Cryptography Wrote:More content to your response please!
Phantom Blow + Asura > everything Shad has except Assassinate.
Assassinate has a damage cap problem if you want to fund Shad a lot (although this issue will be gone soon).
DB can scout for when damage reflect ends using Chains of Hell. Chains of Hell doesn't trigger damage reflect. I believe Final Cut doesn't trigger damage reflect either, but I don't have a DB so not sure.
Asura has a chance of lasting more than 10 seconds due to lag. I have no idea how often this happens since I don't have a DB. Lots of free damage whenever it happens.
DB use 2 weapons. So they achieve higher ranges more easily.
Asura provides a lot of burst damage. Lots of damage concentrated into its 10s duration. Shadowers have burst damage too but not as much.
In JoeTang's tables Assassinate only barely beats Phantom Blow + Asura at 0% boss. It loses at 100% and 200% boss. I'm assuming it's easy to get enough buff duration to have Final Cut active all the time though.
Shad has some advantages of course (they get 9999 def + 9999 avoid easily), but for damage I think DB is a lot better both in theory and in practice. Most of this is due to Asura. I think the only bad thing about Asura is getting statused while it's active.
To be honest I don't know that much about Shadowers beyond that, other than coins filling up the screen at LHC and lagging everyone when they have pickpocket active.


