47 sec, Damage Reduction: 6%, Critical Hit Damage: +12%, Cooldown Time: 326 sec |
| 18 | MP Cost: 34, Duration: 48 sec, Damage Reduction: 6%, Critical Hit Damage: +12%, Cooldown Time: 324 sec |
| 19 | MP Cost: 34, Duration: 49 sec, Damage Reduction: 7%, Critical Hit Damage: +14%, Cooldown Time: 322 sec |
| 20 | MP Cost: 36, Duration: 50 sec, Damage Reduction: 7%, Critical Hit Damage: +14%, Cooldown Time: 320 sec |
| 21 | MP Cost: 36, Duration: 51 sec, Damage Reduction: 7%, Critical Hit Damage: +14%, Cooldown Time: 318 sec |
| 22 | MP Cost: 38, Duration: 52 sec, Damage Reduction: 8%, Critical Hit Damage: +16%, Cooldown Time: 316 sec |
| 23 | MP Cost: 38, Duration: 53 sec, Damage Reduction: 8%, Critical Hit Damage: +16%, Cooldown Time: 314 sec |
| 24 | MP Cost: 40, Duration: 54 sec, Damage Reduction: 8%, Critical Hit Damage: +16%, Cooldown Time: 312 sec |
| 25 | MP Cost: 40, Duration: 55 sec, Damage Reduction: 9%, Critical Hit Damage: +18%, Cooldown Time: 310 sec |
| 26 | MP Cost: 42, Duration: 56 sec, Damage Reduction: 9%, Critical Hit Damage: +18%, Cooldown Time: 308 sec |
| 27 | MP Cost: 42, Duration: 57 sec, Damage Reduction: 9%, Critical Hit Damage: +18%, Cooldown Time: 306 sec |
| 28 | MP Cost: 44, Duration: 58 sec, Damage Reduction: 10%, Critical Hit Damage: +20%, Cooldown Time: 304 sec |
| 29 | MP Cost: 44, Duration: 59 sec, Damage Reduction: 10%, Critical Hit Damage: +20%, Cooldown Time: 302 sec |
| 30 | MP Cost: 46, Duration: 60 sec, Damage Reduction: 10%, Critical Hit Damage: +20%, Cooldown Time: 300 sec |
| 31 | MP Cost: 46, Duration: 61 sec, Damage Reduction: 11%, Critical Hit Damage: +22%, Cooldown Time: 298 sec |
| 32 | MP Cost: 48, Duration: 62 sec, Damage Reduction: 11%, Critical Hit Damage: +22%, Cooldown Time: 296 sec |
| 33 | MP Cost: 48, Duration: 63 sec, Damage Reduction: 11%, Critical Hit Damage: +22%, Cooldown Time: 294 sec |
![[Image: RED.4221007.png]](http://static.southperry.net/patch/skill/RED.4221007.png)
Boomerang Step
Description: Move quickly to hit enemies twice with a chance to stun them. Permanently increases your damage.
Info: type = 1, areaAttack = 1, invincible = 1, mes = stun, delay = 1500
Delays: alert5 - 900 ms
Range: 300%
Animations: effect, mob, hit.0
Maximum Level: 30
| 1 | MP Cost: 22, Damage: 568%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 32% for 1 sec, Passive Effect - All Skill Damage: +5% |
| 2 | MP Cost: 22, Damage: 574%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 34% for 1 sec, Passive Effect - All Skill Damage: +5% |
| 3 | MP Cost: 22, Damage: 580%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 36% for 1 sec, Passive Effect - All Skill Damage: +7% |
| 4 | MP Cost: 24, Damage: 586%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 38% for 1 sec, Passive Effect - All Skill Damage: +7% |
| 5 | MP Cost: 24, Damage: 592%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 40% for 1 sec, Passive Effect - All Skill Damage: +7% |
| 6 | MP Cost: 24, Damage: 598%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 42% for 1 sec, Passive Effect - All Skill Damage: +9% |
| 7 | MP Cost: 26, Damage: 604%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 44% for 1 sec, Passive Effect - All Skill Damage: +9% |
| 8 | MP Cost: 26, Damage: 610%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 46% for 1 sec, Passive Effect - All Skill Damage: +9% |
| 9 | MP Cost: 26, Damage: 616%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 48% for 1 sec, Passive Effect - All Skill Damage: +11% |
| 10 | MP Cost: 28, Damage: 622%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 50% for 2 sec, Passive Effect - All Skill Damage: +11% |
| 11 | MP Cost: 28, Damage: 628%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 52% for 2 sec, Passive Effect - All Skill Damage: +11% |
| 12 | MP Cost: 28, Damage: 634%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 54% for 2 sec, Passive Effect - All Skill Damage: +13% |
| 13 | MP Cost: 30, Damage: 640%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 56% for 2 sec, Passive Effect - All Skill Damage: +13% |
| 14 | MP Cost: 30, Damage: 646%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 58% for 2 sec, Passive Effect - All Skill Damage: +13% |
| 15 | MP Cost: 30, Damage: 652%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 60% for 2 sec, Passive Effect - All Skill Damage: +15% |
| 16 | MP Cost: 32, Damage: 658%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 62% for 2 sec, Passive Effect - All Skill Damage: +15% |
| 17 | MP Cost: 32, Damage: 664%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 64% for 2 sec, Passive Effect - All Skill Damage: +15% |
| 18 | MP Cost: 32, Damage: 670%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 66% for 2 sec, Passive Effect - All Skill Damage: +17% |
| 19 | MP Cost: 34, Damage: 676%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 68% for 2 sec, Passive Effect - All Skill Damage: +17% |
| 20 | MP Cost: 34, Damage: 682%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 70% for 3 sec, Passive Effect - All Skill Damage: +17% |
| 21 | MP Cost: 34, Damage: 688%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 72% for 3 sec, Passive Effect - All Skill Damage: +19% |
| 22 | MP Cost: 36, Damage: 694%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 74% for 3 sec, Passive Effect - All Skill Damage: +19% |
| 23 | MP Cost: 36, Damage: 700%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 76% for 3 sec, Passive Effect - All Skill Damage: +19% |
| 24 | MP Cost: 36, Damage: 706%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 78% for 3 sec, Passive Effect - All Skill Damage: +21% |
| 25 | MP Cost: 38, Damage: 712%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 80% for 3 sec, Passive Effect - All Skill Damage: +21% |
| 26 | MP Cost: 38, Damage: 718%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 82% for 3 sec, Passive Effect - All Skill Damage: +21% |
| 27 | MP Cost: 38, Damage: 724%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 84% for 3 sec, Passive Effect - All Skill Damage: +23% |
| 28 | MP Cost: 40, Damage: 730%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 86% for 3 sec, Passive Effect - All Skill Damage: +23% |
| 29 | MP Cost: 40, Damage: 736%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 88% for 3 sec, Passive Effect - All Skill Damage: +23% |
| 30 | MP Cost: 40, Damage: 742%, Number of Hits: 2, Max Targets Hit: 8, Stun Rate: 90% for 4 sec, Passive Effect - All Skill Damage: +25% |
| 31 | MP Cost: 42, Damage: 748%, Number of Hits: 2, Max Targets Hit: 8, Stun Rate: 92% for 4 sec, Passive Effect - All Skill Damage: +25% |
| 32 | MP Cost: 42, Damage: 754%, Number of Hits: 2, Max Targets Hit: 8, Stun Rate: 94% for 4 sec, Passive Effect - All Skill Damage: +25% |
| 33 | MP Cost: 42, Damage: 760%, Number of Hits: 2, Max Targets Hit: 8, Stun Rate: 96% for 4 sec, Passive Effect - All Skill Damage: +27% |
![[Image: RED.4221000.png]](http://static.southperry.net/patch/skill/RED.4221000.png)
Maple Warrior
Description: Increases the stats of all party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
| 1 | MP Cost: 10, Duration: 30 sec, All Stats: +1% |
| 2 | MP Cost: 10, Duration: 60 sec, All Stats: +1% |
| 3 | MP Cost: 10, Duration: 90 sec, All Stats: +2% |
| 4 | MP Cost: 10, Duration: 120 sec, All Stats: +2% |
| 5 | MP Cost: 20, Duration: 150 sec, All Stats: +3% |
| 6 | MP Cost: 20, Duration: 180 sec, All Stats: +3% |
| 7 | MP Cost: 20, Duration: 210 sec, All Stats: +4% |
| 8 | MP Cost: 20, Duration: 240 sec, All Stats: +4% |
| 9 | MP Cost: 20, Duration: 270 sec, All Stats: +5% |
| 10 | MP Cost: 30, Duration: 300 sec, All Stats: +5% |
| 11 | MP Cost: 30, Duration: 330 sec, All Stats: +6% |
| 12 | MP Cost: 30, Duration: 360 sec, All Stats: +6% |
| 13 | MP Cost: 30, Duration: 390 sec, All Stats: +7% |
| 14 | MP Cost: 30, Duration: 420 sec, All Stats: +7% |
| 15 | MP Cost: 40, Duration: 450 sec, All Stats: +8% |
| 16 | MP Cost: 40, Duration: 480 sec, All Stats: +8% |
| 17 | MP Cost: 40, Duration: 510 sec, All Stats: +9% |
| 18 | MP Cost: 40, Duration: 540 sec, All Stats: +9% |
| 19 | MP Cost: 40, Duration: 570 sec, All Stats: +10% |
| 20 | MP Cost: 50, Duration: 600 sec, All Stats: +10% |
| 21 | MP Cost: 50, Duration: 630 sec, All Stats: +11% |
| 22 | MP Cost: 50, Duration: 660 sec, All Stats: +11% |
| 23 | MP Cost: 50, Duration: 690 sec, All Stats: +12% |
| 24 | MP Cost: 50, Duration: 720 sec, All Stats: +12% |
| 25 | MP Cost: 60, Duration: 750 sec, All Stats: +13% |
| 26 | MP Cost: 60, Duration: 780 sec, All Stats: +13% |
| 27 | MP Cost: 60, Duration: 810 sec, All Stats: +14% |
| 28 | MP Cost: 60, Duration: 840 sec, All Stats: +14% |
| 29 | MP Cost: 60, Duration: 870 sec, All Stats: +15% |
| 30 | MP Cost: 70, Duration: 900 sec, All Stats: +15% |
| 31 | MP Cost: 70, Duration: 930 sec, All Stats: +16% |
| 32 | MP Cost: 70, Duration: 960 sec, All Stats: +16% |
| 33 | MP Cost: 70, Duration: 990 sec, All Stats: +17% |
![[Image: RED.4221008.png]](http://static.southperry.net/patch/skill/RED.4221008.png)
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Info: type = 35
Animations: effect
Maximum Level: 5
| 1 | MP Cost: 30, Cooldown Time: 600 sec |
| 2 | MP Cost: 30, Cooldown Time: 540 sec |
| 3 | MP Cost: 30, Cooldown Time: 480 sec |
| 4 | MP Cost: 30, Cooldown Time: 420 sec |
| 5 | MP Cost: 30, Cooldown Time: 360 sec |
| 6 | MP Cost: 30, Cooldown Time: 300 sec |
| 7 | MP Cost: 30, Cooldown Time: 240 sec |
| 8 | MP Cost: 30, Cooldown Time: 180 sec |
![[Image: RED.4220002.png]](http://static.southperry.net/patch/skill/RED.4220002.png)
Shadow Shifter
Description: Grants a chance to summon a wooden doll to take damage in your place.
Info: type = 50
Animations: special
Maximum Level: 30
| 1 | Dodge Rate: +16% |
| 2 | Dodge Rate: +17% |
| 3 | Dodge Rate: +18% |
| 4 | Dodge Rate: +19% |
| 5 | Dodge Rate: +20% |
| 6 | Dodge Rate: +21% |
| 7 | Dodge Rate: +22% |
| 8 | Dodge Rate: +23% |
| 9 | Dodge Rate: +24% |
| 10 | Dodge Rate: +25% |
| 11 | Dodge Rate: +26% |
| 12 | Dodge Rate: +27% |
| 13 | Dodge Rate: +28% |
| 14 | Dodge Rate: +29% |
| 15 | Dodge Rate: +30% |
| 16 | Dodge Rate: +31% |
| 17 | Dodge Rate: +32% |
| 18 | Dodge Rate: +33% |
| 19 | Dodge Rate: +34% |
| 20 | Dodge Rate: +35% |
| 21 | Dodge Rate: +36% |
| 22 | Dodge Rate: +37% |
| 23 | Dodge Rate: +38% |
| 24 | Dodge Rate: +39% |
| 25 | Dodge Rate: +40% |
| 26 | Dodge Rate: +41% |
| 27 | Dodge Rate: +42% |
| 28 | Dodge Rate: +43% |
| 29 | Dodge Rate: +44% |
| 30 | Dodge Rate: +45% |
| 31 | Dodge Rate: +46% |
| 32 | Dodge Rate: +47% |
| 33 | Dodge Rate: +48% |
![[Image: RED.4221016.png]](http://static.southperry.net/patch/skill/RED.4221016.png)
Assassinate (Final Hit)
Description: Dummy for 4th hit of Assassinate
Info: type = 1, areaAttack = 1
Delays: assassinationNew2 - 660 ms
Range: 275%
Animations: effect, hit.0, state.0.appear, state.0.loop, state.1.appear, state.1.loop, state.2.appear, state.2.loop, state.3.appear, state.3.loop, state.4.appear, state.4.loop
Maximum Level: 30
| 1 | MP Cost: 22, Damage: 740%, Critical Hit Rate: 100%, Deals 34% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 2 | MP Cost: 22, Damage: 760%, Critical Hit Rate: 100%, Deals 38% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 3 | MP Cost: 22, Damage: 780%, Critical Hit Rate: 100%, Deals 42% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 4 | MP Cost: 24, Damage: 800%, Critical Hit Rate: 100%, Deals 46% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 5 | MP Cost: 24, Damage: 820%, Critical Hit Rate: 100%, Deals 50% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 6 | MP Cost: 24, Damage: 840%, Critical Hit Rate: 100%, Deals 54% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 7 | MP Cost: 26, Damage: 860%, Critical Hit Rate: 100%, Deals 58% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 8 | MP Cost: 26, Damage: 880%, Critical Hit Rate: 100%, Deals 62% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 9 | MP Cost: 26, Damage: 900%, Critical Hit Rate: 100%, Deals 66% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 10 | MP Cost: 28, Damage: 920%, Critical Hit Rate: 100%, Deals 70% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 11 | MP Cost: 28, Damage: 940%, Critical Hit Rate: 100%, Deals 74% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 12 | MP Cost: 28, Damage: 960%, Critical Hit Rate: 100%, Deals 78% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 13 | MP Cost: 30, Damage: 980%, Critical Hit Rate: 100%, Deals 82% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 14 | MP Cost: 30, Damage: 1000%, Critical Hit Rate: 100%, Deals 86% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 15 | MP Cost: 30, Damage: 1020%, Critical Hit Rate: 100%, Deals 90% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 16 | MP Cost: 32, Damage: 1040%, Critical Hit Rate: 100%, Deals 94% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 17 | MP Cost: 32, Damage: 1060%, Critical Hit Rate: 100%, Deals 98% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 18 | MP Cost: 32, Damage: 1080%, Critical Hit Rate: 100%, Deals 102% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 19 | MP Cost: 34, Damage: 1100%, Critical Hit Rate: 100%, Deals 106% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 20 | MP Cost: 34, Damage: 1120%, Critical Hit Rate: 100%, Deals 110% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 21 | MP Cost: 34, Damage: 1140%, Critical Hit Rate: 100%, Deals 114% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 22 | MP Cost: 36, Damage: 1160%, Critical Hit Rate: 100%, Deals 118% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 23 | MP Cost: 36, Damage: 1180%, Critical Hit Rate: 100%, Deals 122% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 24 | MP Cost: 36, Damage: 1200%, Critical Hit Rate: 100%, Deals 126% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 25 | MP Cost: 38, Damage: 1220%, Critical Hit Rate: 100%, Deals 130% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 26 | MP Cost: 38, Damage: 1240%, Critical Hit Rate: 100%, Deals 134% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 27 | MP Cost: 38, Damage: 1260%, Critical Hit Rate: 100%, Deals 138% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 28 | MP Cost: 40, Damage: 1280%, Critical Hit Rate: 100%, Deals 142% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 29 | MP Cost: 40, Damage: 1300%, Critical Hit Rate: 100%, Deals 146% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 30 | MP Cost: 40, Damage: 1320%, Critical Hit Rate: 100%, Deals 150% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 31 | MP Cost: 42, Damage: 1340%, Critical Hit Rate: 100%, Deals 154% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 32 | MP Cost: 42, Damage: 1360%, Critical Hit Rate: 100%, Deals 158% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 33 | MP Cost: 42, Damage: 1380%, Critical Hit Rate: 100%, Deals 162% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
![[Image: RED.4221014.png]](http://static.southperry.net/patch/skill/RED.4221014.png)
Assassinate
Description: Attack an enemy's vital spots four times, dealing massive damage. The final hit is guaranteed to be a critical hit. When used during Dark Sight, Assassinate will do bonus damage. When five Killing Points are available, Assassinate will deal extra damage.
Info: type = 1, areaAttack = 1, dmgDelay = 1
Delays: assassinationNew - 990 ms
Range: 275%
Animations: effect, hit.0, state.0.appear, state.0.loop, state.1.appear, state.1.loop, state.2.appear, state.2.loop, state.3.appear, state.3.loop, state.4.appear, state.4.loop
Maximum Level: 30
| 1 | MP Cost: 30, Damage: 395%, Hits 4 times, Deals 34% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 2 | MP Cost: 30, Damage: 403%, Hits 4 times, Deals 38% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 3 | MP Cost: 30, Damage: 411%, Hits 4 times, Deals 42% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 4 | MP Cost: 32, Damage: 419%, Hits 4 times, Deals 46% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 5 | MP Cost: 32, Damage: 427%, Hits 4 times, Deals 50% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 6 | MP Cost: 32, Damage: 435%, Hits 4 times, Deals 54% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 7 | MP Cost: 32, Damage: 443%, Hits 4 times, Deals 58% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 8 | MP Cost: 34, Damage: 451%, Hits 4 times, Deals 62% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 9 | MP Cost: 34, Damage: 459%, Hits 4 times, Deals 66% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 10 | MP Cost: 34, Damage: 467%, Hits 4 times, Deals 70% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 11 | MP Cost: 34, Damage: 475%, Hits 4 times, Deals 74% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 12 | MP Cost: 36, Damage: 483%, Hits 4 times, Deals 78% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 13 | MP Cost: 36, Damage: 491%, Hits 4 times, Deals 82% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 14 | MP Cost: 36, Damage: 499%, Hits 4 times, Deals 86% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 15 | MP Cost: 36, Damage: 507%, Hits 4 times, Deals 90% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 16 | MP Cost: 38, Damage: 515%, Hits 4 times, Deals 94% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 17 | MP Cost: 38, Damage: 523%, Hits 4 times, Deals 98% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 18 | MP Cost: 38, Damage: 531%, Hits 4 times, Deals 102% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 19 | MP Cost: 38, Damage: 539%, Hits 4 times, Deals 106% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 20 | MP Cost: 40, Damage: 547%, Hits 4 times, Deals 110% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 21 | MP Cost: 40, Damage: 555%, Hits 4 times, Deals 114% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 22 | MP Cost: 40, Damage: 563%, Hits 4 times, Deals 118% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 23 | MP Cost: 40, Damage: 571%, Hits 4 times, Deals 122% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 24 | MP Cost: 42, Damage: 579%, Hits 4 times, Deals 126% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 25 | MP Cost: 42, Damage: 587%, Hits 4 times, Deals 130% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 26 | MP Cost: 42, Damage: 595%, Hits 4 times, Deals 134% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 27 | MP Cost: 42, Damage: 603%, Hits 4 times, Deals 138% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 28 | MP Cost: 44, Damage: 611%, Hits 4 times, Deals 142% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 29 | MP Cost: 44, Damage: 619%, Hits 4 times, Deals 146% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 30 | MP Cost: 44, Damage: 627%, Hits 4 times, Deals 150% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 31 | MP Cost: 44, Damage: 635%, Hits 4 times, Deals 154% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 32 | MP Cost: 46, Damage: 643%, Hits 4 times, Deals 158% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
| 33 | MP Cost: 46, Damage: 651%, Hits 4 times, Deals 162% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150% |
![[Image: RED.4221013.png]](http://static.southperry.net/patch/skill/RED.4221013.png)
Shadow Instinct
Description: Awaken all your killer instincts after repeated assassinations. Increase your physical attack, and learn to pierce through enemy defenses. Passively allows you to collect Killing Points, as well as spend them to increase your attack by greater amounts.
Note: Shadow Instinct allows you to passively collect 1 Killing Point per attack that hits an enemy.
Info: type = 10, magicSteal = 1
Delays: alert4 - 900 ms
Animations: effect
Maximum Level: 20
| 1 | MP Cost: 10, Duration: 28, Weapon ATT: +1, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 1%, chance to collect a Killing Point when attacking an enemy |
| 2 | MP Cost: 10, Duration: 36, Weapon ATT: +2, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 2%, chance to collect a Killing Point when attacking an enemy |
| 3 | MP Cost: 12, Duration: 44, Weapon ATT: +3, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 3%, chance to collect a Killing Point when attacking an enemy |
| 4 | MP Cost: 12, Duration: 52, Weapon ATT: +4, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 4%, chance to collect a Killing Point when attacking an enemy |
| 5 | MP Cost: 12, Duration: 60, Weapon ATT: +5, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 5%, chance to collect a Killing Point when attacking an enemy |
| 6 | MP Cost: 14, Duration: 68, Weapon ATT: +6, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 6%, chance to collect a Killing Point when attacking an enemy |
| 7 | MP Cost: 14, Duration: 76, Weapon ATT: +7, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 7%, chance to collect a Killing Point when attacking an enemy |
| 8 | MP Cost: 14, Duration: 84, Weapon ATT: +8, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 8%, chance to collect a Killing Point when attacking an enemy |
| 9 | MP Cost: 16, Duration: 92, Weapon ATT: +9, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 9%, chance to collect a Killing Point when attacking an enemy |
| 10 | MP Cost: 16, Duration: 100, Weapon ATT: +10, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 10%, chance to collect a Killing Point when attacking an enemy |
| 11 | MP Cost: 16, Duration: 108, Weapon ATT: +11, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 11%, chance to collect a Killing Point when attacking an enemy |
| 12 | MP Cost: 18, Duration: 116, Weapon ATT: +12, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 12%, chance to collect a Killing Point when attacking an enemy |
| 13 | MP Cost: 18, Duration: 124, Weapon ATT: +13, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 13%, chance to collect a Killing Point when attacking an enemy |
| 14 | MP Cost: 18, Duration: 132, Weapon ATT: +14, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 14%, chance to collect a Killing Point when attacking an enemy |
| 15 | MP Cost: 20, Duration: 140, Weapon ATT: +15, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 15%, chance to collect a Killing Point when attacking an enemy |
| 16 | MP Cost: 20, Duration: 148, Weapon ATT: +16, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 16%, chance to collect a Killing Point when attacking an enemy |
| 17 | MP Cost: 20, Duration: 156, Weapon ATT: +17, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 17%, chance to collect a Killing Point when attacking an enemy |
| 18 | MP Cost: 22, Duration: 164, Weapon ATT: +18, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 18%, chance to collect a Killing Point when attacking an enemy |
| 19 | MP Cost: 22, Duration: 172, Weapon ATT: +19, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 19%, chance to collect a Killing Point when attacking an enemy |
| 20 | MP Cost: 22, Duration: 180, Weapon ATT: +20, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 20%, chance to collect a Killing Point when attacking an enemy |
| 21 | MP Cost: 24, Duration: 188, Weapon ATT: +21, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 21%, chance to collect a Killing Point when attacking an enemy |
| 22 | MP Cost: 24, Duration: 196, Weapon ATT: +22, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 22%, chance to collect a Killing Point when attacking an enemy |
| 23 | MP Cost: 24, Duration: 204, Weapon ATT: +23, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 23%, chance to collect a Killing Point when attacking an enemy |
![[Image: RED.4221010.png]](http://static.southperry.net/patch/skill/RED.4221010.png)
Sudden Raid
Description: Call forth a band of hidden allies to drown your enemies in a sea of flames.
Info: type = 1, areaAttack = 1, dot = 1, dotType = burn
Delays: suddenRaid - 3150 ms
Range: 400%
Animations: effect, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8, tile.9
Maximum Level: 30
| 1 | MP Cost: 290, Damage: 715%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 94% damage every 1 seconds for 5 seconds, Cooldown Time: 60 sec |
| 2 | MP Cost: 290, Damage: 730%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 98% damage every 1 seconds for 5 seconds, Cooldown Time: 58 sec |
| 3 | MP Cost: 290, Damage: 745%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 102% damage every 1 seconds for 5 seconds, Cooldown Time: 58 sec |
| 4 | MP Cost: 290, Damage: 760%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 106% damage every 1 seconds for 5 seconds, Cooldown Time: 56 sec |
| 5 | MP Cost: 290, Damage: 775%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 110% damage every 1 seconds for 5 seconds, Cooldown Time: 56 sec |
| 6 | MP Cost: 290, Damage: 790%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 114% damage every 1 seconds for 6 seconds, Cooldown Time: 54 sec |
| 7 | MP Cost: 290, Damage: 805%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 118% damage every 1 seconds for 6 seconds, Cooldown Time: 54 sec |
| 8 | MP Cost: 290, Damage: 820%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 122% damage every 1 seconds for 6 seconds, Cooldown Time: 52 sec |
| 9 | MP Cost: 290, Damage: 835%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 126% damage every 1 seconds for 6 seconds, Cooldown Time: 52 sec |
| 10 | MP Cost: 290, Damage: 850%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 130% damage every 1 seconds for 6 seconds, Cooldown Time: 50 sec |
| 11 | MP Cost: 290, Damage: 865%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 134% damage every 1 seconds for 6 seconds, Cooldown Time: 50 sec |
| 12 | MP Cost: 290, Damage: 880%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 138% damage every 1 seconds for 7 seconds, Cooldown Time: 48 sec |
| 13 | MP Cost: 290, Damage: 895%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 142% damage every 1 seconds for 7 seconds, Cooldown Time: 48 sec |
| 14 | MP Cost: 290, Damage: 910%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 146% damage every 1 seconds for 7 seconds, Cooldown Time: 46 sec |
| 15 | MP Cost: 290, Damage: 925%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 150% damage every 1 seconds for 7 seconds, Cooldown Time: 46 sec |
| 16 | MP Cost: 290, Damage: 940%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 154% damage every 1 seconds for 7 seconds, Cooldown Time: 44 sec |
| 17 | MP Cost: 290, Damage: 955%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 158% damage every 1 seconds for 7 seconds, Cooldown Time: 44 sec |
| 18 | MP Cost: 290, Damage: 970%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 162% damage every 1 seconds for 8 seconds, Cooldown Time: 42 sec |
| 19 | MP Cost: 290, Damage: 985%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 166% damage every 1 seconds for 8 seconds, Cooldown Time: 42 sec |
| 20 | MP Cost: 290, Damage: 1000%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 170% damage every 1 seconds for 8 seconds, Cooldown Time: 40 sec |
| 21 | MP Cost: 290, Damage: 1015%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 174% damage every 1 seconds for 8 seconds, Cooldown Time: 40 sec |
| 22 | MP Cost: 290, Damage: 1030%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 178% damage every 1 seconds for 8 seconds, Cooldown Time: 38 sec |
| 23 | MP Cost: 290, Damage: 1045%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 182% damage every 1 seconds for 8 seconds, Cooldown Time: 38 sec |
| 24 | MP Cost: 290, Damage: 1060%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 186% damage every 1 seconds for 9 seconds, Cooldown Time: 36 sec |
| 25 | MP Cost: 290, Damage: 1075%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 190% damage every 1 seconds for 9 seconds, Cooldown Time: 36 sec |
| 26 | MP Cost: 290, Damage: 1090%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 194% damage every 1 seconds for 9 seconds, Cooldown Time: 34 sec |
| 27 | MP Cost: 290, Damage: 1105%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 198% damage every 1 seconds for 9 seconds, Cooldown Time: 34 sec |
| 28 | MP Cost: 290, Damage: 1120%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 202% damage every 1 seconds for 9 seconds, Cooldown Time: 32 sec |
| 29 | MP Cost: 290, Damage: 1135%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 206% damage every 1 seconds for 9 seconds, Cooldown Time: 32 sec |
| 30 | MP Cost: 290, Damage: 1150%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 210% damage every 1 seconds for 10 seconds, Cooldown Time: 30 sec |
| 31 | MP Cost: 290, Damage: 1165%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 214% damage every 1 seconds for 10 seconds, Cooldown Time: 30 sec |
| 32 | MP Cost: 290, Damage: 1180%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 218% damage every 1 seconds for 10 seconds, Cooldown Time: 28 sec |
| 33 | MP Cost: 290, Damage: 1195%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 222% damage every 1 seconds for 10 seconds, Cooldown Time: 28 sec |
![[Image: RED.4220015.png]](http://static.southperry.net/patch/skill/RED.4220015.png)
Prima Critical
Description: Improves the effect of Critical Growing and passively increases your Maximum Critical Damage.
Info: type = 2, areaAttack = 1, mes = reduceTargetPDP&&reduceTargetMDP
Delays: DAarmorBreak - 960 ms
Maximum Level: 10
| 1 | When you attack or every 2 seconds increase your critical rate by 3% - Passive Effect - Maximum Critical Damage: +6% |
| 2 | When you attack or every 2 seconds increase your critical rate by 3% - Passive Effect - Maximum Critical Damage: +7% |
| 3 | When you attack or every 2 seconds increase your critical rate by 3% - Passive Effect - Maximum Critical Damage: +8% |
| 4 | When you attack or every 2 seconds increase your critical rate by 3% - Passive Effect - Maximum Critical Damage: +9% |
| 5 | When you attack or every 2 seconds increase your critical rate by 3% - Passive Effect - Maximum Critical Damage: +10% |
| 6 | When you attack or every 2 seconds increase your critical rate by 4% - Passive Effect - Maximum Critical Damage: +11% |
| 7 | When you attack or every 2 seconds increase your critical rate by 4% - Passive Effect - Maximum Critical Damage: +12% |
| 8 | When you attack or every 2 seconds increase your critical rate by 4% - Passive Effect - Maximum Critical Damage: +13% |
| 9 | When you attack or every 2 seconds increase your critical rate by 4% - Passive Effect - Maximum Critical Damage: +14% |
| 10 | When you attack or every 2 seconds increase your critical rate by 4% - Passive Effect - Maximum Critical Damage: +15% |
![[Image: RED.4220011.png]](http://static.southperry.net/patch/skill/RED.4220011.png)
Fatal Venom
Description: Improve Venom's application chance, damage, and allow stacking of damage.
Info: type = 51, dot = 1, condition = attack, dotType = invenom
Pre-requisite: Level 10 Venom
Animations: mob
Maximum Level: 10
| 1 | Activation Rate: 32%, Damage Over Time: 115%, every 1 for 5 seconds, stack up to 2 times |
| 2 | Activation Rate: 34%, Damage Over Time: 120%, every 1 for 5 seconds, stack up to 2 times |
| 3 | Activation Rate: 36%, Damage Over Time: 125%, every 1 for 6 seconds, stack up to 2 times |
| 4 | Activation Rate: 38%, Damage Over Time: 130%, every 1 for 6 seconds, stack up to 2 times |
| 5 | Activation Rate: 40%, Damage Over Time: 135%, every 1 for 6 seconds, stack up to 2 times |
| 6 | Activation Rate: 42%, Damage Over Time: 140%, every 1 for 7 seconds, stack up to 3 times |
| 7 | Activation Rate: 44%, Damage Over Time: 145%, every 1 for 7 seconds, stack up to 3 times |
| 8 | Activation Rate: 46%, Damage Over Time: 150%, every 1 for 7 seconds, stack up to 3 times |
| 9 | Activation Rate: 48%, Damage Over Time: 155%, every 1 for 8 seconds, stack up to 3 times |
| 10 | Activation Rate: 50%, Damage Over Time: 160%, every 1 for 8 seconds, stack up to 3 times |
| 11 | Activation Rate: 52%, Damage Over Time: 165%, every 1 for 8 seconds, stack up to 3 times |
| 12 | Activation Rate: 54%, Damage Over Time: 170%, every 1 for 9 seconds, stack up to 4 times |
| 13 | Activation Rate: 56%, Damage Over Time: 175%, every 1 for 9 seconds, stack up to 4 times |
![[Image: RED.4220012.png]](http://static.southperry.net/patch/skill/RED.4220012.png)
Dagger Expert
Description: Increases Dagger mastery, Weapon Attack, and Minimum Critical Damage.
Info: type = 50
Pre-requisite: Level 10 Dagger Mastery
Maximum Level: 30
| 1 | Dagger Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1% |
| 2 | Dagger Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1% |
| 3 | Dagger Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2% |
| 4 | Dagger Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2% |
| 5 | Dagger Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3% |
| 6 | Dagger Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3% |
| 7 | Dagger Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4% |
| 8 | Dagger Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4% |
| 9 | Dagger Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5% |
| 10 | Dagger Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5% |
| 11 | Dagger Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6% |
| 12 | Dagger Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6% |
| 13 | Dagger Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7% |
| 14 | Dagger Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7% |
| 15 | Dagger Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8% |
| 16 | Dagger Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8% |
| 17 | Dagger Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9% |
| 18 | Dagger Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9% |
| 19 | Dagger Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10% |
| 20 | Dagger Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10% |
| 21 | Dagger Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11% |
| 22 | Dagger Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11% |
| 23 | Dagger Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12% |
| 24 | Dagger Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12% |
| 25 | Dagger Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13% |
| 26 | Dagger Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13% |
| 27 | Dagger Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14% |
| 28 | Dagger Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14% |
| 29 | Dagger Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15% |
| 30 | Dagger Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15% |
| 31 | Dagger Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16% |
| 32 | Dagger Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16% |
| 33 | Dagger Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17% |
Hyper
![[Image: RED.4220043.png]](http://static.southperry.net/patch/skill/RED.4220043.png)
Meso Explosion - Reinforce
Description: Increases Meso Explosion's damage.
Info: type = 50
Maximum Level: 1
Required Level: 143
![[Image: RED.4220042.png]](http://static.southperry.net/patch/skill/RED.4220042.png)
Hyper Jump
Description: Permanently increases your Jump.
Info: type = 50
Maximum Level: 1
Required Level: 146
![[Image: RED.4220041.png]](http://static.southperry.net/patch/skill/RED.4220041.png)
Hyper Speed
Description: Permanently increases your Speed
Info: type = 50
Maximum Level: 1
Required Level: 152
![[Image: RED.4220040.png]](http://static.southperry.net/patch/skill/RED.4220040.png)
Hyper Magical Guard
Description: Permanently increases your Magic Defense.
Info: type = 50
Maximum Level: 1
Required Level: 174
![[Image: RED.4220047.png]](http://static.southperry.net/patch/skill/RED.4220047.png)
Boomerang Step - Extra Target
Description: Increases Boomerang Step's max enemies hit.
Info: type = 50
Maximum Level: 1
Required Level: 168
![[Image: RED.4220046.png]](http://static.southperry.net/patch/skill/RED.4220046.png)
Boomerang Step - Reinforce
Description: Increases Boomerang Step's damage.
Info: type = 50
Maximum Level: 1
Required Level: 149
![[Image: RED.4220045.png]](http://static.southperry.net/patch/skill/RED.4220045.png)
Meso Explosion - Enhanced
Description: Increases Meso Explosion's number of hits per coin and Pick Pocket's meso drop rate. The maximum number of hits possible does not increase.
Info: type = 50
Maximum Level: 1
Required Level: 183
![[Image: RED.4220044.png]](http://static.southperry.net/patch/skill/RED.4220044.png)
Meso Explosion - Extra Target
Description: Increases Meso Explosion's max enemies hit.
Info: type = 50
Maximum Level: 1
Required Level: 162
![[Image: RED.4220049.png]](http://static.southperry.net/patch/skill/RED.4220049.png)
Assassinate - Reinforce
Description: Increases Assassinate's damage.
Info: type = 50
Maximum Level: 1
Required Level: 155
![[Image: RED.4220048.png]](http://static.southperry.net/patch/skill/RED.4220048.png)
Boomerang Step - Bonus Attack
Description: Increases Boomerang Step's number of hits.
Info: type = 50
Maximum Level: 1
Required Level: 189
![[Image: RED.4220050.png]](http://static.southperry.net/patch/skill/RED.4220050.png)
Assassinate - Boss Killer
Description: Increases Assassinate's damage against bosses.
Info: type = 50
Maximum Level: 1
Required Level: 177
![[Image: RED.4220051.png]](http://static.southperry.net/patch/skill/RED.4220051.png)
Assassinate - Limit Canceller
Description: Increases Assassinate's maximum damage.
Info: type = 50
Maximum Level: 1
Required Level: 195
![[Image: RED.4221052.png]](http://static.southperry.net/patch/skill/RED.4221052.png)
Veil of Shadow
Description: Summon the shadows around you to deal continuous damage.
Info: type = 1, areaAttack = 1
Delays: HY422veilOfShadow - 1080 ms
Range: 420%
Animations: effect, effect0, tile, special, hit.0
Maximum Level: 1
Required Level: 170
![[Image: RED.4220036.png]](http://static.southperry.net/patch/skill/RED.4220036.png)
Hyper Max Heart Points
Description: Permanently increases Maximum HP.
Info: type = 50
Maximum Level: 1
Required Level: 192
![[Image: RED.4220037.png]](http://static.southperry.net/patch/skill/RED.4220037.png)
Hyper Max Magic Points
Description: Permanently increases Maximum MP.
Info: type = 50
Maximum Level: 1
Required Level: 186
![[Image: RED.4220034.png]](http://static.southperry.net/patch/skill/RED.4220034.png)
Hyper Critical Rate
Description: Permanently increases your Critical Hit Rate.
Info: type = 50
Maximum Level: 1
Required Level: 198
![[Image: RED.4220035.png]](http://static.southperry.net/patch/skill/RED.4220035.png)
Hyper Accuracy
Description: Permanently increases your Accuracy
Info: type = 50
Maximum Level: 1
Required Level: 158
![[Image: RED.4220032.png]](http://static.southperry.net/patch/skill/RED.4220032.png)
Hyper Intelligence
Description: Permanently increases your Intelligence
Info: type = 50
Maximum Level: 1
Required Level: 140
![[Image: RED.4220033.png]](http://static.southperry.net/patch/skill/RED.4220033.png)
Hyper Luck
Description: Permanently increases your Luck.
Info: type = 50
Maximum Level: 1
Required Level: 140
![[Image: RED.4220030.png]](http://static.southperry.net/patch/skill/RED.4220030.png)
Hyper Strength
Description: Permanently increases your Strength
Info: type = 50
Maximum Level: 1
Required Level: 140
![[Image: RED.4220031.png]](http://static.southperry.net/patch/skill/RED.4220031.png)
Hyper Dexterity
Description: Permanently increases your Dexterity
Info: type = 50
Maximum Level: 1
Required Level: 140
![[Image: RED.4220038.png]](http://static.southperry.net/patch/skill/RED.4220038.png)
Hyper Max Demon Force
Description: Permanently increases Maximum DF
Info: type = 50
Maximum Level: 1
Required Level: 180
![[Image: RED.4220039.png]](http://static.southperry.net/patch/skill/RED.4220039.png)
Hyper Physical Guard
Description: Permanently increases your Weapon Defense.
Info: type = 50
Maximum Level: 1
Required Level: 165
![[Image: RED.4221053.png]](http://static.southperry.net/patch/skill/RED.4221053.png)
Epic Adventure
Description: A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.
Info: type = 50
Range: 400%
Animations: effect, attected
Maximum Level: 1
Required Level: 200
![[Image: RED.4221054.png]](http://static.southperry.net/patch/skill/RED.4221054.png)
Flip The Coin
Description: Flip a coin, the symbol of luck, and gain its blessings.
Info: type = 50
Animations: effect
Maximum Level: 1
Required Level: 150
![[Image: RED.4220043.png]](http://static.southperry.net/patch/skill/RED.4220043.png)
Meso Explosion - Reinforce
Description: Increases Meso Explosion's damage.
Info: type = 50
Maximum Level: 1
Required Level: 143
| 1 | Damage: +20% |
![[Image: RED.4220042.png]](http://static.southperry.net/patch/skill/RED.4220042.png)
Hyper Jump
Description: Permanently increases your Jump.
Info: type = 50
Maximum Level: 1
Required Level: 146
| 1 | Jump: +10% |
![[Image: RED.4220041.png]](http://static.southperry.net/patch/skill/RED.4220041.png)
Hyper Speed
Description: Permanently increases your Speed
Info: type = 50
Maximum Level: 1
Required Level: 152
| 1 | Speed: +10% |
![[Image: RED.4220040.png]](http://static.southperry.net/patch/skill/RED.4220040.png)
Hyper Magical Guard
Description: Permanently increases your Magic Defense.
Info: type = 50
Maximum Level: 1
Required Level: 174
| 1 | Magic DEF: +500 |
![[Image: RED.4220047.png]](http://static.southperry.net/patch/skill/RED.4220047.png)
Boomerang Step - Extra Target
Description: Increases Boomerang Step's max enemies hit.
Info: type = 50
Maximum Level: 1
Required Level: 168
| 1 | Max Enemies Hit: +2 |
![[Image: RED.4220046.png]](http://static.southperry.net/patch/skill/RED.4220046.png)
Boomerang Step - Reinforce
Description: Increases Boomerang Step's damage.
Info: type = 50
Maximum Level: 1
Required Level: 149
| 1 | Damage: +20% |
![[Image: RED.4220045.png]](http://static.southperry.net/patch/skill/RED.4220045.png)
Meso Explosion - Enhanced
Description: Increases Meso Explosion's number of hits per coin and Pick Pocket's meso drop rate. The maximum number of hits possible does not increase.
Info: type = 50
Maximum Level: 1
Required Level: 183
| 1 | Pick Pocket Drop Rate: +20%, Meso Explosion Number of Hits Per Coin: +1 |
![[Image: RED.4220044.png]](http://static.southperry.net/patch/skill/RED.4220044.png)
Meso Explosion - Extra Target
Description: Increases Meso Explosion's max enemies hit.
Info: type = 50
Maximum Level: 1
Required Level: 162
| 1 | Max Enemies Hit: +2 |
![[Image: RED.4220049.png]](http://static.southperry.net/patch/skill/RED.4220049.png)
Assassinate - Reinforce
Description: Increases Assassinate's damage.
Info: type = 50
Maximum Level: 1
Required Level: 155
| 1 | Damage: +20% |
![[Image: RED.4220048.png]](http://static.southperry.net/patch/skill/RED.4220048.png)
Boomerang Step - Bonus Attack
Description: Increases Boomerang Step's number of hits.
Info: type = 50
Maximum Level: 1
Required Level: 189
| 1 | Number of Hits: +1 |
![[Image: RED.4220050.png]](http://static.southperry.net/patch/skill/RED.4220050.png)
Assassinate - Boss Killer
Description: Increases Assassinate's damage against bosses.
Info: type = 50
Maximum Level: 1
Required Level: 177
| 1 | Boss Damage: +20% |
![[Image: RED.4220051.png]](http://static.southperry.net/patch/skill/RED.4220051.png)
Assassinate - Limit Canceller
Description: Increases Assassinate's maximum damage.
Info: type = 50
Maximum Level: 1
Required Level: 195
| 1 | Max Damage: 60,000,000 |
![[Image: RED.4221052.png]](http://static.southperry.net/patch/skill/RED.4221052.png)
Veil of Shadow
Description: Summon the shadows around you to deal continuous damage.
Info: type = 1, areaAttack = 1
Delays: HY422veilOfShadow - 1080 ms
Range: 420%
Animations: effect, effect0, tile, special, hit.0
Maximum Level: 1
Required Level: 170
| 1 | MP Cost: 300, Duration: 12 sec, Damage: 800%, Number of Hits: 1, Max Enemies Hit: 15, Attack Rate: 900 ms - Cooldown Time: 90 sec |
![[Image: RED.4220036.png]](http://static.southperry.net/patch/skill/RED.4220036.png)
Hyper Max Heart Points
Description: Permanently increases Maximum HP.
Info: type = 50
Maximum Level: 1
Required Level: 192
| 1 | MaxHP: +15% |
![[Image: RED.4220037.png]](http://static.southperry.net/patch/skill/RED.4220037.png)
Hyper Max Magic Points
Description: Permanently increases Maximum MP.
Info: type = 50
Maximum Level: 1
Required Level: 186
| 1 | MaxMP: +15% |
![[Image: RED.4220034.png]](http://static.southperry.net/patch/skill/RED.4220034.png)
Hyper Critical Rate
Description: Permanently increases your Critical Hit Rate.
Info: type = 50
Maximum Level: 1
Required Level: 198
| 1 | Critical Hit Rate: +10% |
![[Image: RED.4220035.png]](http://static.southperry.net/patch/skill/RED.4220035.png)
Hyper Accuracy
Description: Permanently increases your Accuracy
Info: type = 50
Maximum Level: 1
Required Level: 158
| 1 | Accuracy: +20% |
![[Image: RED.4220032.png]](http://static.southperry.net/patch/skill/RED.4220032.png)
Hyper Intelligence
Description: Permanently increases your Intelligence
Info: type = 50
Maximum Level: 1
Required Level: 140
| 1 | Intelligence: +50 |
![[Image: RED.4220033.png]](http://static.southperry.net/patch/skill/RED.4220033.png)
Hyper Luck
Description: Permanently increases your Luck.
Info: type = 50
Maximum Level: 1
Required Level: 140
| 1 | Luck: +50 |
![[Image: RED.4220030.png]](http://static.southperry.net/patch/skill/RED.4220030.png)
Hyper Strength
Description: Permanently increases your Strength
Info: type = 50
Maximum Level: 1
Required Level: 140
| 1 | Strength: +50 |
![[Image: RED.4220031.png]](http://static.southperry.net/patch/skill/RED.4220031.png)
Hyper Dexterity
Description: Permanently increases your Dexterity
Info: type = 50
Maximum Level: 1
Required Level: 140
| 1 | Dexterity: +50 |
![[Image: RED.4220038.png]](http://static.southperry.net/patch/skill/RED.4220038.png)
Hyper Max Demon Force
Description: Permanently increases Maximum DF
Info: type = 50
Maximum Level: 1
Required Level: 180
| 1 | Max Demon Force: +50 |
![[Image: RED.4220039.png]](http://static.southperry.net/patch/skill/RED.4220039.png)
Hyper Physical Guard
Description: Permanently increases your Weapon Defense.
Info: type = 50
Maximum Level: 1
Required Level: 165
| 1 | Weapon DEF: +500 |
![[Image: RED.4221053.png]](http://static.southperry.net/patch/skill/RED.4221053.png)
Epic Adventure
Description: A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.
Info: type = 50
Range: 400%
Animations: effect, attected
Maximum Level: 1
Required Level: 200
| 1 | MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec |
![[Image: RED.4221054.png]](http://static.southperry.net/patch/skill/RED.4221054.png)
Flip The Coin
Description: Flip a coin, the symbol of luck, and gain its blessings.
Info: type = 50
Animations: effect
Maximum Level: 1
Required Level: 150
| 1 | Activates on Critical Hits - MP Cost: 50, Duration: 120 sec, Damage: +5%, Critical Hit Rate: +10%, Max Damage: +10,000,000, Max Stacks: 5 |

