2013-06-18, 01:21 PM
It's an interesting idea for sure. Kind of final fantasy ish? You can only switch between adventurers so if a new class comes out you have to train it from nothing and they might not release more adventurers available for switching to. They're making the adventurer branches have a lot of good mechanics that are worth switching to that class for. Like, if one class in a branch is stronger than another in a certain way you can have those skills relatively instantly. It also lessens the conditions needed for a community to drum up the strength needed to put together a bossing squad. People can pick adventurers and have 2 or 3 times the skill set to choose from in the end game because of switching.
...I can go between buccaneer and cannoneer at will.
...I can go between buccaneer and cannoneer at will.

